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    • Game Localisation
Video games have evolved to become a pervasive format which is beyond entertainment, enjoyed by a broad group of people rather than as a niche activity by hardcore gamers. However, to date, academic studies focusing on game localization... more
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      EngineeringVideo Game LocalizationGame Localisation
Gender issues in the media and, particularly, in video games have been extensively investigated over the past decades (see Ross 2020). Conversely, the linguistic and cultural dimension of gender is still understudied and, due to the... more
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      GenderFantasyRole Playing GamesGame Localisation
The paper deals with style guides in the process of localization. It explains their structure and contents. Eight main chapters of localization style guides were identified: Introduction, Company Voice, Content Types, Product-Related... more
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      Translation StudiesLocalizationTranslationLocalisation
El grupo de investigacion TransMedia Catalonia (2014SGR27) de la Universitat Autonoma de Barcelona lleva mas de una decada dedicado a la formacion, la investigacion y la transferencia del conocimiento de la traduccion audiovisual y la... more
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      Game AccessibilityGame LocalisationTrasMedia Catalonia
This book is about the three identities of the videogame, the gamer, and Game Studies. I write that there are no definitive truths but rather discourses and constructions; ideas, actions, beliefs, and practices related to videogames are... more
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      Game TheoryGame studiesThe VirtualWorld-Game-Simulation-Reality Continuum--gradual steps of added reality/imaginationVideo Game Platforms for Artwork--using them for art not just gaming and for gaming new styles of artwork
Game localisation is an emerging field in Translation Studies that initially began attracting attention in the late 1990s, when the first studies analysing this new translation phenomenon were published by professionals working in the... more
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    • Game Localisation
As an interactive media, fanbases of localised games can have a substantial effect on the localisation choices made by each team of translators. Thanks to the advent of the Internet and social media, gamers have the ability to participate... more
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      Japanese StudiesTranslation StudiesJapanese Language And CultureAudience Studies
The paper deals with translation technologies used in software localization and their potential as regards the purposes of technical translators training.
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      Translation StudiesTranslation and InterpretationLocalization (Computer Science)Technical translation
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      Video GamesLocalizationFunctionalismVideo Game
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      Video GameTranslational ResearchGame Localisation
This book (in Spanish) deals with the different methods, processes and techniques required to localize some old and classic video games for learning purposes.
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    •   18  
      Video GamesFunctionalismVideo GameGames
The following paper aims to study the localisation of video games, in order to learn more about the work of the translator. It is a case study of the adventure game Grim Fandango, developed and published by Lucasarts in 1998. By comparing... more
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      Translation StudiesLanguages and LinguisticsVideo GamesCulture
Účelom tejto všeobecnej štylistickej príručky je pomôcť pri simulácii situácií z lokalizačnej praxe, pri ktorých je lokalizátor alebo prekladateľ viazaný klientovou štylistickou príručkou. Primárne je určená na praktické prekladateľské... more
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      Translation StudiesLocalizationTeaching TranslationAVT (Translation Studies)
The present thesis is a study of the translation of video games with a particular emphasis on the English-Russian language pair. On the one hand, it offers an analysis of the video game industry understood as a global phenomenon in... more
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      LocalisationWorld of WarcraftGame Localisation
Oyun yerelleştirmesinin Türkiye'deki yeri ve league of legends oyununun incelenmesi hakkındaki araştırma, yerelleştirmenin Türkiye'deki yeri eksikleri artıları gibi konular işlenmektedir.
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      Video GamesLocalizationVideo Game LocalisationBilgisayar Oyunları
Özellikle Türkçe literatürdeki çeviribilim kaynaklarının bir kısmında ve Türkçe literatürdeki söylemlerde yerelleştirme (localization) ve yerlileştirme (domestication) kavramlarının çoğunlukla birbirinin eş anlamlısı gibi kullanıldığı... more
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      Translation StudiesTheory of translationLocalisationDomestication
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      Video Game LocalisationGame Localisation
In less than four decades the video game industry has become a multibillion dollar worldwide phenomenon. As game technology has evolved, allowing for the inclusion of cinematic scenes in games, dubbing and subtitling practices have become... more
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      Video GamesSubtitlingGuidelinesGame Localisation
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      Video GamesFunctionalismVideo GameGames
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    • Game Localisation
Video games have become one of the most popular forms of entertainment in the modern digital society. The global success of the game industry has fostered the development of the game localisation industry, as developers and publishers... more
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      Online LearningTranslation TrainingGame LocalisationGame Localization
(Doktora Tezi/Kitap) Holmes'un 1972 yılında sunduğu "Çeviribilimin Adı ve Doğası" adlı bildirinin ardından akademik bir disiplin haline gelen çeviribilim üzerine şimdiye kadar çevirinin süreç, işlev ve ürün boyutuna yönelik pek çok... more
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      Translation StudiesTranslation theoryKarl PopperThomas S. Kuhn
PhD Thesis
"A person-centered approach to any text, language, or culture will always be more productive and effective than a focus on abstract linguistic structures or cultural conventions.
Douglas Robinson" (2007:112)
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      Cultural StudiesMedia and Cultural StudiesTranslation StudiesCultural Theory
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      Translation StudiesVideo Game LocalisationGame LocalisationVideo Game Translation
El objetivo del presente artículo, tras repasar brevemente el estado de la cuestión, consiste en exponer el abanico de posibilidades que ofrece la localización de videojuegos para realizar futuros estudios en torno a esta materia, a la... more
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      Video GamesFunctionalismVideo GameGames
The aim of this paper is to show the particularities of the so-called "romhacking", a methodology developed by amateurs to localise mainly classic video games. In the first section, the concept and origin of the term "romhacking" is... more
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      Video GamesFunctionalismVideo GameGames
This is my end-of-degree dissertation about game localization.
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      Translation StudiesLocalizationTeaching TranslationTranslation Technology
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      Video GamesLocalizationGame Localisation
From the perspective of Game Localization (Bernal-Merino 2015, O’Hagan and Mangiron 2013), this paper presents a descriptive corpus-assisted study on the language of personality in The Sims 4 (Electronic Arts 2014), as the psychological... more
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      Personality PsychologyTranslation StudiesVideo GamesGames and Simulations
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      Translation StudiesVideo GamesLocalizationTranslation
Literature and other arts interrelate in a continuous and reciprocal exchange. In the 21st century, video games often turn literary stories, themes and characters into interactive gameplay and go beyond transmedia storytelling. Dante’s... more
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    •   5  
      Translation StudiesDante StudiesItalian LiteratureLiterary translation
This paper aims at presenting to the academic community the concept of romhacking and the methodology followed by romhackers to localize classic video games. Furthermore, it presents a reflection on the work carried out by romhackers.
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    •   18  
      Video GamesFunctionalismVideo GameGames
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    • Game Localisation
—The video game industry which originated in 1960s is now an important entertainment industry mostly thanks to the digital revolution, especially as of 2000s. In parallel, the video game industry gains today million dollars and this will... more
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      Software EngineeringGlobalizationComputational LinguisticsVideo Games and Learning
Game localization is an unexplored mode of teletranslation in Chile. This work describes its main translational features and assesses the quality of English to Spanish Game Localization. In order to assess the quality of translation, a... more
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      Language TechnologiesNatural Languages Processing/Machine TranslationVideo Game LocalisationComputer Aided Human Translation
Understanding the idiosyncrasies of humour has always been an area of interest for many scholars. The relationship between humour and localisation in the frame of video games is still a developing field for academic research. In this... more
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      Video GamesAVT (Translation Studies)TranslationHumour Studies
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      Video GamesChinaGame Localisation
El sector de los videojuegos es, a efectos académicos y profesionales, apenas un sector recién nacido con muchos recovecos desconocidos todavía por explorar. Son pocos los estudios en el ámbito de la traducción y la interpretación... more
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      Translation StudiesVideo GamesLocalizationTranslation
Yerelleştirme endüstrisi, bilindiği gibi 1990'ların başından itibaren popüler hale gelmiştir. Bu popülerlik kendini önce yazılım, sonra da internetin yaygınlaşmasıyla websitesi yerelleştirmesi alanında hissettirmiştir. Ancak bununla... more
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      Translation StudiesComputational LinguisticsMachine TranslationVideo Games
The Internet of Things (IoT) enables numerous business opportunities in fields as diverse as e-health, smart cities, smart homes, among many others. The IoT incorporates multiple long-range, short-range, and personal area wireless... more
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      RFIDThe Internet of ThingsInternet of ThingsRFID Security and Privacy
The study of this paper stems from the author’s experience in the localisation of classic video games through romhacking techniques and aims at reflecting on the particularities and differences of the professional localisation of video... more
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      Video GamesFunctionalismVideo GameGames
Els videojocs han crescut fins a convertir-se en una industria d’entreteniment global. Aquesta globalitat no s’hauria aconseguit sense els esforcos de transferencia linguistica que fan que els jocs, independentment de l’origen que... more
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      ArtVideo GameTranslational ResearchGame Localisation
The course will focus not only on dominant frameworks constructing world oceans under the reign of modernization and global capitalism, but all the more so upon emergent forms of oceanic region-making and island/archipelagic belonging in... more
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      American LiteratureCultural StudiesAsian StudiesAmerican Studies
Call for papers for the forthcoming Fun for All: 5th International Conference on Game Translation and Accessibility - Current Trends and Future Developments
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      Video GamesVideo Game LocalizationGame LocalisationVideo Game Accessibility
Info about my WordPress Blog: simonebregni.com on F/L2 Video-Game Based Learning
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      Second Language AcquisitionVideo GamesGerman LanguageFrench language
*FOR ENGLISH, SEE THE "ENGLISH SUMMARY" SECTION AT THE END OF THE PAPER* Pro gradu -tutkielmassani selvitän, voiko terminologisen käännöstyön joukkoistaminen tuottaa saavutettavia termikäännöksiä tai -määritelmiä Pokémon-pääsarjan pelien... more
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      Video GamesTerminologyFan CulturesFandom
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    • Game Localisation