Alexander Zook
Georgia Institute of Technology, School of Interactive Computing, Graduate Student
Followers
James academia edu
Cyber Warfare, Cyber Terrorism, Cybersecurity, International Security, and 23 moreSecurity Studies, Cyberwarfare, Cyber crime, Cybercrimes, Information Security, Cyber Physical Systems, Technology, Information Systems, Computer Science, Artificial Intelligence, Data Mining, Educational Technology, Software Engineering, E-learning, Smart Cities, Sustainable Development, Ecological Development , Smart City Initiative, Data Integration benefits to smart cities, Intelligent Communities, Smart and Knowledge cities, Smart Government Policies, Smart Cities Development, Internet of Everything(IoE), and Complexity
Mark Frazier
Community Resilience, Free Zones, Special Economic Zones, Charter Cities, and 16 moreHanseatic League, Export Processing Zones, E-learning, Peer and Group learning, Peer Production, Venture Philanthropy, Alternative Currencies, Space, Serious Games, Libertarianism, Refugees, Land Value, Interspecies Communication, Philosophy of the Emotions, Philosophy of Artificial Intelligence, and Economic Geography
Moya Kate
Co-creation, Narrative Theory, Transmedial Storytelling, Augmented Reality, and 20 moreBiosemiotics, Spatial Story Telling, Narrative and Design, Virtual Worlds, Art and technology, Italo Calvino, Interactive Performance Systems, Hypertextual and Interactive Reading Performances In Social Networking and Information Websites, Spiders, Termites, N. Katherine Hayles, Ecosophy, Human Computer Interaction, Louise Bourgeois sage-femme au XVIe et au XVIIe siecle, Alexander R. Galloway, Multimedia, Visual Semiotics, Mixed Reality Lab, Mobile Augmented Reality, and Narrative Complexity
David Cropley
Creativity, Creativity and Engineering Design, Innovation statistics, Systems Engineering, and 18 moreEngineering, Aesthetics, Knowledge Management, Engineering Education, Complex Systems, Defence Engineering, Creative Problem Solving, Measurement of Innovation, New Product Development, Research Methodology, Computational Creativity, Management of Innovation, Engineering Design, Innovation and Creativity (Business), Counter terrorism, Crime, Design Creativity, and Creative thinking
Bobby R. Blackburn
Educational Technology, Second Language Acquisition, Human Computer Interaction, Serious Games, and 32 moreTeaching English as a Second Language, Video Games and Learning, Virtual Worlds, Video Games, Computer Games Technology, The Effect of Games on EFL Learners’ Vocabulary Learning Strategies, Videogame and Virtual World Technologies, Serious Games, applications in Education and Training, Use of story-telling in games, Games for Learning, Educational Games, Board Games, Japanese, Human-Computer Interaction for Games, Gaming Reality--relating to real life, families, jobs as games, Role Playing Games, History of Games, Technology, Languages and Linguistics, Massive Multiplayer Online Games (MMOG), Computational Intelligence and Games, Psychology of Video Games, Film Studies, New Media, Digital Media, Narrative, Cognitive Psychology, Cognitive Neuroscience, Learning, Learning and Teaching Styles, Adult learning, Neuroscience, and Education