Wargames
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Recent papers in Wargames
Unrestricted wargames can build confidence, test mental models, and provide a method to create military experiences outside of live exercises and direct combat operations. By pitting an individual or group against other living beings,... more
This paper introduces the topic of military wargaming into current critical debates in International Relations (IR) on games and gaming, which to date have focused on civilian, recreational forms. Identifying a renaissance which began in... more
Regole per il wargame navale 1930-1960
En los últimos años los juegos recreativos de tablero de simulación histórica han ido suscitando un interés creciente en ámbitos académicos y docentes. En este artículo analizamos, a partir de diversos ejemplos, cómo estos juegos... more
Los juegos de guerra y su influencia en el desarrollo de la guerra contemporánea
Regole di wargame sul periodo napoleonico
Regole wargame sulla Guerra civile americana
To artists and cultural workers, the present task is to research and understand the processes in which propaganda and propaganda art construct our current reality. Propaganda is, in essence, the performance of power, the employment of... more
Le Waffen-SS parteciparono a quasi tutte le battaglie della seconda guerra mondiale; i suoi soldati diedero prova di combattività, efficienza e forte motivazione ideologica al punto che, da una parte, esse si macchiarono di efferati... more
Regole per il wargame antico - Guerre puniche
Il mondo letterario salgariano è pieno di avventure e luoghi geografici più o meno di fantasia, ma quasi sempre si basano su elementi storici reali, anche se talvolta con qualche imprecisione riguardante dati, nomi e avvenimenti.... more
Chapter written for Pat Harrigan and Noah Wardrip-Fruin's Third Person collection from MIT Press in 2009. Tabletop wargames as engines of almost impossible ludic complexity. And why people play them anyway.
Соколов И.А. «Мир танков»: терминология, слэнг и мемы многопользовательской онлайн-игры «World of Tanks» [Текст] / Соколов Иван Алексеевич. – М., 2018. – 48 с. – ISBN 978-5-9973-4949-3. (Научное издание)
The first sophisticated wargames (military board games) were developed between 1770 and 1830 and are models of military conflict. Designers of these early games experimented fruitfully with different concepts that were formulated in... more
Un excursus sui wargame - giochi da tavolo dedicati alla guerra civile americana.
Conferencia pronunciada en el ciclo "Videojuegos e Historia", XVII Congreso Multidisciplinar Asociación Cultural y Universitaria Ubi Sunt, Cádiz, Facultad de Filosofía y Letras, 4, 5 y 6 de abril de 2017.
This paper argues that the political significance and cultural resonance of contemporary video wargames lies not simply in the forms of militarism that such games engender. Rather video wargames are a signature late modern medium through... more
Prussian professional wargames (Kriegsspiele in German) came into existence during the Napoleonic Wars. I argue that the success of these wargames after the Wars of German Unification (1864-1870) was firmly connected with their role as... more
This article summarizes a war game conducted at the US Naval War College in January, 2013, examining ways in which the Royal Navy and the US Navy can more effectively operate together in pursuit of common national security objectives.
Boardgame sulla Prima guerra mondiale
A brief history of interactive fiction and the mix of technology and literature that it creates. Published in 2000, this article calls for enhanced e-books long before they actually happened.
While games are commonly viewed as frivolous fun, their rapid proliferation across the US defense establishment compels us to think again. Spanning spheres as diverse as total immersion training, nearpeer/cyber conflict, and future force... more
Il presente gioco da tavolo (stampa e gioca) prende ispirazione da “Otto minuti per un impero” dell’autore Ryan Laukat. La presente edizione è una versione amatoriale, senza nessun intento commerciale, da utilizzare esclusivamente per... more
Füze izi analizleri aktif hava savunma simülasyon analizlerinde, füze savunma sistemlerinin farklı füze tiplerine karşı gösterdikleri savunma başarımının hesaplanmasında kullanılır. Füze izi analiz senaryoları, idealleştirilmiş çevresel... more
According to the political events in Europe, in the recent years, Security Politics has become a crucial field in academic research. Some of these events have influence on the narrative in social policy on the continent (e.g. definitions... more
Between 1986 and 1996 Australian game developers Strategic Studies Group (SSG) published twenty-five issues of their in-house magazine Run5. A subscription based magazine it provided information on SSG’s games to their audience of... more
Video games integrate the symbols of books and of book culture: several digital environments incorporate them in a manner that combines them with the rules of the game. This junction creates functional metaphors that move away from the... more
L’identité générique du jeu de stratégie en temps réel pose problème dès lors qu’on cherche à le penser historiquement. Entre le premier jeu nommé explicitement « real-time strategy » (Computer Quarterback, Danielle Bunten Berry, 1981) et... more