The Use of Conventional and New Music Media:
Implications for Future Technologies
Barry A.T. Brown, Erik Geelhoed, Abigail J. Sellen
Publishing Systems and Solutions Laboratory
HP Laboratories Bristol
HPL-2001-102
May 2 nd , 2001*
E-mail: {barbro, abisel,eg}@hpl.hp.com
digital music,
MP3,
affordances,
new media,
tangibility
A number of new technologies such as the MP3 music
compression format and the Napster file sharing network
are creating new opportunities for consumers’ activities with
music media. In this paper we explore current practice with
both conventional and new forms of media in order to better
understand what the future may hold for music consumers. We
interviewed 36 music enthusiasts: 12 teenaged and 12 adult
conventional music users, and 12 early adopters of MP3
technologies. The results show that rather than new music
technologies replacing the old, they supplement current
formats by allowing users to exploit a different set of
affordances. We discuss these uses drawing implications for
new music devices, services and software.
* Internal Accession Date Only
Copyright Hewlett-Packard Company 2001
Interact 2001, Tokyo, July 9-13th, 2001
Approved for External Publication
The Use of Conventional and New Music Media:
Implications for Future Technologies
Barry A. T. Brown, Erik Geelhoed, Abigail J. Sellen
Hewlett Packard Labs, Filton Road, Stoke Gifford, Bristol, England
{barbro,abisel,eg}@hpl.hp.com
Abstract: A number of new technologies such as the MP3 music compression format and the Napster file sharing
network are creating new opportunities for consumers’ activities with music media. In this paper we explore current
practice with both conventional and new forms of media in order to better understand what the future may hold for
music consumers. We interviewed 36 music enthusiasts: 12 teenaged and 12 adult conventional music users, and 12
early adopters of MP3 technologies. The results show that rather than new music technologies replacing the old,
they supplement current formats by allowing users to exploit a different set of affordances. We discuss these uses
drawing implications for new music devices, services and software.
Keywords: Digital music, MP3, affordances, new media, tangibility
1 Introduction
The development of the internet over the last ten
years has caused much excitement as well as
considerable consternation in many traditional
industries. The latest to feel this wind of change are the
media production and publishing industries. Although
the peer-to-peer file sharing systems “Napster” and
“Scour Exchange” are, at this time, sub judice, the digital
distribution of media has the potential to radically
change many existing means of media production,
distribution and consumption. For the end user, these
changes offer new devices and services for finding,
obtaining, viewing, listening and sharing media be it at
home, at work, or on the move. The large number of
digital music players (or “MP3 players”, from the name
of the popular MP3 digital music format) being sold is
one example of the impact of these changes. In
addition, the increasing availability in digital form of
other kinds of commercially produced media such as
books, magazines, films and photographs are spawning
new kinds of viewing appliances and internet-based
services, all with their accompanying concerns over
copyright and security.
In this controversial environment we would argue
that to understand where these changes are headed,
and to pinpoint where opportunities for technology
development may exist, it is best to start with
understanding the needs and activities of users around
currently available technologies. It is, after all, largely
the consumer who determines what will or will not
succeed in the marketplace and how these new media
will be used.
We chose as a starting point to focus in on music
media. One reason for this was that, in addition to
seeking to understand how end consumers use
conventional media formats, we wanted to investigate
the changes already occurring when new digital
distribution technologies are adopted. There is now a
large body of research exploring the effect of digital
technologies on document use. But documents aside,
the uptake of new digital music media is in many ways
leading the field compared to other, richer media forms.
Partly this is because digital music can be easier to
distribute than media which combine audio and visual
material since it is relatively compact. Users of digitally
distributed music are also forming a fast growing market
segment, and, while they still account for a small
proportion of the music purchasing public, it is quite
easy to find these early adopters. Looking at new music
media and contrasting it with the use of more
conventional media forms may therefore be something
of an early indicator for how other multi-media types will
be affected by technological change.
The specific aim of this study was to uncover the
details of people’s behaviour with music media to try to
draw from this implications for the future. A particular
focus was how the affordances of different kinds of
music media (e.g. tapes vs. CDs vs. digital music files)
and enabling technologies (e.g., different devices and
services) play into these activities. To do this we
wanted to begin by looking at the whole “lifecycle” of
how consumers use music, from how people first find
out about it to how they obtain it, listen to it, share it,
organise it and collect it. We recruited 36 UK music
consumers and used a combination of interviews and
rating scales to probe aspects of this lifecycle. The
participants were all music enthusiasts, covering both
adult and teenaged consumers, and conventional and
early adopters of MP3 technology.
2 Literature
With regard to music, the literature falls mainly into
two large and well-researched fields: musicology and
cultural studies. Musicology considers music itself as
its object of study, for example investigating classical,
popular and non-western musical styles (Bennett, 2000).
Within cultural studies, there has been more of a focus
on the attitudes and uses to which music is put in
different cultural groups (Gay et al., 1997, Longhurst,
1995).
While both these areas are fascinating in
themselves, for those of us interested in the future of
new technology, they are less useful. For one thing,
there has been very little attention paid to the mundane
details of the use of music media from a consumer’s
perspective: Where do people listen to music? With
whom? What activities take place in conjunction with
music listening? How is music acquired? Why do
people choose one form of music media over another?
For another, such studies are not carried out with an eye
toward design of new technology. When we look to the
fields of HCI and the technology design community, we
find very little research on music media. There are a few
notable exceptions however, including research on
interfaces to music devices (Pauws and Bouwhuis, 2000)
and on tangible interfaces which incorporate music
choice into social spaces (McCarthy and Anagnost,
Group
No.
Teenaged
convention
al users
Adult
convention
al users
MP3 early
adopters
12
Total
Criteria
> 11 music purchases a
year and age <=20. No use
of MP3 files.
12
> 11 music purchases a
year and >=age 20. No use
of MP3 files.
12
> 11 music purchases a
year. Must listen to MP3
files > 5 times a week
36
Av.
age
% Male
16
42%
30
42%
27
71%
24
56%
Table 1. Description of the 3 groups of participants
1998). It seems, then, that there is a need for some basic
understanding of how music consumers use music
media, both new and old.
3 Method
We recruited participants from people we defined as
“music enthusiasts”. The rationale for this came
originally from an analysis of market data collected in
the U.K. by Mintel (Mintel, 1998). Mintel’s survey
asked consumers how many music products (singles or
albums) they had bought for themselves in the last year.
These data show that while only 16% of the population
make eleven or more music purchases a year, this
relatively small group accounts for 65% of the total
number of purchases made in the market. It seemed to
us, then, that understanding this influential part of the
population may be a good first step to determining what
the future might hold in terms of consumer behaviour.
We therefore began by screening for participants who
fell into this category.
We then further subdivided this group into 3
subgroups: teenaged users of mainly conventional
music media (e.g., CDs, vinyl, and tapes), adult users of
mainly conventional music media, and a group of digital
music early adopters (mainly heavy MP3 users). The
selection criteria are summarised in Table 1. The reason
for looking at teenagers as a separate group was that
age 15-19 year olds are much more frequent purchasers
of music than older age groups (Mintel, 2000). We also
predicted that there might be some interesting
differences between adults and teenagers in terms of
social behaviour around music.
4 Procedure
Because the aim of our study was to uncover the
details of music behaviour across a broad spectrum, we
chose to rely mainly on an in-depth interview technique.
The questions were designed to probe a range of
activities from first awareness of music through to
collecting and archiving behaviour. As much as
possible we also tried to unpack specific examples of
participants’ activities around music. So, for example,
we asked participants to describe the last three times
they had purchased or listened to music. Here the focus
was not just on their interaction with the music but also
on details to do with the context within which the
activities took place (such as where they were, who they
were with, and what other activities they were engaged
in). A slightly more extensive set of questions was
designed for the MP3 group appropriate for the kinds of
new technologies they were using.
In addition, rating scale questions were interleaved
with open-ended questions. These rating scales
covered aspects of the same spectrum of activities. The
purpose was to collect some quantifiable data across
the sample of 36 people with regard to a variety of key
aspects of their behaviour to and to complement the
qualitative data in other ways (e.g. to aid in selecting
representative quotes and to detect differences between
the 3 user groups.)
In total, participants were interviewed for 1 to 1½
hours and on completion were given music vouchers for
their participation. All interviews were audio-taped and
transcribed. Rating scales were subjected to simple
descriptive analysis (means, histograms etc), as well as
analysis of variance (ANOVA) for group differences.
5 Results and discussion
The results confirmed that participants in all 3
groups were enthusiastic and indeed passionate about
music. Not only did they rate themselves so (with a
mean of 83.5 on a 100 point scale from “not at all”
passionate to “very”), but they showed this in other
behaviours. On average, participants bought 3.6 music
products per month (about 40 a year). Further, the
majority of participants took great pride in their
collections which were in most cases quite extensive,
with some people owning as ma ny as 500 CDs, 350
tapes, and 550 vinyl records.
Here, looking at the breakdown of media format by
user group is quite interesting (Figure 1). On average,
all three groups owned more CDs than vinyl or tapes,
but not surprisingly, teenaged users had less of
everything being only at the beginning stages of
collecting. Perhaps more surprising, though, is the fact
that the MP3 group and the adult conventional media
users were not significantly different from each other.
Most notably, the MP3 group owned as many CDs on
average as those who relied solely on these
conventional media for their music. (These results were
confirmed using: a 2-way analysis of variance showing
main effects for both format (F(2,58) = 5.91) and user group
250
200
200
150
130
190
120
100
81 80
44
50
15
0
0
Records
MP3 Users
Tape
Adults
CD
Teenagers
Figure 1. Format and collection size by group
(F(2,29)=4.93) with no significant interaction; and also 1way post hoc tests finding differences for format only
between number of CDs and the other 2 formats, and
only between the teenagers and the other 2 groups. ) It
seems then that MP3 use and ownership, at least for our
sample, did not appear to replace but rather to
supplement conventional media. Our 12 MP3 users in
addition to these media formats owned (stored)
anywhere from 10 MP3 files up to 5000.
Looking more generally at any quantitative or rating
scale findings, there were very few differences amongst
the 3 user groups. In fact, with the obvious exception of
the activities MP3 users carried out using MP3
technology (which we will come to later) there were no
differences between the conventional adult group and
the MP3 users. With regard to the teenagers, apart from
the fact that they on average owned less of all types of
media, the only other difference had to do with internet
and email use. This was high for the MP3 group and
overall quite high for the both adult and teenaged
enthusiasts, but the teenagers indicated significantly
less use, probably due to more limited internet access.
What the data do show is diversity of activity not so
much amongst user groups but across different phases
of the music life cycle. Here, for each phase, while there
are interesting differences in attitudes and activities
from person to person, there are also some common key
findings which arise. It is these we now go on to
discuss under 6 main headings: finding out about music,
copying and compiling music, buying music, listening to
music, choosing and organising music, and collecting
music.
5.1
Finding Out About Music
Participants found out about music from a wide
variety of different sources. When asked to rank order
amongst a choice of 13 factors how they generally
became aware of new music, hearing it at a friend’s
house ranked highest. In general, the role of friends in
recommending and acting as “guides” for new music
had an important influence on what people later bought
or listened to. One way this happened was through the
swapping of compilation tapes made up by friends (see
also (Willis, 1990)). This way of sharing music, although
time consuming and cumbersome with most current
technology, was particularly valued:
“All the cassettes and CDs that I treasure are the ones
which are compilations. And it tends to be the way I get into a
new music area. I recently have been getting into dance stuff
because of John who taped his DJ collection for me and is
gradually getting me into harder and harder stuff.”
Along with this informal sharing, radio and music
television such as MTV also ranked highly as a source
of new music. However the radio in particular was a
technology which was often talked about with some
frustration. Due to its broadcast nature, the only way to
control the mix of music played on the radio is to change
stations. Participants came to know what shows would
be likely to play music they might like, and not have
heard, but found it difficult to fit their time around these
programs. Moreover, they might miss or forget the name
of the song or band before remembering to buy the
music.
Interestingly, the role of the internet was not ranked
as highly as one might expect in finding out about new
music, even by the MP3 group. Five of our adult
conventional users did report subscribing to band
mailing lists or going to band web sites. For our MP3
music users, this also increasingly took the form of
sampling MP3 tracks downloaded from the internet. But,
while the internet was rated more highly by the MP3
group than by the other two groups (ranked 4th out of 13
factors), this was not the main medium by which they
became aware of new music. The role of friends, radio
and TV still dominated.
5.2
Copying and Compiling Music
All participants copied music on a regular basis,
although the amount varied from individual to
individual. Copying of music – or, more specifically,
home taping – has been a source of controversy ever
since cassette tapes became popular in the 1970s.
During the 1980s, the music industry tried on a number
of occasions either to ban new taping technologies (as
with digital audio tape (Plumleigh, 1990)), or have levies
imposed on blank tapes (Chestermann and Lipman,
1988). During these debates, surveys reported
conflicting figures for the proportion of blank tapes
used for illegal (sharing music with friends) vs. legal
uses (taping for personal use). In a recent UK survey,
Mintel reported 15% of the population copied music on
a regular basis (Mintel, 2000).
Perhaps unsurprisingly the major motivation for
copying amongst our interviewees was to avoid buying.
However, this is not to say that those who copied
heavily did not buy. We found no significant correlation
(negative or otherwise) between the amount of copied
material people owned and the amount they bought (r =
.10, p < .66). Indeed, copying seemed to be more
something which extended music acquisition beyond
buying rather than replacing buying. While this could
be a feature only of our sample, Mintel has also reported
that only 2% of their sample of the UK population
copied music regularly but did not buy music regularly
(Mintel, 1998).
The data suggest that one reason for this is that
copying often provided a low risk way of experimenting
with new types of music allowing people to “try before
buying”. Many of our enthusiasts talked about
borrowing CDs from friends and copying them onto
tape. After listening to the tape, they might then go out
and purchase an original to replace the copy:
“That is one of the advantages of (home) taping, quite
often you’re not sure whether you’ll like it enough to get it on
CD but by taping you can listen to things and find out about a
lot of different types of music and find out what your taste is.”
Our MP3 users exhibited the same kinds of
motivations behind copying, but took advantage of
MP3 files to do so either by downloading from internet
sites or by exchanging MP3 files with friends. Sharing
files with friends often took place over intranets. For
example, many of the university students we talked to
had personal computers connected to the university
network meaning that music could easily be shared
between friends’ machines. This method of sharing
music is analogous to the borrowing and copying of
CDs amongst friends that we saw with conventional
users:
“You can [download songs] off the network. I discovered
Stereolab, and I liked one of their songs and one of my mates
said oh so and so got it on his computer so I went and had a
look at that and he’s got both albums on MP3 so I
downloaded them off and listened to them.”
Also, like the conventional music users, copying not
only encouraged them to experiment with new music,
but again did not appear to make them any more
reluctant to buy CDs. In fact, some said that this had
increased their music purchasing (a finding also
confirmed by other questionnaire studies of MP3 users
(Jupiter, 2000)):
“I wouldn’t say its cut down on my music purchases at all,
in fact to a certain extent it would make me go out and buy it in
a way if I hear something by an artist on MP3 if I like it that
much I’ll go and buy it.”
“It’s influenced which ones I buy. If I like it 9 times out of
10 I will buy it.”
Unlike the conventional user groups, however, two
aspects of MP3 use allowed these users to obt ain music
in new ways: first was the ability to search for specific
tracks and second was the ability to download at the
level of individual songs or tracks. Because of these
features, MP3 users were able to compile somewhat
eclectic collections of tracks:
“I think I downloaded a Quincey Jones song, the theme
from “Minder” – don’t know what came over me that night –
and it would have probably been… Jolene by Dolly Parton. I
wouldn’t dream of going and buying them.”
One of the MP3 users with a CD burner routinely
built up such collections, burned them onto a CD. Other
MP3 users also engaged in creative activities supported
by the ability to “rip” music from CDs, vinyl and tape
onto the computer. This allowed them to bring together
collections of songs from CDs to be played in more
flexible ways (such as randomly) as well as to enable
them to copy compilations back onto other media such
as CDs and tapes for personal use or for gifts. It appears
then, that the impact of MP3 technology, at least for our
sample, was not to impede buying but rather to
encourage experimentation. It also enabled new sets of
creative activities around compiling and sharing music.
5.3
Buying Music
When it came to the point of buying, participants in
our study bought music both from conventional shops
and over the internet. On average, they went to a record
shop every two weeks and many talked about this
activity with some fondness. They were seen as places
to explore, to discover new music or to just browse:
“First of all they have the listening posts, so you just get to
go round and listen to things, trying out new music which you
wouldn’t even have heard of on the radio or from friends.
And then, I quite like CD covers, and I just like to look
through them all. And you notice stuff that you used to listen to
and that you’ve forgotten about. And you remember what you
ought to get in the future. And also, its one of the few shops
you don’t feel guilty about just wandering about.
Ways of listening to music in record shops, such as
“listening posts” or asking staff to play albums, were
particularly popular, fitting in with a general need to
listen to music before purchasing. These shops,
however, were not always seen as ideal environments
for this, since they can be both intimidating and busy.
While internet purchases still only contribute to 1%
of U.K. music sales (although with fast growth rates
(Mintel, 2000)) this method of buying was popular
amongst our interviewees. The main reasons for this
were convenience as well as cost, with many internet
sites heavily discounting CDs. Purchasing over the
internet, however, was a more focused activity than
going to a record shop in that it was usually in order to
buy a particular CD. Ironically, while people often talk
of browsing the internet, when it came to browsing for
music, our participants preferred record shops to the
internet. This was even the case for MP3 enthusiasts. It
seems, then, that the way most Websites are designed
means they are less well-suited for serendipitous
browsing and more for goal-directed searching.
5.4
Listening to Music
To our enthusiasts, music was an almost
irreplaceable part of their lives. In particular, we asked
what percentage of time our participants listened to
music in the car, living room and at work. The car was
the most popular place for listening to music (mean of
82% of the time), but participants also reported listening
to music most of the time while in the living room (61%)
and even 38% of the time at work. We found that there
were three main motivations for the ubiquity of music in
these enthusiasts’ lives, which were common topics for
all 3 user groups.
First, one of the key values mentioned came from the
way that it could be flexibly combined with other
activities enhancing them or taking the sting out of
routine tasks. As one enthusiast put it, music is for
when “your hands are occupied but your mind is free”.
Similar observations have been made about TV (Ellis,
1999), but unlike TV, the value of music as a soundtrack
to other activities comes from the fact that it does not
demand full attention but instead is a natural companion
to mundane activities such as doing housework.
Second, music pla yed a powerful role in helping
individuals to moderate their moods. Our interviewees
talked about choosing different sorts of music to either
to enhance or to change their mood. In a sense, music
was used to smooth the transition from one activity to
another:
“It depends what mood I’m in. If I’m about to go out
somewhere, I’ll listen to something busy. If I’ve been working
all day it’s usually something noisy that I can jump around to.
[…] and if I feel like relaxing I’ll listen to classical or jazz”
Third, while music played these important roles for
people’s own daily routines, the other context in which
music firmly found its place was in social activities. For
example, for the teenaged group, a common activity
would be to go to friends’ houses to pla y video games
or relax. In these settings, music would always be
played, providing both a way of moderating the mood of
the group, as well as a forum for finding out about new
music. As has been remarked before in the literature
music for young people is very much tied up with the
formation of their identity (Frith and Goodwin, 1990).
Identifying with a certain type of music in turn is part of
forming “who you are”. Some enthusiasts felt that if
someone liked the same music as yourself, this created
an instant bond making friendship far more likely:
“There’s an instant connection, like if I meet someone
who listens to the early Verve stuff then I think there’s
something really important going on inside them”
Not only did our participants make friends with
music, they also made music with friends. About one
third of our enthusiasts was involved in some form of
musical creativity, be it playing in a band, attending
music workshops or DJing. As well as providing a
leisure activity, this provided a forum for friends to
meet and socialise.
5.5
Choosing and Organising Music
These then are some of the overriding reasons why
people listen to and choose particular kinds of music.
More mundanely, though, choice of music is also
determined by what technology is available in the
places it is listened to. In different parts of the home or
outside of it, one has access to different sound systems
and different collections of music media. In the car, for
example, nearly all our participants had a tape player
with a built-in radio. This limited their music listening to
either the radio, or pre -recorded tapes. In the house, the
standard set-up was to have a main sound system in the
living room, with satellite systems of limited capability in
other parts of the house. This meant that some rooms,
such as the kitchen or bathroom, became exclusively
radio or tape playing rooms.
These differences in technology across spaces
meant that participants often faced the problem of
managing the distribution of music media from one room
to the next. Music would be carried around the house
and be left in different distributed piles. One participant
had even taken all his CDs out of the boxes and put
them into a portable wallet so he could more easily carry
his collection from room to room.
Different systems also meant that media would
sometimes need to be copied from one format to
another. For example, since most people held the
majority of their collections as CDs, this entailed
copying music onto tapes for the car. Our MP3 users
would also “rip” CDs (digitise them into MP3) in order
to have their collections available for listening to while
at work.
Listening to music while outside the house
generated further frustration for our participants.
Portable CD players were seen as cumbersome, and
portable minidisk players, while smaller, still suffered
from a limited selection of music and added the further
complication of another format. Listening to music in
the car also had its own complications in terms of the
dangers of theft, the high cost of car CD systems, and
the problems of limited music selection. That said, music
was an important part of making dull activities like
commuting more tolerable and so risks and effort were
seen to be worthwhile.
Inside the house, in terms of actually choosing from
amongst a collection of CDs, some enthusiasts felt
strongly about the pleasure of looking through the
spines and selecting CDs to play. Others preferred to
avoid this, and often left CDs in the player for days on
end. Generally people had their collection stored a short
distance from their main hi-fi, with a smaller pile close
by. This small pile contained either new CDs, or ones
they had recently played. While this simple form of pile
management helped to restrict the search space when
changing the CD participants also complained that it
also presented an effort barrier to listening to music
from the main collection. Another issue which arose was
whether to listen to pre-recorded music or broadcast
radio. Again, this was a choice somewhat dictated by
the available technology, however it was clear that for
some participants the radio served as a back-up source
of music when they ran out of pre-recorded music since
they would often be in situations where they only had
access to a limited number of tapes (such as the car) or
CDs (such as the kitchen).
To summarise, the diversity of technology across
geography presented a number of obstacles to
unfettered use and choice of music. This included the
need to carry around and organise a physically
distributed collection, the need to copy across formats,
problems in managing and searching large collections,
and limited access to music in different locations.
5.6
Collecting Music
Finally, all our music enthusiasts were, to a greater
or lesser extent, music collectors. The collecting of
music was something which they took pride in. In many
ways their music collection acted as a tangible
presentation of their taste in music, expressing “who
you are”:
“Even if you can borrow books from the library, it’s still
nice to have books. Because your library expresses who you
are.”
This is part explains an interest which most
participants showed in owning originals over copies –
originals of good music indicate good taste in the owner
of a collection (as has been observed in collectors more
generally, (Belk, 1995)). Further, to some of our
collectors, an impressive music collection was also a
way of standing out. In this sense displaying the music
collection was important, the collection saying things
about us that it would be socially unacceptable to
express aloud:
“I believe I’ve got optimal music tastes and I think my
record collection reflects that. Other people should respect it!
(laughs)”
However, this is not to say that all collectors were
interested in the display. To some, owning the music
itself was important over and above the ability to
impress others. These individuals obtained great
pleasure from “the hunt”, from tracking down rare
records, and spending a lot of their time in record shops:
“Yes I can spend quite a long time in [record shops]. I
love it actually. It’s really good fun because when you do find
one that you like it’s quite exciting. It’s a social trip for me. I
like chatting to the people behind [the counter]. I’ve made a lot
of friends”
This collecting behaviour, from searching in shops,
to storing, to displaying for others is perhaps inexorably
connected with music as a tangible object. While it
would be possible to simulate the collection of music
with intangible digital objects, it seems unlikely that this
could compensate for the whole range of activities
involved in collecting physical objects, like CDs or
records. This is not to say that collecting digital music
files would not have its own attractions, but rather that
it would be very different from collecting physical music
objects.
When we asked our participants about
collecting digital files rather than physical music objects
they were generally negative, even those who used
MP3 files extensively:
“I wouldn’t be so keen on that […] if everything is not
physical then you’ve got worries […] it will be harder to lend
to friends who haven’t got the technology to access your
collection and also not having sleeve notes and things like
that”
This suggests that there are some key advantages
with having music stored in the form of individual
tangible objects. Physical objects can be easily shared,
viewed at a glance, physically purchased and given as
gifts.
6 Implications For the future
The results highlight the ways in which different
music technologies and media are drawn upon to
support a whole range of both personal and social
activities around music. This suggests a number of
ways in which technology and its supporting
infrastructures and services might move into the future.
With regard to finding out about music, there are
already many internet-based initiatives which attempt to
make this easier such as online music retailers that use
people’s purchases as the basis of recommending new
music (Schafer et al., 1999). However, the results
suggest that such services might be better directed at
supporting the already existing processes of sharing
and word of mouth amongst friends. This implies that
the music industry might strive to encourage and
support the sharing of people’s personal compilations
in recognition that this often facilitates rather than
threatens the buying of CDs.
For example, a service might offer, for a small
subscription fee, facilities to allow people to compile
their own playlists and to email them to friends. These
playlists could then be directly linked to on-line services
which allow people to quickly and easily order the
related CDs, recognizing that people often try before
they buy. Following on from this idea, services could
more generally promote people’s ability to try before
they buy by offering, within the same subscription,
compilation services with limits on the number of times
people can play any particular track. This view sees paid
MP3 subscriptions as ultimately serving to replace
conventional home taping.
With regard to learning about new music through
radio and TV, the potential of interactive radio and TV
come to the fore. Here the results suggest that there
may well be value in audio and video on-demand
functionality so that users have more control over what
they listen to, and so that they may be able to see
upcoming programs or playlists. In addition, the ability
to “bookmark” or even buy tracks from broadcast media
such as radio is an interesting idea patented some ten
years ago which is worth exploring more fully in the
context of currently available networked technology.
When it comes to purchasing, the results have
implications both for conventional shops as well as
internet buying. Our study suggests that there are a
number of (somewhat unsung) advantages to physical
record shops in terms of supporting browsing and
social activities. However, given the many advantages
of the Web, there may well be opportunities to mix these
environments. For example, kiosks in record shops
could allow consumers to flexibly browse and search
through the shop’s music collection on-line, or
alternatively to select tracks to listen to before buying.
This could even be extended to providing “music bars”
analogous to the way cafés in bookshop s allow
consumers to sample books before buying. In a music
bar, consumers could select tracks to listen to in a café
context. Designers might also explore ways of allowing
people to capture information off CDs on portable
digital devices so that people browsing the physical
collection can bookmark albums to add to their personal
wishlists or to listen to snippets from their own PCs or
PDAs.
Looking at how people currently choose and
organize music suggests some ways in which the design
of music playing technologies might move forward. In
particular, the problems of limited access to one’s own
music collection in moving around and out of the home
suggest a range of benefits from having digital versions
of one’s collection being available in a central place,
with various networked, digital appliances able to
access the collection. There are obvious legal and
copyright issues to be surmounted here, but those aside
for the moment, such a system would bypass problems
of copying music from one format to another and of
managing different physical collections across
locations. It would also allow a great deal of flexibility in
how one choose to listen to music. This might include
modes which play recently listened to music or music
from the past; modes which select at the level of an
album or at the level of single tracks; or modes which
automatically compile selections according to mood,
genre or event. All of this is not to say that such a
system would be intended to replace the physical
collection. Rather the this digital collection would be a
supplementary system and one that is part and parcel of
buying and owning physical CDs. Further, the
importance of artwork, sleeve notes and so on also
suggests that the interface to such a digital system
might draw more heavily on the use of graphics and
more layers of information to support people’s
searching and browsing .
Finally, our results warn us that, as with the much
heralded but yet to come paperless office, the movement
away from physical music media may take lo nger than
expected. Indeed, we would argue that it is in the mixing
of physical and digital formats that many opportunities
lie. As one example, we are currently exploring the idea
of a “music book” – a CD sized book which contains a
small electronic tag that uniquely identifies it. When the
book is waved in front of a digital reading device, the
album connected with that book is downloaded over the
Web or is found locally and played. This artefact can
be used just like a conventional CD, providing a
tangible object to purchase and collect, or it can be used
in more flexible ways such as allowing a “play once”
format, which allows the music to be tried out, but not to
be pirated. In this way, the music book combines many
of the advantages of physical media with that of digital
media.
7 Conclusion
The aim of this paper has been to understand the
use of conventional and new music technologies from
the user’s point of view. Our findings have shown how
different kinds of music media are appropriated and
used in different phases of what we have called the
music lifecycle. Central to these results is the
conclusion that new digital music technologies are
unlikely to replace physical formats. Whereas
intangible, digital media formats bring many exciting
possibilities for the enhancement of sharing and
creativity, tangible media offer their own affordances in
terms of browsing and collecting. Likewise, we are
unlikely to see physical music shops superseded by
internet shopping for reasons we have outlined. Rather,
what the findings point to and what we have begun to
describe is ways in which the physical and digital world
can be brought together in interesting ways. Further,
rather than placing barriers to copying and sharing
practices, the music industry might seek to exploit these
practices for their own benefit, recognising that the
sharing of digital material might actually facilitate
buying in the long run.
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