TWI775044B - A shooting game device with a personal screen - Google Patents
A shooting game device with a personal screen Download PDFInfo
- Publication number
- TWI775044B TWI775044B TW109104376A TW109104376A TWI775044B TW I775044 B TWI775044 B TW I775044B TW 109104376 A TW109104376 A TW 109104376A TW 109104376 A TW109104376 A TW 109104376A TW I775044 B TWI775044 B TW I775044B
- Authority
- TW
- Taiwan
- Prior art keywords
- game
- screen
- personal
- shooting
- player
- Prior art date
Links
Images
Landscapes
- Cameras Adapted For Combination With Other Photographic Or Optical Apparatuses (AREA)
- Coin-Freed Apparatuses For Hiring Articles (AREA)
- Closed-Circuit Television Systems (AREA)
- User Interface Of Digital Computer (AREA)
Abstract
本發明包含一遊戲處理元件、一檯面、一主螢幕、複數個人操作元件與複數個人螢幕,其中該遊戲處理元件提供一射擊遊戲,且控制該射擊遊戲的一遊戲進程並產生一主遊戲畫面;該主螢幕設置於該檯面並供顯示該主遊戲畫面;該複數個人操作元件設置於該檯面並供玩家進行操作而產生一操作訊號以改變該遊戲進程,該複數個人螢幕設置於該檯面並一對一對應該複數個人操作元件,每一該個人螢幕分別呈現對應的該玩家的一個人遊戲畫面;據此玩家可以透過該個人螢幕取得個人化的特定資訊,而滿足個人化的使用需求。 The present invention comprises a game processing element, a surface, a main screen, a plurality of personal operating elements and a plurality of personal screens, wherein the game processing element provides a shooting game, controls a game process of the shooting game and generates a main game screen; The main screen is arranged on the table and is used for displaying the main game screen; the plurality of personal operating elements are arranged on the table and are operated by the player to generate an operation signal to change the game process, the plurality of personal screens are arranged on the table and a For a pair of corresponding individual operating elements, each individual screen presents a corresponding individual game screen of the player; accordingly, the player can obtain personalized specific information through the individual screen to meet individualized usage requirements.
Description
本發明為有關一種射擊遊戲裝置,尤指一種可多人於一檯面一同進行遊戲的射擊遊戲裝置。The present invention relates to a shooting game device, especially a shooting game device that can be played by multiple people on one surface.
射擊遊戲為廣受歡迎的遊戲類型之一,除了傳統的射擊之外,其衍伸的類型還包含捕(撈)魚、投石(砸磚塊)等等,其可以允許單人或多人一同進行遊戲,其中單人遊戲機台,可以滿足玩家無壓力自由遊玩的需求。而多人遊戲機台,由於增添競賽與同樂的元素,更廣受玩家的喜好與歡迎。Shooting game is one of the most popular game types. In addition to traditional shooting, its derived types also include catching (fishing) fish, throwing rocks (smashing bricks), etc., which can allow single or multiple people to work together. For games, the single-player game console can meet the needs of players to play freely without pressure. Multiplayer game consoles are more popular and popular among players due to the addition of elements of competition and fun.
如中國大陸公開第CN101282771A號專利,其揭露了一種遊戲裝置,其可以供多個玩家一同進行遊戲,其玩法是讓玩家發射漁網進行捕魚,其為提供一大型可容納多個玩家的遊戲機台,多個玩家分別位於遊戲機台的周圍來進行遊戲。For example, the Chinese mainland published patent No. CN101282771A, which discloses a game device, which can be used by multiple players to play games together. A table, and a plurality of players are located around the game machine table to play the game.
此習用多人遊玩的遊戲機台,多個玩家同時進行遊戲,因此為了兼顧多數玩家的需求,遊戲機台的顯示螢幕,只能顯示共同的遊戲資訊,無法滿足玩家個人化的使用需求,如當其中一個遊玩的玩家射擊到一個大獎時,通常會有一遊戲特效產生,這時候遊戲特效的動畫顯示會妨礙到其他玩家的視覺,為了遊戲的公平性,往往需要暫停遊戲。也就是說,當有玩家中大獎時,會為了展示一個動畫來導致其他玩家無法進行射擊,會影響到其他玩家及整個遊戲的進程,因此為了避免延擱遊戲進程,必須加快遊戲特效的進行時間。This game console is used for multiplayer, and multiple players play games at the same time. Therefore, in order to meet the needs of most players, the display screen of the game console can only display common game information, which cannot meet the individual needs of players, such as When one of the players shoots a big prize, a game special effect is usually generated. At this time, the animation display of the game special effect will hinder the vision of other players. For the fairness of the game, it is often necessary to pause the game. That is to say, when a player wins the jackpot, other players cannot shoot in order to display an animation, which will affect other players and the process of the entire game. Therefore, in order to avoid delaying the game process, it is necessary to speed up the running time of game special effects.
另,對於初學者玩家來說,顯示螢幕顯示的遊戲畫面,為依據多個玩家操作而產生,故遊戲畫面上的資訊量龐大,對於初學者玩家來說,會有難以判讀的問題。初學者玩家必須花費時間研究遊戲資訊、被射擊物、特殊被射擊物(機關槍)等等的遊戲資訊,其形成進入的門檻。而業者為了降低門檻,會將遊戲資訊、被射擊物、特殊被射擊物等等的遊戲資訊,利用貼紙或直接列印於機台的空白處。但玩家仍然需要大量的遊戲練習,才能掌握遊戲進行的脈動,顯然無法滿足使用上的需求。In addition, for beginner players, the game screen displayed on the display screen is generated according to the operations of multiple players, so the amount of information on the game screen is huge, which is difficult for beginner players to interpret. Beginner players have to spend time researching game information, game information of shot objects, special shot objects (machine guns), etc., which form a threshold for entry. In order to lower the threshold, the industry will use stickers or directly print game information such as game information, shot objects, special shot objects, etc. on the blank space of the machine. However, players still need a lot of game practice to master the pulse of the game, which obviously cannot meet the needs of use.
本發明的主要目的,在於揭露一種可依玩家操作而提供個人化遊戲資訊的射擊遊戲裝置。The main purpose of the present invention is to disclose a shooting game device that can provide personalized game information according to the player's operation.
為達上述目的,本發明提供一種具有個人螢幕的射擊遊戲裝置,供至少一玩家進行一射擊遊戲,該射擊遊戲裝置包含一遊戲處理元件、一檯面、一主螢幕、複數個人操作元件以及複數個人螢幕。其中該遊戲處理元件提供一射擊遊戲,且控制該射擊遊戲的一遊戲進程並產生一主遊戲畫面。該檯面具有一中心區域與一包圍該中心區域的環繞區域,而該主螢幕設置於該中心區域且連接該遊戲處理元件,並供顯示該主遊戲畫面。該複數個人操作元件設置於該環繞區域且連接該遊戲處理元件,並該複數個人操作元件供該至少一玩家選擇以進行遊戲並進行操作而產生一操作訊號來改變該遊戲進程。該複數個人螢幕設置於該環繞區域且連接該遊戲處理元件,該複數個人螢幕一對一對應該複數個人操作元件,並每一該個人螢幕分別呈現對應的該玩家的一個人遊戲畫面。In order to achieve the above object, the present invention provides a shooting game device with a personal screen for at least one player to play a shooting game, the shooting game device includes a game processing element, a surface, a main screen, a plurality of individual operating elements and a plurality of individuals. screen. The game processing element provides a shooting game, controls a game process of the shooting game, and generates a main game screen. The table top has a central area and a surrounding area surrounding the central area, and the main screen is arranged in the central area and connected to the game processing element for displaying the main game screen. The plurality of personal operating elements are disposed in the surrounding area and connected to the game processing element, and the plurality of personal operating elements are selected by the at least one player to play the game and operate to generate an operating signal to change the game process. The plurality of personal screens are disposed in the surrounding area and connected to the game processing element, the plurality of personal screens correspond to the plurality of personal operating elements one-to-one, and each of the personal screens presents a corresponding individual game screen of the player.
據此,每一該玩家可以藉由該個人操作元件所產生的該操作訊號,來改變該遊戲進程,並透過對應的該個人螢幕來呈現對應的該個人遊戲畫面,以滿足取得個人化遊戲資訊的使用需求。Accordingly, each player can change the game process by the operation signal generated by the personal operating element, and present the corresponding personal game screen through the corresponding personal screen, so as to obtain personalized game information. usage requirements.
有關本發明的詳細說明及技術內容,現就配合圖式說明如下:The detailed description and technical content of the present invention are described as follows in conjunction with the drawings:
請參閱圖1、圖2、圖4與圖5所示,本發明為一種具有個人螢幕的射擊遊戲裝置,供至少一玩家進行一射擊遊戲,該射擊遊戲裝置包含一遊戲處理元件10、一檯面50、一主螢幕20、複數個人操作元件30以及複數個人螢幕40。其中該遊戲處理元件10提供一射擊遊戲,且控制該射擊遊戲的一遊戲進程並產生一主遊戲畫面21(如圖4所示)。該檯面50具有一中心區域51與一包圍該中心區域51的環繞區域52,而該主螢幕20設置於該中心區域51且連接該遊戲處理元件10,並供顯示該主遊戲畫面21。Please refer to FIG. 1, FIG. 2, FIG. 4 and FIG. 5. The present invention is a shooting game device with a personal screen for at least one player to play a shooting game. The shooting game device includes a
該複數個人操作元件30設置於該環繞區域52且連接該遊戲處理元件10,並該複數個人操作元件30供該至少一玩家選擇以進行遊戲並進行操作而產生一操作訊號來改變該遊戲進程。該複數個人螢幕40設置於該環繞區域52且連接該遊戲處理元件10,該複數個人螢幕40為一對一對應該複數個人操作元件30,並每一該個人螢幕40分別呈現對應的該玩家的一個人遊戲畫面41(如圖5所示)。The plurality of
如圖2與圖4所示,在一實施例中,每一個該個人操作元件30包含一方向控制元件31與一輸入介面32,且該輸入介面32可以包含一押分鍵321與一作用鍵322,該押分鍵321為供改變遊戲押注的分數,而該作用鍵322作為一砲台323的射擊開關,控制該砲台323發射子彈以攻擊複數被射擊物件22的任一,並該押分鍵321與該個人螢幕40可以結合而為觸控螢幕。該方向控制元件31的一實施例為搖桿,可供玩家左右擺動搖桿而轉動該砲台323的射擊方向,或者玩家可對被射擊物件22進行鎖定射擊或切換鎖定目標,如可以下壓搖桿的方式或其他操作方式來鎖定射擊或切換鎖定目標。As shown in FIG. 2 and FIG. 4 , in one embodiment, each of the
請再參閱圖3與圖5所示,為遊戲機台另一實施示意圖,其中每一個該個人操作元件30包含一方向控制元件31與一輸入介面32,而在此實施例中,該輸入介面32與該個人螢幕40結合而形成為觸控螢幕,觸控螢幕同時提供輸入與顯示的功能,亦即該輸入介面32可以於該個人螢幕40上顯示虛擬的一押分鍵321A與一作用鍵322A,同時也可以顯示複數個功能鍵324,提供如語言選擇、遊戲規則說明、自動發射等等功能。因此在檯面50上,每一個該玩家為使用觸控螢幕同時作為該輸入介面32與該個人螢幕40,並搭配該方向控制元件31來進行遊戲。Please refer to FIG. 3 and FIG. 5 again, which are schematic diagrams of another implementation of the game machine, wherein each of the
請再參閱圖4與圖6所示,該個人螢幕40呈現給對應的該玩家的該個人遊戲畫面41是可以依據對應的該玩家的個人需求而改變的。在一實施例中,該個人遊戲畫面41為該遊戲處理元件10依據對應的該個人操作元件30的該操作訊號簡化該主遊戲畫面21而產生。更詳細的說,如圖4所示,該主遊戲畫面21可以鉅細靡遺的顯示遊戲的全部資訊,如各種大小的被射擊物件22。而如圖6所示,該個人遊戲畫面41則依據對應的該個人操作元件30的該操作訊號來簡化,簡化的方式為可受到該玩家的該操作訊號而改變,如該玩家可以控制讓該個人遊戲畫面41只顯示一定分數以上的被射擊物件22(如較大的魚),或是僅顯示可以鎖定射擊的被射擊物件22,或是玩家指定要射擊的被射擊物件22等等。Please refer to FIG. 4 and FIG. 6 again, the
請再參閱圖7所示,在一實施例中,該個人遊戲畫面41為該遊戲處理元件10依據對應的該個人操作元件30的該操作訊號而顯示一特定資訊,該特定資訊可以為遊戲說明或教學引導等等。更詳細的說,當玩家需要遊戲說明或教學引導時,可以藉由該個人操作元件30產生對應的該操作訊號,以在該個人遊戲畫面41中,顯示該被射擊物件22的資訊221,資訊221包含被射擊物件22的分數、是否可以鎖定、遊戲說明或教學引導等等。且為了清楚顯示該被射擊物件22的資訊,不同的該被射擊物件22的資訊221可以輪流展示。Please refer to FIG. 7 again, in one embodiment, the
在一實施例中,該個人遊戲畫面41為依據該遊戲進程而顯示對應該玩家的一特定資訊。也就是說,特定資訊可以為遊戲特效、個人得分等等。舉例來說,當該射擊遊戲具有複數可鎖定的被射擊物件22,當該主螢幕20出現該被射擊物件22時,可同步出現於該個人遊戲畫面41上(如圖6所示)。In one embodiment, the
請再參閱圖2與圖8所示,而該玩家可以操作該個人操作元件30進行鎖定與射擊,如玩家可以下壓該方向控制元件31或其他操作方式即進行鎖定,如圖8中,以虛線圈選表示玩家已經鎖定特定被射擊物件22A,而當玩家打爆鎖定的特定被射擊物件22A時,則可於該個人遊戲畫面41出現對應的遊戲特效,如此遊戲特效即不會干擾其他玩家進行遊戲。Please refer to FIG. 2 and FIG. 8 again, and the player can operate the
請再參閱圖9所示,在一實施例中,該個人遊戲畫面41為依據對應的該個人操作元件30的該操作訊號與該遊戲進程顯示一特定資訊。更明確的說,特定資訊為玩家依據需求而自行控制調整所產生的個人化遊戲畫面。舉例來說,當該射擊遊戲具有複數可鎖定的被射擊物件22,該玩家可以操作該個人操作元件30而對該複數被射擊物件22產生一鎖定射擊次序222,該鎖定射擊次序222顯示於該個人遊戲畫面41。該玩家即可藉由該個人遊戲畫面41中的該鎖定射擊次序222,利用多次下壓該方向控制元件31而快速切換至要鎖定射擊的目標。Please refer to FIG. 9 again, in one embodiment, the
綜上所述,本發明In summary, the present invention
其優點至少包含:Its advantages include at least:
1.玩家可以透過該個人螢幕取得個人化的特定資訊,滿足個人化的使用需求。1. Players can obtain personalized specific information through the personal screen to meet their personalized needs.
2.玩家獲得的遊戲特效,可顯示於對應玩家的個人螢幕,避免干擾其他玩家的進行遊戲。2. The game special effects obtained by the player can be displayed on the personal screen of the corresponding player, so as to avoid interfering with the game of other players.
3.該個人螢幕可提供遊戲說明、被射擊物件的鎖定資訊與操作等等功能,以輔助玩家進行遊戲。3. The personal screen can provide game instructions, locking information and operation of the shot object, etc. to assist the player in the game.
10:遊戲處理元件
20:主螢幕
21:主遊戲畫面
22:被射擊物件
22A:特定被射擊物件
221:資訊
222:鎖定射擊次序
30:個人操作元件
31:方向控制元件
32:輸入介面
321、321A:押分鍵
322、322A:作用鍵
323:砲台
324:功能鍵
40:個人螢幕
41:個人遊戲畫面
50:檯面
51:中心區域
52:環繞區域10: Game Processing Elements
20: Home screen
21: Main game screen
22:
圖1,為本發明的系統方塊圖。 圖2,為本發明一實施例的遊戲機台示意圖。 圖3,為本發明另一實施例的遊戲機台示意圖。 圖4,為本發明主螢幕的主遊戲畫面示意圖。 圖5,為本發明個人螢幕的個人遊戲畫面示意圖一。 圖6,為本發明個人螢幕的個人遊戲畫面示意圖二。 圖7,為本發明個人螢幕的個人遊戲畫面示意圖三。 圖8,為本發明個人螢幕的個人遊戲畫面示意圖四。 圖9,為本發明個人螢幕的個人遊戲畫面示意圖五。FIG. 1 is a system block diagram of the present invention. FIG. 2 is a schematic diagram of a game machine according to an embodiment of the present invention. FIG. 3 is a schematic diagram of a game machine according to another embodiment of the present invention. FIG. 4 is a schematic diagram of the main game screen of the main screen of the present invention. FIG. 5 is a schematic diagram 1 of a personal game screen of the personal screen of the present invention. FIG. 6 is a second schematic diagram of the personal game screen of the personal screen of the present invention. FIG. 7 is a schematic diagram 3 of the personal game screen of the personal screen of the present invention. FIG. 8 is a fourth schematic diagram of a personal game screen of the personal screen of the present invention. FIG. 9 is a schematic diagram 5 of the personal game screen of the personal screen of the present invention.
10:遊戲處理元件 10: Game Processing Elements
20:主螢幕 20: Home screen
30:個人操作元件 30: Personal operating elements
40:個人螢幕 40: Personal screen
Claims (10)
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
TW109104376A TWI775044B (en) | 2020-02-12 | 2020-02-12 | A shooting game device with a personal screen |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
TW109104376A TWI775044B (en) | 2020-02-12 | 2020-02-12 | A shooting game device with a personal screen |
Publications (2)
Publication Number | Publication Date |
---|---|
TW202130398A TW202130398A (en) | 2021-08-16 |
TWI775044B true TWI775044B (en) | 2022-08-21 |
Family
ID=78282806
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
TW109104376A TWI775044B (en) | 2020-02-12 | 2020-02-12 | A shooting game device with a personal screen |
Country Status (1)
Country | Link |
---|---|
TW (1) | TWI775044B (en) |
Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR102398698B1 (en) * | 2021-06-15 | 2022-05-16 | (주)넥스케이드 | Multi shooting game machine |
Citations (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO1994022544A1 (en) * | 1993-03-26 | 1994-10-13 | Namco Ltd. | Video game machine |
CN2618220Y (en) * | 2003-01-29 | 2004-05-26 | 肖文俊 | Multifunctional digital entertainment devices on desk |
EP1584363A2 (en) * | 2004-02-05 | 2005-10-12 | Nintendo Co., Limited | Shooting game apparatus, storage medium storing a shooting game program, and target control method |
TW201034722A (en) * | 2009-03-19 | 2010-10-01 | Jya-Jang Tsai | Digital desktop gaming system |
TW201325677A (en) * | 2011-12-27 | 2013-07-01 | Square Enix Co Ltd | Game system |
US20200001174A1 (en) * | 2017-02-16 | 2020-01-02 | Jackpot Digital Inc. | Electronic gaming table |
-
2020
- 2020-02-12 TW TW109104376A patent/TWI775044B/en active
Patent Citations (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO1994022544A1 (en) * | 1993-03-26 | 1994-10-13 | Namco Ltd. | Video game machine |
CN2618220Y (en) * | 2003-01-29 | 2004-05-26 | 肖文俊 | Multifunctional digital entertainment devices on desk |
EP1584363A2 (en) * | 2004-02-05 | 2005-10-12 | Nintendo Co., Limited | Shooting game apparatus, storage medium storing a shooting game program, and target control method |
TW201034722A (en) * | 2009-03-19 | 2010-10-01 | Jya-Jang Tsai | Digital desktop gaming system |
TW201325677A (en) * | 2011-12-27 | 2013-07-01 | Square Enix Co Ltd | Game system |
US20200001174A1 (en) * | 2017-02-16 | 2020-01-02 | Jackpot Digital Inc. | Electronic gaming table |
Also Published As
Publication number | Publication date |
---|---|
TW202130398A (en) | 2021-08-16 |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
US4895376A (en) | Interactive video game | |
JP2023129560A5 (en) | ||
JP2023054324A5 (en) | ||
JP2023054323A5 (en) | ||
US6319119B1 (en) | Game machine and information storage medium | |
JP2007275127A (en) | Game machine | |
GB2118847A (en) | Pinball game with simulated projectile display | |
TWI775044B (en) | A shooting game device with a personal screen | |
EP1382371A2 (en) | Game control system and method | |
WO2021164005A1 (en) | Shooter game device provided with individual screens | |
JP2023090815A (en) | Game program, game processing method and game terminal | |
TWI796559B (en) | Shooting game device with locking function and locking method thereof | |
CN110465076A (en) | Shooting game system | |
TWI817006B (en) | Method and device for continuously locking shooting in shooting games | |
JPH10155986A (en) | Pachinko game machine | |
KR101085389B1 (en) | Board game device and method using baseball rules | |
WO2021217304A1 (en) | Shooting game device having locking function, and method for implementing locking function thereof | |
JP7517546B1 (en) | Game device and game program | |
JP2005205110A (en) | Pachinko game machine | |
TWI830666B (en) | Multi shooting game machine | |
JP2005168971A (en) | Game machine | |
WO2021232188A1 (en) | Method and device for enabling continuous lock-on shooting in shooting game | |
KR102200879B1 (en) | System for providing king janggi game | |
US20030114208A1 (en) | Video slot gaming machine using light-pen technology in the form of a bow-and-arrow or arcade-style gun for the second-screen bonus game | |
JP2023058743A5 (en) |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
GD4A | Issue of patent certificate for granted invention patent |