lastException_63869940068
lastException_63869940068
lastException_63869940068
><root>
<report><version>2</version><sessionid>78fbe7327d6866f2675d48bc</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-12-
14 20:14:56</createtime><buildsignature>Local.Unknown.Unknown.1.111.102.1030-
1.200.000.643.Release</buildsignature><categoryid>interaction_queue.py:1016</
categoryid><desyncid>78fbe7327d6866f2675d48bc</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(AttributeError: 'object_Baby' object has no attribute
'si_state') Traceback (most recent call last): File "T:\InGame\
Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\
InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\
InGame\Gameplay\Scripts\Server\objects\base_interactions.py", line 492, in
_do_perform_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
aop.py", line 212, in execute_interaction File "T:\InGame\Gameplay\
Scripts\Server\sims\masked\v182d\injector.py", line 26, in
_wrapped_function File ".\WickedWhims_v182d\turbolib2\events\
interactions.py", line 146, in _turbolib_interaction_queue File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1356, in
append File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in
__exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\
interaction_queue.py", line 901, in _head_change_watcher File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1016, in
_get_head File "T:\InGame\Gameplay\Scripts\Server\objects\components\
__init__.py", line 202, in __getattr__AttributeError: 'object_Baby' object has no
attribute 'si_state'rtim=0 Client Session Time: 27.66 Num Save
Errors: 0 Num Load Errors: 0 Current Game State:
0x96d01090 LoadingScreenActiveFlag: 1 Origin Version:
10,5,96,47512 Modded: True SystemInfo: Windows 11 10.0.22631
GPU: NVIDIA GeForce GTX 1650 with Max-Q Design 32.0.15.6636, GUID: BCA9549A-A3D0-
11EF-B5DF-F881D16AB1AF </desyncdata></report>
<report><version>2</version><sessionid>78fbe7327d6866f2675d48bc</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-12-
14 20:14:56</createtime><buildsignature>Local.Unknown.Unknown.1.111.102.1030-
1.200.000.643.Release</buildsignature><categoryid>__init__.py:202</
categoryid><desyncid>78fbe7327d6866f2675d48bc</desyncid><systemconfig/
><screenshot/><desyncdata>Exception thrown while tearing down an interaction:
(AttributeError: 'object_Baby' object has no attribute 'queue') Traceback
(most recent call last): File "T:\InGame\Gameplay\Scripts\
Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\
Scripts\Server\areaserver.py", line 222, in c_api_server_tick File "T:\
InGame\Gameplay\Scripts\Server\sims\masked\v182d\injector.py", line 26, in
_wrapped_function File "T:\InGame\Gameplay\Scripts\Server\sims\masked\
v182d\zone_tick.py", line 83, in _turbolib_zone_game_update File "T:\
InGame\Gameplay\Scripts\Server\zone.py", line 517, in update File "T:\
InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 257, in
simulate File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line
577, in hard_stop File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 678, in _stop_element_tree File "T:\InGame\
Gameplay\Scripts\Server\reset.py", line 73, in _hard_stop File "T:\
InGame\Gameplay\Scripts\Server\objects\game_object.py", line 1653, in
on_reset_element_hard_stop File "T:\InGame\Gameplay\Scripts\Server\
objects\base_object.py", line 296, in reset File "T:\InGame\Gameplay\
Scripts\Server\services\reset_and_delete_service.py", line 308, in
trigger_reset File "T:\InGame\Gameplay\Scripts\Server\services\
reset_and_delete_service.py", line 426, in start_processing File "T:\
InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 450, in
_process File "T:\InGame\Gameplay\Scripts\Server\services\
reset_and_delete_service.py", line 548, in _process_one_record File "T:\
InGame\Gameplay\Scripts\Server\elements.py", line 87, in
trigger_hard_stop File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 577, in hard_stop File "T:\InGame\Gameplay\Scripts\
Server\scheduling.py", line 678, in _stop_element_tree File "T:\InGame\
Gameplay\Scripts\Server\elements.py", line 403, in _hard_stop File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6511, in
perform_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
super_interaction.py", line 4831, in kill File "T:\InGame\Gameplay\
Scripts\Server\interactions\base\super_interaction.py", line 4827, in
kill File "T:\InGame\Gameplay\Scripts\Server\interactions\
interaction_queue.py", line 1508, in on_interaction_canceled File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 187, in
clear_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\
interaction_queue.py", line 302, in _clear_interaction File "T:\InGame\
Gameplay\Scripts\Server\interactions\base\interaction.py", line 7796, in
on_removed_from_queue File "T:\InGame\Gameplay\Scripts\Server\sims\
self_interactions.py", line 178, in _exited_pipeline File "T:\InGame\
Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 5584, in
_exited_pipeline File "T:\InGame\Gameplay\Scripts\Server\objects\
components\__init__.py", line 202, in __getattr__ AttributeError:
'object_Baby' object has no attribute 'queue'rtim=0 Client Session Time:
27.66 Num Save Errors: 0 Num Load Errors: 0 Current
Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin
Version: 10,5,96,47512 Modded: True SystemInfo: Windows 11
10.0.22631 GPU: NVIDIA GeForce GTX 1650 with Max-Q Design 32.0.15.6636, GUID:
BCA9549A-A3D0-11EF-B5DF-F881D16AB1AF </desyncdata></report>
<report><version>2</version><sessionid>78fbe7327d6866f2675d48bc</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-12-
14 20:14:56</createtime><buildsignature>Local.Unknown.Unknown.1.111.102.1030-
1.200.000.643.Release</buildsignature><categoryid>__init__.py:202</
categoryid><desyncid>78fbe7327d6866f2675d48bc</desyncid><systemconfig/
><screenshot/><desyncdata>TODO: Exception thrown during Sim reset, possibly we
should be kicking the Sim out of the game. (AttributeError: 'object_Baby' object
has no attribute 'si_state') Traceback (most recent call
last): File "T:\InGame\Gameplay\Scripts\Server\interactions\
si_state.py", line 1148, in _remove_gen File "T:\InGame\Gameplay\
Scripts\Core\sims4\callback_utils.py", line 158, in __call__ File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1008, in
clear_and_remove File "T:\InGame\Gameplay\Scripts\Server\objects\
components\__init__.py", line 202, in __getattr__ AttributeError:
'object_Baby' object has no attribute 'si_state'rtim=0 Client Session
Time: 27.66 Num Save Errors: 0 Num Load Errors: 0
Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1
Origin Version: 10,5,96,47512 Modded: True SystemInfo:
Windows 11 10.0.22631 GPU: NVIDIA GeForce GTX 1650 with Max-Q Design 32.0.15.6636,
GUID: BCA9549A-A3D0-11EF-B5DF-F881D16AB1AF </desyncdata></report>
<report><version>2</version><sessionid>78fbe7327d6866f2675d48bc</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-12-
14 20:14:56</createtime><buildsignature>Local.Unknown.Unknown.1.111.102.1030-
1.200.000.643.Release</buildsignature><categoryid>__init__.py:202</
categoryid><desyncid>78fbe7327d6866f2675d48bc</desyncid><systemconfig/
><screenshot/><desyncdata>[sscholl] Exception processing ResetRecord:<,
reason:ResetReason.RESET_EXPECTED, stage:_Stage.INTERNAL_STATE_RESET,
being_processed:True, source:None, cause:None. This will result in a partially
reset object (AttributeError: 'object_Baby' object has no attribute
'si_state') Traceback (most recent call last): File
"T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 1148, in
_remove_gen File "T:\InGame\Gameplay\Scripts\Core\sims4\
callback_utils.py", line 158, in __call__ File "T:\InGame\Gameplay\
Scripts\Server\interactions\interaction_queue.py", line 1008, in
clear_and_remove File "T:\InGame\Gameplay\Scripts\Server\objects\
components\__init__.py", line 202, in __getattr__ AttributeError:
'object_Baby' object has no attribute 'si_state'rtim=0 Client Session
Time: 27.66 Num Save Errors: 0 Num Load Errors: 0
Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1
Origin Version: 10,5,96,47512 Modded: True SystemInfo:
Windows 11 10.0.22631 GPU: NVIDIA GeForce GTX 1650 with Max-Q Design 32.0.15.6636,
GUID: BCA9549A-A3D0-11EF-B5DF-F881D16AB1AF </desyncdata></report>
<report><version>2</version><sessionid>78fbe7327d6866f2675d48bc</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-12-
14 20:15:29</createtime><buildsignature>Local.Unknown.Unknown.1.111.102.1030-
1.200.000.643.Release</buildsignature><categoryid>interaction_queue.py:1016</
categoryid><desyncid>78fbe7327d6866f2675d48bc</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(AttributeError: 'object_Baby' object has no attribute
'si_state') Traceback (most recent call last): File "T:\InGame\
Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\
InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\
InGame\Gameplay\Scripts\Server\objects\base_interactions.py", line 492, in
_do_perform_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
aop.py", line 212, in execute_interaction File "T:\InGame\Gameplay\
Scripts\Server\sims\masked\v182d\injector.py", line 26, in
_wrapped_function File ".\WickedWhims_v182d\turbolib2\events\
interactions.py", line 146, in _turbolib_interaction_queue File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1356, in
append File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in
__exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\
interaction_queue.py", line 901, in _head_change_watcher File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1016, in
_get_head File "T:\InGame\Gameplay\Scripts\Server\objects\components\
__init__.py", line 202, in __getattr__AttributeError: 'object_Baby' object has no
attribute 'si_state'rtim=0 Client Session Time: 27.66 Num Save
Errors: 0 Num Load Errors: 0 Current Game State:
0x96d01090 LoadingScreenActiveFlag: 1 Origin Version:
10,5,96,47512 Modded: True SystemInfo: Windows 11 10.0.22631
GPU: NVIDIA GeForce GTX 1650 with Max-Q Design 32.0.15.6636, GUID: BCA9549A-A3D0-
11EF-B5DF-F881D16AB1AF </desyncdata></report>
<report><version>2</version><sessionid>78fbe7327d6866f2675d48bc</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-12-
14 20:15:29</createtime><buildsignature>Local.Unknown.Unknown.1.111.102.1030-
1.200.000.643.Release</buildsignature><categoryid>__init__.py:202</
categoryid><desyncid>78fbe7327d6866f2675d48bc</desyncid><systemconfig/
><screenshot/><desyncdata>Exception thrown while tearing down an interaction:
(AttributeError: 'object_Baby' object has no attribute 'queue') Traceback
(most recent call last): File "T:\InGame\Gameplay\Scripts\
Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\
Scripts\Server\areaserver.py", line 222, in c_api_server_tick File "T:\
InGame\Gameplay\Scripts\Server\sims\masked\v182d\injector.py", line 26, in
_wrapped_function File "T:\InGame\Gameplay\Scripts\Server\sims\masked\
v182d\zone_tick.py", line 83, in _turbolib_zone_game_update File "T:\
InGame\Gameplay\Scripts\Server\zone.py", line 517, in update File "T:\
InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 257, in
simulate File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line
577, in hard_stop File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 678, in _stop_element_tree File "T:\InGame\
Gameplay\Scripts\Server\reset.py", line 73, in _hard_stop File "T:\
InGame\Gameplay\Scripts\Server\objects\game_object.py", line 1653, in
on_reset_element_hard_stop File "T:\InGame\Gameplay\Scripts\Server\
objects\base_object.py", line 296, in reset File "T:\InGame\Gameplay\
Scripts\Server\services\reset_and_delete_service.py", line 308, in
trigger_reset File "T:\InGame\Gameplay\Scripts\Server\services\
reset_and_delete_service.py", line 426, in start_processing File "T:\
InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 450, in
_process File "T:\InGame\Gameplay\Scripts\Server\services\
reset_and_delete_service.py", line 548, in _process_one_record File "T:\
InGame\Gameplay\Scripts\Server\elements.py", line 87, in
trigger_hard_stop File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 577, in hard_stop File "T:\InGame\Gameplay\Scripts\
Server\scheduling.py", line 678, in _stop_element_tree File "T:\InGame\
Gameplay\Scripts\Server\elements.py", line 403, in _hard_stop File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6511, in
perform_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
super_interaction.py", line 4831, in kill File "T:\InGame\Gameplay\
Scripts\Server\interactions\base\super_interaction.py", line 4827, in
kill File "T:\InGame\Gameplay\Scripts\Server\interactions\
interaction_queue.py", line 1508, in on_interaction_canceled File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 187, in
clear_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\
interaction_queue.py", line 302, in _clear_interaction File "T:\InGame\
Gameplay\Scripts\Server\interactions\base\interaction.py", line 7796, in
on_removed_from_queue File "T:\InGame\Gameplay\Scripts\Server\sims\
self_interactions.py", line 178, in _exited_pipeline File "T:\InGame\
Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 5584, in
_exited_pipeline File "T:\InGame\Gameplay\Scripts\Server\objects\
components\__init__.py", line 202, in __getattr__ AttributeError:
'object_Baby' object has no attribute 'queue'rtim=0 Client Session Time:
27.66 Num Save Errors: 0 Num Load Errors: 0 Current
Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin
Version: 10,5,96,47512 Modded: True SystemInfo: Windows 11
10.0.22631 GPU: NVIDIA GeForce GTX 1650 with Max-Q Design 32.0.15.6636, GUID:
BCA9549A-A3D0-11EF-B5DF-F881D16AB1AF </desyncdata></report>
<report><version>2</version><sessionid>78fbe7327d6866f2675d48bc</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-12-
14 20:15:29</createtime><buildsignature>Local.Unknown.Unknown.1.111.102.1030-
1.200.000.643.Release</buildsignature><categoryid>__init__.py:202</
categoryid><desyncid>78fbe7327d6866f2675d48bc</desyncid><systemconfig/
><screenshot/><desyncdata>TODO: Exception thrown during Sim reset, possibly we
should be kicking the Sim out of the game. (AttributeError: 'object_Baby' object
has no attribute 'si_state') Traceback (most recent call
last): File "T:\InGame\Gameplay\Scripts\Server\interactions\
si_state.py", line 1148, in _remove_gen File "T:\InGame\Gameplay\
Scripts\Core\sims4\callback_utils.py", line 158, in __call__ File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1008, in
clear_and_remove File "T:\InGame\Gameplay\Scripts\Server\objects\
components\__init__.py", line 202, in __getattr__ AttributeError:
'object_Baby' object has no attribute 'si_state'rtim=0 Client Session
Time: 27.66 Num Save Errors: 0 Num Load Errors: 0
Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1
Origin Version: 10,5,96,47512 Modded: True SystemInfo:
Windows 11 10.0.22631 GPU: NVIDIA GeForce GTX 1650 with Max-Q Design 32.0.15.6636,
GUID: BCA9549A-A3D0-11EF-B5DF-F881D16AB1AF </desyncdata></report>
<report><version>2</version><sessionid>78fbe7327d6866f2675d48bc</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-12-
14 20:15:29</createtime><buildsignature>Local.Unknown.Unknown.1.111.102.1030-
1.200.000.643.Release</buildsignature><categoryid>__init__.py:202</
categoryid><desyncid>78fbe7327d6866f2675d48bc</desyncid><systemconfig/
><screenshot/><desyncdata>[sscholl] Exception processing ResetRecord:<,
reason:ResetReason.RESET_EXPECTED, stage:_Stage.INTERNAL_STATE_RESET,
being_processed:True, source:None, cause:None. This will result in a partially
reset object (AttributeError: 'object_Baby' object has no attribute
'si_state') Traceback (most recent call last): File
"T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 1148, in
_remove_gen File "T:\InGame\Gameplay\Scripts\Core\sims4\
callback_utils.py", line 158, in __call__ File "T:\InGame\Gameplay\
Scripts\Server\interactions\interaction_queue.py", line 1008, in
clear_and_remove File "T:\InGame\Gameplay\Scripts\Server\objects\
components\__init__.py", line 202, in __getattr__ AttributeError:
'object_Baby' object has no attribute 'si_state'rtim=0 Client Session
Time: 27.66 Num Save Errors: 0 Num Load Errors: 0
Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1
Origin Version: 10,5,96,47512 Modded: True SystemInfo:
Windows 11 10.0.22631 GPU: NVIDIA GeForce GTX 1650 with Max-Q Design 32.0.15.6636,
GUID: BCA9549A-A3D0-11EF-B5DF-F881D16AB1AF </desyncdata></report>
</root>