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CPP Topics Explanation

The document provides an overview of key concepts in Object-Oriented Programming (OOP) in C++, including function overloading, overriding, operator overloading, constructor overloading, inheritance, encapsulation, and access modifiers. It contrasts OOP with Procedural-Oriented Programming (POP) and explains the roles of classes and objects, as well as the use of virtual functions and inline functions. These concepts enhance code readability, reusability, and maintainability while enabling polymorphism and data hiding.

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0% found this document useful (0 votes)
9 views3 pages

CPP Topics Explanation

The document provides an overview of key concepts in Object-Oriented Programming (OOP) in C++, including function overloading, overriding, operator overloading, constructor overloading, inheritance, encapsulation, and access modifiers. It contrasts OOP with Procedural-Oriented Programming (POP) and explains the roles of classes and objects, as well as the use of virtual functions and inline functions. These concepts enhance code readability, reusability, and maintainability while enabling polymorphism and data hiding.

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amitslp678
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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OOPs in C++

1. Function Overloading

- Function overloading is a concept where multiple functions can have the same name but with different parameters.
- These functions perform similar tasks but with different inputs or different numbers of parameters.
- The compiler distinguishes overloaded functions by their signature (number and types of parameters).
- Overloaded functions are distinguished by their arguments but not their return type.
- Function overloading helps in increasing code readability and reusability.

2. Function Overriding

- Function overriding allows a derived class to provide a specific implementation of a function that is already defined
in the base class.
- The function in the base class must be declared as virtual, and it should have the same signature in the derived
class.
- Function overriding is a key feature of polymorphism in C++.
- This mechanism allows the derived class to change the behavior of the inherited function.

3. Operator Overloading

- Operator overloading allows operators to be used with user-defined types (like objects of classes).
- It is used to define how operators such as +, -, *, etc., behave with objects of a class.
- Operator overloading enables intuitive syntax and code readability by allowing familiar operators to be applied to
objects.
- It is done by defining a function that corresponds to the operator.

4. Constructor Overloading

- Constructor overloading refers to defining multiple constructors with the same name but with different parameter
lists.
- This allows an object to be initialized in different ways, depending on the arguments passed.
- Constructor overloading enhances flexibility by providing different ways to initialize an object.
- It enables creating objects with different initial values or behaviors.

5. Inheritance and Types

- Inheritance allows one class (derived class) to inherit properties and methods from another class (base class).
- It helps in code reusability and creating hierarchical relationships between classes.
- There are different types of inheritance:
1. **Single Inheritance**: A derived class inherits from a single base class.
2. **Multiple Inheritance**: A derived class inherits from more than one base class.
3. **Multilevel Inheritance**: A class inherits from a derived class, creating a chain of inheritance.
4. **Hierarchical Inheritance**: Multiple classes inherit from a single base class.
5. **Hybrid Inheritance**: A combination of more than one type of inheritance.

6. OOPs vs POPs

- **OOPs (Object-Oriented Programming)** and **POPs (Procedural-Oriented Programming)** are two different
paradigms.
- **OOPs** is based on **objects and classes**; it uses inheritance, polymorphism, encapsulation, and abstraction.
- **POPs** is based on **functions and procedures**; it focuses on sequences of steps and function calls.
- Key differences:
- OOP focuses on **data and objects**, while POP focuses on **functions**.
- OOP provides better **security** and **code reuse** through inheritance and polymorphism.
- POP is more suited for small, simple tasks, while OOP is better for complex, large applications.

7. Encapsulation

- **Encapsulation** refers to the bundling of data (variables) and methods (functions) that operate on the data
within a single unit (class).
- It hides the internal implementation details and only exposes necessary parts via public methods (getters and
setters).
- It enhances security by restricting access to certain parts of the object.
- It also improves code maintainability and readability.

8. Class vs Object

- A **class** is a blueprint for creating objects. It defines data and functions for the objects but doesn't allocate
memory until an object is created.
- An **object** is an instance of a class. It contains real data and uses the class's functions.
- **Class** is like a **template**, and an **object** is like a **real entity**.
- Objects are created from classes and occupy memory, while classes are just descriptions of the data and behavior.

9. Access Modifiers

- **Access modifiers** determine the visibility and accessibility of class members (variables and functions).
- There are three types of access modifiers in C++:
1. **public**: Members are accessible from outside the class.
2. **private**: Members are accessible only within the class.
3. **protected**: Members are accessible within the class and derived classes.
- Access modifiers are used to achieve **data hiding** and **encapsulation**.
10. Virtual Functions

- **Virtual functions** are functions that can be overridden in derived classes.


- They enable **runtime polymorphism**, meaning the function that gets called is determined at runtime based on
the actual type of the object.
- Declared using the **virtual** keyword in the base class.
- Virtual functions are useful for achieving dynamic method dispatch, where the correct function is called even when
accessed through a base class pointer.

11. Inline Function

- An **inline function** is a function that is **expanded in place** at the point of call, instead of performing a
function call.
- This helps reduce the overhead of function calls, especially for small functions.
- The `inline` keyword is used to define inline functions.
- Inline functions are recommended for small, frequently used functions, but using them excessively can increase
the size of the code.

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