F HZ FH 0 SB
F HZ FH 0 SB
F HZ FH 0 SB
LocalPlayer = game:GetService("Players").LocalPlayer
Camera = workspace.CurrentCamera
VirtualUser = game:GetService("VirtualUser")
MarketplaceService = game:GetService("MarketplaceService")
function GetCurrentVehicle()
end
--Regular TP
function TP(cframe)
GetCurrentVehicle():SetPrimaryPartCFrame(cframe)
end
--Velocity TP
function VelocityTP(cframe)
Car = GetCurrentVehicle()
BodyGyro.P = 5000
BodyGyro.CFrame = Car.PrimaryPart.CFrame
BodyVelocity.Velocity = CFrame.new(Car.PrimaryPart.Position,
cframe.p).LookVector * TeleportSpeed
wait(0.1)
BodyVelocity:Destroy()
BodyGyro:Destroy()
end
--Auto Farm
AutoFarmFunc = coroutine.create(function()
while wait() do
AutoFarmRunning = false
coroutine.yield()
end
AutoFarmRunning = true
pcall(function()
LastNotif = tick()
else
end
end)
end
end)
--Anti AFK
AntiAFK = true
LocalPlayer.Idled:Connect(function()
VirtualUser:CaptureController()
VirtualUser:ClickButton2(Vector2.new(), Camera.CFrame)
end)
local lib =
loadstring(game:HttpGet("https://raw.githubusercontent.com/Simak90/pfsetcetc/main/
fluxed.lua"))() -- UI Library
---------Spins--------------------------------
Visual:Label("Farms")
Visual:Line()
AutoFarm = value
coroutine.resume(AutoFarmFunc)
end
end)
end)
AntiAFK = value
end)