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As novas interfaces e tecnologias dos games trazem hiperestímulos que fazem com que as características imersivas dentro de um ambiente virtual sejam potencializadas. A exploração espacial nos videogames inaugura novas possibilidades... more
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      Video GamesVideogamesGamesNarratología
This study is part of a master’s dissertation aiming to investigate the immersion of user interfaces in first person games using virtual reality. This evaluation is based on the concepts established by the Diegesis theory. Based on that,... more
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    •   7  
      Virtual Reality (Computer Graphics)User InterfaceDigital GamesVirtual Reality
La narratividad no es solo una cualidad de determinados discursos (verbales o no). Es una dimensión básica de nuestra existencia: la narratividad o relatividad ontológica. También, al experimentar la existencia como "agôn", la dimensión... more
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    •   17  
      PhilologySemioticsPhilosophyCommunication
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    •   5  
      PerformativityVisual NarratologyRembrandtDiegesis
Durante los años noventa el género de ciencia ficción experimenta un notable incremento de películas que versan sobre la realidad virtual. La ambientación de estos filmes, que siguen el influyente modelo de distopía nocturna instituido... more
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      CinemaAndrei TarkovskyCinema StudiesMúsica
August Rush (2007), directed by Kirsten Sheridan, tells the story of an orphaned musical prodigy, Evan Taylor, using his gift to find his parents. While the central message of August Rush is how music connects people, it interestingly... more
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    •   4  
      Music and the Moving ImageTimbreDiegesisModes of Listening
Análisis musical, histórico, tecnológico y estético de la música de videojuegos a través de las obras de Nobuo Uematsu centrado en la saga Final Fantasy.
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    •   24  
      Cultural StudiesMusical CompositionMusicologyNarrative
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    •   6  
      German LiteratureNarratology20th Century German LiteratureAustrian Literature
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    •   20  
      MusicMusic HistoryMusicologyOntology
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    • Diegesis
This study aimed to investigate the immersion of user interfaces that bring first person games using virtual reality based on the concepts established by the Diegesis theory. To conclude, a table has been created with identified elements... more
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    •   6  
      User InterfaceDigital GamesVirtual RealityImmersion
It is clear that the Japanese film up until the 1930s displayed a very characteristic “national style” which differed from the West. Silent films were largely influenced by the traditional Japanese performing art known as kabuki.... more
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    •   24  
      KabukiOnnagataJapanese FilmDiegesis
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    •   14  
      MusicMusicologyFilm StudiesFilm Music And Sound
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    •   6  
      MimesisNarratologyDiegesisParaphrasis
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      MimesisDiegesis
This work studies the image of Byzantine emperors, from Theodosius I to Heraclius, as they are reflected by a Xth century manuscript called The Patria, which is a compilation of four books that focuses on the city of Constantinople and... more
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      Byzantine StudiesLate AntiquityConstantinopleDiegesis
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      DiegesisAnimal SacrificeChurch DedicationChristianization of Rituals
Artykuł stanowi rozwinięcie i dopełnienie badań zaprezentowanych w pracy „Ściany labiryntu. Systemy narracyjne Franza Kafki i Nikołaja Gogola” (Świerczyński 2020). Jego głównym celem jest zarówno przedstawienie i analiza gogolowskich... more
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    •   17  
      Russian LiteraturePoeticsFranz KafkaComparative Study
La ficción cinematográfica, mediante la manipulación de los sonidos y su orientación conceptual, ha permitido ser narrada también desde el aspecto sonoro. En el artículo se observan los aspectos acústicos que determinarán diferentes... more
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      CineAudiovisualMúsicaSonido
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      PlatoMimesisSyntaxSpeech Act Theory
Résumé : La notion de diègèsis, telle qu’elle est développée par Platon dans la République et par Aristote dans la Poétique a participé à la fondation de l’édifice théorique de la narratologie. Cependant, l’examen des textes indique... more
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    •   5  
      AristotlePlato and PlatonismAristotle's Rhetoric and PoeticsGerard Genette
One of the most central and often repeated adages in Filmmaking is “Show, don’t tell”. Working with a medium such as Film, where the visual aspect is dominant, led filmmakers to develop specific ways to narrate a story visually, shying... more
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    •   7  
      Film StudiesFilm TheoryMimesisNarrative
Un elemento esencial para el desdoblamiento de la trama y la complejidad psicológica de los eventos en Where Are You Going, Where Have You Been? por Joyce Carol Oates es el concepto del espacio. En su teoría de la narratología, Mieke Ball... more
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      Joyce Carol OatesDiegesis
Previous research has shown that player involvement can be influenced by a range of factors, from the controllers used to the perceived level of challenge provided by the game. However, little attention has been paid to the influence of... more
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      Human Computer InteractionGame studiesGame DesignVideo Games
Sommario: p. 3 Introduzione p. 7 Cap. 1 L'elegia di argomento storico-mitico come genere letterario p. 23 Cap. 2 L'elegia diegetica tra l'età arcaica e l'inizio dell'età classica p. 51 Cap. 3 Le elegie di Simonide di Ceo sulle guerre... more
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    •   21  
      PhilologyClassicsGreek LiteraturePapyrology
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    •   6  
      HagiographyDiegesisHagia SophiaSainthood
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    • Diegesis
This article has a dual focus. On the one hand, it traces the history of the tradition of the floating and rotating dome and relates it to the idea of the sublime. On the other hand, it delves into the phenomenological component of the... more
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      ArchaeologyAestheticsKantArt History
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      Climate ChangeUtopian StudiesScience FictionEnvironmental Sustainability
El autor hace un análisis del papel que juega la música en la célebre novela histórica Venezuela Heroica de Eduardo Blanco, a la luz del concepto de música diegética y no diegética.
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      DiegesisHistoria de VenezuelaMúsica MilitarEduardo Blanco
The Limits of Narratology as theorized and practised by Gerald Prince and others.
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      MimesisNarratologyDiegesisGerald Prince
Pour respecter les droits d’auteur, la version électronique de cette thèse a été dépouillée de certains documents visuels et audio‐visuels. La version intégrale du mémoire [de la thèse] a été déposée à la Division de la gestion des... more
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      MultimodalityTransmediaDiegesisMultimodalité
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      PsychologyNarrativeDiegesis
Das filmtheoretische Werk des Philosophen Étienne Souriau (1892–1979) ist schmal, aber bis heute enorm einflussreich. Mit Das filmische Universum liegen erstmals sämtliche seiner Schriften zum Film auf Deutsch vor. Gerahmt werden sie... more
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      PhilosophyFilm StudiesFilm TheoryPhilosophy of Film
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    • Diegesis
Even though in philosophical studies the Platonic dialogues have always been an area for investigation, little attention has been paid to their dramatic aspects. Since Plato was an opponent of the mimetic arts, in particular theatre and... more
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    •   8  
      PlatoMimesisDramatic LiteratureDialogue
La música en las diversas entregas de Bioshock ha demostrado un nivel de sofisticación y cohesión inauditas respecto a otras franquicias de FPSs, revelando una construcción ficcional de un mundo de una profundidad inusitada, que ha... more
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      MusicMusicologyVideo GamesScience Fiction
Während eine Handlung in Medien wie Büchern oder Filmen in der Regel linear abläuft und sich auf die durch das mediale Dispositiv eingegrenzten Rahmen beschränkt, bietet das Computerspiel im Gegensatz dazu einen offeneren Raumzugang, der... more
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      Game studiesDigital MediaComputer Games TechnologyVideo Games
Si les sciences humaines ont connu un “tournant narratif”, celui-ci ne doit pas éclipser un mouvement bien plus large : le tournant diégétique. Alors que les fictions traditionnelles reposaient sur la coextensivité de leurs matériaux... more
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      NarrativityTransfictionalityDiegesisPossible Worlds theory and Fictional worlds
In this paper, I introduce the notion of communicative-expressive interaction with a character’s mind, within an interactive fiction video. It is an interaction model that allows a participant continuous interaction with a story as a way... more
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      DesignIntimacyInteractive StorytellingVideogames
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    • Diegesis
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    •   26  
      Fiction WritingFrench LiteraturePhilosophyPhilosophy of Mind
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    • Diegesis
This essay introduces a new theoretical approach for the analysis of digital games with a hybrid structure between interactivity and narrativity called “internarrativity”. The aim of this model is to enable an appropriate examination of... more
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    • Diegesis
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    •   16  
      Self and IdentityJazz ImprovisationNarcissistic Personality DisorderFilm Music
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    • Diegesis
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    • Diegesis
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      PlatoLiterary TheoryLiterary GenresDiegesis
The aim of this master dissertation is to isolate distinguishing features of music post-production of primary feature films of John Cameron Mitchell, ‘Hedwig and the angry inch’ (2001) and ‘Shortbus’ (2006), from a comparative analysis.... more
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      John Cameron MitchellDiegesisMusical FilmsShortbus
This study is part of a master’s dissertation aiming to investigate the immersion of user interfaces in first person games using virtual reality. This evaluation is based on the concepts established by the Diegesis theory. Based on that,... more
    • by 
    •   5  
      Virtual Reality (Computer Graphics)User InterfaceDigital GamesImmersion