Digital Media And New Literacies
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Recent papers in Digital Media And New Literacies
İletişim olgusu, toplumsal bir varlık olan insan için her dönem önemli bir konuma sahip olmuştur. Tarihin ilk dönemlerinden itibaren doğa ile iç içe yaşayan insan beslenme, barınma ve korunma gibi temel ihtiyaçlarını giderirken iletişim... more
Introducing Global Pandemics: a cutting-edge, browser-based, digital learning experience—designed to enhance student understanding of the role of pandemics in world history. One year in the making, and involving a talented,... more
Gamification uses game elements such as quests, challenges, levels, and rewards to motivate and engage students in the classroom. Given the engagement that students feel during gameplay, it is sensible to include elements of game design... more
International news, with its own characteristics and dynamics, are loaded with a strong power of representation and are for the majority of the people the first way to get an idea of the world. Their international projection often implies... more
This opinion piece reflects on the place of writing and the pen in literacy practice in the wake of the so-called digital revolution and the advent of online classrooms that are built around digital input devices.
Table of Contents, Foreward, and Preface
Scientists tend to look at visual design and aesthetics as purely artistic and subjective. Professionals from the creative industry, such as graphic designers, visual designers, and digital media producers are very aware that visuals have... more
This chapter positions pornography as an important media genre for both questioning normative expectations and exploring forms of resistance to intersectional subjugations. Media literacy provides tools for critically analyzing the gender... more
The Internet represents an important source of information for many students. Yet, most lack proficiency in the requisite skills necessary for efficient and effective Internet research. As a result, teachers are seeking strategies to... more
This paper (in press) is part of a collection asking questions about research-creation, creation as research. It began as a poem performed publicly while walking around a colleague, whose paper I was responding to, with a tensor bandage... more
Texto propõe discutir e apresentar possibilidades prático-reflexivas do uso das mídias no campo da Educação Física, sob a perspectiva da Mídia-educação (Física), publicado na coletânea " Diálogo entre Educação Física e Comunicação... more
Die Ökonomisierung des Social Networking und die Kommerzialisierung des Teilens in der Share Economy haben den Stellenwert und den Umgang mit Bildern im Netz weitreichend verändert. Die Einsicht, dass auf den Aufmerksamkeitsmärkten der... more
This paper is a conceptual framework for comprehending how the shift in people’s access and choices in news, entertainment, and other information, changes people’s media consumption habits; thwarts many Mass Media business models and... more
Much can be learned from thinking about these past two decades (or at least we can enjoy the attempt).
The article focuses on methodological and methodic considerations concerning the research on every day literacies of adolescents from a sociolinguistic perspective. Relating to the linguistic-anthropological concept of enregisterment the... more
Negli ultimi cinquant’anni il videogame ha ridefinito il concetto di intrattenimento nella nostra società e il suo mercato è diventato uno dei più creativi e importanti del mondo, ma per molti aspetti è un mondo ancora sommerso. Questo... more
This article examines the implications for the formal and informal acquisition of media competencies with a focus on school-aged children. The importance of gaining media competence is emphasized in regards to the opportunities, either... more
This article discusses issues of technology, interactive media and preschool education related to the areas of early language and literacy. From discussions with other researchers and practitioners, we suspect that the status, situations,... more
Antero Garcia and T. Philip Nichols explore how classrooms and schools must reframe their conceptions of technology from a focus on tools that serve specific purposes to a focus on platforms and their ecologies. In doing so, they argue,... more
Media Literacies: A Critical Introduction traces the history of media literacy and grapples with the fresh challenges posed by the convergent media of the 21st century. The book provides a much-needed guide to what it means to be literate... more
This article explores how research conducted in the emerging discipline of Game Studies may be used to develop tools for teaching videogames in the English and Literacy classroom. The article argues, by drawing on the debate between... more
Afrofuturism is a storytelling genre that appears in multiple media types, including books, films, television, comics, music, and art. Drawing from genres such as science-fiction, fantasy, horror, magical realism, and other speculative... more
The first product in the award-winning History Adventures, World of Characters series Now available for download around the world on Apple Books, as well as Chromebooks, iOS, Android, and Kindle Interactive. Apple Books:... more
Medya ile yanıltmanın tarihi yeni değildir. Neden-sonuç ilişkilerini irdelemek, bilgi ve enformasyonu toplayarak sorgulamak, onların doğru ya da yanlış, hakiki veya yolundan saptırılmış, ahlaki olarak doğru ya da yozlaşmış olup olmadığını... more
We are junior, tenure-line faculty at a research-intensive institution in the Southwestern United States. Most of our responsibilities lie with mentoring and advising graduate students who are practicing teachers in local schools. As... more
Purpose: To present the instructional activities of an intervention enacted in two formative experiment studies. The goal of these studies was to improve students' argumentative writing, both conventional and digital, multimodal.... more
As we progress into the digital age, text is experiencing a resurgence and reshaping as blogging, tweeting and phone messaging establish new textual forms and frameworks. At the same time, an intrusive layer of text, obviously added in... more
Presentation notes for:
Imagining Beyond the Domesticated “New”:
Creative remixings of literacies, community, and place.
Literacy Research Association Conference Symposium, Dec. 4, 2015
Imagining Beyond the Domesticated “New”:
Creative remixings of literacies, community, and place.
Literacy Research Association Conference Symposium, Dec. 4, 2015
The increasing and pervasive use of online technologies, especially social media, has inspired scholars to investigate how the Internet influences communication. As young people represent the fastest growing adopters of new online... more
"Mobile Storytelling: A guidebook for teaching students hwo to tell community-based mobile stories in the classroom," a resource for educators to use with their students to create their own community-based stories.
Children's screen dependency is increasing day by day. They are either glued on television screen or on mobile phone screen most of the time. It has been proved in several studies that exposure to food ads on television has direct impact... more
The definition of what is considered literacy is ever changing as is the literacy practices that are welcomed into a classroom space by ELA teachers. This collective case study explores the social positioning, trajectories, sedimentation,... more
This presentation gives examples, practices, and possibilities for teaching multimodal literacy in classroom teaching.
The paper deals with the influence of digital environment-digital media, in particular television and the Internet as the most influential mass media, on children through different cultural, social, educational and behavioral aspects. It... more