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This chapter locates two neurological turns: one against networked media in recent critiques of the internet by, for example, Nicholas Carr; the other in networked media R&D departments such as Google and Facebook using machine learning... more
This chapter locates two neurological turns: one against networked media in recent critiques of the internet by, for example, Nicholas Carr; the other in networked media R&D departments such as Google and Facebook using machine learning and data mining and deploying techniques of ‘neuro-perception’. What is at stake in these turns and why do they radically miss yet implicitly complement the culture and politics of each other? I trace the different neuropolitics at work here via the materialities of fMRIs and their strategic deployment by all networked corporations and their critics. I also ask how we might unfold images of the brain differently, shifting them from their indexical status of revealing ‘neural correlates’ toward a more diagrammatic rendering of a dynamic, machinic brain
Much of our creative practice has explored questions and issues asked and explored by neurology, from how we perceive to how actual brain damage affects our movement in and sensing of the world. HokusPokus developed in response to our... more
Much of our creative practice has explored questions and issues asked and explored by neurology, from how we perceive to how actual brain damage affects our movement in and sensing of the world. HokusPokus developed in response to our most recent interest in enactive visual perception. We wanted to find a visually rich and accessible way to explore how we perceive actively in relation to and with our environment – how we see what we see and how this makes us ”˜interact.’Recently, neurologists have begun looking to magic in order to help make sense of some of most complex – yet fundamental – aspects of perception: why don’t we always see something right in front of us; why do our eyes more easily follow curved rather than straight gestures across space? There are no simple answers yet magic, which has explored such aspects of the visual for centuries, offered us a framework to explore these issues in a visually interesting way
In this essay Lovink and Munster set forward a number of proposals for a distributed aesthetics. If new media artistic practice and aesthetic experience were most often characterised by recourse to computational culture, then distributed... more
In this essay Lovink and Munster set forward a number of proposals for a distributed aesthetics. If new media artistic practice and aesthetic experience were most often characterised by recourse to computational culture, then distributed aesthetics is dominated by networks. Networked media and technologies help to disperse experience so that we never seem to be having our experiences in the one place anymore. However, the authors suggest, most of the images and rhetoric attempting to characterise this distributed experience are drawn from the cartographic traditions of geographic information systems and/or conceptions of biological networking and growth. These do not assist in coming to terms with the specifically social aspects of online networking. The authors speculate that a distributed aesthetics must take into account the collective and personal 'aesthesia' of online networks - the experience of labouring towards new forms of social collectivity that produces not only ...
A new device, sure to inspire technological bedazzlement, has been installed in Hong Kong shopping malls. Called simply The Love Machine, it functions like a photo booth, dispensing on-the-spot portraits1. But rather than one subject, it... more
A new device, sure to inspire technological bedazzlement, has been installed in Hong Kong shopping malls. Called simply The Love Machine, it functions like a photo booth, dispensing on-the-spot portraits1. But rather than one subject, it requires a couple, in fact the couple, in order to do its work of digital reproduction. For the output of this imaging machine is none other than a picture of the combined features of the two sitters, 'morphed' together by computer software to produce a technological child. Its Japanese manufacturers, while obviously cashing in on the novelty value, nevertheless list the advantage it allows for future matrimonial selection based around the production of a suitable aesthetic. Needless to say, the good citizens of Hong Kong have not allowed any rigid criteria for genetic engineering to get in the way of the progeny such a machine allows, creating such monstrous couplings as the baby 'cat-human', achieved by a sitter coupling with their...
Si sorvola spesso sull’“inter” dell’interazione, come se fosse solamente il punto di contatto tra due entita preesistenti, come ad esempio il mittente e il destinatario, o l’utente e il computer. Cosa significherebbe predere sul serio... more
Si sorvola spesso sull’“inter” dell’interazione, come se fosse solamente il punto di contatto tra due entita preesistenti, come ad esempio il mittente e il destinatario, o l’utente e il computer. Cosa significherebbe predere sul serio l’“inter” come un campo generativo, che e precondizione di questi punti terminali? Invece di essere concepito come un luogo su cui sorvolare, il presente saggio considera tale “inter” come un “essere tra” che puo essere coltivato tramite tecniche di relazione. Il saggio prende in esame diversi esempi di performance collaborativa, produzione d’immagine e creazione di ricerca, inclusi alcuni progetti collaborativi in cui l’autrice e stata coinvolta. Il saggio propone l’idea che le tecniche di relazione, le quali siano tanto rigorose quanto frutto di improvvisazione e attraverso le quali dei nuclei di intensita possano emergere tra tutti gli elementi, rendono all’“essere tra” quanto gli e dovuto. Consentendo a tale relazionalita collaborativa di lunga durata di emergere, l’“essere tra” apre anche nuove modalita espressive per le pratiche artistiche.
... This should come as no surprise if we take into account the hypothesis I have been proposing about the transformation of image space into image time in informationaesthetics. Sound, after all, is the medium of temporality, par... more
... This should come as no surprise if we take into account the hypothesis I have been proposing about the transformation of image space into image time in informationaesthetics. Sound, after all, is the medium of temporality, par excellence. ...
... 14, No. 29, 1999 Is there Postlife after Postfeminism? Tropes of Technics and Life in Cyberfeminism ANNA MUNSTER ... 6. See F. Nietzsche, On the Genealogy of Morals, preface, sect. 6, W. Kaufman and RJ Hollingdale (trans.) (Vintage... more
... 14, No. 29, 1999 Is there Postlife after Postfeminism? Tropes of Technics and Life in Cyberfeminism ANNA MUNSTER ... 6. See F. Nietzsche, On the Genealogy of Morals, preface, sect. 6, W. Kaufman and RJ Hollingdale (trans.) (Vintage Books) New York, 1969, p. 20. ...
How can one ‘see’ the operationalization of contemporary visual culture, given the imperceptibility and apparent automation of so many processes and dimensions of visuality? Seeing – as a position from a singular mode of observation – has... more
How can one ‘see’ the operationalization of contemporary visual culture, given the imperceptibility and apparent automation of so many processes and dimensions of visuality? Seeing – as a position from a singular mode of observation – has become problematic since many visual elements, techniques, and forms of observing are highly distributed through data practices of collection, analysis and prediction. Such practices are subtended by visual cultural techniques that are grounded in the development of image collections, image formatting and hardware design. In this article, we analyze recent transformations in forms of prediction and data analytics associated with spectacular performances of computation. We analyze how transformations in the collection and accumulation of images as ensembles by platforms have a qualitative and material effect on the emergent sociotechnicality of platform ‘life’ and ‘perception’. Reconstructing the visual transformations that allow artificial intellig...
This chapter contains sections titled: Distributed neurologies/neuro-networking, Brain terrain, From noopolitics to noopolitik and back, From noopolitics to neuropolitics, Acting up, on the “nous”, From neuropolitics to noopolitics and... more
This chapter contains sections titled: Distributed neurologies/neuro-networking, Brain terrain, From noopolitics to noopolitik and back, From noopolitics to neuropolitics, Acting up, on the “nous”, From neuropolitics to noopolitics and back again, Toward a transversal noopolitics 1: a diagrammatics of the brain-image, Toward a transversal noopolitics 2: networked media amid publics
“Distributed aesthetics: form or forming?” We are m oving from living, analysing and imaging contemporary culture as an information society tech nically underwritten by the computer, to inhabiting and imagining relays of entwined and fra... more
“Distributed aesthetics: form or forming?” We are m oving from living, analysing and imaging contemporary culture as an information society tech nically underwritten by the computer, to inhabiting and imagining relays of entwined and fra gmented techno-social networks. New media are increasingly distributed media and they r equire a rethink of aesthetics beyond the twinned concepts of form and medium that continue t o shape analysis of the social and the aesthetic. [1] They require a distributed aesthetics. Distributed a sthetics must deal simultaneously with the dispersed and the situated, with asynchronous production and multiuser access to artifacts (both material and immater ial) on the one hand, and the highly individuated and dispensed allotment of information /media, on the other. The aesthetics of distributed media, practices and experience cannot be located in the formal principles of their dispersal. This provides us with the conditions for serving information via a network to endusers and renders the following reductive schematis ation, recalling all the problems of a communications systems transmission model:
In Materializing New Media, Anna Munster offers an alternative aesthetic genealogy for digital culture. Eschewing the prevailing Cartesian aesthetic that aligns the digital with the disembodied, the formless, and the placeless, Munster... more
In Materializing New Media, Anna Munster offers an alternative aesthetic genealogy for digital culture. Eschewing the prevailing Cartesian aesthetic that aligns the digital with the disembodied, the formless, and the placeless, Munster seeks to "materialize" digital culture by demonstrating that its aesthetics have reconfigured bodily experience and reconceived materiality. Her topics range from artistic experiments in body-computer interfaces to the impact that corporeal interaction and geopolitical circumstances have on producing new media art and culture. She argues that new media, materiality, perception, and artistic practices now mutually constitute"information aesthetics." Information aesthetics is concerned with new modes of sensory engagement in which distributed spaces and temporal variation play crucial roles. In analyzing the experiments that new media art performs with the materiality of space and time, Munster demonstrates how new media has likewise...
Today almost every aspect of life for which data exists can be rendered as a network. Financial data, social networks, biological ecologies: all are visualized in links and nodes, lines connecting dots. A network visualization of a... more
Today almost every aspect of life for which data exists can be rendered as a network. Financial data, social networks, biological ecologies: all are visualized in links and nodes, lines connecting dots. A network visualization of a corporate infrastructure could look remarkably similar to that of a terrorist organization. In An Aesthesia of Networks, Anna Munster argues that this uniformity has flattened our experience of networks as active and relational processes and assemblages. She counters the "network anaesthesia" that results from this pervasive mimesis by reinserting the question of experience, or aesthesia, into networked culture and aesthetics. Rather than asking how humans experience computers and networks, Munster asks how networks experience -- what operations they perform and undergo to change and produce new forms of experience. Drawing on William James's radical empiricism, she asserts that networked experience is assembled first and foremost through re...
... Nor do I wish to demonstrate how in any specific ways CAE's art work came to be caught ... and how this material flow of information might give rise to a logic in which bioart becomes bioterror ... model provides us with a... more
... Nor do I wish to demonstrate how in any specific ways CAE's art work came to be caught ... and how this material flow of information might give rise to a logic in which bioart becomes bioterror ... model provides us with a kind of general schemata for the unfolding of this bio-logic in ...
This chapter contains sections titled: Databases and the cognitive labor of data management, Data as relation of relations, The perceptible and imperceptibility, A selective genealogy of data mining, Relational data aesthetics after the... more
This chapter contains sections titled: Databases and the cognitive labor of data management, Data as relation of relations, The perceptible and imperceptibility, A selective genealogy of data mining, Relational data aesthetics after the relational networking of data, Becoming imperceptible in an age of perceptibility, Becoming imperceptible in an age of imperceptibility
This chapter contains sections titled: Viral goes viral, Contouring networked vitality: refrain and territories in viral video, Viscosity of affect and speeds of the viral, The three Cs: control, contagion, and communicability,... more
This chapter contains sections titled: Viral goes viral, Contouring networked vitality: refrain and territories in viral video, Viscosity of affect and speeds of the viral, The three Cs: control, contagion, and communicability, Communicability, sociality, vitality: toward contagion as immanent movement
This chapter contains sections titled: Welcome to Google Earth: Networks, World Making, and Collective Experience, Images of the world, inscription of what?, A wired and windowless world, User, usability, utility, Will Google eat itself?,... more
This chapter contains sections titled: Welcome to Google Earth: Networks, World Making, and Collective Experience, Images of the world, inscription of what?, A wired and windowless world, User, usability, utility, Will Google eat itself?, Toward an allopo(i)etics of Google Earth
In the mid-1970s, Michel Foucault outlined a program of seminars to be delivered over the following five years at the Collège de France. These seminars were all intended to address the question of biopolitics. The last lesson of his... more
In the mid-1970s, Michel Foucault outlined a program of seminars to be delivered over the following five years at the Collège de France. These seminars were all intended to address the question of biopolitics. The last lesson of his 1975-76 seminar, later published under the title ...
How can one 'see' the operationalization of contemporary visual culture, given the imperceptibility and apparent automation of so many processes and dimensions of visuality? Seeing-as a position from a singular mode of observation-has... more
How can one 'see' the operationalization of contemporary visual culture, given the imperceptibility and apparent automation of so many processes and dimensions of visuality? Seeing-as a position from a singular mode of observation-has become problematic since many visual elements, techniques, and forms of observing are highly distributed through data practices of collection, analysis and prediction. Such practices are subtended by visual cultural techniques that are grounded in the development of image collections, image formatting and hardware design. In this article, we analyze recent transformations in forms of prediction and data analytics associated with spectacular performances of computation. We analyze how transformations in the collection and accumulation of images as ensembles by platforms have a qualitative and material effect on the emergent sociotechnicality of platform 'life' and 'perception'. Reconstructing the visual transformations that allow artificial intelligence assemblages to operate allows some sense of their heter-onomous materiality and contingency.
Much of our creative practice has explored ques- tions and issues asked and explored by neurology, from how we perceive to how actual brain damage affects our movement in and sensing of the world. HokusPokus developed in response to our... more
Much of our creative practice has explored ques- tions and issues asked and explored by neurology, from how we perceive to how actual brain damage affects our movement in and sensing of the world. HokusPokus developed in response to our most re- cent interest in enactive visual perception. We wanted to find a visually rich and accessible way to explore how we perceive actively in relation to and with our environment – how we see what we see and how this makes us ‘interact.’
Recently, neurologists have begun looking to magic in order to help make sense of some of most complex – yet fundamental – aspects of perception: why don’t we always see something right in front of us; why do our eyes more easily follow curved rather than straight gestures across space? There are no simple answers yet magic, which has explored such aspects of the visual for centuries, offered us a framework to explore these issues in a visually interesting way.
Research Interests:
In this chapter we focus on the ways in which the neurosciences intersect with psychology and how, together with imaging technologies and techniques of identification, these come to constitute a complex, contemporary field of 'faciality'.... more
In this chapter we focus on the ways in which the neurosciences intersect with psychology and how, together with imaging technologies and techniques of identification, these come to constitute a complex, contemporary field of 'faciality'. We refer to our own work, which examines how the face and scientific imaging combine to create this shifting field. Here we explore the historical links between the early natural and medical sciences of the nineteenth century and contemporary obsessions with facial symmetry and 'genuine' facial expression found in neuropsychology and neural marketing. We draw upon the history of facial expression as it works its way through the early medical photographic images of hysterics' faces in Charles Darwin's The expression of the emotions in man and animals. Ideas about the face as a site for the expression of genuine and staged emotion that germinated in early neuroscience have now become part of contemporary analysis of cultural and social phenomena, such as Barak Obama's 2008 presidential campaign. In the video installation Duchenne's smile 1 we make these historical and contemporary links, examining emerging paradigms for how we imagine identity today at the intersection of expression, technologies and securitisation.
Research Interests:
How does data 'move'? How can we both feel data moving and feel movement through data visualisation? As more of our media become data-based and driven, we need to ask: how is movement being registered through data visualisation? We need... more
How does data 'move'? How can we both feel data moving and feel movement through data visualisation? As more of our media become data-based and driven, we need to ask: how is movement being registered through data visualisation? We need to inquire in to how specific practices of visualizing data – both analytical and artistic – constrain or help us explore all kinds of movement, including that initiated both by human actions and nonhuman forces. This paper proposes that artistic approaches using 'movement data' within experimental animation, including our own artistic work pull made in 2017, as well as choreographic and experimental cartographic visualisation practices register a 'feeling' for and of moving data. The use of 'movement data' – typically geographical x,y coordinates accompanied by timestamp data – has been an strong focus of big data visual analytic research in to geospatial movement of human, animal and inanimate objects tracked via GPS devices. However, the overall conceptual approach to movement comes from data science influenced by a mathematical (and implicitly Euclidean geometrical) framework. Here movement is conceived as series of discrete positions occupied by moving objects, connected through the sequential unfolding of time. Space, time and object then give rise to discrete data sets that can be analysed and visualized either separately or together through various techniques. However, this approach runs into many classic conceptual problems, such as how to account for movement between time instances, and how to represent collective movement heterogeneously as the differential of the relations across all this data. We argue that these problems pertain to questions of how to register the way movement moves (changes) and how data participates in such movement moving. We will explore approaches to moving data via our own artistic practice-based research developed in the audiovisual installation pull. Here we took x,y coordinate and timestamp data derived from a cinematographer's movements while shooting underwater wave sequences over several hours. This data was re-animated using 3D visualization and fluid simulation techniques. We will also look at examples from choreographic visualization (William Forsythe's Synchronous Objects, 2010). We will propose that by focusing on movement as a field of relations, artistic approaches to visualising movement data might enable a feeling of (data) moving to register. Felt movement. Experimental CGI animation. Artistic data visualisation. Relationality.
Research Interests:
This chapter locates two neurological turns: one against networked media in recent critiques of the internet by, for example, Nicholas Carr; the other in networked media R&D departments such as Google and Facebook using machine learning... more
This chapter locates two neurological turns: one against networked media in recent critiques of the internet by, for example, Nicholas Carr; the other in networked media R&D departments such as Google and Facebook using machine learning and data mining and deploying techniques of 'neuro-perception'. What is at stake in these turns and why do they radically miss yet implicitly complement the culture and politics of each other? I trace the different neuropolitics at work here via the materialities of fMRIs and their strategic deployment by all networked corporations and their critics. I also ask how we might unfold images of the brain differently, shifting them from their indexical status of revealing 'neural correlates' toward a more diagrammatic rendering of a dynamic, machinic brain. Despite having celebrated 'the decade of the brain' from 1990–1999, Catherine Malabou reminds us that we still do not know what we should do with our brains (2008). Yet philosophy is perhaps confronting such risks too late, as an entire technics of search, query, databasing, pattern matching and machine learning is already attempting to determine what our brains must do. Such a technics seeks out that share of mind that is nonconscious, staking a claim on what we should be thinking and feeling, how we should be behaving, before we register that this entanglement is something we might desire. Take, for example, Google's aspirations beyond its constitution as the 'ultimate' search engine. Its construction of and investment in 'the future' rests on its capacity to
Research Interests:
Research Interests:
The 'inter' in interaction is often passed over as merely a point of contact between two pre-determinated entities such as sender and receiver, or user and computer. What would it mean to take the 'inter' seriously as a generative field... more
The 'inter' in interaction is often passed over as merely a point of contact between two pre-determinated entities such as sender and receiver, or user and computer. What would it mean to take the 'inter' seriously as a generative field that preconditions these endpoints? Instead of being conceived as a place to pass across, this paper considers the inter as a 'betweenness' that can be cultivated through techniques of relation. The paper looks at several examples of collaborative performance, image-making and research creation, including collaborative projects in which the author has been involved. It proposes that techniques of relation that are both rigorous and improvisational and that allow intensities to emerge between all elements allows betweenness its due. And allowing this durational collaborative relationality to emerge also opens artistic practices onto new modes of expression. In 2006, struggling to think collectively with both others and media, I got together with a group of 12 artists and writers, and a wiki. We hoped to engage in something process-oriented, networked and collaborative that took us away from our local 'cartographies of exhaustion', to borrow the title of Peter Pel Pal-bert's book on affectivity and the ongoing states of crisis in our contemporary social and cultural milieus 1. But we wanted also to remain focused, and develop consistency through process. We wanted media with which to conjoin, not just as tools for interactions, and to be invigorated as a result of our engagement. For a two-week period during June 2006, this group contributed to a structured wiki by responding to 'tasks' concerning collaborative thought, relations and art 1. Material deposited in the wiki space and in external web publishing portals such as YouTube and Multiply was downloaded, reformatted (text was converted
Research Interests:
Research Interests:
... Nor do I wish to demonstrate how in any specific ways CAE's art work came to be caught ... and how this material flow of information might give rise to a logic in which bioart becomes bioterror ... model provides us with a... more
... Nor do I wish to demonstrate how in any specific ways CAE's art work came to be caught ... and how this material flow of information might give rise to a logic in which bioart becomes bioterror ... model provides us with a kind of general schemata for the unfolding of this bio-logic in ...

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...it was decided that our ‘aesthetico-political’ event would take the form of a micropolitical resistance to what Guattari may have called a ‘pseudo-scientific’ ‘enslavement’ of thought and learning.
What happens if we now face a situation in which perception is radically erroneous, not because it is objectively wrong, but because it is affected by many other images? We discuss some experiments with margins of error and misrecognition... more
What happens if we now face a situation in which perception is radically erroneous, not because it is objectively wrong, but because it is affected by many other images? We discuss some experiments with margins of error and misrecognition drawn from data science and our own data practices. In our marginal experiments, carried out upon a database fashioned from arXiv scientific papers – which include research into machine learning, computer vision and AI – the assembly of 20,000 object-based categories deployed by ImageNet no longer steadies experience. Instead, the experiments delegate to the objects the power to state something about how we know them. When, for example, we ran a standard deep learning classifier, pretrained on ImageNet, on the many scientific figures of graphs and diagrams in arXiv, it labelled many of them ‘oscilloscope.’ . Here, a statistically weighted architecture of observation is brought to bear on a specific epistemic aperture of science and technology – the figures and diagrams of scientific research made to be shown and communicated to others. Yet, where we see a graph, they observe ‘oscilloscope’; where we see a flow chart, they name it ‘slide_rule’ or even ‘nematode’. Even in such egregious mistakes, they nonetheless prepare us for statements not of our own making but both about and beyond our own making. A making of experience that cannot simply be fitted to arbitrary names and objects but cuts across such nominalism transversally.

We ask, then, what is empirically playing out in the observational processes of deep learning architectures that cannot be accounted for by either its apparent nominalism or its claims to objective realism to be located in the data? How might an understanding of the experience of AI allow us to value the forms of ‘perception’ - observation, classification, detection, recognition – performed by AI as entangled with yet differentially propagating from human ones?  Experience, as William James suggests passes along paths of perception that  shade off in gradients  of anticipation, and intermediate shoals of memory and habit. It is at once ongoing, diverging, accumulating, partially organised but always incomplete.  We suggest that a radical empiricist approach to machine learning, drawing on James, might be useful in getting us beyond critiquing the (human) epistemological biases of AI, taking  us someway toward an understanding of the relationality of its modes of ‘perception’.