Messagesda
Messagesda
Messagesda
-----------------------------------------------------------------------------------
---
THEME------------------------------------------------------------------------------
----------
privateProperties = {
Color = Color3.fromRGB(138,43,226);
Font = Enum.Font.SourceSansBold;
TextSize = 18;
}
-----------------------------------------------------------------------------------
---
DEFINE-----------------------------------------------------------------------------
-----------
local NotificationHolder =
loadstring(game:HttpGet("https://raw.githubusercontent.com/BocusLuke/UI/main/STX/
Module.Lua"))()
local Notification =
loadstring(game:HttpGet("https://raw.githubusercontent.com/BocusLuke/UI/main/STX/
Client.Lua"))()
local defualtwalkspeed = 16
local defualtjumppower = 50
local defualtgravity = 196.1999969482422
newwalkspeed = defualtwalkspeed
newjumppower = defualtjumppower
antiafk = true
local newflyspeed = 50
local c
local h
local bv
local bav
local cam
local flying
local p = game.Players.LocalPlayer
local buttons = {W = false, S = false, A = false, D = false, Moving = false}
-----------------------------------------------------------------------------------
---
FUNCTIONS--------------------------------------------------------------------------
--------------
function toggleui()
wait()
local Toggle = false
R3THTOGGLEBUTTON.Name = "R3THTOGGLEBUTTON"
R3THTOGGLEBUTTON.Parent = game.CoreGui
Button.Name = "Button"
Button.Parent = R3THTOGGLEBUTTON
Button.BackgroundColor3 = Color3.fromRGB(77, 77, 77) -- CHANGES BUTTON COLOR
Button.BorderColor3 = Color3.fromRGB(52, 52, 52)
Button.BorderSizePixel = 0
Button.Position = UDim2.new(0.942588627, 0, 0.223685458, 0)
Button.Size = UDim2.new(0.0358672254, 0, 0.0771396905, 0)
Button.Font = Enum.Font.FredokaOne
Button.Text = "T"
Button.TextColor3 = Color3.fromRGB(255, 255, 255) -- CHANGES TEXT COLOR
Button.TextScaled = true
Button.TextSize = 33.000
Button.TextWrapped = true
Button.Draggable = true
UICorner.Parent = Button
UICorner_2.Parent = Button
Button.MouseButton1Click:connect(function()
Toggle = not Toggle
end)
while r3thtoggleui do
function toggleuifix()
if Toggle then
Toggle = false
R3TH:toggle()
wait()
end
end
wait()
pcall(toggleuifix)
end
end
function sendnotification(notificationmessage)
if WVryGeXr38ZZtdJWtrBtyeEKdm9Kkweaxm7tnUpuCcH835AQN2aLxV2NeG76kYZuWnCZz4yRr ==
true then
StarterGui:SetCore("SendNotification", {
Title = "R3TH PRIV";
Text = notificationmessage;
Duration = 5;
})
else
Notification:Notify(
{Title = "R3TH PRIV", Description = notificationmessage},
{OutlineColor = Color3.fromRGB(80, 80, 80),Time = 5, Type = "default"}
)
end
end
function loadesp()
if loadespenabled ~= true then
loadespenabled = true
R3THESP =
loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/R3TH-PRIV/
R3THPRIV/main/OtherScripts/ESP.lua"))()
R3THESP.Box = false
R3THESP.BoxOutline = false
R3THESP.HealthBar = false
R3THESP.Names = false
R3THESP.NamesOutline = false
end
end
function startFly()
if not p.Character or not p.Character.Head or flying then return end
c = p.Character
h = c.Humanoid
h.PlatformStand = true
cam = workspace:WaitForChild('Camera')
bv = Instance.new("BodyVelocity")
bav = Instance.new("BodyAngularVelocity")
bv.Velocity, bv.MaxForce, bv.P = Vector3.new(0, 0, 0), Vector3.new(10000,
10000, 10000), 1000
bav.AngularVelocity, bav.MaxTorque, bav.P = Vector3.new(0, 0, 0),
Vector3.new(10000, 10000, 10000), 1000
bv.Parent = c.Head
bav.Parent = c.Head
flying = true
h.Died:connect(function() flying = false end)
end
function endFly()
if not p.Character or not flying then return end
h.PlatformStand = false
bv:Destroy()
bav:Destroy()
flying = false
end
function setVec(vec)
return vec * (newflyspeed / vec.Magnitude)
end
function CreateHighlight()
for i, v in pairs(Players:GetChildren()) do
if v ~= LocalPlayer and v.Character and not
v.Character:FindFirstChild("Highlight") then
Instance.new("Highlight", v.Character)
end
end
end
function UpdateHighlights()
for _, v in pairs(Players:GetChildren()) do
if v ~= LocalPlayer and v.Character and
v.Character:FindFirstChild("Highlight") then
Highlight = v.Character:FindFirstChild("Highlight")
if v.Name == Sheriff and IsAlive(v) and sheriffchams == true then
Highlight.FillColor = Color3.fromRGB(0, 0, 225)
elseif v.Name == Murder and IsAlive(v) and murdchams == true then
Highlight.FillColor = Color3.fromRGB(225, 0, 0)
elseif v.Name == Hero and IsAlive(v) and not
IsAlive(game.Players[Sheriff]) and sheriffchams == true then
Highlight.FillColor = Color3.fromRGB(255, 250, 0)
else
Highlight.FillColor = Color3.fromRGB(0, 225, 0)
end
end
end
end
function IsAlive(Player)
for i, v in pairs(roles) do
if Player.Name == i then
if not v.Killed and not v.Dead then
return true
else
return false
end
end
end
end
function refreshchams()
for i,v in pairs (workspace:GetDescendants()) do
if v.Name == "Highlight" then
v:Destroy()
end
end
roleupdaterfix()
end
function SpawnEmotes()
local Remote =
game.ReplicatedStorage.Remotes.Extras.GetPlayerData:InvokeServer("GetData")
local Client = Players.LocalPlayer
local ReplicatedStorage = game:GetService('ReplicatedStorage')
local Modules = ReplicatedStorage.Modules
local EmoteModule = Modules.EmoteModule
local Emotes = Client.PlayerGui.MainGUI.Game:FindFirstChild("Emotes")
local EmoteList = {"headless","zombie","zen","ninja","floss","dab","sit"}
require(EmoteModule).GeneratePage(EmoteList,Emotes,'Your Emotes')
end
function clearbackpackguns()
for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if v.Name ~= "Emotes" then
if v.Name ~= "Knife" then
if v.Name ~= "Gun" then
if v.Name ~= "Pizza" then
if v.Name ~= "ChocolateMilk" then
if v.Name ~= "IceCream" then
if v.Name ~= "Teddy" then
if v.Name ~= "FakeBomb" then
if v.Name ~= "Fireflies" then
if v.Name ~= "GGSign" then
if v.Name ~= "SprayPaint" then
if v.Name ~= "EggToy2023" then
if v.Name ~=
"BeachBall2023" then
v:Remove()
end
end
end
end
end
end
end
end
end
end
end
end
end
end
task.wait()
end
function EquipTool()
for _,obj in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if obj.Name == "Knife" then
local equip = game.Players.LocalPlayer.Backpack.Knife
equip.Parent = game.Players.LocalPlayer.Character
end
end
end
function EquipSpray()
game:GetService("ReplicatedStorage").Remotes.Extras.ReplicateToy:InvokeServer("Spra
yPaint")
wait()
for _,obj in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if obj.Name == "SprayPaint" then
local equip = game.Players.LocalPlayer.Backpack.SprayPaint
equip.Parent = game.Players.LocalPlayer.Character
end
end
end
function Stab()
game:GetService("Players").LocalPlayer.Character.Knife.Stab:FireServer("Down")
end
function SprayPaintNotif()
if doeshavespraypaint ~= true then
sendnotification("You dont have Spray Paint, You will need it to be able to
use this.")
end
end
function findgun()
GunHolderName = nil
for i,v in pairs(game.Players:GetChildren()) do
function findgunfix()
if v.Name ~= LocalPlayer.Name then
local player = Players:FindFirstChild(v.Name)
Gun = player and (player.Backpack:FindFirstChild("Gun") or
player.Character:FindFirstChild("Gun"))
if Gun ~= nil then
print("GUN FOUND")
GunHolderName = v.Name
GunPath = player and (player.Backpack:FindFirstChild("Gun") or
player.Character:FindFirstChild("Gun"))
end
end
end
wait()
pcall(findgunfix)
end
end
function dropgun()
N:SendKeyEvent(true,"Backspace",false,game)
end
-----------------------------------------------------------------------------------
---
EXTRA------------------------------------------------------------------------------
----------
local VirtualUser = game:service'VirtualUser'
game:service'Players'.LocalPlayer.Idled:connect(function()
if antiafk == true then
VirtualUser:CaptureController()
VirtualUser:ClickButton2(Vector2.new())
end
end)
wait()
local flinglist = {}
local playerlist = {}
local playerlistfe = {}
local antijoinlist = {}
table.insert(flinglist,"All")
table.insert(playerlistfe,"All")
table.insert(playerlistfe,game.Players.LocalPlayer.Name)
game.Players.LocalPlayer.CharacterAdded:Connect(function(Player)
if r3thtoggleui == true then
toggleui()
end
if emotesondeath == true then
SpawnEmotes()
end
end)
workspace.ChildAdded:Connect(function(p)
if r3thremovedecals == true then
if p.Name == "Spray" then
p:Destroy()
wait()
end
end
wait()
end)
game.Players.PlayerAdded:Connect(function(player)
local name = player.Name
table.insert(flinglist,name)
table.insert(playerlist,name)
table.insert(playerlistfe,name)
if antijoinloop == true then
table.insert(antijoinlist,name)
end
end)
game.Players.PlayerRemoving:Connect(function(player)
local name = player.Name
for i,v in pairs(flinglist) do
if v == name then
table.remove(flinglist,i)
end
end
for i,v in pairs(playerlist)do
if v == name then
table.remove(playerlist,i)
end
end
for i,v in pairs(playerlistfe)do
if v == name then
table.remove(playerlistfe,i)
end
end
if antijoinloop == true then
for i,v in pairs(antijoinlist)do
if v == name then
table.remove(antijoinlist,i)
end
end
end
end)
getgenv().SheriffAim = false;
getgenv().GunAccuracy = 25;
local GunHook
GunHook = hookmetamethod(game, "__namecall", function(self, ...) -------------copy
code for shoot player
local method = getnamecallmethod()
local args = { ... }
if not checkcaller() then
if typeof(self) == "Instance" then
if self.Name == "ShootGun" and method == "InvokeServer" then
if getgenv().SheriffAim and getgenv().GunAccuracy then
if Murderer then
local Root =
Players[tostring(Murder)].Character.PrimaryPart;
local Veloc = Root.AssemblyLinearVelocity;
local Pos = Root.Position + (Veloc *
Vector3.new(getgenv().GunAccuracy / 200, 0, getgenv().GunAccuracy/ 200));
args[2] = Pos;
end;
end;
end;
end;
end;
return GunHook(self, unpack(args));
end);
-----------------------------------------------------------------------------------
---
UNIVERSAL--------------------------------------------------------------------------
--------------
if WVryGeXr38ZZtdJWtrBtyeEKdm9Kkweaxm7tnUpuCcH835AQN2aLxV2NeG76kYZuWnCZz4yRr ==
true then
Player:addTextbox("Walkspeed", defualtwalkspeed, function(walkspeed, focusLost)
newwalkspeed = tonumber(walkspeed)
end)
else
Player:addSlider("Walkspeed", defualtwalkspeed, 0, 200, function(walkspeed)
newwalkspeed = tonumber(walkspeed)
end)
end
if WVryGeXr38ZZtdJWtrBtyeEKdm9Kkweaxm7tnUpuCcH835AQN2aLxV2NeG76kYZuWnCZz4yRr ==
true then
Player:addTextbox("Jumppower", defualtjumppower, function(jumppower, focusLost)
newjumppower = tonumber(jumppower)
end)
else
Player:addSlider("Jumppower", defualtjumppower, 0, 500, function(jumppower)
newjumppower = tonumber(jumppower)
end)
end
if WVryGeXr38ZZtdJWtrBtyeEKdm9Kkweaxm7tnUpuCcH835AQN2aLxV2NeG76kYZuWnCZz4yRr ==
true then
Player:addTextbox("Fly Speed", 50, function(flyspeed, focusLost)
newflyspeed = tonumber(flyspeed)
end)
else
Player:addSlider("Fly Speed", 50, 0, 500, function(flyspeed)
newflyspeed = tonumber(flyspeed)
end)
end
game:GetService("UserInputService").InputEnded:connect(function (input,
GPE)
if GPE then return end
local a = false
for i, e in pairs(buttons) do
if i ~= "Moving" then
if input.KeyCode == Enum.KeyCode[i] then
buttons[i] = false
end
if buttons[i] then a = true end
end
end
buttons.Moving = a
end)
LocalPlayer.Character.Humanoid:ChangeState(Enum.HumanoidStateType.RunningNoPhysics)
end
LocalPlayer.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Dead,enablesw
im)
LocalPlayer.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Climbing,enab
leswim)
LocalPlayer.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.FallingDown,e
nableswim)
LocalPlayer.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Flying,enable
swim)
LocalPlayer.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Freefall,enab
leswim)
LocalPlayer.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.GettingUp,ena
bleswim)
LocalPlayer.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Jumping,enabl
eswim)
LocalPlayer.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Landed,enable
swim)
LocalPlayer.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Physics,enabl
eswim)
LocalPlayer.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.PlatformStand
ing,enableswim)
LocalPlayer.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Ragdoll,enabl
eswim)
LocalPlayer.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Running,enabl
eswim)
LocalPlayer.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.RunningNoPhys
ics,enableswim)
LocalPlayer.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated,enable
swim)
LocalPlayer.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.StrafingNoPhy
sics,enableswim)
LocalPlayer.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Swimming,enab
leswim)
wait()
end)
Player:addButton("Respawn", function()
LocalPlayer.Character:WaitForChild("Humanoid").Health = 0
wait()
end)
if WVryGeXr38ZZtdJWtrBtyeEKdm9Kkweaxm7tnUpuCcH835AQN2aLxV2NeG76kYZuWnCZz4yRr ==
true then
Player:addTextbox("FOV", 70, function(FOV, focusLost)
game:GetService'Workspace'.Camera.FieldOfView = FOV
end)
else
Player:addSlider("FOV", 70, 0, 120, function(FOV)
game:GetService'Workspace'.Camera.FieldOfView = FOV
end)
end
loadstring(game:HttpGet(('https://raw.githubusercontent.com/advxzivhsjjdhxhsidifvsh
/mobkeyboard/main/main.txt'),true))()
wait()
else
for i,v in pairs(game.CoreGui:GetChildren()) do
if v.Name == "Keyboard gui WarriorRoberr Version" then
v:Destroy()
end
end
wait()
end
end)
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer(" ", "All")
wait(3)
end
end)
Game:addButton("Rejoin", function()
game:GetService'TeleportService':TeleportToPlaceInstance(game.PlaceId,game.JobId,ga
me:GetService'Players'.LocalPlayer)
wait()
end)
Game:addButton("Serverhop", function()
loadstring(game:HttpGet(('https://raw.githubusercontent.com/R3TH-PRIV/
R3THPRIV/main/OtherScripts/Serverhop.lua'),true))()
wait()
end)
-----------------------------------------------------------------------------------
---
COMBAT-----------------------------------------------------------------------------
-----------
Murderer:addToggle("Auto Kill All", false, function(autokillall)
autokillallloop = autokillall
while autokillallloop do
function autokillallloopfix()
EquipTool()
wait()
local localCharacter = game.Players.LocalPlayer.Character
local knife = localCharacter and localCharacter:FindFirstChild("Knife")
wait()
for _, player in ipairs(game.Players:GetPlayers()) do
if player ~= game.Players.LocalPlayer then
wait()
local playerCharacter = player.Character
local humanoidRootPart = playerCharacter and
playerCharacter:FindFirstChild("HumanoidRootPart")
if humanoidRootPart then
Stab()
firetouchinterest(humanoidRootPart, knife.Handle, 1)
firetouchinterest(humanoidRootPart, knife.Handle, 0)
end
end
end
wait()
end
wait()
pcall(autokillallloopfix)
end
end)
if humanoidRootPart then
Stab()
firetouchinterest(humanoidRootPart, knife.Handle, 1)
firetouchinterest(humanoidRootPart, knife.Handle, 0)
end
end
end
end
wait()
pcall(thtrhthtr)
end
end)
kniferangenum = 20
if WVryGeXr38ZZtdJWtrBtyeEKdm9Kkweaxm7tnUpuCcH835AQN2aLxV2NeG76kYZuWnCZz4yRr ==
true then
Player:addTextbox("Knife Range", 20, function(kniferange, focusLost)
kniferangenum = tonumber(kniferange)
end)
else
Murderer:addSlider("Knife Range", 20, 5, 100, function(kniferange)
kniferangenum = tonumber(kniferange)
end)
end
end)
game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Humanoid").
Sit = true
wait()
end
end)
-----------------------------------------------------------------------------------
---
MAIN-------------------------------------------------------------------------------
---------
Teleports:addButton("Teleport to Lobby", function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Workspace.Lobby.Map.Spawns:FindFirstChild("Spawn").Position) *
CFrame.new(0,2.5,0)
end)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(1499.271728515625, 63.80094528198242, -1143.742431640625)
else
if workspace:FindFirstChild("Mansion2") then
for i,v in pairs
(workspace.Mansion2:GetDescendants()) do
if v.Name == "GlitchProof" then
v:Destroy()
end
end
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-
902.5350952148438, 29.500106811523438, -1906.47314453125)
else
if workspace:FindFirstChild("MilBase") then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-
3308.32421875, 125.00634765625, 2854.347900390625)
else
if workspace:FindFirstChild("nSOffice") then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(360.3828125, 66.00631713867188, 2420.55908203125)
else
if workspace:FindFirstChild("Office3") then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(155.65457153320312, 73.00385284423828, -2992.73974609375)
else
if
workspace:FindFirstChild("PoliceStation") then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-
2934.41357421875, 72.90029907226562, 263.7356262207031)
else
if
workspace:FindFirstChild("ResearchFacility") then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(435.5243225097656, 64.59996032714844, -78.25444793701172)
else
if
workspace:FindFirstChild("Workplace") then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(3159.590087890625, 44.20138931274414, -571.6121215820312)
else
if
workspace:FindFirstChild("Lobby") then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-
107.46256256103516, 223.2144012451172, 22.349220275878906)
end
end
end
end
end
end
end
end
end
end
end
end
end
end
end)
end)
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer("Murderer Is: ".. (Murder), "normalchat")
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer("Sheriff Is: ".. (Sheriff), "normalchat")
wait()
end)
end)
end)
-----------------------------------------------------------------------------------
---
TOGGLES----------------------------------------------------------------------------
------------
World:addToggle("Loop Interactive", false, function(loopinteractive)
loopinteractiveloop = loopinteractive
while loopinteractiveloop do
function loopinteractiveloopfix()
if workspace:FindFirstChild("Bank2") then
workspace.Bank2.Interactive.VaultSystem.InteractiveBox.Interact:FireServer()
else
if workspace:FindFirstChild("Factory") then
workspace.Factory.LorryDoor.InteractiveBox.Interact:FireServer()
else
if workspace:FindFirstChild("MilBase") then
workspace.MilBase.Door.InteractiveBox.Interact:FireServer()
else
if workspace:FindFirstChild("ResearchFacility") then
workspace.ResearchFacility.Interactive.ScanSystem.Scanner.InteractiveBox.Interact:F
ireServer()
workspace.ResearchFacility.Interactive.SirenSystem.InteractiveBox.Interact:FireServ
er()
workspace.ResearchFacility.Interactive.CloningSystem.InteractiveBox.Interact:FireSe
rver()
workspace.ResearchFacility.Interactive.GarageSystem.InteractiveBox.Interact:FireSer
ver()
end
end
end
end
wait()
end
wait()
pcall(loopinteractiveloopfix)
end
end)
end)
game:GetService("ReplicatedStorage").Remotes.Gameplay.Stealth:FireServer(infinitegh
ost)
wait()
end)
game:GetService("ReplicatedStorage").Remotes.Gameplay.FakeGun:FireServer(true)
dropgun()
task.wait()
clearbackpackguns()
wait()
end
wait()
pcall(loopdropgunsloopfix)
end
end)
game:GetService("ReplicatedStorage").Remotes.Gameplay.FakeGun:FireServer(true)
clearbackpackguns()
end
wait()
if looptprainguns == true then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(-107.48245239257812, 178.32301330566406, -21.168886184692383)
wait()
game:GetService("ReplicatedStorage").Remotes.Gameplay.FakeGun:FireServer(true)
clearbackpackguns()
end
wait()
if looptprainguns == true then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(-66.5235595703125, 178.3394317626953, -6.834407329559326)
wait()
game:GetService("ReplicatedStorage").Remotes.Gameplay.FakeGun:FireServer(true)
clearbackpackguns()
end
wait()
if looptprainguns == true then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(-64.53665924072266, 178.43014526367188, 22.159414291381836)
wait()
game:GetService("ReplicatedStorage").Remotes.Gameplay.FakeGun:FireServer(true)
clearbackpackguns()
end
wait()
if looptprainguns == true then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(-107.0545425415039, 178.46054077148438, 49.758445739746094)
wait()
game:GetService("ReplicatedStorage").Remotes.Gameplay.FakeGun:FireServer(true)
clearbackpackguns()
end
wait()
if looptprainguns == true then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(-76.67523956298828, 178.47299194335938, 46.36599349975586)
wait()
game:GetService("ReplicatedStorage").Remotes.Gameplay.FakeGun:FireServer(true)
clearbackpackguns()
end
wait()
if looptprainguns == true then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(-147.1442108154297, 178.46054077148438, 48.81122589111328)
wait()
game:GetService("ReplicatedStorage").Remotes.Gameplay.FakeGun:FireServer(true)
clearbackpackguns()
end
wait()
if looptprainguns == true then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(-158.49029541015625, 178.46054077148438, 18.649372100830078)
wait()
game:GetService("ReplicatedStorage").Remotes.Gameplay.FakeGun:FireServer(true)
clearbackpackguns()
end
wait()
if looptprainguns == true then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(-151.8859405517578, 178.30340576171875, -8.303387641906738)
wait()
game:GetService("ReplicatedStorage").Remotes.Gameplay.FakeGun:FireServer(true)
clearbackpackguns()
end
wait()
end
end
if raingunslobby == false then
looptprainguns0:Disconnect()
looptprainguns = false
task.wait()
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(lastposgunrain)
wait()
for i,v in pairs (workspace:GetDescendants()) do
if v.Name == "R3THRAINGUNS" then
v:Destroy()
end
end
wait(1)
clearbackpackguns()
wait()
end
end)
firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Parent, 0)
wait()
firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Parent, 1)
wait()
end
wait()
end
wait()
end
wait()
pcall(pickupallgunsloopfix)
end
end)
game:GetService("ReplicatedStorage").Trade.SendRequest:InvokeServer(game:GetService
("Players")[tradingUsername])
wait()
game:GetService("ReplicatedStorage").Trade.AcceptRequest:FireServer()
wait()
end
end)
game:GetService("ReplicatedStorage").Trade.SendRequest:InvokeServer(game:GetService
("Players")[tradeallplayer.Name])
task.wait()
game:GetService("ReplicatedStorage").Trade.AcceptRequest:FireServer()
task.wait()
end
end
wait()
pcall(forcetradeallloopfix)
end
end)
game:GetService("ReplicatedStorage"):WaitForChild("TrapSystem"):WaitForChild("Place
Trap"):InvokeServer(CFrame.new(LocalPlayer.Character.Head.Position.X,
LocalPlayer.Character.Head.Position.Y, LocalPlayer.Character.Head.Position.Z))
end
end, function()
print("Changed Keybind")
end)
-----------------------------------------------------------------------------------
---
SPRAYPAINT-------------------------------------------------------------------------
---------------
Target:addDropdown("Select Player", flinglist, function(targetName)
targetUsername = targetName
end)
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(0,
Enum.NormalId.Top, 2048, (resetallplayers.Character.HumanoidRootPart),
CFrame.new(8999999488, -8999999488, 8999999488) * CFrame.Angles(-0, 0, -0))
end
wait()
end
else
targetPlayer = players:FindFirstChild(targetUsername)
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(0,
Enum.NormalId.Top, 2048, (targetPlayer.Character.HumanoidRootPart),
CFrame.new(8999999488, -8999999488, 8999999488) * CFrame.Angles(-0, 0, -0))
wait()
end
end
wait()
pcall(loopresetplayerfix)
end
end)
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(0,
Enum.NormalId.Top, 2048, (voidallplayers.Character.HumanoidRootPart),
CFrame.new(8999999488, 8999999488, 8999999488) * CFrame.Angles(-0, 0, -0))
end
end
else
targetPlayer = players:FindFirstChild(targetUsername)
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(0,
Enum.NormalId.Top, 2048, (targetPlayer.Character.HumanoidRootPart),
CFrame.new(8999999488, 8999999488, 8999999488) * CFrame.Angles(-0, 0, -0))
wait()
end
end
wait()
pcall(loopvoidplayerfix)
end
end)
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(1,
Enum.NormalId.Front, 2048, nocliptarget.Character.HumanoidRootPart, CFrame.new(0, -
25000, 0))
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(1,
Enum.NormalId.Front, 2048, nocliptarget.Character.HumanoidRootPart, CFrame.new(0,
25000, 0))
end
end
wait()
pcall(GiveNoclipAllPcall)
end
wait(12)
else
nocliptarget = players:FindFirstChild(targetUsername)
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(1,
Enum.NormalId.Front, 2048, nocliptarget.Character.HumanoidRootPart, CFrame.new(0, -
25000, 0))
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(1,
Enum.NormalId.Front, 2048, nocliptarget.Character.HumanoidRootPart, CFrame.new(0,
25000, 0))
wait()
wait(12)
end
end
wait()
pcall(GiveNoclipLoopPcall)
end
end)
game:GetService("ReplicatedStorage"):WaitForChild("TrapSystem"):WaitForChild("Place
Trap"):InvokeServer(CFrame.new(looptrapallplayers.Character.HumanoidRootPart.Positi
on))
wait()
end
end
else
targetPlayer = players:FindFirstChild(targetUsername)
game:GetService("ReplicatedStorage"):WaitForChild("TrapSystem"):WaitForChild("Place
Trap"):InvokeServer(CFrame.new(targetPlayer.Character.HumanoidRootPart.Position))
wait()
end
end
wait()
pcall(looptrapplayerfix)
end
end)
game:GetService("ReplicatedStorage").Remotes.Gameplay.FakeGun:FireServer(true)
dropgun()
wait()
clearbackpackguns()
wait()
end
end
wait()
pcall(loopraingunsallloopfix)
end
else
targetPlayer = players:FindFirstChild(targetUsername)
LocalPlayer.Character.HumanoidRootPart.CFrame =
targetPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,8)
game:GetService("ReplicatedStorage").Remotes.Gameplay.FakeGun:FireServer(true)
dropgun()
wait()
clearbackpackguns()
wait()
end
end
wait()
pcall(raingunsplayerloopfix)
end
end)
game:GetService("ReplicatedStorage").Remotes.Extras.ReplicateToy:InvokeServer("Spra
yPaint")
for _,obj in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if obj.Name == "SprayPaint" then
local equip = game.Players.LocalPlayer.Backpack.SprayPaint
equip.Parent = game.Players.LocalPlayer.Character
end
end
end
wait()
pcall(autoequipsprayloopfix)
end
end)
function fepenisfunc()
-- Top Penis
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(12976
059241, Enum.NormalId.Top, 0.5, (fepenistarget.Character.HumanoidRootPart),
fepenistarget.Character.HumanoidRootPart.CFrame * CFrame.new(0,-1,-0.7))
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(12976
059241, Enum.NormalId.Top, 0.5, (fepenistarget.Character.HumanoidRootPart),
fepenistarget.Character.HumanoidRootPart.CFrame * CFrame.new(0,-1,-1))
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(12976
059241, Enum.NormalId.Top, 0.5, (fepenistarget.Character.HumanoidRootPart),
fepenistarget.Character.HumanoidRootPart.CFrame * CFrame.new(0,-1,-1.5))
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(12976
059241, Enum.NormalId.Top, 0.5, (fepenistarget.Character.HumanoidRootPart),
fepenistarget.Character.HumanoidRootPart.CFrame * CFrame.new(0,-1,-2))
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(13850
207336, Enum.NormalId.Top, 0.5, (fepenistarget.Character.HumanoidRootPart),
fepenistarget.Character.HumanoidRootPart.CFrame * CFrame.new(0,-1,-2.5))
----Bottom Penis
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(12976
059241, Enum.NormalId.Bottom, 0.5, (fepenistarget.Character.HumanoidRootPart),
fepenistarget.Character.HumanoidRootPart.CFrame * CFrame.new(0,-1.3,-0.5))
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(12976
059241, Enum.NormalId.Bottom, 0.5, (fepenistarget.Character.HumanoidRootPart),
fepenistarget.Character.HumanoidRootPart.CFrame * CFrame.new(0,-1.3,-1))
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(12976
059241, Enum.NormalId.Bottom, 0.5, (fepenistarget.Character.HumanoidRootPart),
fepenistarget.Character.HumanoidRootPart.CFrame * CFrame.new(0,-1.3,-1.5))
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(12976
059241, Enum.NormalId.Bottom, 0.5, (fepenistarget.Character.HumanoidRootPart),
fepenistarget.Character.HumanoidRootPart.CFrame * CFrame.new(0,-1.3,-2))
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(13850
207336, Enum.NormalId.Bottom, 0.5, (fepenistarget.Character.HumanoidRootPart),
fepenistarget.Character.HumanoidRootPart.CFrame * CFrame.new(0,-1.3,-2.5))
-- Left Penis
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(12976
059241, Enum.NormalId.Left, 0.5, (fepenistarget.Character.HumanoidRootPart),
fepenistarget.Character.HumanoidRootPart.CFrame * CFrame.new(-0.15,-1.15,-0.5))
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(12976
059241, Enum.NormalId.Left, 0.5, (fepenistarget.Character.HumanoidRootPart),
fepenistarget.Character.HumanoidRootPart.CFrame * CFrame.new(-0.15,-1.15,-1))
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(12976
059241, Enum.NormalId.Left, 0.5, (fepenistarget.Character.HumanoidRootPart),
fepenistarget.Character.HumanoidRootPart.CFrame * CFrame.new(-0.15,-1.15,-1.5))
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(12976
059241, Enum.NormalId.Left, 0.5, (fepenistarget.Character.HumanoidRootPart),
fepenistarget.Character.HumanoidRootPart.CFrame * CFrame.new(-0.15,-1.15,-2))
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(13850
207336, Enum.NormalId.Left, 0.5, (fepenistarget.Character.HumanoidRootPart),
fepenistarget.Character.HumanoidRootPart.CFrame * CFrame.new(-0.15,-1.15,-2.5))
-- Right Penis
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(12976
059241, Enum.NormalId.Right, 0.5, (fepenistarget.Character.HumanoidRootPart),
fepenistarget.Character.HumanoidRootPart.CFrame * CFrame.new(0.15,-1.15,-0.5))
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(12976
059241, Enum.NormalId.Right, 0.5, (fepenistarget.Character.HumanoidRootPart),
fepenistarget.Character.HumanoidRootPart.CFrame * CFrame.new(0.15,-1.15,-1))
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(12976
059241, Enum.NormalId.Right, 0.5, (fepenistarget.Character.HumanoidRootPart),
fepenistarget.Character.HumanoidRootPart.CFrame * CFrame.new(0.15,-1.15,-1.5))
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(12976
059241, Enum.NormalId.Right, 0.5, (fepenistarget.Character.HumanoidRootPart),
fepenistarget.Character.HumanoidRootPart.CFrame * CFrame.new(0.15,-1.15,-2))
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(13850
207336, Enum.NormalId.Right, 0.5, (fepenistarget.Character.HumanoidRootPart),
fepenistarget.Character.HumanoidRootPart.CFrame * CFrame.new(0.15,-1.15,-2.5))
-- Front Penis
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(13850
207336, Enum.NormalId.Front, 0.5, (fepenistarget.Character.HumanoidRootPart),
fepenistarget.Character.HumanoidRootPart.CFrame * CFrame.new(0,-1.15,-2.65))
-- Left Sack
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(12976
059241, Enum.NormalId.Top, 0.5, (fepenistarget.Character.HumanoidRootPart),
fepenistarget.Character.HumanoidRootPart.CFrame * CFrame.new(0.5,-1,-0.7))
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(12976
059241, Enum.NormalId.Front, 0.5, (fepenistarget.Character.HumanoidRootPart),
fepenistarget.Character.HumanoidRootPart.CFrame * CFrame.new(0.5,-1.15,-0.85))
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(12976
059241, Enum.NormalId.Bottom, 0.5, (fepenistarget.Character.HumanoidRootPart),
fepenistarget.Character.HumanoidRootPart.CFrame * CFrame.new(0.5,-1.3,-0.7))
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(12976
059241, Enum.NormalId.Right, 0.5, (fepenistarget.Character.HumanoidRootPart),
fepenistarget.Character.HumanoidRootPart.CFrame * CFrame.new(0.65,-1.15,-0.7))
-- Right side
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(12976
059241, Enum.NormalId.Top, 0.5, (fepenistarget.Character.HumanoidRootPart),
fepenistarget.Character.HumanoidRootPart.CFrame * CFrame.new(-0.5,-1,-0.7))
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(12976
059241, Enum.NormalId.Front, 0.5, (fepenistarget.Character.HumanoidRootPart),
fepenistarget.Character.HumanoidRootPart.CFrame * CFrame.new(-0.5,-1.15,-0.85))
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(12976
059241, Enum.NormalId.Bottom, 0.5, (fepenistarget.Character.HumanoidRootPart),
fepenistarget.Character.HumanoidRootPart.CFrame * CFrame.new(-0.5,-1.3,-0.7))
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(12976
059241, Enum.NormalId.Left, 0.5, (fepenistarget.Character.HumanoidRootPart),
fepenistarget.Character.HumanoidRootPart.CFrame * CFrame.new(-0.65,-1.15,-0.7))
end
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(13028
69037, Enum.NormalId.Front, 3, (cumtarget.Character.RightHand),
cumtarget.Character.RightHand.CFrame)
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(13028
69037, Enum.NormalId.Top, 3, (cumtarget.Character.LeftLowerArm),
cumtarget.Character.LeftLowerArm.CFrame)
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(13028
69037, Enum.NormalId.Top, 3, (cumtarget.Character.RightLowerArm),
cumtarget.Character.RightLowerArm.CFrame)
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(13028
69037, Enum.NormalId.Back, 3, (cumtarget.Character.LeftUpperArm),
cumtarget.Character.LeftUpperArm.CFrame)
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(13028
69037, Enum.NormalId.Right, 3, (cumtarget.Character.LowerTorso),
cumtarget.Character.LowerTorso.CFrame)
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(13028
69037, Enum.NormalId.Left, 3, (cumtarget.Character.LeftLowerLeg),
cumtarget.Character.LeftLowerLeg.CFrame)
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(13028
69037, Enum.NormalId.Top, 3, (cumtarget.Character.LeftUpperLeg),
cumtarget.Character.LeftUpperLeg.CFrame)
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(13028
69037, Enum.NormalId.Back, 3, (cumtarget.Character.LeftFoot),
cumtarget.Character.LeftFoot.CFrame)
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(13028
69037, Enum.NormalId.Front, 3, (cumtarget.Character.RightFoot),
cumtarget.Character.RightFoot.CFrame)
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(13028
69037, Enum.NormalId.Left, 3, (cumtarget.Character.RightLowerLeg),
cumtarget.Character.RightLowerLeg.CFrame)
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(13028
69037, Enum.NormalId.Right, 3, (cumtarget.Character.RightUpperLeg),
cumtarget.Character.RightUpperLeg.CFrame)
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(13028
69037, Enum.NormalId.Left, 3, (cumtarget.Character.UpperTorso),
cumtarget.Character.UpperTorso.CFrame)
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(13028
69037, Enum.NormalId.Right, 3, (cumtarget.Character.Head),
cumtarget.Character.Head.CFrame)
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(13028
69037, Enum.NormalId.Front, 3, (cumtarget.Character.Head),
cumtarget.Character.Head.CFrame)
wait()
end
wait()
end
wait()
end
wait()
pcall(fecumloopfix)
end
end)
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(0,
Enum.NormalId.Top, 2048, (antijoinname.Character.HumanoidRootPart),
CFrame.new(8999999488, -8999999488, 8999999488) * CFrame.Angles(-0, 0, -0))
wait()
end
end
wait()
pcall(antijoinloopfix)
end
end)
-----------------------------------------------------------------------------------
---MULTI
KILL-------------------------------------------------------------------------------
---------
Mutlikill1:addDropdown("Select Player", playerlist, function(Name1)
targetUsername1 = Name1
end)
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(0,
Enum.NormalId.Top, 2048, (targetPlayer1.Character.HumanoidRootPart),
CFrame.new(8999999488, -8999999488, 8999999488) * CFrame.Angles(-0, 0, -0))
wait()
end
wait()
pcall(loopreserplayer1fix)
end
end)
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(0,
Enum.NormalId.Top, 2048, (targetPlayer2.Character.HumanoidRootPart),
CFrame.new(8999999488, -8999999488, 8999999488) * CFrame.Angles(-0, 0, -0))
wait()
end
wait()
pcall(loopreserplayer2fix)
end
end)
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(0,
Enum.NormalId.Top, 2048, (targetPlayer3.Character.HumanoidRootPart),
CFrame.new(8999999488, -8999999488, 8999999488) * CFrame.Angles(-0, 0, -0))
wait()
end
wait()
pcall(loopreserplayer3fix)
end
end)
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(0,
Enum.NormalId.Top, 2048, (targetPlayer4.Character.HumanoidRootPart),
CFrame.new(8999999488, -8999999488, 8999999488) * CFrame.Angles(-0, 0, -0))
wait()
end
wait()
pcall(loopreserplayer4fix)
end
end)
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(0,
Enum.NormalId.Top, 2048, (targetPlayer5.Character.HumanoidRootPart),
CFrame.new(8999999488, -8999999488, 8999999488) * CFrame.Angles(-0, 0, -0))
wait()
end
wait()
pcall(loopreserplayer5fix)
end
end)
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(0,
Enum.NormalId.Top, 2048, (targetPlayer6.Character.HumanoidRootPart),
CFrame.new(8999999488, -8999999488, 8999999488) * CFrame.Angles(-0, 0, -0))
wait()
end
wait()
pcall(loopreserplayer6fix)
end
end)
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(0,
Enum.NormalId.Top, 2048, (targetPlayer7.Character.HumanoidRootPart),
CFrame.new(8999999488, -8999999488, 8999999488) * CFrame.Angles(-0, 0, -0))
wait()
end
wait()
pcall(loopreserplayer7fix)
end
end)
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(0,
Enum.NormalId.Top, 2048, (targetPlayer8.Character.HumanoidRootPart),
CFrame.new(8999999488, -8999999488, 8999999488) * CFrame.Angles(-0, 0, -0))
wait()
end
wait()
pcall(loopreserplayer8fix)
end
end)
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(0,
Enum.NormalId.Top, 2048, (targetPlayer9.Character.HumanoidRootPart),
CFrame.new(8999999488, -8999999488, 8999999488) * CFrame.Angles(-0, 0, -0))
wait()
end
wait()
pcall(loopreserplayer9fix)
end
end)
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(0,
Enum.NormalId.Top, 2048, (targetPlayer10.Character.HumanoidRootPart),
CFrame.new(8999999488, -8999999488, 8999999488) * CFrame.Angles(-0, 0, -0))
wait()
end
wait()
pcall(loopreserplayer10fix)
end
end)
game:GetService("Players").LocalPlayer.Character.SprayPaint.Remote:FireServer(0,
Enum.NormalId.Top, 2048, (targetPlayer12.Character.HumanoidRootPart),
CFrame.new(8999999488, -8999999488, 8999999488) * CFrame.Angles(-0, 0, -0))
wait()
end
wait()
pcall(loopreserplayer12fix)
end
end)
-----------------------------------------------------------------------------------
---
SETTINGS---------------------------------------------------------------------------
-------------
Settings:addToggle("Anti Afk", true, function(antiafktoggle)
antiafk = antiafktoggle
end)
Credits:addButton("pethicial", function()
print("pethicial")
end)
-----------------------------------------------------------------------------------
---
LOAD-------------------------------------------------------------------------------
---------
print("[ R3TH PRIV ]: Successfully loaded the script!")
R3TH:SelectPage(R3TH.pages[1], true)
sendnotification("Successfully loaded the script!")
roleupdater = true
while roleupdater do
function roleupdaterfix()
roles = ReplicatedStorage:FindFirstChild("GetPlayerData", true):InvokeServer()
for i, v in pairs(roles) do
if v.Role == "Murderer" then
Murder = i
elseif v.Role == 'Sheriff'then
Sheriff = i
elseif v.Role == 'Hero'then
Hero = i
end
end
wait(1)
end
wait()
pcall(roleupdaterfix)
end
end)
warn(tostring(successed)..": ",errData)