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Sound List
Inside the HOSP\SOUND\DATA directory, you should find MINHEAP.DAT as well as six SOUND-X.DAT files. Each file corresponds to an in-game language and can be extracted to find many .wav audio files, limited to a filename of just eight characters each due to a MS-DOS FAT file system limitation.
| Filename | Language | Files |
|---|---|---|
| SOUND-0.DAT | English | 375 |
| SOUND-1.DAT | French | 388 |
| SOUND-2.DAT | German | 388 |
| SOUND-3.DAT | Italian | 388 |
| SOUND-4.DAT | Spanish | 388 |
| SOUND-5.DAT | Swedish | 388 |
The easiest way to extract sounds from your chosen .DAT file is with CorsixTH itself. To do this, you must find the audio.lua file in your CorsixTH install directory:
- Mac:
CorsixTH.app/Contents/Resources/Lua/audio.lua - Linux:
./Lua/audio.lua - Windows:
Program Files\CorsixTH\Lua\audio.lua
Next, open the file in a text editor, such as Notepad++, and uncomment (by removing the double hyphens "--") the line below, which you will find approximately around line 235. Change the path to the directory you would like the sounds extracted to.
--self:dumpSoundArchive[ [ E:\CPP\2K8\CorsixTH\DataRaw\Sound\ ] ]
This line should look like:
self:dumpSoundArchive[ [ C:\your\path\here\ ] ]
Open CorsixTH and all of the .wav files should be extracted in your chosen directory. The filepath must end with a slash or else it won't work.
There are various third-party tools that can be used to extract the sounds from the game.
The table below lists all of the English (SOUND-0.DAT) audio files in the game. In addition to filenames, you will able to see each file's Title and Comment metadata fields, which gives additional hidden information about the game's development, sound authors, and how some sounds were created.
The total filesize of the English extracted sounds will be 16.2 MB.
| Filename | Size (bytes) | (Official) File Title | Description/Use case |
|---|---|---|---|
| ADDITEMJ | 6,384 | adding item ot list of things to buy (stamp sound) | |
| ALIEN001 | 48,160 | alien001.wav | Announcer: "Red alert! Alien attack!" (unused) |
| ALIEN002 | 47,072 | alien002.wav | Announcer: "Aliens have landed, help!" (unused) |
| ALIEN003 | 82,080 | alien003.wav | Announcer: "Aliens do exist and are in the building!" (unused) |
| ALIEN004 | 75,072 | alien004.wav | Announcer: "Aliens are requested not to disrupt the hospital too much!" (unused) |
| ALIEN005 | 54,496 | alien005.wav | Announcer: "Aliens, please sign the visitors book" |
| ALIENSHP | 50,752 | Genewars alien spacecraft loop | Unused |
| ANGEL | 31,136 | angel.wav | Dying patient ascends to heaven |
| APPEAR | 78,656 | Invisible man appear | Harp (unused, possibly intended for curing Invisible patients) |
| ATMOS | 117,920 | (no title provided) | Quiet atmospheric noise |
| AUCTION | 15,024 | Auction hammer hits wood | |
| AUT_KLNK | 16,912 | Autoposy machine Klunk | Auto Autopsy machine |
| AUT_OPEN | 48,800 | Autotopsy machine open doors | Auto Autopsy machine |
| AUT_OUT | 81,232 | Autopsy machine's base slides out | Auto Autopsy machine |
| AUT_ROCK | 11,024 | Autopsy Machine rock snd to add weight | Auto Autopsy machine |
| BALLCUS2 | 10,208 | Ball hits cushion 2 - quieter | Pool ball hits cushion (Quiet) |
| BALLCUSH | 11,312 | Ball hits cushion as people play pool in staff room | Pool ball hits cushion |
| BALLHIT | 11,936 | Pool balls collide | Pool balls hitting each other |
| BALLHIT2 | 12,944 | Ball hit 2 | Pool balls hitting each other |
| BELL | 52,512 | Bell for when a new icon appears, to be clicked on | |
| BM_CHAIR | 72,272 | Blood machine chair | |
| BM_LEVER | 5,632 | Blood machine lever | |
| BM_OPEN2 | 25,104 | Blood machine door open rough | |
| BM_PUMP | 17,456 | LF03 67 and 68 | Blood machine pump |
| BM_SQSH | 18,080 | Blood machine squishing blood | |
| BM_TV | 31,200 | Blooad machine - tv bit moving up and down | |
| BOMB | 19,792 | Bomb launch | Place litter bomb? |
| BONESUP | 38,352 | Bones rising up in jelly machine | |
| BONUS2 | 29,408 | Pay bonus to a person v.2 | Cash register SFX, used when accepting staff demands or granting bonus |
| BONUSAL2 | 46,112 | Pay bonus to all (up wage actually) v.2 | Triple cash register SFX, used when manually granting pay rise |
| BOO | 63,472 | boo for pharmacy cure failing | Patient killed |
| BOOKBACK | 10,928 | Putting book back into bookcase | |
| BOOKPAGE | 21,328 | Book turn page | |
| BRE_IN | 9,104 | Breath in | |
| BRE_OUT | 10,896 | Breath out | |
| BUCKET | 21,312 | Fracture clinic bucket on floor | |
| BUCKUP | 28,192 | Fracture clinic bucket being picked up | |
| BUILDCLK | 6,864 | Building windows and doors click | On placing windows/doors) |
| CAMCLICK | 4,576 | Camera click for info. panel people toggle | Sound heard when taking a screenshot |
| CANDROP | 36,208 | Can dropping to bottom of machine. | Drinks machine |
| CARDIO1 | 15,088 | Cardio footstep 1 | Patient running on Cardio |
| CARDIO2 | 11,776 | Cardio footstep 2 | Patient running on Cardio |
| CASHREG | 36,032 | Cash Register | Cash register SFX |
| CCABSHRT | 14,496 | In-game filing cabinet closing | |
| CHALKCUE | 5,712 | Doctor chalking cue | |
| CHEAT001 | 59,424 | cheat001.wav | Announcer: "Hospital administrator is cheating!" |
| CHEAT002 | 54,752 | cheat002.wav | Announcer: "Warning! A cheat is running the hospital!" |
| CHEAT003 | 44,448 | cheat003.wav | Announcer: "Cheat alert! Cheat alert!" |
| CHEER | 79,568 | Cheering (cure successfull) | Patient cured |
| CHOPPER2 | 58,576 | Chopper v. 2 | Emergency helicopter |
| CLOTHES | 9,584 | Clothes dumped on top of screen | Patient/surgeons using Screen to change clothes |
| CNTDOWN | 10,176 | Countdown (Red number in corner) | Countdown tick |
| COINSLT2 | 32,656 | Coin in slot v. 2 | Drinks machine |
| DEADRAT2 | 14,192 | Dead rat t.b.replaced | Rat killed |
| DECONTAM | 140,256 | Decontamination machine in use | Decontamination machine |
| DELANAME | 6,656 | Deleting name letter - typewriter soundish | Delete character (name entry) |
| DELITEMJ | 1,776 | deleting item ot list of things to buy (rev. stamp sound) | Delete item menu |
| DEVACCIN | 7,616 | Very rough de-vaccinate sound | |
| DE_BUILD | 6,240 | De-Building windows and doors | |
| DICE122M | 171,072 | Game board screen wav | Musical sting from Level 12, bonus level, and Win Game cutscene |
| DICEYFIN | 158,304 | Final Dicey (game board) wav | Musical sting from most pre-level cutscenes |
| DNA | 13,232 | Alien DNA machine in use - loop | |
| DOORCLO2 | 15,072 | Door closing 2 | |
| DOOROPE3 | 25,664 | Door open 3 | |
| ELEDOOR2 | 47,376 | Electric fron door | Hospital doors |
| EMERG001 | 85,280 | Emerg001.wav | Announcer: "Staff announcement, incoming patients with Heaped Piles" |
| EMERG002 | 75,728 | (no title provided) | Announcer: "Staff announcement, patients with The Squits are on the way" |
| EMERG003 | 95,264 | emerg003.wav | Announcer: "Staff announcement, incoming patients with Television Personalities" |
| EMERG004 | 81,568 | emerg004.wav | Announcer: "Staff announcement, patients with Uncommon Cold on the way" |
| EMERG005 | 85,248 | emerg005.wav | Announcer: "Staff announcement, incoming patients with Fractured Bones" |
| EMERG006 | 82,240 | emerg006.wav | Announcer: "Staff announcement, patients with Invisibility arriving" |
| EMERG007 | 75,424 | emerg007.wav | Announcer: "Staff announcement, incoming patients with Bloaty Head" |
| EMERG008 | 78,448 | emerg008.wav | Announcer: "Staff announcement, patients with Hairyitis on the way" |
| EMERG009 | 80,800 | emerg009.wav | Announcer: "Staff announcement, incoming patients with the King Syndrome" |
| EMERG010 | 88,224 | emerg010.wav | Announcer: "Staff announcement, patients arriving with Serious Radiation" |
| EMERG011 | 78,496 | emerg011.wav | Announcer: "Staff announcement, incoming patients with Slack Tongue" |
| EMERG012 | 80,032 | emerg012.wav | Announcer: "Staff announcement, incoming patients with Baldness" |
| EMERG013 | 83,360 | emerg013.wav | Announcer: "Staff announcement, patients with Discrete Itching arriving" |
| EMERG014 | 77,216 | emerg014.wav | Announcer: "Staff announcement, incoming patients with Jellitis" |
| EMERG015 | 86,048 | emerg015.wav | Announcer: "Staff announcement, incoming patients with Sleeping Illness" |
| EMERG016 | 74,080 | emerg016.wav | Announcer: "Staff announcement, patients with Broken Wind arriving" |
| EMERG017 | 75,680 | emerg017.wav | Announcer: "Staff announcement, incoming patients with Sweaty Palms" |
| EMERG018 | 86,832 | emerg018.wav | Announcer: "Staff announcement, incoming patients with Unexpected Swelling" |
| EMERG019 | 76,064 | emerg019.wav | Announcer: "Staff announcement, patients with Gut Rot arriving" |
| EMERG020 | 86,592 | emerg020.wav | Announcer: "Staff announcement, incoming patients with Alien DNA" |
| EMERG021 | 73,936 | emerg021.wav | Announcer: "Staff announcement, patients arriving with Pregnancy" (unused) |
| EMERG022 | 89,760 | emerg022.wav | Announcer: "Staff announcement, incoming patients with Transparency" |
| EMERG023 | 85,920 | emerg023.wav | Announcer: "Staff announcement, patients with Spare Ribs incoming" |
| EMERG024 | 89,360 | emerg024.wav | Announcer: "Staff announcement, incoming patients with Kidney Beans" |
| EMERG025 | 87,072 | emerg025.wav | Announcer: "Staff announcement, patients with Broken Hearts arriving" |
| EMERG026 | 101,536 | emerg026.wav | Announcer: "Staff announcement, incoming patients with Ruptured Nodules" |
| EMERG027 | 83,232 | emerg027.wav | Announcer: "Staff announcement, incoming patients with Infectious Laughter" |
| EMERG028 | 86,432 | emerg028.wav | Announcer: "Staff announcement, patients with Corrugated Ankles on the way" |
| EMERG029 | 91,680 | emerg029.wav | Announcer: "Staff announcement, incoming patients with Chronic Nosehair" |
| EMERG030 | 93,856 | emerg030.wav | Announcer: "Staff announcement, incoming patients with 3rd Degree Sideburns" |
| EMERG031 | 87,200 | emerg031.wav | Announcer: "Staff announcement, patients with Fake Blood incoming" |
| EMERG032 | 94,624 | emerg032.wav | Announcer: "Staff announcement, incoming patients with Gastric Ejections" |
| EMERG033 | 80,288 | emerg033.wav | Announcer: "Staff announcement, patients arriving with Iron Lungs" |
| EMERG034 | 84,640 | emerg034.wav | Announcer: "Staff announcement, incoming patients with Golf Stones" |
| ENTANAME | 7,328 | Entering name - Typewriter sound | Type character (name entry) |
| EPID001 | 47,392 | epid001.wav | Announcer: "Epidemic alert, standby!" |
| EPID002 | 67,104 | epid002.wav | Announcer: "Staff announcement, epidemic warning!" |
| EPID003 | 51,168 | epid003.wav | Announcer: "Warning, epidemic alert!" |
| EPID004 | 19,168 | epid004.wav | Announcer: "Warning!" |
| EPID005 | 53,920 | epid005.wav | Announcer: "Epidemic over, stand down" |
| EPID006 | 37,280 | epid006.wav | Announcer: "Epidemic now under control" |
| EPID007 | 34,848 | epid007.wav | Announcer: "Epidemic contained" |
| EPID008 | 43,616 | epid008.wav | Announcer: "Epidemic emergency over" |
| EXPLODE | 72,736 | Explosion (machines) | |
| FALLOVER | 23,472 | fallover | Patient falls over during earthquake or before dying |
| FANFARE | 92,160 | Fanfare - Hospital open | |
| FARTFIVE | 90,528 | Fart five | |
| FARTFOUR | 39,840 | Fart four | |
| FARTONE | 23,808 | Fart One | |
| FARTTHRE | 42,272 | Fart three | |
| FARTTWO | 25,120 | Fart two | |
| FAX_0 | 5,296 | Fax beep 0 | Fax machine digit 0 |
| FAX_1 | 6,672 | Fax beep 1 | Fax machine digit 1 |
| FAX_2 | 6,672 | Fax beep 2 | Fax machine digit 2 |
| FAX_3 | 6,832 | Fax beep 3 | Fax machine digit 3 |
| FAX_4 | 5,392 | Fax beep 4 | Fax machine digit 4 |
| FAX_5 | 5,360 | Fax beep 5 | Fax machine digit 5 |
| FAX_6 | 5,328 | Fax beep 6 | Fax machine digit 6 |
| FAX_7 | 5,392 | Fax beep 7 | Fax machine digit 7 |
| FAX_8 | 5,392 | Fax beep 8 | Fax machine digit 8 |
| FAX_9 | 5,264 | Fax beep 9 | Fax machine digit 9 |
| FAX_IN | 55,584 | Fax arrives - when the fax icon is clcked on | Fax machine incoming |
| FAX_NO | 138,320 | Fax cheat NOT working! | Fax machine reject cheat |
| FAX_YES | 126,752 | Fax cheat working! | Fax machine accept cheat |
| FLAP_1 | 26,640 | Door flap 1 | Double doors flapping 1 |
| FLAP_2 | 24,544 | Door flap 2 | Double doors flapping 2 |
| FLAP_3 | 15,696 | Door flap 3 | Double doors flapping 3 |
| FOOTTAP | 4,416 | Foot tap | |
| FRACSLAM | 16,464 | Fracture clinic slam | |
| FRACTAP2 | 44,240 | Fracture clinic tape removal v. 2 | |
| FRAC_M 10BC0 TR | 22,512 | Fracture clinic machine motor | |
| FUSE | 11,296 | "Fuse" - beepy countdown sound for litter bombs | |
| GETHEAD | 13,888 | Getting remains of popped head | Inflator machine |
| GETUP | 7,344 | Get up from seat | |
| GLASSTAP | 1,456 | Glass tap for teacher pointing to skeleton | |
| HAIRMTR | 30,000 | Hair motor (rough) | Hair restorer machine motor |
| HAMMER | 16,032 | Hammer knock | Handyman repairing machine |
| HEADFILL | 39,440 | Head fill with air | Inflate head (Inflator machine) |
| HLIGHT5 | 35,216 | Highlight version 5 | Cursor highlight |
| HLIGHTP2 | 35,232 | Highlight people icon above heads v.2 | Mouse over highlight |
| IGNITE2 | 36,832 | Handyman's torch ignite | Handyman repairing machine |
| INUSE006 | 72,512 | In use 006 (A-Autopsy or Hair Restorer) | |
| ISPOT001 | 82,992 | Inside spot effect 001 | Phone ringing (inside spot effect) |
| ISPOT002 | 63,696 | Inside spot effect 002 | Coughing |
| ISPOT003 | 34,320 | Inside spot effect 003 | Coughing |
| ISPOT004 | 89,808 | Inside spot effect 004 | Coughing |
| ISPOT005 | 76,096 | Inside spot effect 005 | Coughing |
| ISPOT006 | 55,136 | Inside spot effect 006 | Coughing |
| ISPOT007 | 72,656 | Inside spot effect 007 | Coughing |
| ISPOT008 | 71,104 | Inside spot effect 008 | Coughing |
| ISPOT009 | 68,016 | Inside spot effect 009 | Coughing |
| ISPOT010 | 39,328 | Inside spot effect 010 | Burping |
| ISPOT011 | 36,560 | Inside spot effect 011 | Sneezing |
| ISPOT012 | 32,848 | Inside spot effect 012 | Sneezing |
| ISPOT013 | 62,272 | Inside spot effect 013 | Coughing |
| ISPOT014 | 88,672 | Inside spot effect 014 | Phone ringing |
| ISPOT015 | 91,664 | Inside spot effect 015 | Phone ringing |
| ISPOT016 | 31,856 | Inside spot effect 016 | Farting |
| ISPOT017 | 86,544 | Inside spot effect 017 | Phone ringing |
| ISPOT018 | 89,008 | Inside spot effect 018 | Phone ringing |
| ISPOT019 | 34,640 | Inside spot effect 019 | Sneezing |
| ISPOT020 | 28,368 | Inside spot effect 20 | Burping |
| ISPOT021 | 22,416 | Inside spot effect 21 | Burping |
| ISPOT022 | 33,360 | Inside spot effect 22 | Burping |
| ISPOT023 | 59,136 | Inside spot effect 023 | Burping |
| ISPOT024 | 157,392 | Inside spot effect 24 | Coughing |
| ISPOT025 | 58,960 | Inside spot effect 25 | Coughing |
| ISPOT026 | 33,520 | Inside spot effect 26 | Farting |
| ISPOT027 | 31,856 | Inside spot effect 27 | Farting |
| JELFLOOR | 47,200 | Jelly vat floor opening | |
| JELLBUZZ | 18,496 | Jelly Vat buzz | |
| JELLCLOS | 16,304 | Jelly vat close | |
| JELLOPEN | 32,400 | Jelly vat door open | |
| JELLPOUR | 49,040 | Jelly machine pour | |
| KNOCK | 5,472 | Knock on door | Patient knocks on door |
| LAVA001 | 7,328 | Lava 001 | Grim Reaper Lava pool bubble |
| LAVA002 | 11,200 | Lava 002 | Grim Reaper Lava pool bubble |
| LAVA003 | 6,832 | lava 003 | Grim Reaper Lava pool bubble |
| LAVA004 | 9,856 | lava 004 | Grim Reaper Lava pool bubble |
| LAVA005 | 3,632 | lava 005 | Grim Reaper Lava pool bubble |
| LAVAFALL | 16,608 | Person falling into lava | Dying patient screams |
| MACHWARN | 120,016 | Machine warning - about to blow | Klaxon |
| MAINT004 | 62,368 | maint004.wav | Announcer: "Handyman call to repair Tongue Slicer" |
| MAINT005 | 61,680 | maint005.wav | Announcer: "Handyman to repair X-Ray please" |
| MAINT006 | 63,520 | maint006.wav | Announcer: "Handyman call to repair DNA Fixer" |
| MAINT007 | 53,984 | maint007.wav | Announcer: "Maintenance required in Hair Restorer" |
| MAINT008 | 78,752 | maint008.wav | Announcer: "Handyman, please repair Electrolysis machine" |
| MAINT009 | 55,136 | maint009.wav | Announcer: "Maintenance required in Jelly Vat" |
| MAINT010 | 60,832 | maint010.wav | Announcer: "Handyman call to Cardio machine" |
| MAINT011 | 72,560 | maint011.wav | Announcer: "Handyman, please repair Diagnosis machine" (unused) |
| MAINT012 | 68,128 | maint012.wav | Announcer: "Maintenance required in Decontamination" |
| MAINT013 | 69,280 | maint013.wav | Announcer: "Handyman, please maintain Inflator" |
| MAINT014 | 60,512 | maint014.wav | Announcer: "Maintenance required in Fracture machine" |
| MAINT015 | 46,944 | maint015.wav | Announcer: "Handyman call to Blood Machine" |
| MAINT016 | 56,928 | maint016.wav | Announcer: "Handyman to attend Ultrascanner" |
| MORPH | 80,976 | People morphing back to themselves | Unused |
| NEWFAX | 10,896 | New fax - one just come in | Pop Up icon appears |
| NEWSFOLD | 21,248 | Newspaper page being turned | Patient reading newspaper on toilet |
| NEWSTURN | 36,944 | Newspaper page being turned over | Patient reading newspaper on toilet |
| NO4 | 5,744 | no version 4 | No icon clicked |
| OCABSHRT | 16,144 | In-game opening filing cabinet | |
| OPARM | 26,272 | Operating theatre arm being moved | |
| OPENFLAP | 16,208 | Opening flappy doors squeak | |
| PAGETUR2 | 8,032 | Page turn v.2 | Next page click |
| PHCABCL | 10,992 | Pharmacy cabinet close | |
| PHCABO | 19,312 | Pharmacy cabinet open | |
| PHTAP | 6,160 | Pharmacy tap glass beaker | |
| PICKUP | 7,040 | Picking up object or staff member - rough for beta | |
| PICKUPSM | 5,952 | Pick up small (for objects) | |
| PLACE_R | 6,960 | Placing object down - rock falling experiment | |
| PLAC_ST2 | 10,064 | Place staff version 2 | |
| POOLSHT2 | 9,696 | Pool shot 2 - break | Pool table in Staff Room |
| POOPLOP3 | 88,816 | Poo plop 3 | Patient using toilet |
| POOTHUD | 19,536 | Poo thud when the people can't keep it in any longer! | |
| POP | 23,888 | Man's bloaty head getting popped | Inflator machine |
| POUR | 41,904 | Pouring liquid | Pharmacy cabinet |
| PROJDOWN | 36,944 | Projector screen down | Training room |
| PROJON | 3,008 | Projector switch on and startup | Training room |
| PROJPILE | 5,312 | Pick up projector sheet from pile | Training room |
| PROJSLID | 10,816 | Projector sheet slide into place | Training room |
| PROJTAP | 5,216 | Tap on projector to illustrate point students are learning | Training room |
| PROJUP | 36,640 | Projector screen up | Training room |
| PUKE | 41,232 | Puke | Patient vomits |
| PUKE2 | 55,584 | Puke 2 | Patient vomits |
| QUAKE001 | 52,896 | quake001.wav | Announcer: "Warning! Earthquake reported" |
| QUAKE002 | 46,816 | quake002.wav | Announcer: "Warning! Earthquake imminent" |
| QUAKE003 | 43,488 | quake003.wav | Announcer: "Attention! Earthquake warning" |
| QUAKE004 | 47,520 | quake004.wav | Announcer: "Attention! Earthquake on the way" |
| QUAKE2 | 52,736 | Earthquake loop | Low rumbling |
| RAND001 | 46,048 | rand001.wav | Announcer: "White courtesy phone" |
| RAND002 | 54,304 | rand002.wav | Announcer: "Doctor Jekyll to psychiatry please" |
| RAND003 | 48,864 | rand003.wav | Announcer: "No smoking in the hospital please" |
| RAND005 | 64,928 | rand005.wav | Announcer: "Patients are reminded not to die in the corridors" |
| RAND006 | 63,184 | rand006.wav | Announcer: "Coughs and sneezes spread diseases" |
| RAND008 | 56,160 | rand008.wav | Announcer: "Patient message: chequebooks required" |
| RAND009 | 59,680 | rand009.wav | Announcer: "Patient message: credit cards required" |
| RAND010 | 60,192 | rand010.wav | Announcer: "Quiet please, people are sick" |
| RAND012 | 59,744 | rand012.wav | Announcer: "Patients are asked not to vomit too much" |
| RAND013 | 52,960 | rand013.wav | Announcer: "Warning: This is a warning" |
| RAND016 | 51,616 | rand016.wav | Announcer: "Patients are here at their own risk" |
| RAND017 | 65,312 | rand017.wav | Announcer: "Mad patients are asked to be as quiet as possible" |
| RAND018 | 55,008 | rand018.wav | Announcer: "Patients are asked to be patient" |
| RAND019 | 56,672 | rand019.wav | Announcer: "Patients are asked to wait quietly" |
| RAND021 | 48,736 | rand021.wav | Announcer: "Please do not litter the hospital" |
| RAND022 | 51,680 | rand022.wav | Announcer: "Dropping litter's against the rules" |
| RAND024 | 67,872 | rand024.wav | Announcer: "Patients, please keep your germs to yourself" |
| RAND025 | 53,664 | rand025.wav | Announcer: "Patients must have their chequebooks ready" |
| RAND026 | 59,808 | rand026.wav | Announcer: "Patients, have your credit cards ready" |
| RAND027 | 58,528 | rand027.wav | Announcer: "Terminal patients to the front of the queue" |
| RAND028 | 55,456 | rand028.wav | Announcer: "Please form orderly queues" |
| RAND029 | 62,304 | rand029.wav | Announcer: "Look out for other Bullfrog products" |
| RAND030 | 33,888 | rand030.wav | Announcer: "No loitering" |
| RAND031 | 23,328 | rand031.wav | Announcer: "No littering" |
| RAND032 | 29,024 | rand032.wav | Announcer: "No vomiting" |
| RAND033 | 67,872 | rand033.wav | Announcer: "Staff members are reminded to rest frequently" |
| RAND034 | 80,928 | rand034.wav | Announcer: "Today's special offer: half price hair replacement" |
| RAND035 | 75,040 | rand035.wav | Announcer: "Messrs Burke and Hare to the rear exit please" |
| RAND036 | 64,800 | rand036.wav | Announcer: "Please don't feed the vermin, thank you!" |
| RAND037 | 85,280 | rand037.wav | Announcer: "Patients are kindly reminded to groan quietly, thank you!" |
| RAND040 | 29,088 | rand040.wav | Announcer: "Litterbomb warning!" |
| RAND041 | 70,048 | rand041.wav | Announcer: "I'm fed up with announcing, I want to go home" |
| RAND044 | 79,264 | rand044.wav | Announcer: "Could people please try not to be sick in the corridors" |
| RAND045 | 92,704 | rand045.wav | Announcer: "Doctor Lecter report to security please, Doctor Lecter to security" |
| RAND046 | 49,696 | rand046.wav | Announcer: "Your sound card is working" |
| REAPCOME | 43,008 | Reaper appearing idea | Grim Reaper appears |
| REAPERGO | 39,104 | Reaper vanishing idea | Grim Reaper disappears |
| REAPSWIP | 25,904 | Reaper swipe | |
| REQD001 | 66,848 | reqd001.wav | Announcer: "Doctor, attend immediately in Cardio please" |
| REQD002 | 61,728 | reqd002.wav | Announcer: "Doctor, attend in the Scanner room please" |
| REQD003 | 68,768 | reqd003.wav | Announcer: "Doctor, attend in Psychiatry please" |
| REQD004 | 53,024 | reqd004.wav | Announcer: "Nurse required in Fracture Clinic please" |
| REQD005 | 53,280 | reqd005.wav | Announcer: "Doctor needed in Slack Tongue clinic" |
| REQD006 | 53,600 | reqd006.wav | Announcer: "Doctor required in Blood Machine room" |
| REQD007 | 48,288 | reqd007.wav | Announcer: "Doctor wanted in Ultrascan" |
| REQD008 | 52,320 | reqd008.wav | Announcer: "Doctor required in GP's Office" |
| REQD009 | 37,408 | reqd009.wav | Announcer: "Nurse required in Ward" |
| REQD010 | 63,008 | reqd010.wav | Announcer: "Two surgeons required in Operating Theatre" |
| REQD011 | 64,480 | reqd011.wav | Announcer: "Another surgeon required in Operating Theatre" (unused) |
| REQD012 | 51,104 | reqd012.wav | Announcer: "Nurse required in Pharmacy" |
| REQD013 | 48,032 | reqd013.wav | Announcer: "Doctor required in X-Ray" |
| REQD014 | 54,176 | reqd014.wav | Announcer: "Doctor required in Inflator room" |
| REQD015 | 53,344 | reqd015.wav | Announcer: "Doctor required in DNA Fixer" |
| REQD016 | 48,576 | reqd016.wav | Announcer: "Doctor needed in Hair Restoration" |
| REQD017 | 46,736 | reqd017.wav | Announcer: "Doctor required in Training" (unused) |
| REQD019 | 52,960 | reqd019.wav | Announcer: "Doctor wanted in Electrolysis" |
| REQD020 | 39,392 | reqd020.wav | Announcer: "Doctor required in Jelly Vat" |
| REQD021 | 62,752 | reqd021.wav | Announcer: "Doctor required in General Diagnosis" |
| REQD023 | 64,672 | reqd023.wav | Announcer: "Researcher needed in Research Department" |
| REQD024 | 66,336 | reqd024.wav | Announcer: "Doctor required in Decontamination" |
| RESEARCH | 200,736 | Research loop - bubbles and rat on wheel | Research screen background loop |
| ROCKET | 32,464 | Rocket | Shooting at rat with bazooka (bonus level) |
| SACK | 15,488 | Someone getting the sack (a slap) | Staff member sacked, patient sent home |
| SACK001 | 31,008 | sack001.wav | Announcer: "Doctor dismissed" |
| SACK002 | 39,200 | sack002.wav | Announcer: "Doctor is leaving" |
| SACK003 | 34,912 | sack003.wav | Announcer: "Doctor on the way out" |
| SACK004 | 33,824 | sack004.wav | Announcer: "Nurse is leaving" |
| SACK005 | 34,080 | sack005.wav | Announcer: "Nurse is leaving now" |
| SACK006 | 54,880 | sack006.wav | Announcer: "Sacked handyman on the way out" |
| SACK007 | 56,992 | sack007.wav | Announcer: "Receptionist has been asked to leave" |
| SACK008 | 42,656 | sack008.wav | Announcer: "Receptionist is leaving" |
| SACK009 | 51,056 | sack009.wav | Announcer: "Staff member has been poached" |
| SACK010 | 45,360 | sack010.wav | Announcer: "Doctor has been poached" |
| SCANDOWN | 9,904 | Scanner hits the ground | |
| SCANHUM | 20,816 | Scanner hum | |
| SCANLVR | 17,392 | Scanner lever | |
| SCANMTR | 37,296 | Scan machine motor 1 | |
| SCANMTR2 | 77,024 | Scanner motor 2 | |
| SCLICK | 9,424 | Sclick - small click | |
| SCNBEEP1 | 6,976 | Scanner beep no. 1 | |
| SCNBEEP2 | 7,136 | Scanner beep no. 2 | |
| SCNBEEP3 | 7,056 | Scanner beep no. 3 | |
| SCRATCH | 5,776 | Head scratch | |
| SELECTX | 2,032 | select version x | Close window button click |
| SHAKHNDS | 4,096 | Shaking hand after a poo session | |
| SHOTGUN | 42,448 | Shotgun | Shooting at rat |
| SHUTFLAP | 10,768 | Trainee doctor shutting wooden flap | |
| SIT | 6,080 | Sit | |
| SLICESQ1 | 13,776 | Slicer (tongue) crank squeak 1 | |
| SLICESQ2 | 21,376 | Slicer (tongue) squeak 2 | |
| SMFLAP | 12,016 | Plastic bin rough flap | |
| SM_OBJ | 8,064 | Small object placed down (like doctor's thermometer) | |
| SNAPSHOT | 25,184 | Taking a snapshot of the screen location | Camera shutter sound, also heard in Lose cutscenes |
| SORRY001 | 43,808 | sorry001.wav | Announcer: "We apologise for the amount of litter" |
| SORRY002 | 48,928 | sorry002.wav | Announcer: "We apologise for the extreme cold" |
| SORRY003 | 48,800 | sorry003.wav | Announcer: "We're sorry for the excessive heat" |
| SORRY004 | 68,832 | sorry004.wav | Announcer: "Apologies to patients, the radiators are malfunctioning" |
| SORRY005 | 54,624 | sorry005.wav | Announcer: "Vomit warning, mind your feet" |
| SORRY006 | 69,792 | sorry006.wav | Announcer: "Maintenance, puke alert in the corridor" |
| SPARK | 18,864 | Spark for the de-hairyitis machine | |
| SQUEAK1 | 5,600 | Chair squeak 1 | |
| SSPARK | 13,824 | Small Spark for the de-hairyitis machine | |
| SWALLOW | 18,528 | Swallow | Patient consuming drug in Pharmacy |
| SWEEP | 8,192 | Sweep (Handyman with broom) | Handyman cleaning litter/vomit |
| SWOOSH | 5,696 | Swoosh | Object rotation |
| TAPTURN | 7,136 | Tap turn at toilet sink (squeak) | |
| TFLUSH | 89,104 | Toilet flush | |
| THERM_IN | 11,936 | Thermometer shoved in the gob | General Diagnosis |
| TICKTOCK | 35,328 | ticktock | Clock timer |
| TOILETC | 18,912 | Toilet door close | Toilet cubicle |
| TOILETO | 16,416 | Toilet door open | Toilet cubicle |
| TONGCHOP | 17,184 | tongue being chopped off | Slicer machine |
| TONGUE1 | 32,800 | Tongue being stretched | Slicer machine |
| TORCH2 | 20,192 | Hadyman's blowtorch loop | Handyman repairing machine |
| TROLLEY | 36,624 | Trolley wheel squeak | |
| TYPING | 6,064 | Single typewriter key press | |
| ULTRAHUM | 7,840 | Ultrascan hum | |
| UPDOWN | 43,536 | Up and Down (Hall of Fame screen) | Switching between Halls of Fame/Shame |
| UZIBRST | 40,112 | Uzi burst | Shooting at rat with uzi (bonus level) |
| VACCIN | 7,616 | Very rough vaccinate sound | Contagious patient marked for vaccination |
| VGM001 | 20,736 | Videogame 001 | Video Game in Staff Room |
| VGM002 | 48,768 | Videogame 002 | Video Game in Staff Room |
| VGM003 | 26,368 | Videogame 003 | Unused |
| VGM004 | 17,168 | Videogame 004 | Unused |
| VGM005 | 36,400 | Videogame 005 | Unused |
| VGMEND | 49,984 | Videogame end | Unused |
| VIP001 | 69,280 | vip001.wav | Announcer: "Watch out, we've got a VIP in the building" |
| VIP002 | 59,488 | vip002.wav | Announcer: "A VIP has entered the building" |
| VIP003 | 56,608 | vip003.wav | Announcer: "A VIP is currently visiting" |
| VIP004 | 56,160 | vip004.wav | Announcer: "A VIP is touring the building" |
| VIP005 | 45,344 | vip005.wav | Announcer: "We have a VIP with us" |
| VIP008 | 55,248 | vip008.wav | Announcer: "A man from the ministry's in the hospital" |
| VOMSPLAT | 21,424 | Sik Splat | Vomit hitting floor |
| WATER | 53,584 | Water (ing plants) | Handyman watering plants |
| WATER4 | 30,544 | Water 4 | |
| WEE | 80,608 | Lady weeing | |
| WETTING3 | 41,024 | Wetting him / herself | |
| WRONG2 | 4,000 | "Wrong!" action - can't do. version 2 | Invalid object placement |
| XRAY2 | 6,576 | Xray version 2 | X-ray flash |
| YAWN1 | 74,192 | Yawn 1 | Yawning |
| YESX | 7,152 | Yes version x | Yes icon clicked |
The "Description/Use case" column consists of our best efforts to identify the sounds where possible. The "Title" column is data taken directly from the game files. Feel free to correct any errors or add additional information to the "Description/Use case" column where necessary.
Dungeon Keeper Sound v1.0 was designed for Dungeon Keeper, which uses the same file format as Theme Hospital. When opening a file, you can choose the option for Theme Hospital format files. The program is in French, but it's pretty easy to figure out. The "Extract Selected" feature is a button on the toolbar and does not appear on the menus.
Above: When using the DKSound tool, you can select the option to open Theme Hospital sound files.
Above: Once you have opened the DAT file, you will see its contents.

