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      Computer GraphicsVisual StudiesFilm StudiesScience Fiction
Photorealistic renderings of architectural designs are now pervasive in media of every kind and regarded as indispensable in the world of architecture at every level. They occupy a space between architecture and photography whose mixing... more
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      Visual StudiesArtArchitecturePhotography
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      EngineeringOLEDDaylightCGI
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      SemioticsAestheticsIntermedialityComputer Animation
El videoclip como formato audiovisual publicitario suele ser sinónimo de efectismos, intertextualidad y marcos visuales complejos, funciones para las que sin duda se sirve de toda la vanguardia tecnológica de la que pueda disponer. Este... more
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      AnimationMusic VideoCinema StudiesCGI
L'expression "illusion de la vie" qui donne son titre à ce mémoire est empruntée à Frank Thomas et Ollie Johnston, auteurs de l'ouvrage The Illusion of life. Elle est fréquemment utilisée pour décrire le mode sur lequel les personnages... more
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      Artificial IntelligenceInstallation ArtAnimation TheoryContemporary Art
This paper offers a historical inquiry into industry worries about incredulous viewers, prompted by the persistence of claims by prominent contemporary film industry figures that computer-generated imagery (CGI) is intrinsically... more
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      Film StudiesAudience and Reception StudiesFilm HistoryMovies
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      PhilosophyOntologyFilm StudiesFilm Theory
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      HRErectile dysfunctionAnxietyNO
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      Digital CultureObsolescenceCGIPixar
Taking a look at where Dreamworks fit's into the puzzle of the large Animation conglomerates, along with some relevant discussion about definitions.
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      AnimationComputer AnimationCGI
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      CGI3d ModelingPhotorealism
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      Distributed ComputingPerformance ManagementEngineering ManagementService Quality
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      ArchitectureCGIBlender 3D softwareDigital Tools
Computer Graphics or Computer Generated Imagery or CGI is a sub-field of Computer Science. CGI produces fascinating and jaw dropping results. At times CGI diminishes the thin line between reality and vitality , as it gets difficult to... more
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      AnimationAnimation Theory3D animationCGI
By popular demand, we have created an accessible and thorough introduction to RealFlow!
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      Computational Fluid DynamicsFluid MechanicsSupercritical fluidsFluid Dynamics
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      Media StudiesMedia and Cultural StudiesAnimationDigital Media
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      TechnologyFilm StudiesDeathFilm Analysis
In this essay, we interrogate the boundary between the highly controlled Hollywood celebrity star system and the highly liberated social media influencer. By examining the case of Lil Miquela, a virtual social media influencer created... more
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      AnimationAuthenticityCelebrity CultureDigital Culture
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      CGIMapinfoMapserver
a synopsis of the history of computer animation from the early attempts up through innovations as recent as 2012
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      AnimationComputer AnimationCGI
The World War II combat films made in Hollywood in the late 1990s and early 2000s demonstrate nostalgia for the celluloid-based, documentary-inspired techniques of the 1940s, while at the same time reveling in the possibilities of... more
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      American War FilmMelodramaWar FilmsFilm and Media Studies
Dudley Andrew contends that “if a novel’s story is judged in some way comparable to its filmic adaptation, then the strictly separate but equivalent processes of implication which produced the narrative units of that story through words... more
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      SemioticsFilm StudiesDigital CinemaComics
Abstract The new “Joker” movie, directed by Todd Phillips, was released in 2019 and brought a range of fervent and controversial discussion both in critics and audiences. Nevertheless, the “Joker” persona is tightly associated with comics... more
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      ViolenceGenre studiesMedia EcologyContent Analysis
This commentary explores the shifting hybrid nonhuman forms in Arca and Jesse Kanda's collaborative music videos.
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      PosthumanismMusic VideoHybridityThe uncanny
Photorealistic renderings of architectural designs are now pervasive in media of every kind and regarded as indispensable in the world of architecture at every level. They occupy a space between architecture and photography whose mixing... more
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      Visual StudiesArchitecturePhotographyArchitectural Photography
This thesis aims to study the usage of computer generated imagery in VJ Performance. The main workflow of VJ Practices has been divided into content, process, and output. The project includes the creation of computer generated visual... more
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      Visual StudiesNew MediaVisual ArtsCGI
Pirates of the Caribbean: Dead Man's Chest no sólo fue un gran entretenimiento. Detrás de este gran éxito del 2006 hay mucha tela para cortar: Desde su apego a la tradición del cine de piratas hasta su lógica de videojuego, las... more
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      Cultural HistoryPhilosophyTheory of AutomataFilm Aesthetics
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      Media StudiesMelodramaAsian-American FilmDiaspora and transnationalism
This paper overviews existing plausibility measures of 3D narrative animations with a focus on analyzing the realism of 3D characters and their performances. The main intent of this survey is to critically review factors that affect an... more
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      AnimationRendering (Computer Graphics)Uncanny ValleyCinema
Digitale Figuren, die durch computergenerierte Bewegtbilder (Computer Generated Imagery, CGI) dargestellt werden, haben sich inzwischen in den meisten Bereichen der audiovisuellen Produktion verbreitet: Sie finden sich in Computerspielen... more
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      Game studiesFilm StudiesDigital MediaComparative Media Studies
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      WebCGIHTMLDOM
Celebrities have never been as reachable as in social media; a comprehensive, global platform, not bounded with time and space. The rise of social media with web 2.0 was a natural consequence of the evolving technologies that enabled the... more
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      Social Media MarketingCGIInfluencersDigital influencers
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      AnimationCinemaArte Y Esfera PúblicaTelevision
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      EngineeringOLEDDaylightCGI
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In this roundtable we discuss recent methodological strategies for computer-based archaeological and cultural heritage visualization with and without archaeological and historical narratives. Moreover to examine the qualitative and... more
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      Digital HumanitiesCultural HeritageVirtual ArchaeologyDigital Storytelling
The first in a series of quarterly columns featuring discussions with scholars on their latest monographs and the evolving field of film and media studies.
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      Media StudiesMedia and Cultural StudiesFilm Theory and PracticeFilm Studies
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      Film TheoryComputer AnimationEarly CinemaCGI
Although it has been extremely successful at the box office, James Cameron’s sf epic Avatar has also been criticized for its lack of originality and its predictable story. In my paper I argue that this kind of disappointment is not so... more
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      Science FictionTheory of Science Fiction FilmScience Fiction FilmJames Cameron
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      Mythology And FolkloreArchaeologyAnthropologyMythology
That the whole planet has seen little Korean cinema is undeniable and that this series is not full of them is equally indemonstrable, so being surprised a little for the treatment of a script that leaks from all sides is fully legitimate.... more
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      Graphic DesignScenographyCGITV Series
Inception of The Plasma-Image: A Case Study of The Peter Rubin Collection @ EYE Filmmuseum // This case study presents the career history and artistic philosophy of experimental filmmaker and Video Jockey (VJ) Peter Rubin. It is argued... more
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      New MediaMedia ArchaeologyFilm TheoryVideo Art
This article argues that Pixar's computer generated (CG) animated features of the past 15 years sit at a crossroads in both the conceptualization of viewers and their socialization to the contemporary digital screen. Embedded within a new... more
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      Social PsychologyComputer GraphicsMedia StudiesNew Media
Miscible gas flooding using carbon dioxide provides us excellent microscopic displacement efficiency in different mature oil fields. Due to the limitation of CO2, optimization of CO2-EOR process to reach to the best macroscopic sweep... more
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      CGISwagWfWAG
The core features that concern the automation of perception and interpretation of human motion in contemporary artificial intelligence computer vision (CV) systems are a) Anatomical; motion of body parts, b) Spatio-temporality; tracking a... more
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      Computer VisionMachine LearningObject Recognition (Computer Vision)Paul Virilio
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      Gender StudiesNew MediaFeminist TheoryAnimation
In the commonly-used EOR methods such as water flooding and gas injection, high and unsuitable mobility ratio lead to viscose fingering and reduction of sweep efficiency. Early breakthrough of the injected fluid in the production wells... more
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      CGISwagWfWAG