Computer Arts
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Recent papers in Computer Arts
As relações entre comunicação e artes vêm se aproximando a cada dia, estabelecendo-se novos padrões e estudos acerca da convergência arte/comunicação permitindo, dessa forma, uma ampliação nos horizontes analíticos da cibercultura. A... more
La aparición de iniciativas de software libre está constituyendo actualmente una auténtica revolución, no sólo a nivel tecnológico sino también de carácter social, influyendo tanto al ámbito profesional como al educativo. Cada día más... more
In which ways glitch art is linked to perturbation? This master's degree research tries to approach definitional and theoretical limits of this new media artistic form. By sketching the glitch art history and by comparing it with some... more
The development of the use of computers and software in art from the Fifties to the present is explained. As general aspects of the history of computer art an interface model and three dominant modes to use computational processes... more
Tekst był publikowany w: Sztuka ma znaczenie. Red. Dagmara Rode, Marcin Składanek, Maciej Ożóg. Wydawnictwo Uniwersytetu Łódzkiego. Łódź 2020, s. 461-477.
Volynets A. A., PhD, senior lecturer in social sciences and their teaching methods, Chernihiv Regional Institute of Postgraduate Education named Ushinski (Ukraine, Chernigov), orientir777@mail.ru Chaotic as an esthetic principle of... more
REENGINEERING OF THE SENSORIUM AND IMAGINARY LANDSCAPE: MIXED REALITY The landscape is understood as the space of experience dominated by the embodiment of subjects and objects. Thus, the space is part of the body. Body and space are... more
Exhibition review of the Warhol and the Amiga exhibition at the Warhol Museum in Pittsburgh.
... and no one else. Sadly, composer Karen Wimhurst's session could have bene-fited from a different slot in the schedule. What she said ... mail HiArtPress@aol.com. Reviewed by alcides lanza Montreal, Quebec, Canada FIB and PHI... more
Catalog essay, "Hungarian Artists and the Computer" exhibition (Hungarian National Gallery, Budapest, 2016)
In the last century, the expression possibilities of the art of sculpture have reached unlimited possibilities conceptually and formally. These possibilities have completely changed the forms of practice and expression in urban and... more
This full paper is available to read here: http://www.tandfonline.com/doi/full/10.1080/03080188.2017.1297168 It forms part of The Experimental Generation, the latest issue of Interdisciplinary Science Reviews Journal on the subject of... more
This research includes a problem of balance between production costs and the quality of technical work in the animation in developing countries. Because if we have high-quality animation it will cost a lot of money, so we accept to drop... more
As computational systems have become an integral part of our daily lives, we often see that contemporary art also has adapted itself with the newborn technological changes in diversified dimensions. Machine Learning, which has recently... more
On the field of Evolutionary Computational Art, artists frequently adopt a top-down process of creation, employing the algorithms only as a mean to express a previously conceived composition. In this sense, the present paper aims to... more
Rezension 1968: computer.art, Mährischen Galerie in Brünn
The conference focus: a) on questions about the nature of the forbidden and about the aesthetics of liminality - as expressed in art that uses or is inspired by technology and science, b) in the opening of spaces for creative... more
An essay on the 1,000 year GIF-animation ASLAP (2017- ) by Finnish media artist Juha van Ingen. The text evolves around concepts of time and endeavours to overcome the limited period of existence of individuals as well as human culture... more
In her book An Individual Note (1972), Daphne Oram developed multiple extended analogies between humans and electronic sound technologies. Oram used these to suggest how “music and information theory, allied to technology” might be... more
Michael Orthwein initiated in 2008, a consecutive sequence of courses under the common name: "Beyond the Screen" which are being offered within the Time-Based Media degree program. In this series of project-based courses new strategies... more
This research was initiated to determine the essential characteristics of participatory works of art that use computer technology. Through comparing ideas and practices which emerged during the practical development of a participatory... more
Electronic Visualisation and the Arts 2011 (EVA 2011) is co-sponsored by the Computer Arts Society and BCS, the Chartered Institute for IT, of which the CAS is a specialist group. Over almost two decades, the EVA conference has... more