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<?xml version="1.0" ?

><root>
<report><version>2</version><sessionid>7bf10c2130df6bf766649971</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-06-
08 15:17:12</createtime><buildsignature>Local.Unknown.Unknown.1.107.151.1020-
1.300.000.182.Release</buildsignature><categoryid>compatibility.py:107</
categoryid><desyncid>7bf10c2130df6bf766649971</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(AttributeError: 'NoneType' object has no attribute
'preference_subject')&#13;&#10;Traceback (most recent call last):&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 219, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\social\
social_super_interaction.py", line 1821, in do_pre_run_behavior&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\social\greeting_socials\
greetings.py", line 54, in add_greeted_rel_bit&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\relationships\relationship_tracker.py", line 234, in
add_relationship_bit&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship_service.py", line 789, in add_relationship_bit&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py",
line 1148, in _find_relationship&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\relationships\relationship.py", line 1399, in update_compatibility&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_data.py", line
1115, in update_compatibility&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\compatibility.py", line 163, in calculate_score&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\relationships\compatibility.py", line 107, in
_calculate_score_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\traits\
preference.py", line 58, in is_preference_subjectAttributeError: 'NoneType' object
has no attribute 'preference_subject'rtim=0&#13;&#10;Client Session Time:
61.47&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 13,220,0,5733&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11
10.0.22631 GPU: NVIDIA GeForce RTX 3050 nvldumdx.dll 31.0.15.3734, GUID: D7B71E3E-
66C2-11CF-F87D-31360EC2D235&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>7bf10c2130df6bf766649971</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-06-
08 15:17:13</createtime><buildsignature>Local.Unknown.Unknown.1.107.151.1020-
1.300.000.182.Release</buildsignature><categoryid>preference.py:58</
categoryid><desyncid>7bf10c2130df6bf766649971</desyncid><systemconfig/
><screenshot/><desyncdata>Exception during call to test method on &lt;class
'sims4.tuning.instances.mixer_social_ApologizeInBed_targeted_romance_transition'&gt
; (AttributeError: 'NoneType' object has no attribute
'preference_subject')&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\
commands.py", line 399, in invoke_command&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\server_commands\interaction_commands.py", line 220, in
has_choices&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\social\
social_super_interaction.py", line 1064, in has_pie_menu_sub_interactions&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 324, in
any_content_set_available&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
autonomy\content_sets.py", line 285, in get_valid_aops_gen&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 258, in
aop_valid_for_scoring&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 166, in test&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\social\social_mixer_interaction.py", line 190, in
test&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
interaction.py", line 2821, in test&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\event_testing\tests.py", line 681, in run_tests&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\event_testing\resolver.py", line 145, in __call__&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 855, in
__new__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py",
line 504, in run_tests&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
event_testing\resolver.py", line 145, in __call__&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Core\caches.py", line 296, in wrapper&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\socials\social_tests.py", line 133, in __call__&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 169, in wrapper&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\socials\social_tests.py", line 76, in
get_overall_short_term_context_bit&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\relationships\relationship_tracker.py", line 158, in
get_relationship_prevailing_short_term_context_track&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\relationships\relationship_service.py", line 595, in
get_relationship_prevailing_short_term_context_track&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\relationships\relationship.py", line 316, in
get_prevailing_short_term_context_track&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\relationships\relationship_data.py", line 1025, in
get_prevailing_short_term_context_track&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\relationships\relationship_data.py", line 656, in
get_track&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\
relationship_track_tracker.py", line 144, in get_statistic&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 444, in
get_statistic&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\
relationship_track_tracker.py", line 73, in add_statistic&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 368, in
add_statistic&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\
relationship_track.py", line 1101, in on_add&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\relationships\relationship_track.py", line 810, in on_add&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line
237, in on_add&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\
relationship.py", line 512, in add_relationship_bit&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\relationships\relationship.py", line 1425, in
send_relationship_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship.py", line 1524, in
_build_relationship_update_proto&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\traits\trait_tracker.py", line 992, in
has_characteristic_preferences&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
traits\preference.py", line 58, in is_preference_subject&#13;&#10;AttributeError:
'NoneType' object has no attribute 'preference_subject'rtim=0&#13;&#10;Client
Session Time: 61.47&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,220,0,5733&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22631 GPU: NVIDIA GeForce RTX 3050 nvldumdx.dll 31.0.15.3734, GUID:
D7B71E3E-66C2-11CF-F87D-31360EC2D235&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>7bf10c2130df6bf766649971</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-06-
08 15:17:20</createtime><buildsignature>Local.Unknown.Unknown.1.107.151.1020-
1.300.000.182.Release</buildsignature><categoryid>trait_tracker.py:992</
categoryid><desyncid>7bf10c2130df6bf766649971</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(AttributeError: 'NoneType' object has no attribute
'preference_subject')&#13;&#10;Traceback (most recent call last):&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 219, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\social\
social_super_interaction.py", line 1821, in do_pre_run_behavior&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\social\greeting_socials\
greetings.py", line 54, in add_greeted_rel_bit&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\relationships\relationship_tracker.py", line 234, in
add_relationship_bit&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship_service.py", line 796, in add_relationship_bit&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship.py", line 512,
in add_relationship_bit&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship.py", line 1425, in send_relationship_info&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship.py", line 1524,
in _build_relationship_update_proto&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\traits\trait_tracker.py", line 992, in
has_characteristic_preferences&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
traits\preference.py", line 58, in is_preference_subjectAttributeError: 'NoneType'
object has no attribute 'preference_subject'rtim=0&#13;&#10;Client Session Time:
61.47&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 13,220,0,5733&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11
10.0.22631 GPU: NVIDIA GeForce RTX 3050 nvldumdx.dll 31.0.15.3734, GUID: D7B71E3E-
66C2-11CF-F87D-31360EC2D235&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>7bf10c2130df6bf766649971</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-06-
08 15:17:28</createtime><buildsignature>Local.Unknown.Unknown.1.107.151.1020-
1.300.000.182.Release</buildsignature><categoryid>preference.py:58</
categoryid><desyncid>7bf10c2130df6bf766649971</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action &lt;RelationshipBitChange
ParticipantType.Actor&gt; for loot
Rel_Bit_HasMet_Add_Both(loot_actions=(&lt;RelationshipBitChange
ParticipantType.Actor&gt;,), run_test_first=False, tests=CompoundTestList([]))
(AttributeError: 'NoneType' object has no attribute
'preference_subject')&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py",
line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\zone.py", line 517, in update&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\time_service.py", line 117, in update&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\scheduling.py", line 219, in simulate&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 166, in
on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\
loot.py", line 157, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 595, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\
relationship_bit_change.py", line 154, in apply_to_resolver&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\relationships\relationship_bit_change.py", line 164,
in _perform_bit_operation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship_tracker.py", line 234, in add_relationship_bit&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py",
line 796, in add_relationship_bit&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\relationships\relationship.py", line 512, in add_relationship_bit&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship.py", line 1425,
in send_relationship_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship.py", line 1524, in
_build_relationship_update_proto&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\traits\trait_tracker.py", line 992, in
has_characteristic_preferences&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
traits\preference.py", line 58, in is_preference_subject&#13;&#10;AttributeError:
'NoneType' object has no attribute 'preference_subject'rtim=0&#13;&#10;Client
Session Time: 61.47&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,220,0,5733&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22631 GPU: NVIDIA GeForce RTX 3050 nvldumdx.dll 31.0.15.3734, GUID:
D7B71E3E-66C2-11CF-F87D-31360EC2D235&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>7bf10c2130df6bf766649971</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-06-
08 15:17:28</createtime><buildsignature>Local.Unknown.Unknown.1.107.151.1020-
1.300.000.182.Release</buildsignature><categoryid>trait_tracker.py:992</
categoryid><desyncid>7bf10c2130df6bf766649971</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(AttributeError: 'NoneType' object has no attribute
'preference_subject')&#13;&#10;Traceback (most recent call last):&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 219, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 166,
in on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\
loot.py", line 157, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 596, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 593, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\relationships\relationship_bit_change.py", line 154, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\
relationship_bit_change.py", line 164, in _perform_bit_operation&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\relationships\relationship_tracker.py", line
234, in add_relationship_bit&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship_service.py", line 796, in add_relationship_bit&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship.py", line 512,
in add_relationship_bit&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship.py", line 1425, in send_relationship_info&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship.py", line 1524,
in _build_relationship_update_proto&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\traits\trait_tracker.py", line 992, in
has_characteristic_preferences&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
traits\preference.py", line 58, in is_preference_subjectAttributeError: 'NoneType'
object has no attribute 'preference_subject'rtim=0&#13;&#10;Client Session Time:
61.47&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 13,220,0,5733&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11
10.0.22631 GPU: NVIDIA GeForce RTX 3050 nvldumdx.dll 31.0.15.3734, GUID: D7B71E3E-
66C2-11CF-F87D-31360EC2D235&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>7bf10c2130df6bf766649971</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-06-
08 15:17:43</createtime><buildsignature>Local.Unknown.Unknown.1.107.151.1020-
1.300.000.182.Release</buildsignature><categoryid>preference.py:58</
categoryid><desyncid>7bf10c2130df6bf766649971</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action
&lt;StatisticSetRelationship &lt;class
'sims4.tuning.instances.SocialContext_Awkwardness'&gt; TunedInterval(lower_bound=-
101.0, upper_bound=100.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt; for loot
Loot_SocialContext_Awkwardness_Loss_cappedAwkward(loot_actions=(&lt;StatisticSetRel
ationship &lt;class 'sims4.tuning.instances.SocialContext_Awkwardness'&gt;
TunedInterval(lower_bound=-101.0, upper_bound=100.0), subject:
ParticipantType.Actor target:ParticipantType.Listeners&gt;,
&lt;StatisticSetRelationship &lt;class
'sims4.tuning.instances.SocialContext_Friendship'&gt; TunedInterval(lower_bound=-
101.0, upper_bound=100.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;, &lt;StatisticSetRelationship &lt;class
'sims4.tuning.instances.SocialContext_Fun'&gt; TunedInterval(lower_bound=-101.0,
upper_bound=100.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;, &lt;StatisticSetRelationship &lt;class
'sims4.tuning.instances.SocialContext_Romance'&gt; TunedInterval(lower_bound=-
101.0, upper_bound=100.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;), run_test_first=False,
tests=CompoundTestList([])) (AttributeError: 'NoneType' object has no attribute
'preference_subject')&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py",
line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\zone.py", line 517, in update&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\time_service.py", line 117, in update&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\scheduling.py", line 219, in simulate&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 166, in
on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\
loot.py", line 157, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 595, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 301, in apply_to_resolver&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1638, in
_apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
statistics\statistic_ops.py", line 1745, in _apply_to_sim_info&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1665, in
_apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
statistic_ops.py", line 2072, in _apply_relationship_operation&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\relationships\relationship_tracker.py", line 143, in
set_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship_service.py", line 572, in
set_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship.py", line 340, in set_relationship_score&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\relationships\relationship.py", line 258, in
set_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\
relationship_data.py", line 702, in set_track_score&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\relationships\relationship_track_tracker.py", line 125, in
set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
base_statistic_tracker.py", line 505, in set_value&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\relationships\relationship_track_tracker.py", line 144, in
get_statistic&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
base_statistic_tracker.py", line 444, in get_statistic&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\relationships\relationship_track_tracker.py", line 73, in
add_statistic&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
base_statistic_tracker.py", line 368, in add_statistic&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\relationships\relationship_track.py", line 1101, in
on_add&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\
relationship_track.py", line 810, in on_add&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\relationships\relationship_track.py", line 237, in on_add&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship.py", line 512,
in add_relationship_bit&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship.py", line 1425, in send_relationship_info&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship.py", line 1524,
in _build_relationship_update_proto&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\traits\trait_tracker.py", line 992, in
has_characteristic_preferences&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
traits\preference.py", line 58, in is_preference_subject&#13;&#10;AttributeError:
'NoneType' object has no attribute 'preference_subject'rtim=0&#13;&#10;Client
Session Time: 61.47&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,220,0,5733&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22631 GPU: NVIDIA GeForce RTX 3050 nvldumdx.dll 31.0.15.3734, GUID:
D7B71E3E-66C2-11CF-F87D-31360EC2D235&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>7bf10c2130df6bf766649971</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-06-
08 15:17:43</createtime><buildsignature>Local.Unknown.Unknown.1.107.151.1020-
1.300.000.182.Release</buildsignature><categoryid>trait_tracker.py:992</
categoryid><desyncid>7bf10c2130df6bf766649971</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(AttributeError: 'NoneType' object has no attribute
'preference_subject')&#13;&#10;Traceback (most recent call last):&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 219, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 166,
in on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\
loot.py", line 157, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 596, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 593, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
statistic_ops.py", line 1638, in _apply_to_subject_and_target&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1745, in
_apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
statistic_ops.py", line 1665, in _apply_to_sim_info&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\statistic_ops.py", line 2072, in
_apply_relationship_operation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship_tracker.py", line 143, in
set_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship_service.py", line 572, in
set_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship.py", line 340, in set_relationship_score&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\relationships\relationship.py", line 258, in
set_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\
relationship_data.py", line 702, in set_track_score&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\relationships\relationship_track_tracker.py", line 125, in
set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
base_statistic_tracker.py", line 505, in set_value&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\relationships\relationship_track_tracker.py", line 144, in
get_statistic&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
base_statistic_tracker.py", line 433, in get_statistic&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\relationships\relationship_track_tracker.py", line 73, in
add_statistic&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
base_statistic_tracker.py", line 368, in add_statistic&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\relationships\relationship_track.py", line 1101, in
on_add&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\
relationship_track.py", line 810, in on_add&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\relationships\relationship_track.py", line 237, in on_add&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship.py", line 512,
in add_relationship_bit&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship.py", line 1425, in send_relationship_info&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship.py", line 1524,
in _build_relationship_update_proto&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\traits\trait_tracker.py", line 992, in
has_characteristic_preferences&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
traits\preference.py", line 58, in is_preference_subjectAttributeError: 'NoneType'
object has no attribute 'preference_subject'rtim=0&#13;&#10;Client Session Time:
61.47&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 13,220,0,5733&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11
10.0.22631 GPU: NVIDIA GeForce RTX 3050 nvldumdx.dll 31.0.15.3734, GUID: D7B71E3E-
66C2-11CF-F87D-31360EC2D235&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>7bf10c2130df6bf766649971</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-06-
08 15:18:00</createtime><buildsignature>Local.Unknown.Unknown.1.107.151.1020-
1.300.000.182.Release</buildsignature><categoryid>preference.py:58</
categoryid><desyncid>7bf10c2130df6bf766649971</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action
&lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=-40.0,
upper_bound=0.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt; for loot
Rel_Gain_Small(loot_actions=(&lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=-101.0,
upper_bound=-40.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;, &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=-40.0,
upper_bound=0.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;, &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=0.0,
upper_bound=20.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;, &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=20.0,
upper_bound=40.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;, &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=40.0,
upper_bound=80.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;, &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=80.0,
upper_bound=100.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;, &lt;StatisticChangeOp &lt;class
'sims4.tuning.instances.commodity_trait_FamilyOriented_NearFamily'&gt;
ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=-101.0,
upper_bound=94.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;,
loot_Sentiment_Modify_Increase_Positive_small_forGhostsOnly(loot_actions=(&lt;Stati
sticAddRelationshipMultiple None ParticipantType.Actor&gt;,), run_test_first=True,
tests=CompoundTestList([(TraitTest(apply_thresholds_on_individual_basis=True,
blacklist_trait_types=frozenset(), blacklist_traits=(), num_blacklist_allowed=0,
num_whitelist_required=1, subject=ParticipantType.Listeners, tooltip=None,
whitelist_trait_types=frozenset({&lt;TraitType.GHOST = 5&gt;}),
whitelist_traits=()),)])), &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=-101.0,
upper_bound=100.0), subject: ParticipantType.Actor
target:ParticipantType.TargetSim&gt;, &lt;StatisticChangeOp &lt;class
'sims4.tuning.instances.commodity_Trait_Jealous_Near_SO'&gt;
ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=-101.0,
upper_bound=100.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;), run_test_first=True,
tests=CompoundTestList([])) (AttributeError: 'NoneType' object has no attribute
'preference_subject')&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py",
line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\zone.py", line 517, in update&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\time_service.py", line 117, in update&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\scheduling.py", line 219, in simulate&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 166, in
on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\
loot.py", line 157, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 595, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 301, in apply_to_resolver&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1638, in
_apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
statistics\statistic_ops.py", line 1745, in _apply_to_sim_info&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1665, in
_apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
statistic_ops.py", line 1806, in _apply_relationship_operation&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\relationships\relationship_tracker.py", line 125, in
add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship_service.py", line 521, in
add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship.py", line 1611, in add_track_score&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\relationships\relationship.py", line 264, in
add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\
relationship_data.py", line 708, in add_track_score&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 523, in
add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\
relationship_track_tracker.py", line 144, in get_statistic&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 444, in
get_statistic&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\
relationship_track_tracker.py", line 73, in add_statistic&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 368, in
add_statistic&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\
relationship_track.py", line 810, in on_add&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\relationships\relationship_track.py", line 237, in on_add&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship.py", line 512,
in add_relationship_bit&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship.py", line 1425, in send_relationship_info&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship.py", line 1524,
in _build_relationship_update_proto&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\traits\trait_tracker.py", line 992, in
has_characteristic_preferences&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
traits\preference.py", line 58, in is_preference_subject&#13;&#10;AttributeError:
'NoneType' object has no attribute 'preference_subject'rtim=0&#13;&#10;Client
Session Time: 61.47&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,220,0,5733&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22631 GPU: NVIDIA GeForce RTX 3050 nvldumdx.dll 31.0.15.3734, GUID:
D7B71E3E-66C2-11CF-F87D-31360EC2D235&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>7bf10c2130df6bf766649971</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-06-
08 15:18:00</createtime><buildsignature>Local.Unknown.Unknown.1.107.151.1020-
1.300.000.182.Release</buildsignature><categoryid>trait_tracker.py:992</
categoryid><desyncid>7bf10c2130df6bf766649971</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(AttributeError: 'NoneType' object has no attribute
'preference_subject')&#13;&#10;Traceback (most recent call last):&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 219, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 166,
in on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\
loot.py", line 157, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 596, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 593, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
statistic_ops.py", line 1638, in _apply_to_subject_and_target&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1745, in
_apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
statistic_ops.py", line 1665, in _apply_to_sim_info&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1806, in
_apply_relationship_operation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship_tracker.py", line 125, in
add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship_service.py", line 521, in
add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship.py", line 1611, in add_track_score&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\relationships\relationship.py", line 264, in
add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\
relationship_data.py", line 708, in add_track_score&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 523, in
add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\
relationship_track_tracker.py", line 144, in get_statistic&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 433, in
get_statistic&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\
relationship_track_tracker.py", line 73, in add_statistic&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 368, in
add_statistic&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\
relationship_track.py", line 810, in on_add&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\relationships\relationship_track.py", line 237, in on_add&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship.py", line 512,
in add_relationship_bit&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship.py", line 1425, in send_relationship_info&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship.py", line 1524,
in _build_relationship_update_proto&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\traits\trait_tracker.py", line 992, in
has_characteristic_preferences&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
traits\preference.py", line 58, in is_preference_subjectAttributeError: 'NoneType'
object has no attribute 'preference_subject'rtim=0&#13;&#10;Client Session Time:
61.47&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 13,220,0,5733&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11
10.0.22631 GPU: NVIDIA GeForce RTX 3050 nvldumdx.dll 31.0.15.3734, GUID: D7B71E3E-
66C2-11CF-F87D-31360EC2D235&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>7bf10c2130df6bf766649971</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-06-
08 15:18:21</createtime><buildsignature>Local.Unknown.Unknown.1.107.151.1020-
1.300.000.182.Release</buildsignature><categoryid>preference.py:58</
categoryid><desyncid>7bf10c2130df6bf766649971</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action
&lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=-40.0,
upper_bound=0.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt; for loot
Rel_Gain_Small(loot_actions=(&lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=-101.0,
upper_bound=-40.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;, &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=-40.0,
upper_bound=0.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;, &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=0.0,
upper_bound=20.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;, &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=20.0,
upper_bound=40.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;, &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=40.0,
upper_bound=80.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;, &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=80.0,
upper_bound=100.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;, &lt;StatisticChangeOp &lt;class
'sims4.tuning.instances.commodity_trait_FamilyOriented_NearFamily'&gt;
ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=-101.0,
upper_bound=94.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;,
loot_Sentiment_Modify_Increase_Positive_small_forGhostsOnly(loot_actions=(&lt;Stati
sticAddRelationshipMultiple None ParticipantType.Actor&gt;,), run_test_first=True,
tests=CompoundTestList([(TraitTest(apply_thresholds_on_individual_basis=True,
blacklist_trait_types=frozenset(), blacklist_traits=(), num_blacklist_allowed=0,
num_whitelist_required=1, subject=ParticipantType.Listeners, tooltip=None,
whitelist_trait_types=frozenset({&lt;TraitType.GHOST = 5&gt;}),
whitelist_traits=()),)])), &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=-101.0,
upper_bound=100.0), subject: ParticipantType.Actor
target:ParticipantType.TargetSim&gt;, &lt;StatisticChangeOp &lt;class
'sims4.tuning.instances.commodity_Trait_Jealous_Near_SO'&gt;
ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=-101.0,
upper_bound=100.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;), run_test_first=True,
tests=CompoundTestList([])) (AttributeError: 'NoneType' object has no attribute
'preference_subject')&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py",
line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\zone.py", line 517, in update&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\time_service.py", line 117, in update&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\scheduling.py", line 219, in simulate&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 166, in
on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\
loot.py", line 157, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 595, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 301, in apply_to_resolver&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1638, in
_apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
statistics\statistic_ops.py", line 1745, in _apply_to_sim_info&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1665, in
_apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
statistic_ops.py", line 1806, in _apply_relationship_operation&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\relationships\relationship_tracker.py", line 125, in
add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship_service.py", line 521, in
add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship.py", line 1611, in add_track_score&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\relationships\relationship.py", line 264, in
add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\
relationship_data.py", line 708, in add_track_score&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in
add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
base_statistic.py", line 350, in add_value&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\statistics\base_statistic.py", line 374, in _add_value&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line
856, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\
relationship.py", line 1425, in send_relationship_info&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\relationships\relationship.py", line 1524, in
_build_relationship_update_proto&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\traits\trait_tracker.py", line 992, in
has_characteristic_preferences&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
traits\preference.py", line 58, in is_preference_subject&#13;&#10;AttributeError:
'NoneType' object has no attribute 'preference_subject'rtim=0&#13;&#10;Client
Session Time: 61.47&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,220,0,5733&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22631 GPU: NVIDIA GeForce RTX 3050 nvldumdx.dll 31.0.15.3734, GUID:
D7B71E3E-66C2-11CF-F87D-31360EC2D235&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>7bf10c2130df6bf766649971</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-06-
08 15:18:21</createtime><buildsignature>Local.Unknown.Unknown.1.107.151.1020-
1.300.000.182.Release</buildsignature><categoryid>trait_tracker.py:992</
categoryid><desyncid>7bf10c2130df6bf766649971</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(AttributeError: 'NoneType' object has no attribute
'preference_subject')&#13;&#10;Traceback (most recent call last):&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 219, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 166,
in on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\
loot.py", line 157, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 596, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 593, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
statistic_ops.py", line 1638, in _apply_to_subject_and_target&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1745, in
_apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
statistic_ops.py", line 1665, in _apply_to_sim_info&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1806, in
_apply_relationship_operation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship_tracker.py", line 125, in
add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship_service.py", line 521, in
add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship.py", line 1611, in add_track_score&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\relationships\relationship.py", line 264, in
add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\
relationship_data.py", line 708, in add_track_score&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in
add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
base_statistic.py", line 350, in add_value&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\statistics\base_statistic.py", line 374, in _add_value&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line
856, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\
relationship.py", line 1425, in send_relationship_info&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\relationships\relationship.py", line 1524, in
_build_relationship_update_proto&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\traits\trait_tracker.py", line 992, in
has_characteristic_preferences&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
traits\preference.py", line 58, in is_preference_subjectAttributeError: 'NoneType'
object has no attribute 'preference_subject'rtim=0&#13;&#10;Client Session Time:
61.47&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 13,220,0,5733&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11
10.0.22631 GPU: NVIDIA GeForce RTX 3050 nvldumdx.dll 31.0.15.3734, GUID: D7B71E3E-
66C2-11CF-F87D-31360EC2D235&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>7bf10c2130df6bf766649971</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-06-
08 15:18:31</createtime><buildsignature>Local.Unknown.Unknown.1.107.151.1020-
1.300.000.182.Release</buildsignature><categoryid>preference.py:58</
categoryid><desyncid>7bf10c2130df6bf766649971</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action
&lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=0.0,
upper_bound=20.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt; for loot
Rel_Gain_Small(loot_actions=(&lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=-101.0,
upper_bound=-40.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;, &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=-40.0,
upper_bound=0.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;, &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=0.0,
upper_bound=20.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;, &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=20.0,
upper_bound=40.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;, &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=40.0,
upper_bound=80.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;, &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=80.0,
upper_bound=100.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;, &lt;StatisticChangeOp &lt;class
'sims4.tuning.instances.commodity_trait_FamilyOriented_NearFamily'&gt;
ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=-101.0,
upper_bound=94.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;,
loot_Sentiment_Modify_Increase_Positive_small_forGhostsOnly(loot_actions=(&lt;Stati
sticAddRelationshipMultiple None ParticipantType.Actor&gt;,), run_test_first=True,
tests=CompoundTestList([(TraitTest(apply_thresholds_on_individual_basis=True,
blacklist_trait_types=frozenset(), blacklist_traits=(), num_blacklist_allowed=0,
num_whitelist_required=1, subject=ParticipantType.Listeners, tooltip=None,
whitelist_trait_types=frozenset({&lt;TraitType.GHOST = 5&gt;}),
whitelist_traits=()),)])), &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=-101.0,
upper_bound=100.0), subject: ParticipantType.Actor
target:ParticipantType.TargetSim&gt;, &lt;StatisticChangeOp &lt;class
'sims4.tuning.instances.commodity_Trait_Jealous_Near_SO'&gt;
ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=-101.0,
upper_bound=100.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;), run_test_first=True,
tests=CompoundTestList([])) (AttributeError: 'NoneType' object has no attribute
'preference_subject')&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py",
line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\zone.py", line 517, in update&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\time_service.py", line 117, in update&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\scheduling.py", line 219, in simulate&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 166, in
on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\
loot.py", line 157, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 595, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 301, in apply_to_resolver&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1638, in
_apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
statistics\statistic_ops.py", line 1745, in _apply_to_sim_info&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1665, in
_apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
statistic_ops.py", line 1806, in _apply_relationship_operation&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\relationships\relationship_tracker.py", line 125, in
add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship_service.py", line 521, in
add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship.py", line 1611, in add_track_score&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\relationships\relationship.py", line 264, in
add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\
relationship_data.py", line 708, in add_track_score&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in
add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
base_statistic.py", line 350, in add_value&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\statistics\base_statistic.py", line 374, in _add_value&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line
856, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\
relationship.py", line 1425, in send_relationship_info&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\relationships\relationship.py", line 1524, in
_build_relationship_update_proto&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\traits\trait_tracker.py", line 992, in
has_characteristic_preferences&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
traits\preference.py", line 58, in is_preference_subject&#13;&#10;AttributeError:
'NoneType' object has no attribute 'preference_subject'rtim=0&#13;&#10;Client
Session Time: 61.47&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,220,0,5733&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22631 GPU: NVIDIA GeForce RTX 3050 nvldumdx.dll 31.0.15.3734, GUID:
D7B71E3E-66C2-11CF-F87D-31360EC2D235&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>7bf10c2130df6bf766649971</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-06-
08 15:18:31</createtime><buildsignature>Local.Unknown.Unknown.1.107.151.1020-
1.300.000.182.Release</buildsignature><categoryid>trait_tracker.py:992</
categoryid><desyncid>7bf10c2130df6bf766649971</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(AttributeError: 'NoneType' object has no attribute
'preference_subject')&#13;&#10;Traceback (most recent call last):&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 219, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 166,
in on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\
loot.py", line 157, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 596, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 593, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
statistic_ops.py", line 1638, in _apply_to_subject_and_target&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1745, in
_apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
statistic_ops.py", line 1665, in _apply_to_sim_info&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1806, in
_apply_relationship_operation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship_tracker.py", line 125, in
add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship_service.py", line 521, in
add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship.py", line 1611, in add_track_score&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\relationships\relationship.py", line 264, in
add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\
relationship_data.py", line 708, in add_track_score&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in
add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
base_statistic.py", line 350, in add_value&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\statistics\base_statistic.py", line 374, in _add_value&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line
856, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\
relationship.py", line 1425, in send_relationship_info&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\relationships\relationship.py", line 1524, in
_build_relationship_update_proto&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\traits\trait_tracker.py", line 992, in
has_characteristic_preferences&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
traits\preference.py", line 58, in is_preference_subjectAttributeError: 'NoneType'
object has no attribute 'preference_subject'rtim=0&#13;&#10;Client Session Time:
61.47&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 13,220,0,5733&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11
10.0.22631 GPU: NVIDIA GeForce RTX 3050 nvldumdx.dll 31.0.15.3734, GUID: D7B71E3E-
66C2-11CF-F87D-31360EC2D235&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>7bf10c2130df6bf766649971</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-06-
08 15:19:08</createtime><buildsignature>Local.Unknown.Unknown.1.107.151.1020-
1.300.000.182.Release</buildsignature><categoryid>preference.py:58</
categoryid><desyncid>7bf10c2130df6bf766649971</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action
&lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=0.0,
upper_bound=20.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt; for loot
Rel_Gain_Small(loot_actions=(&lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=-101.0,
upper_bound=-40.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;, &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=-40.0,
upper_bound=0.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;, &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=0.0,
upper_bound=20.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;, &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=20.0,
upper_bound=40.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;, &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=40.0,
upper_bound=80.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;, &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=80.0,
upper_bound=100.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;, &lt;StatisticChangeOp &lt;class
'sims4.tuning.instances.commodity_trait_FamilyOriented_NearFamily'&gt;
ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=-101.0,
upper_bound=94.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;,
loot_Sentiment_Modify_Increase_Positive_small_forGhostsOnly(loot_actions=(&lt;Stati
sticAddRelationshipMultiple None ParticipantType.Actor&gt;,), run_test_first=True,
tests=CompoundTestList([(TraitTest(apply_thresholds_on_individual_basis=True,
blacklist_trait_types=frozenset(), blacklist_traits=(), num_blacklist_allowed=0,
num_whitelist_required=1, subject=ParticipantType.Listeners, tooltip=None,
whitelist_trait_types=frozenset({&lt;TraitType.GHOST = 5&gt;}),
whitelist_traits=()),)])), &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=-101.0,
upper_bound=100.0), subject: ParticipantType.Actor
target:ParticipantType.TargetSim&gt;, &lt;StatisticChangeOp &lt;class
'sims4.tuning.instances.commodity_Trait_Jealous_Near_SO'&gt;
ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=-101.0,
upper_bound=100.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;), run_test_first=True,
tests=CompoundTestList([])) (AttributeError: 'NoneType' object has no attribute
'preference_subject')&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py",
line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\zone.py", line 517, in update&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\time_service.py", line 117, in update&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\scheduling.py", line 219, in simulate&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 166, in
on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\
loot.py", line 157, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 595, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 301, in apply_to_resolver&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1638, in
_apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
statistics\statistic_ops.py", line 1745, in _apply_to_sim_info&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1665, in
_apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
statistic_ops.py", line 1806, in _apply_relationship_operation&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\relationships\relationship_tracker.py", line 125, in
add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship_service.py", line 521, in
add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship.py", line 1611, in add_track_score&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\relationships\relationship.py", line 264, in
add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\
relationship_data.py", line 708, in add_track_score&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in
add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
base_statistic.py", line 350, in add_value&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\statistics\base_statistic.py", line 374, in _add_value&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line
856, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\
relationship.py", line 1425, in send_relationship_info&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\relationships\relationship.py", line 1524, in
_build_relationship_update_proto&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\traits\trait_tracker.py", line 992, in
has_characteristic_preferences&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
traits\preference.py", line 58, in is_preference_subject&#13;&#10;AttributeError:
'NoneType' object has no attribute 'preference_subject'rtim=0&#13;&#10;Client
Session Time: 61.47&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,220,0,5733&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22631 GPU: NVIDIA GeForce RTX 3050 nvldumdx.dll 31.0.15.3734, GUID:
D7B71E3E-66C2-11CF-F87D-31360EC2D235&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>7bf10c2130df6bf766649971</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-06-
08 15:19:08</createtime><buildsignature>Local.Unknown.Unknown.1.107.151.1020-
1.300.000.182.Release</buildsignature><categoryid>trait_tracker.py:992</
categoryid><desyncid>7bf10c2130df6bf766649971</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(AttributeError: 'NoneType' object has no attribute
'preference_subject')&#13;&#10;Traceback (most recent call last):&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 219, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 166,
in on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\
loot.py", line 157, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 596, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 593, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
statistic_ops.py", line 1638, in _apply_to_subject_and_target&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1745, in
_apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
statistic_ops.py", line 1665, in _apply_to_sim_info&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1806, in
_apply_relationship_operation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship_tracker.py", line 125, in
add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship_service.py", line 521, in
add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship.py", line 1611, in add_track_score&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\relationships\relationship.py", line 264, in
add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\
relationship_data.py", line 708, in add_track_score&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in
add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
base_statistic.py", line 350, in add_value&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\statistics\base_statistic.py", line 374, in _add_value&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line
856, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\
relationship.py", line 1425, in send_relationship_info&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\relationships\relationship.py", line 1524, in
_build_relationship_update_proto&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\traits\trait_tracker.py", line 992, in
has_characteristic_preferences&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
traits\preference.py", line 58, in is_preference_subjectAttributeError: 'NoneType'
object has no attribute 'preference_subject'rtim=0&#13;&#10;Client Session Time:
61.47&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 13,220,0,5733&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11
10.0.22631 GPU: NVIDIA GeForce RTX 3050 nvldumdx.dll 31.0.15.3734, GUID: D7B71E3E-
66C2-11CF-F87D-31360EC2D235&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>7bf10c2130df6bf766649971</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-06-
08 15:19:20</createtime><buildsignature>Local.Unknown.Unknown.1.107.151.1020-
1.300.000.182.Release</buildsignature><categoryid>preference.py:58</
categoryid><desyncid>7bf10c2130df6bf766649971</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action &lt;GenderPreferenceOp
ParticipantType.Actor&gt; for loot
Gender_Preference_Loot(loot_actions=(&lt;GenderPreferenceOp
ParticipantType.Actor&gt;,), run_test_first=False, tests=CompoundTestList([]))
(AttributeError: 'NoneType' object has no attribute
'preference_subject')&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py",
line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\zone.py", line 517, in update&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\time_service.py", line 117, in update&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\scheduling.py", line 219, in simulate&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 166, in
on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\
loot.py", line 157, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 595, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 301, in apply_to_resolver&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\sims\gender_preference.py", line 59, in
_apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
sims\gender_preference.py", line 54, in _apply_gender_preference_change&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in
add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
statistic.py", line 259, in _add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\statistics\statistic.py", line 254, in set_value&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\base_statistic.py", line 323, in
_notify_change&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
base_statistic.py", line 296, in _update_callback_listeners&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 76, in
trigger_callback&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\
sim_info.py", line 2398, in _add_gender_preference_traits&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2390, in
_fixup_gender_preference_traits&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
sims\occult\sim_info_with_occult_tracker.py", line 126, in remove_trait&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 93, in
remove_trait&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\traits\
trait_tracker.py", line 880, in _remove_trait&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\relationships\relationship_tracker.py", line 477, in
update_compatibilities&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship_service.py", line 1766, in
update_compatibilities&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship.py", line 1399, in update_compatibility&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\relationships\relationship_data.py", line 1115,
in update_compatibility&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\compatibility.py", line 163, in calculate_score&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\relationships\compatibility.py", line 107, in
_calculate_score_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\traits\
preference.py", line 58, in is_preference_subject&#13;&#10;AttributeError:
'NoneType' object has no attribute 'preference_subject'rtim=0&#13;&#10;Client
Session Time: 61.47&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,220,0,5733&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22631 GPU: NVIDIA GeForce RTX 3050 nvldumdx.dll 31.0.15.3734, GUID:
D7B71E3E-66C2-11CF-F87D-31360EC2D235&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>7bf10c2130df6bf766649971</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-06-
08 15:19:20</createtime><buildsignature>Local.Unknown.Unknown.1.107.151.1020-
1.300.000.182.Release</buildsignature><categoryid>compatibility.py:107</
categoryid><desyncid>7bf10c2130df6bf766649971</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(AttributeError: 'NoneType' object has no attribute
'preference_subject')&#13;&#10;Traceback (most recent call last):&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 219, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 166,
in on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\
loot.py", line 157, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 596, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 593, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\
gender_preference.py", line 59, in _apply_to_subject_and_target&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\sims\gender_preference.py", line 54, in
_apply_gender_preference_change&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
statistics\base_statistic.py", line 350, in add_value&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\statistic.py", line 259, in _add_value&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic.py", line 254, in
set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
base_statistic.py", line 323, in _notify_change&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\base_statistic.py", line 296, in
_update_callback_listeners&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
statistics\base_statistic_listener.py", line 76, in trigger_callback&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2398, in
_add_gender_preference_traits&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
sims\sim_info.py", line 2390, in _fixup_gender_preference_traits&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\sims\occult\sim_info_with_occult_tracker.py",
line 126, in remove_trait&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
traits\trait_tracker.py", line 93, in remove_trait&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\traits\trait_tracker.py", line 880, in
_remove_trait&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\
relationship_tracker.py", line 477, in update_compatibilities&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 1766,
in update_compatibilities&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship.py", line 1399, in update_compatibility&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\relationships\relationship_data.py", line 1115,
in update_compatibility&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\compatibility.py", line 163, in calculate_score&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\relationships\compatibility.py", line 107, in
_calculate_score_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\traits\
preference.py", line 58, in is_preference_subjectAttributeError: 'NoneType' object
has no attribute 'preference_subject'rtim=0&#13;&#10;Client Session Time:
61.47&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 13,220,0,5733&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11
10.0.22631 GPU: NVIDIA GeForce RTX 3050 nvldumdx.dll 31.0.15.3734, GUID: D7B71E3E-
66C2-11CF-F87D-31360EC2D235&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>7bf10c2130df6bf766649971</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-06-
08 15:19:33</createtime><buildsignature>Local.Unknown.Unknown.1.107.151.1020-
1.300.000.182.Release</buildsignature><categoryid>preference.py:58</
categoryid><desyncid>7bf10c2130df6bf766649971</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action &lt;GenderPreferenceOp
ParticipantType.Actor&gt; for loot
Gender_Preference_Loot(loot_actions=(&lt;GenderPreferenceOp
ParticipantType.Actor&gt;,), run_test_first=False, tests=CompoundTestList([]))
(AttributeError: 'NoneType' object has no attribute
'preference_subject')&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py",
line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\zone.py", line 517, in update&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\time_service.py", line 117, in update&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\scheduling.py", line 219, in simulate&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 166, in
on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\
loot.py", line 157, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 595, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 301, in apply_to_resolver&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\sims\gender_preference.py", line 59, in
_apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
sims\gender_preference.py", line 54, in _apply_gender_preference_change&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in
add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
statistic.py", line 259, in _add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\statistics\statistic.py", line 254, in set_value&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\base_statistic.py", line 323, in
_notify_change&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
base_statistic.py", line 296, in _update_callback_listeners&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 76, in
trigger_callback&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\
sim_info.py", line 2398, in _add_gender_preference_traits&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2391, in
_fixup_gender_preference_traits&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
sims\occult\sim_info_with_occult_tracker.py", line 74, in add_trait&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 84, in
add_trait&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\traits\
trait_tracker.py", line 682, in _add_trait&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\traits\trait_tracker.py", line 795, in _apply_trait&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\relationships\relationship_tracker.py", line
477, in update_compatibilities&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship_service.py", line 1766, in
update_compatibilities&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship.py", line 1399, in update_compatibility&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\relationships\relationship_data.py", line 1115,
in update_compatibility&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\compatibility.py", line 163, in calculate_score&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\relationships\compatibility.py", line 107, in
_calculate_score_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\traits\
preference.py", line 58, in is_preference_subject&#13;&#10;AttributeError:
'NoneType' object has no attribute 'preference_subject'rtim=0&#13;&#10;Client
Session Time: 61.47&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,220,0,5733&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22631 GPU: NVIDIA GeForce RTX 3050 nvldumdx.dll 31.0.15.3734, GUID:
D7B71E3E-66C2-11CF-F87D-31360EC2D235&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>7bf10c2130df6bf766649971</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-06-
08 15:19:33</createtime><buildsignature>Local.Unknown.Unknown.1.107.151.1020-
1.300.000.182.Release</buildsignature><categoryid>compatibility.py:107</
categoryid><desyncid>7bf10c2130df6bf766649971</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(AttributeError: 'NoneType' object has no attribute
'preference_subject')&#13;&#10;Traceback (most recent call last):&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 219, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 166,
in on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\
loot.py", line 157, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 596, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 593, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\
gender_preference.py", line 59, in _apply_to_subject_and_target&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\sims\gender_preference.py", line 54, in
_apply_gender_preference_change&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
statistics\base_statistic.py", line 350, in add_value&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\statistic.py", line 259, in _add_value&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic.py", line 254, in
set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
base_statistic.py", line 323, in _notify_change&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\base_statistic.py", line 296, in
_update_callback_listeners&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
statistics\base_statistic_listener.py", line 76, in trigger_callback&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2398, in
_add_gender_preference_traits&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
sims\sim_info.py", line 2391, in _fixup_gender_preference_traits&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\sims\occult\sim_info_with_occult_tracker.py",
line 74, in add_trait&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\traits\
trait_tracker.py", line 84, in add_trait&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\traits\trait_tracker.py", line 682, in _add_trait&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 795, in
_apply_trait&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\
relationship_tracker.py", line 477, in update_compatibilities&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 1766,
in update_compatibilities&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship.py", line 1399, in update_compatibility&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\relationships\relationship_data.py", line 1115,
in update_compatibility&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\compatibility.py", line 163, in calculate_score&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\relationships\compatibility.py", line 107, in
_calculate_score_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\traits\
preference.py", line 58, in is_preference_subjectAttributeError: 'NoneType' object
has no attribute 'preference_subject'rtim=0&#13;&#10;Client Session Time:
61.47&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 13,220,0,5733&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11
10.0.22631 GPU: NVIDIA GeForce RTX 3050 nvldumdx.dll 31.0.15.3734, GUID: D7B71E3E-
66C2-11CF-F87D-31360EC2D235&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>7bf10c2130df6bf766649971</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-06-
08 15:19:45</createtime><buildsignature>Local.Unknown.Unknown.1.107.151.1020-
1.300.000.182.Release</buildsignature><categoryid>preference.py:58</
categoryid><desyncid>7bf10c2130df6bf766649971</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action &lt;GenderPreferenceOp
ParticipantType.Actor&gt; for loot
Gender_Preference_Loot(loot_actions=(&lt;GenderPreferenceOp
ParticipantType.Actor&gt;,), run_test_first=False, tests=CompoundTestList([]))
(AttributeError: 'NoneType' object has no attribute
'preference_subject')&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py",
line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\zone.py", line 517, in update&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\time_service.py", line 117, in update&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\scheduling.py", line 219, in simulate&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 166, in
on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\
loot.py", line 157, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 595, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 301, in apply_to_resolver&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\sims\gender_preference.py", line 60, in
_apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
sims\gender_preference.py", line 54, in _apply_gender_preference_change&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in
add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
statistic.py", line 259, in _add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\statistics\statistic.py", line 254, in set_value&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\base_statistic.py", line 323, in
_notify_change&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
base_statistic.py", line 296, in _update_callback_listeners&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 76, in
trigger_callback&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\
sim_info.py", line 2398, in _add_gender_preference_traits&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2390, in
_fixup_gender_preference_traits&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
sims\occult\sim_info_with_occult_tracker.py", line 126, in remove_trait&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 93, in
remove_trait&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\traits\
trait_tracker.py", line 880, in _remove_trait&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\relationships\relationship_tracker.py", line 477, in
update_compatibilities&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship_service.py", line 1766, in
update_compatibilities&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship.py", line 1399, in update_compatibility&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\relationships\relationship_data.py", line 1115,
in update_compatibility&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\compatibility.py", line 163, in calculate_score&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\relationships\compatibility.py", line 107, in
_calculate_score_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\traits\
preference.py", line 58, in is_preference_subject&#13;&#10;AttributeError:
'NoneType' object has no attribute 'preference_subject'rtim=0&#13;&#10;Client
Session Time: 61.47&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,220,0,5733&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22631 GPU: NVIDIA GeForce RTX 3050 nvldumdx.dll 31.0.15.3734, GUID:
D7B71E3E-66C2-11CF-F87D-31360EC2D235&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>7bf10c2130df6bf766649971</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-06-
08 15:19:45</createtime><buildsignature>Local.Unknown.Unknown.1.107.151.1020-
1.300.000.182.Release</buildsignature><categoryid>compatibility.py:107</
categoryid><desyncid>7bf10c2130df6bf766649971</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(AttributeError: 'NoneType' object has no attribute
'preference_subject')&#13;&#10;Traceback (most recent call last):&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 219, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 166,
in on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\
loot.py", line 157, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 596, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 593, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\
gender_preference.py", line 60, in _apply_to_subject_and_target&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\sims\gender_preference.py", line 54, in
_apply_gender_preference_change&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
statistics\base_statistic.py", line 350, in add_value&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\statistic.py", line 259, in _add_value&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic.py", line 254, in
set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
base_statistic.py", line 323, in _notify_change&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\base_statistic.py", line 296, in
_update_callback_listeners&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
statistics\base_statistic_listener.py", line 76, in trigger_callback&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2398, in
_add_gender_preference_traits&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
sims\sim_info.py", line 2390, in _fixup_gender_preference_traits&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\sims\occult\sim_info_with_occult_tracker.py",
line 126, in remove_trait&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
traits\trait_tracker.py", line 93, in remove_trait&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\traits\trait_tracker.py", line 880, in
_remove_trait&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\
relationship_tracker.py", line 477, in update_compatibilities&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 1766,
in update_compatibilities&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship.py", line 1399, in update_compatibility&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\relationships\relationship_data.py", line 1115,
in update_compatibility&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\compatibility.py", line 163, in calculate_score&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\relationships\compatibility.py", line 107, in
_calculate_score_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\traits\
preference.py", line 58, in is_preference_subjectAttributeError: 'NoneType' object
has no attribute 'preference_subject'rtim=0&#13;&#10;Client Session Time:
61.47&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 13,220,0,5733&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11
10.0.22631 GPU: NVIDIA GeForce RTX 3050 nvldumdx.dll 31.0.15.3734, GUID: D7B71E3E-
66C2-11CF-F87D-31360EC2D235&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>7bf10c2130df6bf766649971</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-06-
08 15:20:01</createtime><buildsignature>Local.Unknown.Unknown.1.107.151.1020-
1.300.000.182.Release</buildsignature><categoryid>preference.py:58</
categoryid><desyncid>7bf10c2130df6bf766649971</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action &lt;GenderPreferenceOp
ParticipantType.Actor&gt; for loot
Gender_Preference_Loot(loot_actions=(&lt;GenderPreferenceOp
ParticipantType.Actor&gt;,), run_test_first=False, tests=CompoundTestList([]))
(AttributeError: 'NoneType' object has no attribute
'preference_subject')&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py",
line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\zone.py", line 517, in update&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\time_service.py", line 117, in update&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\scheduling.py", line 219, in simulate&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 166, in
on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\
loot.py", line 157, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 595, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 301, in apply_to_resolver&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\sims\gender_preference.py", line 60, in
_apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
sims\gender_preference.py", line 54, in _apply_gender_preference_change&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in
add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
statistic.py", line 259, in _add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\statistics\statistic.py", line 254, in set_value&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\base_statistic.py", line 323, in
_notify_change&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
base_statistic.py", line 296, in _update_callback_listeners&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 76, in
trigger_callback&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\
sim_info.py", line 2398, in _add_gender_preference_traits&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2391, in
_fixup_gender_preference_traits&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
sims\occult\sim_info_with_occult_tracker.py", line 74, in add_trait&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 84, in
add_trait&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\traits\
trait_tracker.py", line 682, in _add_trait&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\traits\trait_tracker.py", line 795, in _apply_trait&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\relationships\relationship_tracker.py", line
477, in update_compatibilities&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship_service.py", line 1766, in
update_compatibilities&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship.py", line 1399, in update_compatibility&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\relationships\relationship_data.py", line 1115,
in update_compatibility&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\compatibility.py", line 163, in calculate_score&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\relationships\compatibility.py", line 107, in
_calculate_score_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\traits\
preference.py", line 58, in is_preference_subject&#13;&#10;AttributeError:
'NoneType' object has no attribute 'preference_subject'rtim=0&#13;&#10;Client
Session Time: 61.47&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,220,0,5733&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22631 GPU: NVIDIA GeForce RTX 3050 nvldumdx.dll 31.0.15.3734, GUID:
D7B71E3E-66C2-11CF-F87D-31360EC2D235&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>7bf10c2130df6bf766649971</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-06-
08 15:20:01</createtime><buildsignature>Local.Unknown.Unknown.1.107.151.1020-
1.300.000.182.Release</buildsignature><categoryid>compatibility.py:107</
categoryid><desyncid>7bf10c2130df6bf766649971</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(AttributeError: 'NoneType' object has no attribute
'preference_subject')&#13;&#10;Traceback (most recent call last):&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 219, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 166,
in on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\
loot.py", line 157, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 596, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 593, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\
gender_preference.py", line 60, in _apply_to_subject_and_target&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\sims\gender_preference.py", line 54, in
_apply_gender_preference_change&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
statistics\base_statistic.py", line 350, in add_value&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\statistic.py", line 259, in _add_value&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic.py", line 254, in
set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
base_statistic.py", line 323, in _notify_change&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\base_statistic.py", line 296, in
_update_callback_listeners&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
statistics\base_statistic_listener.py", line 76, in trigger_callback&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2398, in
_add_gender_preference_traits&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
sims\sim_info.py", line 2391, in _fixup_gender_preference_traits&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\sims\occult\sim_info_with_occult_tracker.py",
line 74, in add_trait&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\traits\
trait_tracker.py", line 84, in add_trait&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\traits\trait_tracker.py", line 682, in _add_trait&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 795, in
_apply_trait&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\
relationship_tracker.py", line 477, in update_compatibilities&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 1766,
in update_compatibilities&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship.py", line 1399, in update_compatibility&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\relationships\relationship_data.py", line 1115,
in update_compatibility&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\compatibility.py", line 163, in calculate_score&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\relationships\compatibility.py", line 107, in
_calculate_score_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\traits\
preference.py", line 58, in is_preference_subjectAttributeError: 'NoneType' object
has no attribute 'preference_subject'rtim=0&#13;&#10;Client Session Time:
61.47&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 13,220,0,5733&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11
10.0.22631 GPU: NVIDIA GeForce RTX 3050 nvldumdx.dll 31.0.15.3734, GUID: D7B71E3E-
66C2-11CF-F87D-31360EC2D235&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>7bf10c2130df6bf766649971</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-06-
08 15:20:12</createtime><buildsignature>Local.Unknown.Unknown.1.107.151.1020-
1.300.000.182.Release</buildsignature><categoryid>preference.py:58</
categoryid><desyncid>7bf10c2130df6bf766649971</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action
&lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=0.0,
upper_bound=20.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt; for loot
Rel_Gain_Small(loot_actions=(&lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=-101.0,
upper_bound=-40.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;, &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=-40.0,
upper_bound=0.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;, &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=0.0,
upper_bound=20.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;, &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=20.0,
upper_bound=40.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;, &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=40.0,
upper_bound=80.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;, &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=80.0,
upper_bound=100.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;, &lt;StatisticChangeOp &lt;class
'sims4.tuning.instances.commodity_trait_FamilyOriented_NearFamily'&gt;
ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=-101.0,
upper_bound=94.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;,
loot_Sentiment_Modify_Increase_Positive_small_forGhostsOnly(loot_actions=(&lt;Stati
sticAddRelationshipMultiple None ParticipantType.Actor&gt;,), run_test_first=True,
tests=CompoundTestList([(TraitTest(apply_thresholds_on_individual_basis=True,
blacklist_trait_types=frozenset(), blacklist_traits=(), num_blacklist_allowed=0,
num_whitelist_required=1, subject=ParticipantType.Listeners, tooltip=None,
whitelist_trait_types=frozenset({&lt;TraitType.GHOST = 5&gt;}),
whitelist_traits=()),)])), &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=-101.0,
upper_bound=100.0), subject: ParticipantType.Actor
target:ParticipantType.TargetSim&gt;, &lt;StatisticChangeOp &lt;class
'sims4.tuning.instances.commodity_Trait_Jealous_Near_SO'&gt;
ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=-101.0,
upper_bound=100.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;), run_test_first=True,
tests=CompoundTestList([])) (AttributeError: 'NoneType' object has no attribute
'preference_subject')&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py",
line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\zone.py", line 517, in update&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\time_service.py", line 117, in update&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\scheduling.py", line 219, in simulate&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 166, in
on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\
loot.py", line 157, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 595, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 301, in apply_to_resolver&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1638, in
_apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
statistics\statistic_ops.py", line 1745, in _apply_to_sim_info&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1665, in
_apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
statistic_ops.py", line 1806, in _apply_relationship_operation&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\relationships\relationship_tracker.py", line 125, in
add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship_service.py", line 521, in
add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship.py", line 1611, in add_track_score&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\relationships\relationship.py", line 264, in
add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\
relationship_data.py", line 708, in add_track_score&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in
add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
base_statistic.py", line 350, in add_value&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\statistics\base_statistic.py", line 374, in _add_value&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line
856, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\
relationship.py", line 1425, in send_relationship_info&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\relationships\relationship.py", line 1524, in
_build_relationship_update_proto&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\traits\trait_tracker.py", line 992, in
has_characteristic_preferences&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
traits\preference.py", line 58, in is_preference_subject&#13;&#10;AttributeError:
'NoneType' object has no attribute 'preference_subject'rtim=0&#13;&#10;Client
Session Time: 61.47&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,220,0,5733&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22631 GPU: NVIDIA GeForce RTX 3050 nvldumdx.dll 31.0.15.3734, GUID:
D7B71E3E-66C2-11CF-F87D-31360EC2D235&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>7bf10c2130df6bf766649971</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-06-
08 15:20:12</createtime><buildsignature>Local.Unknown.Unknown.1.107.151.1020-
1.300.000.182.Release</buildsignature><categoryid>trait_tracker.py:992</
categoryid><desyncid>7bf10c2130df6bf766649971</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(AttributeError: 'NoneType' object has no attribute
'preference_subject')&#13;&#10;Traceback (most recent call last):&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 219, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 166,
in on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\
loot.py", line 157, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 596, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 593, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
statistic_ops.py", line 1638, in _apply_to_subject_and_target&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1745, in
_apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
statistic_ops.py", line 1665, in _apply_to_sim_info&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1806, in
_apply_relationship_operation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship_tracker.py", line 125, in
add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship_service.py", line 521, in
add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship.py", line 1611, in add_track_score&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\relationships\relationship.py", line 264, in
add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\
relationship_data.py", line 708, in add_track_score&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in
add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
base_statistic.py", line 350, in add_value&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\statistics\base_statistic.py", line 374, in _add_value&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line
856, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\
relationship.py", line 1425, in send_relationship_info&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\relationships\relationship.py", line 1524, in
_build_relationship_update_proto&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\traits\trait_tracker.py", line 992, in
has_characteristic_preferences&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
traits\preference.py", line 58, in is_preference_subjectAttributeError: 'NoneType'
object has no attribute 'preference_subject'rtim=0&#13;&#10;Client Session Time:
61.47&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 13,220,0,5733&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11
10.0.22631 GPU: NVIDIA GeForce RTX 3050 nvldumdx.dll 31.0.15.3734, GUID: D7B71E3E-
66C2-11CF-F87D-31360EC2D235&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>7bf10c2130df6bf766649971</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-06-
08 15:20:23</createtime><buildsignature>Local.Unknown.Unknown.1.107.151.1020-
1.300.000.182.Release</buildsignature><categoryid>preference.py:58</
categoryid><desyncid>7bf10c2130df6bf766649971</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action
&lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=0.0,
upper_bound=20.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt; for loot
Rel_Gain_Small(loot_actions=(&lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=-101.0,
upper_bound=-40.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;, &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=-40.0,
upper_bound=0.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;, &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=0.0,
upper_bound=20.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;, &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=20.0,
upper_bound=40.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;, &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=40.0,
upper_bound=80.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;, &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=80.0,
upper_bound=100.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;, &lt;StatisticChangeOp &lt;class
'sims4.tuning.instances.commodity_trait_FamilyOriented_NearFamily'&gt;
ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=-101.0,
upper_bound=94.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;,
loot_Sentiment_Modify_Increase_Positive_small_forGhostsOnly(loot_actions=(&lt;Stati
sticAddRelationshipMultiple None ParticipantType.Actor&gt;,), run_test_first=True,
tests=CompoundTestList([(TraitTest(apply_thresholds_on_individual_basis=True,
blacklist_trait_types=frozenset(), blacklist_traits=(), num_blacklist_allowed=0,
num_whitelist_required=1, subject=ParticipantType.Listeners, tooltip=None,
whitelist_trait_types=frozenset({&lt;TraitType.GHOST = 5&gt;}),
whitelist_traits=()),)])), &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=-101.0,
upper_bound=100.0), subject: ParticipantType.Actor
target:ParticipantType.TargetSim&gt;, &lt;StatisticChangeOp &lt;class
'sims4.tuning.instances.commodity_Trait_Jealous_Near_SO'&gt;
ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class
'sims4.tuning.instances.LTR_Friendship_Main'&gt; TunedInterval(lower_bound=-101.0,
upper_bound=100.0), subject: ParticipantType.Actor
target:ParticipantType.Listeners&gt;), run_test_first=True,
tests=CompoundTestList([])) (AttributeError: 'NoneType' object has no attribute
'preference_subject')&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py",
line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\zone.py", line 517, in update&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\time_service.py", line 117, in update&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\scheduling.py", line 219, in simulate&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 166, in
on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\
loot.py", line 157, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 595, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 301, in apply_to_resolver&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1638, in
_apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
statistics\statistic_ops.py", line 1745, in _apply_to_sim_info&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1665, in
_apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
statistic_ops.py", line 1806, in _apply_relationship_operation&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\relationships\relationship_tracker.py", line 125, in
add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship_service.py", line 521, in
add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship.py", line 1611, in add_track_score&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\relationships\relationship.py", line 264, in
add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\
relationship_data.py", line 708, in add_track_score&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in
add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
base_statistic.py", line 350, in add_value&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\statistics\base_statistic.py", line 374, in _add_value&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line
856, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\
relationship.py", line 1425, in send_relationship_info&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\relationships\relationship.py", line 1524, in
_build_relationship_update_proto&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\traits\trait_tracker.py", line 992, in
has_characteristic_preferences&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
traits\preference.py", line 58, in is_preference_subject&#13;&#10;AttributeError:
'NoneType' object has no attribute 'preference_subject'rtim=0&#13;&#10;Client
Session Time: 61.47&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,220,0,5733&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22631 GPU: NVIDIA GeForce RTX 3050 nvldumdx.dll 31.0.15.3734, GUID:
D7B71E3E-66C2-11CF-F87D-31360EC2D235&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>7bf10c2130df6bf766649971</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-06-
08 15:20:23</createtime><buildsignature>Local.Unknown.Unknown.1.107.151.1020-
1.300.000.182.Release</buildsignature><categoryid>trait_tracker.py:992</
categoryid><desyncid>7bf10c2130df6bf766649971</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(AttributeError: 'NoneType' object has no attribute
'preference_subject')&#13;&#10;Traceback (most recent call last):&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 219, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 166,
in on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\
loot.py", line 157, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 596, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 593, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
statistic_ops.py", line 1638, in _apply_to_subject_and_target&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1745, in
_apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
statistic_ops.py", line 1665, in _apply_to_sim_info&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1806, in
_apply_relationship_operation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship_tracker.py", line 125, in
add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship_service.py", line 521, in
add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\relationship.py", line 1611, in add_track_score&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\relationships\relationship.py", line 264, in
add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\
relationship_data.py", line 708, in add_track_score&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in
add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
base_statistic.py", line 350, in add_value&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\statistics\base_statistic.py", line 374, in _add_value&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line
856, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\
relationship.py", line 1425, in send_relationship_info&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\relationships\relationship.py", line 1524, in
_build_relationship_update_proto&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\traits\trait_tracker.py", line 992, in
has_characteristic_preferences&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
traits\preference.py", line 58, in is_preference_subjectAttributeError: 'NoneType'
object has no attribute 'preference_subject'rtim=0&#13;&#10;Client Session Time:
61.47&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 13,220,0,5733&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11
10.0.22631 GPU: NVIDIA GeForce RTX 3050 nvldumdx.dll 31.0.15.3734, GUID: D7B71E3E-
66C2-11CF-F87D-31360EC2D235&#13; &#10;</desyncdata></report>
</root>

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