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Course Title: Programming Fundamentals

This document outlines a course on programming fundamentals using the C language. The 4-credit course consists of lectures and labs. It aims to teach students basic programming skills like problem analysis, algorithm design, and program development and testing. The course syllabus covers topics such as computer programming overview, structured programming principles, algorithms, programming constructs, data types, input/output, selection statements, repetition statements, functions, arrays, pointers, characters, strings, structures, file processing and more. The textbook is C How to Program by Paul Deitel and Harvey Deitel.
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0% found this document useful (0 votes)
101 views2 pages

Course Title: Programming Fundamentals

This document outlines a course on programming fundamentals using the C language. The 4-credit course consists of lectures and labs. It aims to teach students basic programming skills like problem analysis, algorithm design, and program development and testing. The course syllabus covers topics such as computer programming overview, structured programming principles, algorithms, programming constructs, data types, input/output, selection statements, repetition statements, functions, arrays, pointers, characters, strings, structures, file processing and more. The textbook is C How to Program by Paul Deitel and Harvey Deitel.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Course Title: Programming Fundamentals

Course Code: CMP-2122


Course Structure: Lectures: 3 / Labs: 1
Credit Hours: 4
Prerequisites: None
Course Objectives:
The course is designed to familiarize students with the basic structured programming skills. It emphasizes
upon problem analysis, algorithm designing, and program development and testing.
Course Syllabus:
Overview of Computer Programming. Principles of Structured and Modular Programming. Overview of
Structured Programming Languages. Algorithms and Problem Solving. Program Development: Analyzing
Problem, Designing Algorithm/Solution, Testing Designed Solution. Translating Algorithms into Programs.
Fundamental Programming Constructs. Data Types. Basics of Input and Output. Selection and Decision (If,
If-Else, Nested If Else, Switch Statement and Condition Operator). Repetition (While and For Loop, Do-While
Loops), Break Statement, Continues Statement. Control Structures. Functions. Arrays. Pointers. Records.
Files. Testing & Debugging.
Course Outline:
1. Overview of Computer Programming: Machine Languages, Assembly Languages and High-Level
Languages, History of C, C Standard Library, Typical C Program Development Environment, Memory
Concepts, Arithmetic in C, Decision Making: Equality and Relational Operators. [Ch. 1,2]
2. Principles of Structured and Modular Programming: Algorithms, Pseudocode, Control Structures, The if
Selection Statement, The if…else Selection Statement, The while Repetition Statement, Sentinel-Controlled
Repetition, Nested Control Structures, Assignment Operators, Increment and Decrement Operators. [Ch. 3]
3. Program Control:Repetition Essentials, Counter-Controlled Repetition, for loop, switch Multiple
Selection Statement, do…while Repetition Statement, break and continue Statements, Logical Operators,
Confusing Equality (==) and Assignment (=) Operators. [Ch. 4]
4. Functions:Function Definitions, Function Prototypes, Function Call Stack and Activation Records,
Headers, Calling Functions By Value and By Reference, Scope Rules, Recursion, Fibonacci Series,
Recursion vs. Iteration [Ch. 5]
5. Arrays:Defining Arrays, Array Examples, Passing Arrays to Functions, Sorting Arrays, Case Study:
Computing Mean, Median and Mode Using Arrays, Searching Arrays, Multiple-Subscripted Arrays [Ch. 6]
6. Pointers:Pointer Variable Definitions and Initialization, Pointer Operators, Passing Arguments to
Functions by Reference, Using the const Qualifier with Pointers, Bubble Sort Using Call-by-Reference,
sizeof Operator, Pointer Expressions and Pointer Arithmetic, Relationship between Pointers and Arrays,
Arrays of Pointers, Case Study: Card Shuffling and Dealing Simulation, Pointers to Functions. [Ch. 7]
7. Characters and Strings:Fundamentals of Strings and Characters, Character-Handling Library, String-
Conversion Functions, Standard Input/Output Library Functions, StringManipulation Functions of the
String-Handling Library, Comparison Functions of the String-Handling Library, Search Functions of the
String-Handling Library, Memory Functions of the String-Handling Library, Other Functions of the String-
Handling Library [Ch. 8]
8. Formatted Input/Output:Streams, Formatting Output with printf, Printing Integers, Printing Floating-Point
Numbers, Printing Strings and Characters, Other Conversion Specifiers, Printing with Field Widths and
Precision, Using Flags in the printf Format Control String, Printing Literals and Escape Sequences, Reading
Formatted Input with scanf. [Ch. 9]
9. Structures, Unions, Bit Manipulations and Enumerations:Structure Definitions, Initializing Structures,
Accessing Structure Members, Using Structures with Functions, typedef, Example: High-Performance Card
Shuffling and Dealing Simulation, Unions, Bitwise Operators, Bit Fields, Enumeration Constants. [ Ch. 10]
10. File Processing: Data Hierarchy, Files and Streams, Creating a Sequential-Access File, Reading Data
from a Sequential-Access File, Random-Access Files, Creating a RandomAccess File, Writing Data
Randomly to a Random-Access File, Reading Data from a Random-Access File. [Ch. 11]
Textbook(s):
• C How to Program by Paul Deitel and Harvey Deitel, Prentice Hall; 7th Edition (March 4, 2012)
Reference Material:
• Programming in C by Stephen G. Kochan, Addison-Wesley Professional; 4 edition (September 25, 2013).
ISBN-10: 0321776410

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