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It is clear that in these days video games are big part of children. Violent video games are the most popular ones. Authorities have two different attitude about violent video games: it has affect on children’s behavior or not. People... more
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      AddictionVideo GamesChildren's MediaInternet Addiction
I only want to help other who need a research paper, term paper or thesis about this topic. I hope that this will help you for you research.
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    • Computer game addiction
In this article, I examine computer game addiction as a social phenomenon, analyzing the consequences of using the term in order to express a concern about high frequency consumption or even a problematic usage of computer games. I argue... more
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      Sociology of Children and ChildhoodIdentity (Culture)Digital CultureSociology of Everyday Life
This study carried out in order to analyze the characteristics of game addiction among the adolescents. The research was tackled within the frame of screening model and data was collected in accordance with it. The questionnaire used as a... more
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      GamingAdolescentsComputer game addiction
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    •   5  
      AcademicsComputer Games AddictionComputer game addictionTagalog
**For other concerns, please email me at jbrayo(@)alum(.)up(.)edu(.)ph. Thanks! The culture of DOTA (Defense of the Ancients) has taken the Philippines to storm because of its very creative gameplay that caused millions of Filipino... more
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      Computer ScienceComputer Games TechnologyPhilippinesComputer Games
Bağımlılık insanların, ruh ve beden sağlığına ya da sosyal hayatına zarar vermesine rağmen, birtakım eylemleri tekrarlamaya yönelik engellenemez bir istek duymaları durumudur. Kendini engelleme eyleminde söz konusu çocuklar olunca daha... more
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    •   3  
      Child DevelopmentEmotion RegulationComputer game addiction
This paper presents a design project of a computer game for integration in multisensory stimulation environments, to be played by children with intellectual disability. The LED-ME prototype is based on accessible technological solutions... more
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      DesignIntellectual DisabilityComputer game addictionMultisensory Stimulation Environments
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      Internet StudiesAddictionOnline Research MethodsComputer game addiction
Today, play and learning using IT devices are becoming a part of their lives for youth’s when intellectual curiosity is complete. However, excessive use and misuse of IT devices are causing various social problems. One of them is the... more
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      Internet AccessComputer game addictionOnline game addictionEnvironmental social work
Öz Geride kalan birkaç on yıl içerisinde yaşanan teknolojik gelişmeler, kitle iletişim araçlarının yapısı ve işleyişinde önemli değişiklikler meydana getirmiştir. İnternetle artan sanal uzam etkileşimleri ve yoğun enformasyon... more
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      Computer game addictionHigh School Students
Nobel laureate Niko Tinbergen coined the term ‘supernormal stimulus’ after discovering that birds who lay small, pale blue eggs speckled with grey prefer to sit on larger, bright blue eggs with black polka-dots. He found that he could... more
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      Evolutionary BiologyNeuroscienceEthologySociology
The purpose of the study was to determine the effects of screen time on the physiological variables of Nigeria Adolescents. A quasi-experimental research design was adopted in carrying out the study. The physical characteristics of blood... more
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      Exercise PhysiologyMobile PhonesTelevisionChildren
Oyunlar çocuk gelişiminde önemli bir araçtır. Geçmişte daha çok ev dışında arkadaşlarla birlikte gerçekleşen oyunlar günümüzde bilgisayar başında sanal etkinlikler biçiminde gerçekleşmektedir. Ortaokul öğrencilerinin bilgisayar oyunu... more
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      Gender StudiesGame studiesMiddle East StudiesAddiction
The purpose of the study was to determine the effects of screen time on the physiological variables of Nigeria Adolescents. A quasi-experimental research design was adopted in carrying out the study. The physical characteristics of blood... more
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    •   17  
      Exercise PhysiologyMobile PhonesTelevisionChildren
Abstract: The aim of this study is developing an addiction scale for online game users in early age groups living in Turkey. In this study while developing the data collection tool, the related literature was searched non-systematically... more
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      CommunicationAddictionComputer GamesComputer game addiction
“Türkiye Kimyasal Bağımlılık Çalışmaları Bibliyografyası” ve “Türkiye Davranışsal Bağımlılık Çalışmaları Bibliyografyası” olarak iki ayrı kitap şeklinde yayın dünyasına kazandırılan bu çalışma Türkiye’de bağımlılık literatürüne kalıcı bir... more
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    •   14  
      AddictionAddiction and RecoveryAddiction (Psychology)Addiction Studies
This study aims to analyse the psychological constructs of loneliness and family support on game addiction among children, who are a major risk group for game addiction. The study explores: a) the effect of the secondary-school... more
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    •   7  
      PsychologyComputer ScienceGame Based LearningLoneliness
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    •   3  
      Video GamesSocial MediaComputer game addiction
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    •   13  
      PsychologySociology of Children and ChildhoodAddictionIdentity (Culture)
The purpose of the study was to determine the effects of screen time on the physiological variables of Nigeria Adolescents. A quasi-experimental research design was adopted in carrying out the study. The physical characteristics of blood... more
    • by 
    •   17  
      Exercise PhysiologyMobile PhonesTelevisionChildren
Today, play and learning using IT devices are becoming a part of their lives for youth’s when intellectual curiosity is complete. However, excessive use and misuse of IT devices are causing various social problems. One of them is the... more
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    •   3  
      YouthVideo game addictionComputer game addiction
Introduction: Phenomenological definition of computer game addiction (CGA) is poorly understood and structured at present days. Objectives: To conduct research and classificate the phenomenological definition CGA. Aims: To determine... more
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    • Computer game addiction
Today, play and learning using IT devices are becoming a part of their lives for youth’s when intellectual curiosity is complete. However, excessive use and misuse of IT devices are causing various social problems. One of them is the... more
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    •   4  
      SmartphonesSocial EnvironmentComputer game addictionIaeme Ijaret
This study aims to analyse the psychological constructs of loneliness and family support on game addiction among children, who are a major risk group for game addiction. The study explores: a) the effect of the secondary-school students'... more
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    •   4  
      Game Based LearningLonelinessComputer game addictionFamily Support
Öz Geride kalan birkaç on yıl içerisinde yaşanan teknolojik gelişmeler, kitle iletişim araçlarının yapısı ve işleyişinde önemli değişiklikler meydana getirmiştir. İnternetle artan sanal uzam etkileşimleri ve yoğun enformasyon... more
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    •   2  
      Computer game addictionHigh School Students
The aim of this study was to compare coping styles of game dependent adolescents with non-dependents. A sample of boys from Tehran(Iran), aged 11-20 (N=300) ,were selected by in-access sampling.150 boys were game dependent and 150 boys... more
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    •   5  
      Child and adolescent mental healthMental HealthCoping StylesComputer game addiction