BASIC PROCESSING
UNIT
By
Abdul Ghofir
Rosalina
Ref:
Hamacher, Computer Organization and Embedded
Processing Unit
• A processor is the responsible for reading program
instructions from the computer’s memory and executing
them.
• It fetches one instruction at a time.
• It decodes (interprets) the instruction.
• Then, it carries out the actions specified.
Processor’s building blocks
• PC provides instruction
address.
• Instruction is fetched into
IR
• Instruction address
generator updates PC
• Control circuitry interpret
instruction and generate
control signals to perform
the actions needed.
A digital processing system
Contents of register A are processed and deposited in
register B.
A multi-stage digital processing system
Why multi-stage?
• Processing moves from one stage to the next in each clock
cycle.
• Such a multi-stage system is known as a pipeline.
• High-performance processors have a pipelined
organization.
• Pipelining enables the execution of successive instructions
to be overlapped.
• Pipelining will be discussed later.
Executing an Instruction
• Transfer a word of data from one processor register to
another or to the ALU.
• Perform an arithmetic or a logic operation and store the
result in a processor register.
• Fetch the contents of a given memory location and load
them into a processor register.
• Store a word of data from a processor register into a given
memory location.
Actions to implement an instruction
1. Fetch an instruction and increment the program counter.
2. Decode the instruction and read registers from the
register file.
3. Perform an ALU operation.
4. Read or write memory data if the instruction involves a
memory operand.
5. Write the result into the destination register.
• This sequence determines the hardware stages needed.
Instructions Execution
• Pipelined organization is most effective if all instructions
can be executed in the same number of steps.
• Each step is carried out in a separate hardware stage.
• Processor design will be illustrated using five hardware
stages.
• How can instruction execution be divided into five steps?
Instructions Execution
A memory access instruction: Load R5, X(R7)
1. Fetch the instruction and increment the program counter.
2. Decode the instruction and read the contents of register
R7 in the register file.
3. Compute the effective address.
4. Read the memory source operand.
5. Load the operand into the destination register, R5.
Instructions Execution
A computational instruction: Add R3, R4, R5
1. Fetch the instruction and increment the program counter.
2. Decode the instruction and read registers R4 and R5.
3. Compute the sum [R4] [R5].
4. No action.
5. Load the result into the destination register, R3.
• Stage 4 (memory access) is not involved in this instruction.
Instructions Execution
Store Instructions, the instruction:
Store R6, X(R8)
stores the contents of register R6 into memory location X + [R8]. It
can be implemented as follows:
• Fetch the instruction and increment the program counter.
• Decode the instruction and read registers R6 and R8.
• Compute the effective address X + [R8].
• Store the contents of register R6 into memory location X + [R8].
• No action.
HARDWARE COMPONENT
There are 4 parts of Hardware of Components of Processor:
1. Register File
2. ALU
3. Datapath
4. Instruction Fetch Section
Hardware components: Register file
• A 2-port register file is
needed to read the two
source registers at the
same time.
• It may be implemented
using a 2-port memory.
Alternative implementation of 2-port register
file
• Using two single-ported
memory blocks.
Hardware components: ALU
A conceptual view – computational instructions
• Both source operands and
the destination location are
in the register file.
[RB]
[RA]
[RC]
Hardware components: ALU
A conceptual view – immediate instructions
• One of the source operands
is the immediate value in
the IR.
[RC]
[RA]
Datapath
A 5-stage implementation of a RISC processor
• Instruction processing moves from each stage
to the next in every clock cycle.
• The instruction is decoded and the source
registers are read in stage 2.
• Computation takes place in the ALU in stage 3.
• If a memory operation is involved, it takes
place in stage 4.
• The result of the instruction is stored in the
destination register in stage 5.
The Datapath – Stages 2 to 5
• Register file
Inter-stage registers needed to
carry data from one stage to the
next.
• ALU stage
• Memory stage
• Back to the register file
Register file – Stages 2 & 5
• Address inputs connected
to corresponding fields in
IR.
• Source registers are read
and their contents stored in
RA and RB.
• The result of the instruction
is stored in the destination
register selected by
address C.
ALU stage
• ALU performs calculation
specified by the instruction.
• Multiplexer MuxB selects
either RB or the Immediate
field of IR.
• Results stored in RZ.
• Data to be written in the
memory are transferred
from RB to RM.
Memory stage
• For a memory instruction, RZ
provides memory address, and
MuxY selects data read to be
placed in RY.
• RM provides data for a
memory write operation.
• For a calculation instruction,
MuxY selects [RZ] to be placed
in RY.
• Input 2 of MuxY is used in
subroutine calls.
Memory address generation
• MuxA selects the PC when
fetching instructions.
• The Instruction address
generator increments the
PC after fetching an
instruction.
• It also generates branch
and subroutine addresses.
• MuxA selects RZ when
reading or writing data
operands.
Processor control section
• When an instruction is read,
it is placed in IR.
• The control circuitry
decodes the instruction.
• It generates the control
signals that drive all units.
• The Immediate block
extends the immediate
operand to 32 bits as
specified in the instruction.
Instruction address generator
• Connections to RY and RA
are used for subroutine call
and return.
Example: Add R3, R4, R5
1. Memory address [PC], Read memory,
IR Memory data,
PC [PC] 4
2. Decode instruction,
RA [R4],
RB [R5]
3. RZ [RA] [RB]
4. RY [RZ]
5. R3 [RY]
Example: Load R5, X(R7)
1. Memory address [PC],
Read memory,
IR Memory data,
PC [PC] 4
2. Decode instruction,
RA [R7]
3. RZ [RA] Immediate value X
4. Memory address [RZ],
Read memory, RY Memory data
5. R5 [RY]
Example: Store R6, X(R8)
1. Memory address [PC],
Read memory,
IR Memory data,
PC [PC] 4
2. Decode instruction,
RA [R8],
RB [R6]
3. RZ [RA] Immediate value X,
RM [RB]
4. Memory address [RZ],
Memory data [RM],
Write memory
5. No action
Control signals
• Control multiplexer selection to guide the flow of data.
• Set the function performed by the ALU.
• Determine when data are written into the PC, the IR, the
register file and the memory.
• Intermediate registers are always enabled.
Register file control signals
ALU control signals
Result selection
Memory access
• Cache memory described earlier as faster and smaller storage
that is an adjunct to the larger and slower main memory.
• When data are found in the cache, access to memory can be
completed in one clock cycle.
• Otherwise, read and write operations may require several clock
cycles to load data from main memory into the cache.
• A control signal is needed to indicate that memory function has
been completed (MFC). E.g., for step 1:
1.Memory address [PC], Read memory, Wait for MFC,
IR Memory data, PC [PC] 4
Control signal generation
• Circuitry must be implemented to generate control signals
so actions take place in correct sequence and at correct
time.
• There are two basic approaches:
hardwired control and microprogramming
• Hardwired control involves implementing circuitry that
considers step counter, IR, ALU result, and external inputs.
• Step counter keeps track of execution progress,
one clock cycle for each of the five steps described earlier.
CISC processors
• CISC-style processors have more complex instructions.
• The full collection of instructions cannot all be implemented
in a fixed number of steps.
• Execution steps for different instructions do not all follow
a prescribed sequence of actions.
• Hardware organization should therefore enable
a flexible flow of data and actions to accommodate CISC.
Hardware organization for a CISC
computer
Microprogramming
• Microprogramming is a software-based approach to
the generation of control signals.
• The values of the control signals for each clock period are
stored in a microinstruction (control word).
• A processor instruction is implemented by a sequence of
microinstructions that are placed in a control store.
• From decoding of an instruction in IR, the control circuit
executes the corresponding sequence of microinstructions.
• PC maintains the location of the current microinstruction.