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Games

I've made a couple of narrative-focused indie games under the studio name Opal Starlight. (Why make a studio for one person? Because it sounded cute. Next question.)

I am currently on hiatus from game development but I would love to get back to it someday! In the meantime, you can enjoy some of my past forays into gamedev.

For more details on each game, including features, age rating, and content warnings, please view the project's itch.io page!

Four Eyes

  • Platform: Windows
  • Engine: RPG Maker
  • Genre: Adventure, Puzzle

Jett Sherazi is captain of the Nightingale, which—despite the fancy name—is an ordinary cargo spaceship. During a not-so-routine mission to deliver supplies for the human navy, Jett finds an alien named Toa hiding in the Nightingale's cargo hold—and aliens are at war with humans! He pursues Toa into a nearby escape shuttle…which they launch and crash-land on a nearby planet. Great.

Unable to bring himself to hurt Toa, Jett reluctantly decides to travel with the stowaway until they can find a way to get back up in space. As they explore together, Jett discovers that his tranquil companion isn't so different from a human after all. But why did Toa sneak onboard the Nightingale…?

My first published game! I developed the demo as an entry for Yaoi Jam 2016 and finished it up in 2017. There are many things about it that I would fix if I could go back now, but I think it was pretty cute and fun for what it was. I still get such amazingly sweet comments from people on the itch.io page and that makes me very happy!

Crescent Coffee

  • Platform: Windows, Mac, Linux
  • Engine: Ren'py
  • Genre: Visual Novel, Dating Sim

Brissa Cruz is a shy college student who’s majorly nervous about her upcoming art exhibition. She’s also a werewolf living in the town of Innisburg, where paranormal beings are just your average citizens. To help her socialize more, her best friend gets her a part-time job at Crescent Coffee, a local cafe that caters to nocturnal clientele like vampires, demons, and witches.

But will sparks fly between her and one of Crescent’s regulars? And will this new gig prepare her for the crowds at the art show, or will she crumble under the pressure?

This collaborative project between my fiancé and I currently only has a demo, which we developed for NaNoReNo 2019. I handled the character art and (most of) the writing, and they did the background art and the programming. Maybe we'll finish it up someday, but we both chronically have too many projects on the go, so who knows. I am particularly proud of how my artwork turned out for this one! I think I did a good job of conveying each character's personality through their design.