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Lecture C

lecture notes
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0% found this document useful (0 votes)
17 views5 pages

Lecture C

lecture notes
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Perfect 👍 Let’s now create a Teaching Guide version of the C programming notes.

This version will be:

 Narrative and simple (to explain in class directly).


 Conceptwise (so each lecture has a clear focus).
 Includes small blackboard examples + code snippets.
 Compact enough to use for classroom delivery, but complete enough for students.

🏫 Teaching Guide – Introduction to C


Programming (1st Semester)

Module 1 – Flowcharts, Algorithms, and Basics of C


🔹 Concept: Algorithm – step-by-step instructions to solve a problem.

 Example: Algorithm to add two numbers → Read numbers → Add → Print result →
Stop.

🔹 Concept: Flowchart – visual representation of an algorithm.

 Oval = Start/Stop, Rectangle = Process, Diamond = Decision, Parallelogram =


Input/Output.

✍️Board Example: Draw flowchart for adding two numbers.

🔹 Concept: History of C – developed by Dennis Ritchie (1972) at Bell Labs. Portable,


structured, middle-level.

🔹 Concept: Structure of a C program.

#include <stdio.h>
int main() {
int a, b, sum;
printf("Enter two numbers: ");
scanf("%d %d", &a, &b);
sum = a + b;
printf("Sum = %d", sum);
return 0;
}
🔹 Concept: Constants & Variables.

 Variable = named memory location.


 Constant = fixed value (#define PI 3.14159).

🔹 Concept: Data types – int, float, double, char.

🔹 Concept: Input/Output functions.

 printf("%d", x); → Output


 scanf("%d", &x); → Input

📌 Class Exercise: Program to convert Celsius → Fahrenheit.

Module 2 – Operators, Decision Making, and Looping


🔹 Concept: Operators.

 Arithmetic: + - * / %
 Relational: < > <= >= == !=
 Logical: && || !
 Assignment: = += -=
 Increment/Decrement: ++ --
 Conditional (Ternary): (a>b)?a:b

🔹 Concept: Decision-making statements.

 If, if-else, nested if, else-if ladder, switch, goto.

✍️Board Example:
Program to check if marks ≥ 35 → Pass else Fail.

🔹 Concept: Looping.

 While loop (entry controlled).


 Do-while loop (exit controlled, executes at least once).
 For loop (compact form).

✍️Board Example: Print multiplication table of a number using for loop.

📌 Class Exercise: Program to check whether a number is prime.


Module 3 – Arrays and Strings
🔹 Concept: Array – collection of same type elements stored in contiguous memory.

 1D Array: int marks[5] = {10,20,30,40,50};


 2D Array (matrix): int mat[3][3];

✍️Board Example: Program to find transpose of a 3×3 matrix.

🔹 Concept: Strings – array of characters ending with \0.

 Declaration: char name[20] = "Hello";


 Input: scanf("%s", name);
 Output: printf("%s", name);

🔹 Concept: String operations (from <string.h>).

 strlen(s), strcpy(s1,s2), strcat(s1,s2), strcmp(s1,s2).

✍️Board Example: Program to concatenate two strings.

📌 Class Exercise: Compare two strings entered by the user.

Module 4 – User-Defined Functions


🔹 Concept: Function – block of code to perform a task.

🔹 Parts of a function:

 Declaration (prototype).
 Definition (body).
 Call (invocation).

🔹 Types of functions:

1. No arguments, no return.
2. Arguments, no return.
3. No arguments, return value.
4. Arguments and return value.

✍️Board Example: Function to return square of a number.

📌 Class Exercise: Program to calculate factorial using a function.


Module 5 – Structures and Pointers
🔹 Concept: Structure – user-defined datatype combining different types.

struct Employee {
int id;
char name[30];
float salary;
};

 Access members using dot (e1.salary).


 Copying and array of structures allowed.

✍️Board Example: Program to display employee with higher salary.

🔹 Concept: Pointers – variables that store addresses.

int a=10, *p;


p=&a;
printf("%d", *p); // prints 10

🔹 Concept: Pointer arithmetic.

 p+1 → next memory location.

🔹 Concept: Pointers with structures.

 Access with arrow operator (ptr->id).

📌 Class Exercise: Program to add two numbers using pointers.

✅ Teaching Strategy
 Begin each concept with real-world motivation (e.g., arrays for storing student marks).
 Draw flowcharts or memory diagrams on the board.
 Use short programs for illustration (easy to run in lab).
 Give small exercises at the end of each class.
👉 Archana, this Teaching Guide version is ready to use directly for lectures and lab support.
Would you like me to also make a 1-page quick revision chart (keywords + syntax + examples)
that you or students can use just before exams?

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