WO1998026849A1 - Toys with hook-and-loop fixing means - Google Patents
Toys with hook-and-loop fixing means Download PDFInfo
- Publication number
- WO1998026849A1 WO1998026849A1 PCT/MX1997/000036 MX9700036W WO9826849A1 WO 1998026849 A1 WO1998026849 A1 WO 1998026849A1 MX 9700036 W MX9700036 W MX 9700036W WO 9826849 A1 WO9826849 A1 WO 9826849A1
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- WO
- WIPO (PCT)
- Prior art keywords
- adhesive
- board
- curls
- pieces
- hooks
- Prior art date
Links
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- 230000001070 adhesive effect Effects 0.000 claims abstract description 95
- 238000000034 method Methods 0.000 claims abstract description 30
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- 230000002459 sustained effect Effects 0.000 claims 1
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Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/06—Patience; Other games for self-amusement
- A63F9/12—Three-dimensional jig-saw puzzles
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H33/00—Other toys
- A63H33/04—Building blocks, strips, or similar building parts
- A63H33/048—Building blocks, strips, or similar building parts to be assembled using hook and loop-type fastener or the like
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/06—Patience; Other games for self-amusement
- A63F9/10—Two-dimensional jig-saw puzzles
- A63F2009/1016—Two-dimensional jig-saw puzzles the pieces having additional connections, i.e. in addition to the connection by the jig-saw shapes
- A63F2009/1022—Two-dimensional jig-saw puzzles the pieces having additional connections, i.e. in addition to the connection by the jig-saw shapes to the display board
- A63F2009/1038—Two-dimensional jig-saw puzzles the pieces having additional connections, i.e. in addition to the connection by the jig-saw shapes to the display board with hook and loop-type fastener
Definitions
- This invention relates to a process for joining two or more independent and three-dimensional c pieces (polyhedra, cylinders, spheres, etc.) together of a toy to assemble, using mechanical hook and loop adhesives, molded in plastic and applied to the toy pieces in order to get two or more of those three-dimensional pieces, which have complementary mechanical adhesive from one another, to be joined together.
- the pieces to be joined can also be those of a living room or table toy whose fundamental element is a board, which will have applications of hooks and / or curls or rhomboidal weft on the obverse in order to get the chips that go marking the positions of the players remain attached to the board, just where they are being placed, since these chips will be provided with the adhesive of hooks or curls or complementary diamond pattern
- the mechanical adhesive that I propose to apply to toys is composed of two physically separated parts that only perform their adherent function when joined. Both parts are absolutely different, but, at the same time, complementary to each other, these parts are: an active connector (hooks) and a passive connection (curls).
- the active connector of this mechanical adhesive is many small hooks - usually millimeter - molded in plastic, which are applied on the surface of some of the toy parts;
- the passive connector is applied on the surface of other parts of the toy itself and consists of many small curls - also usually millimeter - molded in plastic or woven in natural or artificial fibers, such
- both pieces of the toy (either two geometric blocks or a tab and a board or a board and a die-cut piece of puzzles, etc.) remain attached or locked to each other and this will happen thus with any piece that having hooks or curls or rhomboidal weave joins with that piece that presents on its surface the opposite and complementary element of the mechanical adhesive that has the piece to adhere.
- To separate both pieces it will be enough for the child to apply a small force in the opposite direction to the union.
- One of the characteristics of mechanical hook and loop adhesives is that both pieces (the one with hooks and the one with curls) can be joined and separated many times, without losing future adherence to each other. Thanks to this characteristic, it is possible for children to assemble and disassemble, many times, different miniature figures with three-dimensional blocks of varied geometric shapes, such as: polyhedra, cylinders, spheres, rectangles, etc.
- the position indicating cards, in the table or horizontal board toys 5 generally have the shape of a cylinder of very low height - only slightly higher than a coin -, although they can also have the scale figure, with volume in proportion and in miniature, of a horse, a car, a building, a warrior or many other representative figures of illustrative objects for each type of table toy or of the supposed circumstance that pretends to reflect the toy.
- both the flat sheets and those that represent the scale and miniature shape and volume of certain objects have the hooks or curls that conform to the mechanical adhesive applied in some convenient place. so much so that the boards will have on the obverse the complementary mechanical adhesive of the one presented by those cards.
- the assembling toys that I propose are those whose pieces are three-dimensional blocks (polyhedra, cylinders, cubes, rectangles, spheres, etc.) more or less proportionate as far as the measures of their three dimensions (height, width and depth).
- These blocks have mechanical hook and loop adhesive on all surfaces as a joint system.
- the blocks can be rigid or flexible.
- These blocks, by joining them to each other, thanks to the mechanical adhesive of hook and curl, are forming, to the taste of the child who is grouping them, various three-dimensional reproductions of objects or common constructions in the daily life of any person, such as: bridges, buildings, cities, vehicles, animals, etc.
- the blocks will have applications of the hook and loop adhesive in turn, that is, 25 blocks will carry hooks and other blocks will carry curls or, the same block or polyhedron may carry on some of their faces or planes, hooks and on the rest of their faces or planes, curls. l
- This procedure is also applicable to toys with flat three-dimensional pieces, that is, disproportionate geometric pieces in terms of their height, which is much smaller than the width and depth, as an example of this is the circular backgammon tabs
- the toys known as "board games or horizontal board” can be divided into four types that are the following: 0
- the first, are toys with a certain figure (photograph or drawing) on the obverse, a figure that is physically divided into Multiple similar parts, that is, are die cut pieces. Each of these parts, has on the obverse the corresponding partial figure of the photograph or total drawing and on the reverse, it carries the complementary mechanical adhesive that has the obverse of the board, so that both elements are locked when, who 5 forming the total figure, join the back of the partial pieces with the front of the board.
- the second type of table toys are those that are played with flat chips type those of the backgammon -which will have on one of its two sides or adhesive hook and / or curl faces- and are placed on a specific board that has printed indications or guides for the 2 5 realization of the game.
- the board also has hook and curl adhesive on the obverse and more specifically it has the opposite and complementary part of the chips so that they are locked in it.
- the third type of table or living room toy are those, which, like the previous type, require for each toy, a specific and characteristic board where to place the chips, except that in this type, the chips are not flat , but represent with volume but in miniature, scale and proportion, various elements, such as cars, horses, warriors, buildings, etc. and in these tabs the hook and curl adhesive will be applied at the base of the figure that has the tab so that it is easily held or locked on the board that obviously will also have the opposite and complementary hook and curl adhesive on the obverse of the ones with the chips.
- the fourth and last type of lounge or table toy are those that per board can use any horizontal and flat surface - whether or not it has information that helps the development of the game - such is the case of Dominoes, Rummy and Memory.
- This type of lounge or table toys will use the procedure of which I am applying for the patent by means of a board with adhesive hooks and curls on the obverse, with or without prints, since this board does not determine any rules of the game, nor provides information to the participants of the game, it only serves to lock the chips that also have hook and curl adherent on the back, in order to prevent the formation that the players have made on the board from falling apart.
- the Memory game is the only one of the toys that I mentioned that It has the application of the adhesive of hooks and / or curls on the obverse, that is, on the side where the main figure of the card was printed.
- the application of the hook and curl adhesive will cover not only the back of the chips, but also a part of the edges of the chips (usually these chips are rectangular or square) to in order to avoid that the pieces can fall while the players have them raised and supported in the table to watch them before making a play.
- Assembling toys based on traditional or embonable pieces require the child some expertise to introduce each highlighted cylinder of the block to be joined, just in the required holes of the receiving block, which also forces the child to follow a certain pattern that is determined by the way the holes and projections are placed in the blocks to be assembled, which, therefore, prevents the child from refining the details in what would be the curved lines of the object to be built, due to which the figures made with the blocks of the traditional system they are characterized by their poorly defined, broken and never smooth contour in the curved parts.
- the procedure that I propose is also characterized in that the flexible parts can be easily attached to any other flexible or rigid block, while in the current systems flexible parts cannot be easily joined with other flexible parts or flexible parts with rigid parts.
- the benefits of using an adherent system between the board and the non-sticky, non-dirty, non-toxic toy parts that can be used many times without losing its adherence means more organized games that do not have to start over and over again because the chips moved from their site; and in the case of the puzzles, it means that the armed figure can be kept armed indefinitely, something that without a chemical contact glue or without a mechanical adhesive system like the one I propose for hook and curl would be very difficult to achieve.
- the main manufacturers of assembling toys worldwide are those of the international brands “Lego”, “Duplo”, “Playmovil”, “Meccano”, “Construx”, etc. most of the 1 which produce geometric plastic blocks with small protrusions (usually cylinders) molded on the front of the blocks, while on the back of the same piece there is a hollow space that fits very tightly with the protrusions of any other identical block of the same toy; being thus, that the splicing is realized 5 introducing the projections of the obverse of a block, in the hollow of the reverse of another block.
- each block has a male or active part (the projections) and another female or passive part (the hollow), it would be more clear that, each piece can be joined to another equal by means of its active part or it can be assembled to it in its passive or receiving part.
- Lego toys were 20 wooden, the most notable being the manufacture of the toy parts in series and in plastic by means of injection machines.
- the adhesive system used to fix the toy parts must be hygienic, clean and safe, that is, it must not be toxic or sticky and must be odorless and absolutely clean and therefore not dirty the players' environment.
- Typical hook (FIG. 1): It is a highlighted piece composed of four elements: surface, base, trunk and tip. These elements are not sectioned or separated from each other, but on the contrary, they are one piece and their division is exclusively for the purpose of describing their configuration.
- the surface (FIG. 1. No. 1) is part of the total mass of the object to be assembled, in this case they would be: the blocks, the position indicating tiles on the board, the pieces of the puzzles and the boards where The games will have to be practiced.
- the base (FIG. 1. No 2) is the lower part of the hook, which is attached to the surface or plane to be assembled and is characterized by being the thickest of the hook, since that is where there should be more strength with the purpose of being able to resist the pull that will be applied by those who wish to separate the hooks from the curls, that is, who will separate one piece from the other.
- the trunk (FIG. 1. No.3), which is the intermediate part of the hook, is between the base and the tip and is characterized by an angle, which can be dependent on the fixing requirements - from 10 degrees in relation to the lift piano, to 170 degrees in the same relationship, contemplating all intermediate possibilities.
- the tip (FIG. 1. No.4) or tips (FIG. 2) (FIG. 3) is the part that ends at the top end of the hook and is characterized by presenting a curve that varies in its pronunciation depending on the requirement of desired fixation.
- the direction in which these points are indicated in degrees of angles is indicated, as if they were seen from above.
- 2 points (FIG. 2) opposite the vertex will be 180 degrees, in Figure 2 they can be marked with the point (FIG. 2. No .4) the tips of the same hook; at the point (FIG.2. No.3) the common trunk can be seen, which includes the base and the trunk of the same hook.
- FIG. 3. Three points (FIG. 3.) in opposite directions will be 120 degrees from each other; in figure 3, the points (FIG. 3. No.4) point to each of the three points and the point (FIG. 3. No.3) points to the common trunk of the three. The number of tips also influences the degree of attachment of the hook towards the curl.
- Typical curl (FIG. 4.): It is a tangle of fabric formed by curls or closed arches that when coming into contact with the hook, the nearest curls are locked with the tip of the hook against. By closed arcs it is understood that the two ends of the curl (FIG. 4. No.5) are fixed to the surface (FIG. 4. No.1) base of the fabric.
- the curl has four elements: the surface to be joined (FIG. 4. No.1), the base (FIG. 4. No.5), the trunk (FIG. 4. No.6) and the tip (FIG. 4 No.7).
- the surface (FIG. 4. No.1) is actually the body that you want to adhere to another that also has a mechanical hook and loop adhesive.
- the base or bases (FIG. 4. No.5), since in reality they are two bases because the curl is basically a closed arc whose two ends or bases are fixed to the surface of the object to adhere.
- the trunk (FIG. 4. No.6) characterized by being a flexible and closed arch that tends to guide the curved tip of the hook of the piece against and complementary towards the tip of the curl so that the hook does not Get out of your interior.
- the tip (FIG. 4. No.7) which is the upper end of the arch and is where the tip of the counter or complementary hook is finally locked.
- the elements of the rhomboidal thread are: The surface to be joined (FIG. 5. No.1), The columns or base (FIG. 5. No.8) and The tips or threads (FIG. 5. No.9).
- the surface to be joined (FIG. 5. No.1) is the piece to be joined, it is the body or element that is intended to adhere to another that has complementary mechanical adhesive hooks. / 26849
- the base (FIG. 5. No.8) are the elements that join the tensioned wires with the surface to be assembled and have the shape of columns, logs or small cylinders. They are placed in each of the angles that form the tip threads when configuring the weft rhombuses.
- FIG. 6 Splicing mode between hooks and curls (FIG. 6): This figure shows how the hooks are locked (FIG. 6. No. 10) with the curls (FIG. 6. No. 11) at the time of passing the tip of the hook inside the curl arch.
- FIG. 7 Splicing mode between hooks and diamond weft (FIG. 7): In this other figure it can be seen how the hooks, or rather, the tips of the hooks (FIG. 7. No.4) are locked with the tensioned threads ( FIG. 7. No.9) of the diamond pattern, which are separated from the surface to be joined (FIG. 7. No.1) by the columns or base (FIG. 7. No.8).
- the board (FIG. 8) has two main areas or surfaces, which are: the obverse (FIG. 8 No. 11) and the reverse (FIG. 8 No. 12).
- the obverse has two elements: the mechanical hook and / or curl adhesive throughout the area (FIG. 8. No.13) and the printing required for each set (FIG. 8 No. 1).
- Figure 8 an intricate weft pattern is simulated that it is difficult to observe the curls is yes.
- FIG. 9 shows a board cut where it can be seen that the adherent of the obverse (FIG. 9 No. 13) is the same piece with the reverse (FIG. 9 No. 12) having been molded from the manufacturing as a single piece or, having been woven from the manufacturing with the adherent integrated to the textile weft.
- FIG. 10 shows us a board cut where it can be seen that the adherent of the obverse (FIG. 10 No. 13) is joined by means of a chemical adhesive (FIG. 10 No. 16) to a plastic or plastic base. cardboard or cloth or metal (FIG. 10 No. 17).
- FIG. 11 shows a cut of a flat position indicating card in board or horizontal board games, in which the point (FIG.11 NO.18) is the body of the card and the point (FIG.11No.13 ) is the mechanical adhesive of hooks and / or curls, but where it is appreciated that both the main body of the tab and the adherent were molded as a single P ' eza -
- FIG. 12 in contrast, it can be seen that the main body of the card (FIG. 12 No. 18) is attached, by means of some chemical adhesive (FIG. 12 No. 19), to the plastic tape that has the mechanical hook adhesive and / or curls (FIG. 12 No.13).
- FIG. 13 shows a position indicating card on the game board that has volume, in this case, the representation is of a chess horse (FIG. 13 No. 20) and that based on the mechanical adhesive of hook and loop (FIG 13 No 13).
- FIG. 14 is presented without cutting, a flat position indicating card, where the point (FIG. 14 No. 13) is pointed to the mechanical hook and / or curl adhesive and the point (FIG. 14 No. 21) is marked the smooth front of the card.
- FIG. 15 shows an example of the many and varied forms that the assembling blocks can present.
- the illustrated cube represents a building block of this new toy model, where at the point (FIG. 15 No. 22) there is a surface with hook adhesive applications, while at the point (FIG. 15 No. 23) there is a surface covered with the curl adhesive; This will be repeated alternately on all faces of the cube and on all toy blocks.
- the blocks, the cards and the boards can be of any size, shape and material and not only plastic, although, depending on the type of plastic, there are many varieties of plastic that can be used with the procedure I intend to patent. become the best of the materials to use, since there are some types of plastics that can be easily molded in a machine, even in millimeter sizes, which is very convenient, since most of the time, the size of the hooks and of the curls or of the rhomboidal weft that conform to the mechanical adhesive, will be millimeter; In addition to the fact that some plastics have other additional advantages, such as being very economical, durable, clean, aseptic and therefore not toxic.
- Fabrics made with fibers that have curls can be printed on the side that has the curls without losing their adherent power to the hooks against. Notwithstanding the freedom as regards the shapes, materials and other characteristics of the assembling blocks or of the boards or of the position indicating parts, it is absolutely essential that the pieces of the assembling toys, the boards and the indicating parts of position, enhance the shape of the mechanical adhesive on its surface.
- the other way of incorporating the mechanical adhesive of hook and curl to the pieces of the toys is by applying to the pieces of the toys that do not have mechanical adhesive of hook and curl some independent tapes that on the obverse have the embossing of the hooks or the curls and on the back have a chemical contact adhesive through which they will be attached at some point to the chips.
- the tapes may also be adhered by heat or by ultrasound systems instead of the chemical glue.
- the architecture or general design of the adherent body of each element - that is, the quantity and the way it will be placed, per square centimeter, the adherent system - will depend on the fixing requirements that are intended to be achieved, but will usually be molded into base with two or three strips with mechanical adherent coating, either vertically or horizontally, being able to cover with mechanical hook and loop adhesive to the total surface to be assembled. It should be noted that the hook and loop adhesive system always works through the joint action of several hooks against several curls, so any design will require that the presence of several hooks and several curls be contemplated to function properly.
- the smallest blocks to be joined are of a size ranging from 0.5 cm high by 1.0 cm long; while the elderly are up to 3.0 cm high by 5.0 cm long, going through all the intermediate size possibilities.
- the chips or blocks they are placed, depending on the fixing needs, from twenty to one hundred hooks in each square centimeter.
- the smallest traditional hooks are generally 5 millimeters high, half millimeters wide and one millimeters long; the curls will also be around twenty to one hundred per square centimeter and will also be one millimeter high and 0.7 mm long. These measures may vary according to the fixing requirements and in proportion to the size of the piece to be assembled. 6.- THE POSSIBILITIES OF USE OR APPLICATION.
- 25 table technically known as horizontal board toys, in which the board and position indicating cards will have mechanical adhesive of hook and loop, opposite and complementary to each other, that is, as long as the board has curls, the cards will have hooks and vice versa, when the board has hooks, the chips will have curls at the base; and finally it will be used in the so-called puzzles, by means of the board with mechanical adhesive of hooks and / or curls on the one hand and the stamped pieces that will take on the reverse the hooks or the curls.
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Abstract
Process for fixing together the tridimensional and independent parts of various toys such as assembly toys, table or horizontal board toys and puzzles; to this effect, a mechanical adhesive fixing system comprised of hooks and loops or rhomboïdal raster is used. Since the adhesive system which is proposed is comprised of two physically separate elements and since the adhesive function is established upon joining them, part of the adhesive will be applied to some parts of each toy and the other part of the adhesive will be applied to other parts of the toy. The board will be provided with part of the mechanical adhesive of the hook-and-loop type and the position indicating elements will be provided with the complementary adhesive part; likewise in puzzles, part of the adhesive will be applied to the reverse side of the punched pieces and the other adhesive part will be applied to the face of the board where the figure will be formed. The assembly blocks will have only one part of the mechanical adhesive or, alternatingly, the two parts of the adhesive means, one on each face.
Description
JUGUETES CON ADHESIVO DE GANCHO Y RIZO. TOYS WITH HOOK AND RIZO ADHESIVE.
1.- LA ESFERA DE LA TECNOLOGÍA A LA QUE APLICA1.- THE SPHERE OF THE TECHNOLOGY TO WHICH IT APPLIES
Esta invención se refiere a un procedimiento para unir entre sí dos o más piezas c independientes y tridimensionales (poliedros, cilindros, esferas, etc) de un juguete de armar, mediante el empleo de adhesivos mecánicos de gancho y rizo, moldeados en plástico y aplicados a las piezas del juguete a fin de conseguir que dos o más de esas piezas tridimensionales, las cuales cuentan con adhesivo mecánico complementario una de la otra, se queden unidas entre sí. Q Las piezas a unir pueden ser también las de un juguete de salón o de mesa que tenga como elemento fundamental un tablero, el cual tendrá aplicaciones de ganchos y/o rizos o trama romboidal en el anverso a fin de conseguir que las fichas que van marcando las posiciones de los jugadores se queden adheridas al tablero, justo donde van siendo colocadas, ya que estas fichas estarán provistas con el adhesivo de ganchos o rizos o trama romboidal complementarioThis invention relates to a process for joining two or more independent and three-dimensional c pieces (polyhedra, cylinders, spheres, etc.) together of a toy to assemble, using mechanical hook and loop adhesives, molded in plastic and applied to the toy pieces in order to get two or more of those three-dimensional pieces, which have complementary mechanical adhesive from one another, to be joined together. Q The pieces to be joined can also be those of a living room or table toy whose fundamental element is a board, which will have applications of hooks and / or curls or rhomboidal weft on the obverse in order to get the chips that go marking the positions of the players remain attached to the board, just where they are being placed, since these chips will be provided with the adhesive of hooks or curls or complementary diamond pattern
1 5 del que tenga el tablero y este adhesivo complementario irá en el reverso o base de cada ficha.1 5 of the one with the board and this complementary adhesive will go on the back or base of each card.
El adhesivo mecánico que propongo para aplicarse a los juguetes se compone de dos partes separadas físicamente que únicamente desempeñan su función adherente cuando son unidas. Ambas partes son absolutamente distintas, pero, a la vez, complementarias una de la otra, estas partes son: un conector activo (ganchos) y un conectar pasivo (rizos). 20 El conector activo de este adhesivo mecánico son muchos pequeños ganchos -generalmente milimétricos- moldeados en plástico, los cuales van aplicados en la superficie de algunas de las piezas del juguete; el conector pasivo va aplicado en la superficie de otras de las piezas del propio juguete y consiste en muchos pequeños rizos -también generalmente milimétricos-, moldeados en plástico o tejidos en fibras naturales o artificiales, talThe mechanical adhesive that I propose to apply to toys is composed of two physically separated parts that only perform their adherent function when joined. Both parts are absolutely different, but, at the same time, complementary to each other, these parts are: an active connector (hooks) and a passive connection (curls). 20 The active connector of this mechanical adhesive is many small hooks - usually millimeter - molded in plastic, which are applied on the surface of some of the toy parts; The passive connector is applied on the surface of other parts of the toy itself and consists of many small curls - also usually millimeter - molded in plastic or woven in natural or artificial fibers, such
25 como están los rizos tramados de una tela afelpada tipo la duvetina. Son estos pequeños
rizos los que conforman al conector pasivo del adhesivo mecánico. Los rizos pueden llegar a ser reemplazados por una trama romboidal tensada de finos y resistentes hilos de plástico. En el momento en que el niño junta los dos elementos opuestos y complementarios -los ganchos y los rizos o la trama romboidal-, ambas piezas del juguete (ya sean dos bloques geométricos o una ficha y un tablero o un tablero y una pieza troquelada de rompecabezas, etc.) se quedan unidas o trabadas una a la otra y esto sucederá así con cualquier pieza que teniendo ganchos o rizos o trama romboidal se junte con aquella pieza que presente en su superficie el elemento opuesto y complementario del adhesivo mecánico que tenga la pieza por adherir. Para desunir ambas piezas bastará que el niño aplique una pequeña fuerza en sentido opuesto a la unión.25 as are the woven curls of a duvetin-type plush fabric. Are these little curls those that conform to the passive connector of the mechanical adhesive. The curls can be replaced by a tensioned rhomboid weft of fine and resistant plastic threads. At the moment in which the child joins the two opposite and complementary elements - the hooks and the curls or the rhomboidal weft -, both pieces of the toy (either two geometric blocks or a tab and a board or a board and a die-cut piece of puzzles, etc.) remain attached or locked to each other and this will happen thus with any piece that having hooks or curls or rhomboidal weave joins with that piece that presents on its surface the opposite and complementary element of the mechanical adhesive that has the piece to adhere. To separate both pieces it will be enough for the child to apply a small force in the opposite direction to the union.
Una de las características de los adhesivos mecánicos de gancho y rizo es que ambas piezas (la que tiene ganchos y la que tiene rizos) podrán ser unidas y separadas muchas veces, sin perder por eso adherencia a futuro entre sí. Gracias a esta característica, se logra que los niños armen y desarmen, muchas veces, distintas figuras en miniatura con los bloques tridimensionales de variadas formas geométricas, tales como: poliedros, cilindros, esferas, rectángulos, etc.One of the characteristics of mechanical hook and loop adhesives is that both pieces (the one with hooks and the one with curls) can be joined and separated many times, without losing future adherence to each other. Thanks to this characteristic, it is possible for children to assemble and disassemble, many times, different miniature figures with three-dimensional blocks of varied geometric shapes, such as: polyhedra, cylinders, spheres, rectangles, etc.
También, gracias a esta característica de adherencia constante, se consigue que en aquellos juguetes de mesa -conocidos también como juguetes de tablero horizontal- que usan fichas indicadoras para marcar la posición de cada jugador en el tablero, se puedan quedar esas fichas trabadas, justo en el lugar preciso del tablero, dichas piezas indicadoras de plástico están provistas con adherente de ganchos en su base o en el reverso. El tablero ya sea de cartón, plástico o tela estará provisto con adherente de rizos en el anverso. Se podrá dar el caso de que las fichas tengan rizos y el tablero ganchos o viceversa, como dije antes, ya que es irrelevante cual de las dos partes usa el adherente pasivo (rizos) y cual lleva el adherente activo (ganchos).
1 Usar la adherencia entre las fichas y el tablero es algo muy conveniente y ventajoso, ya que se consigue que las fichas no se muevan de su posición en el tablero al menor movimiento brusco de los jugadores, como sucede hoy por hoy.Also, thanks to this characteristic of constant adhesion, it is achieved that in those table toys - also known as horizontal board toys - that use indicator chips to mark the position of each player on the board, those tabs can remain locked, just in the precise place of the board, said plastic indicating parts are provided with hook adheres at their base or on the back. The board, whether made of cardboard, plastic or cloth, will be provided with an adherent of curls on the front. It may be the case that the chips have curls and the board hooks or vice versa, as I said before, since it is irrelevant which of the two parts uses the passive adherent (curls) and which one has the active adherent (hooks). 1 Using the adhesion between the chips and the board is very convenient and advantageous, since it is possible that the chips do not move from their position on the board at the slightest movement of the players, as is the case today.
Las fichas indicadoras de posición, en los juguetes de mesa o de tablero horizontal 5 generalmente tienen la forma de un cilindro de muy poca altura -tan sólo un poco más altas que una moneda-, aunque también pueden llegar a tener la figura a escala, con volumen en proporción y en miniatura, de un caballo, un automóvil, un edificio, un guerrero o muchas otras figuras representativas de objetos ilustrativos para cada tipo de juguete de mesa o de la supuesta circunstancia que pretenda reflejar el juguete. I o Para efecto de esta solicitud de patente, tanto las fichas planas como las que representan la forma y el volumen a escala y en miniatura de determinados objetos, llevan aplicados en alguna parte conveniente los ganchos o los rizos que conforman al adhesivo mecánico, en tanto que los tableros llevarán en el anverso el adhesivo mecánico complementario del que presenten esas fichas. Por ende, al unir las fichas al tablero, aquellas se quedrán trabadas en él. 1 5 Los juguetes de armar que propongo son aquellos cuyas piezas son bloques tridimensionales (poliedros, cilindros, cubos, rectángulos, esferas, etc.) más o menos proporcionados en cuanto las medidas de sus tres dimensiones (alto, ancho y profundidad). Estos bloques cuentan con adhesivo mecánico de gancho y rizo en todas sus superficies como sistema de unión. Los bloques pueden ser rígidos o flexibles. Estos bloques, al 20 unirlos unos a otros, gracias al adhesivo mecánico de gancho y rizo, van formando, al gusto del niño que los esté agrupando, diversas reproducciones tridimensionales de objetos o construcciones comunes en la vida diaria de cualquier persona, tales como: puentes, edificios, ciudades, vehículos, animales, etc.The position indicating cards, in the table or horizontal board toys 5 generally have the shape of a cylinder of very low height - only slightly higher than a coin -, although they can also have the scale figure, with volume in proportion and in miniature, of a horse, a car, a building, a warrior or many other representative figures of illustrative objects for each type of table toy or of the supposed circumstance that pretends to reflect the toy. I o For the purpose of this patent application, both the flat sheets and those that represent the scale and miniature shape and volume of certain objects, have the hooks or curls that conform to the mechanical adhesive applied in some convenient place. so much so that the boards will have on the obverse the complementary mechanical adhesive of the one presented by those cards. Therefore, by joining the tiles to the board, they will remain locked in it. 1 5 The assembling toys that I propose are those whose pieces are three-dimensional blocks (polyhedra, cylinders, cubes, rectangles, spheres, etc.) more or less proportionate as far as the measures of their three dimensions (height, width and depth). These blocks have mechanical hook and loop adhesive on all surfaces as a joint system. The blocks can be rigid or flexible. These blocks, by joining them to each other, thanks to the mechanical adhesive of hook and curl, are forming, to the taste of the child who is grouping them, various three-dimensional reproductions of objects or common constructions in the daily life of any person, such as: bridges, buildings, cities, vehicles, animals, etc.
Los bloques llevarán aplicaciones del adhesivo de gancho y rizo alternadamente, es decir, 25 unos bloques llevarán ganchos y otros bloques llevarán rizos o bien, un mismo bloque o poliedro podrá llevar en algunas de sus caras o planos, ganchos y en el resto de sus caras o planos, rizos.
l Este procedimiento es aplicable también a juguetes con piezas tridimensionales planas, esto es, piezas geométricas desproporcionadas en cuanto su altura, la cual es mucho menor que el ancho y la profundidad, tal como son un ejemplo de esto las fichas circulares del backgammonThe blocks will have applications of the hook and loop adhesive in turn, that is, 25 blocks will carry hooks and other blocks will carry curls or, the same block or polyhedron may carry on some of their faces or planes, hooks and on the rest of their faces or planes, curls. l This procedure is also applicable to toys with flat three-dimensional pieces, that is, disproportionate geometric pieces in terms of their height, which is much smaller than the width and depth, as an example of this is the circular backgammon tabs
(fichas parecidas, como dije antes, a una moneda). Otro ejemplo de piezas tridimensionales c planas son las piezas de rompecabezas.(similar tokens, as I said before, to a coin). Another example of flat three-dimensional pieces are puzzle pieces.
En la industria juguetera las fichas tridimensionales planas se emplean, conjuntamente con un tablero.In the toy industry, flat three-dimensional tiles are used, together with a board.
A los juguetes conocidos como "juegos de mesa o de tablero horizontal" los podemos dividir en cuatro tipos que son los siguientes: 0 El primero, son los juguetes con determinada figura (fotografía o dibujo) en el anverso, figura que está dividida físicamente en múltiples partes similares, esto es, son piezas troqueladas. Cada una de estas partes, lleva en el anverso la correspondiente figura parcial de la fotografía o dibujo total y en el reverso, lleva el adhesivo mecánico complementario dei que tenga el anverso del tablero, a fin de que ambos elementos se queden trabados cuando, quien esté 5 formando la figura total, junte el reverso de las piezas parciales con el anverso del tablero.The toys known as "board games or horizontal board" can be divided into four types that are the following: 0 The first, are toys with a certain figure (photograph or drawing) on the obverse, a figure that is physically divided into Multiple similar parts, that is, are die cut pieces. Each of these parts, has on the obverse the corresponding partial figure of the photograph or total drawing and on the reverse, it carries the complementary mechanical adhesive that has the obverse of the board, so that both elements are locked when, who 5 forming the total figure, join the back of the partial pieces with the front of the board.
Estos juguetes son denominados como Rompecabezas. Otros juguetes típicos de este primer tipo, son los Flexágonos que se usan para formar figuras geométricas planas, así como los juguetes de Letras y Números, que se utilizan para que los niños vayan formando palabras y cantidades sobre un tablero con adhesivo de ganchos y/o rizos, ya que cada letra y cada o número tiene en el reverso el adhesivo de ganchos y/o rizos complementario del que tenga el anverso del tablero.These toys are called Puzzles. Other typical toys of this first type are the Pentagons that are used to form flat geometric figures, as well as the letters and numbers toys, which are used for children to form words and quantities on a board with adhesive hooks and / or curls, since each letter and each or number has on the back the adhesive of hooks and / or curls complementary to the one on the front of the board.
El segundo tipo de los juguetes de mesa, son los que se juegan con fichas planas tipo las del backgammon -que tendrán en uno de sus dos lados o caras adhesivo de gancho y/o rizo- y se van colocando en un tablero específico que tiene impresas indicaciones o guías para la 2 5 realización del juego. El tablero también tiene en el anverso adhesivo de ganchos y rizos y más concretamente tiene ia parte contraria y complementaria de la que tengan las fichas a fin de que éstas se queden trabadas en él. De los juegos de mesa que se practican o se pueden
practicar con fichas planas sobre un tablero, mencionaré como ejemplo de los muchos que hay o puede llegar a haber, a los siguientes: Backgammon, Go, Ruleta, Serpientes y escaleras, RPG o Role Playing Games, Lotería, Damas españolas, damas inglesas, El coyote, La oca, Patolli azteca, Estratego, Espías internacionales, Parkasé, Culpable, Escrable, Ungame y finalmente Trivia o Maratón. Todos estos juguetes requieren, necesariamente, de un tablero específico para cada juego, ya que el tablero determina las características del juguete. El tercer tipo de juguete de mesa o de salón, son aquellos, que al igual que el anterior tipo, requieren para cada juguete, de un tablero específico y característico donde colocar a las fichas, sólo que en este tipo, las fichas no son planas, sino que representan con volumen pero en miniatura, a escala y proporción, diversos elementos, tales como: carros, caballos, guerreros, edificios, etc. y en estas fichas el adhesivo de gancho y rizo irá aplicado en la base de la figura que tenga la ficha a fin de que se sostenga o trabe fácilmente sobre el tablero que obviamente también tendrá en el anverso el adhesivo contrario y complementario de gancho y rizo del que tengan las fichas. Algunos de los muchos ejemplos que hay o puede haber de este segundo tipo de juguete de tablero son: Ajedrez, Monopolio, Damas chinas, Turista mundial o nacional, Daytona, Nueve caballeros, La fortaleza, Tesoro pirata, Carrera olímpica, Mente brillante, Quién es el culpable, Clué el detective, Risk y Batalla naval o conocida también como Submarinos. El cuarto y último tipo de juguete de salón o de mesa son aquellos que por tablero pueden emplear cualquier superficie horizontal y plana -tenga o no tenga informaciones que ayuden al desarrollo del juego-, tal es el caso del Dominó, Rummy y Memoria. Este tipo de juguetes de salón o de mesa emplearán el procedimiento del cual estoy solicitando la patente por medio de un tablero con adhesivo de ganchos y rizos en el anverso, con o sin impresiones, ya que este tablero no determina ninguna regla del juego, ni proporciona información a los participantes del juego, tan sólo sirve para trabar las fichas que también cuentan con adherente de gancho y rizo en el reverso, a fin de evitar que se deshaga la formación que los jugadores llevan hecha sobre el tablero. El juego de Memoria es el único de los juguetes que he mencionado que
lleva la aplicación del adhesivo de ganchos y/o rizos en el anverso, esto es, del lado donde se imprimió la figura principal del naipe. Esto se propone con objeto de evitar que los naipes se volteen por accidente y los participantes pudieran ver la figura que tienen los naipes al frente, dado que el objetivo del juego es encontrar la pareja idéntica de cada carta. Cada naipe tiene en la baraja sólo una carta gemela y hay que encontraría por medio de la buena memoria o de la buena suerte y por lo tanto, ninguno de los jugadores deben de ver el anverso de las cartas antes de su respectivo turno para voltearlas.The second type of table toys, are those that are played with flat chips type those of the backgammon -which will have on one of its two sides or adhesive hook and / or curl faces- and are placed on a specific board that has printed indications or guides for the 2 5 realization of the game. The board also has hook and curl adhesive on the obverse and more specifically it has the opposite and complementary part of the chips so that they are locked in it. Of the board games that are practiced or can be practice with flat chips on a board, I will mention as an example of the many that there are or may have, the following: Backgammon, Go, Roulette, Snakes and ladders, RPG or Role Playing Games, Lottery, Spanish Ladies, English ladies, The coyote, the goose, Aztec Patolli, Strategist, International spies, Parkasé, Guilty, Escrable, Ungame and finally Trivia or Marathon. All these toys necessarily require a specific board for each game, since the board determines the characteristics of the toy. The third type of table or living room toy, are those, which, like the previous type, require for each toy, a specific and characteristic board where to place the chips, except that in this type, the chips are not flat , but represent with volume but in miniature, scale and proportion, various elements, such as cars, horses, warriors, buildings, etc. and in these tabs the hook and curl adhesive will be applied at the base of the figure that has the tab so that it is easily held or locked on the board that obviously will also have the opposite and complementary hook and curl adhesive on the obverse of the ones with the chips. Some of the many examples that there are or may be of this second type of board toy are: Chess, Monopoly, Chinese Ladies, World or National Tourist, Daytona, Nine Knights, The Fortress, Pirate Treasure, Olympic Race, Brilliant Mind, Who is the culprit, Clué the detective, Risk and Naval Battle or also known as Submarines. The fourth and last type of lounge or table toy are those that per board can use any horizontal and flat surface - whether or not it has information that helps the development of the game - such is the case of Dominoes, Rummy and Memory. This type of lounge or table toys will use the procedure of which I am applying for the patent by means of a board with adhesive hooks and curls on the obverse, with or without prints, since this board does not determine any rules of the game, nor provides information to the participants of the game, it only serves to lock the chips that also have hook and curl adherent on the back, in order to prevent the formation that the players have made on the board from falling apart. The Memory game is the only one of the toys that I mentioned that It has the application of the adhesive of hooks and / or curls on the obverse, that is, on the side where the main figure of the card was printed. This is proposed in order to prevent the cards from turning by accident and the participants could see the figure that has the cards in front, since the objective of the game is to find the identical pair of each card. Each card has only one twin card in the deck and must be found through good memory or good luck and therefore, none of the players should see the front of the cards before their respective turn to flip them.
Tanto para las fichas del Dominó, del Rummy y del Escrable, la aplicación del adhesivo de ganchos y rizos cubrirá no sólo el reverso de las fichas, sino también una parte de los cantos de las fichas (generalmente estas fichas son rectangulares o cuadradas) a fin de evitar que las piezas se puedan caer mientras los jugadores las tienen levantadas y apoyadas en la mesa para mirarlas antes de hacer una jugada. También podemos incluir en este tipo de juego de mesa a las colecciones de figuritas o juguetitos, que contando con aplicaciones del adhesivo mecánico de ganchos y rizos en su superficie, pueden trabarse y coleccionarse sobre un tablero que tenga adhesivo de ganchos y rizos.For both the Dominoes, the Rummy and the Escrable, the application of the hook and curl adhesive will cover not only the back of the chips, but also a part of the edges of the chips (usually these chips are rectangular or square) to in order to avoid that the pieces can fall while the players have them raised and supported in the table to watch them before making a play. We can also include in this type of board game the collections of figurines or toys, which with applications of mechanical adhesive hooks and curls on their surface, can be locked and collected on a board that has adhesive hooks and curls.
En los juguetes de armar, el empleo del procedimiento de adhesión que propongo, consigue que los niños se concentren más en el objeto o figura a construir y menos en la manera de construirlo.In assembling toys, the use of the adhesion procedure that I propose, allows children to concentrate more on the object or figure to be built and less on how to build it.
Los juguetes de armar en base a piezas tradicionales o embonables, exigen del niño cierta pericia para introducir cada cilindro resaltado del bloque a unir, justo en los orificios requeridos del bloque receptor, lo que además obliga al niño a seguir cierto patrón que está determinado por la manera como son colocados los orificios y las salientes en los bloques por armar, lo que, por lo tanto, le impide al niño el afinar los detalles en lo que serían las líneas curvas del objeto a construir, debido a lo cual las figuras realizadas con los bloques del sistema tradicional se caracterizan por su contorno poco definido, quebrado y nunca liso en ias partes curveadas. El procedimiento que propongo de adhesivo de gancho y rizo, no requiere un ajuste preciso en cuanto el sitio donde habrá de ensamblarse con su contraparte, esto es, sus dos
elementos adherentes pueden juntarse y adherirse en cualquier punto, bastando una pequeña parte -la mínima posible- de adhesivo mecánico para unir ambos elementos, pero el usuario podrá llegar a emplear hasta el total de la superficie con adherente, pasando por todas las oportunidades intermedias, con lo que los puntos posibles de unión son cientos, mientras que en los bloques del método tradicional serían únicamente cinco el número máximo de puntos posibles de unión para una ficha de seis salientes. Unir ambas partes es muy simple, tan sólo se requiere la aproximación de ambas superficies con los elementos opuestos y complementarios del adhesivo mecánico, esto es, los ganchos en un bloque y los rizos en otro bloque para que el proceso constructivo se presente. Como la aproximación y por lo tanto la unión se puede realizar en cualquier punto de los bloques, se evita el seguir un patrón predeterminado, lo que facilita la realización de figuras mucho más parecidas al modelo original y mucho más fieles en sus curvas que aquellas formadas con el sistema tradicional. Así mismo, el procedimiento que propongo se caracteriza también porque las piezas flexibles pueden ser unidas fácilmente a cualquier otro bloque flexible o rígido, mientras que en los sistemas actuales no pueden ser unidas fácilmente piezas flexibles con otras piezas flexibles o piezas flexibles con piezas rígidas.Assembling toys based on traditional or embonable pieces, require the child some expertise to introduce each highlighted cylinder of the block to be joined, just in the required holes of the receiving block, which also forces the child to follow a certain pattern that is determined by the way the holes and projections are placed in the blocks to be assembled, which, therefore, prevents the child from refining the details in what would be the curved lines of the object to be built, due to which the figures made with the blocks of the traditional system they are characterized by their poorly defined, broken and never smooth contour in the curved parts. The procedure that I propose as a hook and loop adhesive does not require a precise adjustment as to the place where it will be assembled with its counterpart, that is, its two Adherent elements can be joined and adhered at any point, just a small part - the minimum possible - of mechanical adhesive to join both elements, but the user can get to use up to the total surface with adherent, passing through all intermediate opportunities, with what the possible points of union are hundreds, while in the blocks of the traditional method there would be only five the maximum number of possible points of union for a card of six projections. Joining both parts is very simple, only the approximation of both surfaces with the opposite and complementary elements of the mechanical adhesive is required, that is, the hooks in one block and the curls in another block for the construction process to occur. As the approximation and therefore the union can be made at any point of the blocks, avoiding a predetermined pattern is avoided, which facilitates the realization of figures much more similar to the original model and much more faithful in their curves than those formed With the traditional system. Likewise, the procedure that I propose is also characterized in that the flexible parts can be easily attached to any other flexible or rigid block, while in the current systems flexible parts cannot be easily joined with other flexible parts or flexible parts with rigid parts.
En cuanto los juegos de mesa, los beneficios que produce el hecho de utilizar un sistema adherente entre el tablero y las piezas del juguete que no sea pegajoso, que no ensucie, que no sea tóxico y que se pueda emplear muchas veces sin perder por eso su adherencia, significa juegos más organizados y que no se tienen que volver a comenzar una y otra vez porque las fichas se movieron de su sitio; y en el caso de los rompecabezas, significa que la figura armada puede llegar a conservarse armada indefinidamente, cosa que sin un pegamento químico de contacto o sin un sistema adhesivo mecánico como el que propongo de gancho y rizo sería muy difícil de lograr. 2.- EL ESTADO DE LA TÉCNICA CONOCIDAAs for the board games, the benefits of using an adherent system between the board and the non-sticky, non-dirty, non-toxic toy parts that can be used many times without losing its adherence means more organized games that do not have to start over and over again because the chips moved from their site; and in the case of the puzzles, it means that the armed figure can be kept armed indefinitely, something that without a chemical contact glue or without a mechanical adhesive system like the one I propose for hook and curl would be very difficult to achieve. 2.- THE STATE OF THE KNOWN TECHNIQUE
Los principales fabricantes de juguetes de armar a nivel mundial, son los de las marcas internacionales "Lego", "Duplo", "Playmovil", "Meccano", "Construx", etc. la mayoría de los
1 cuales producen unos bloques geométricos de plástico con unas pequeñas salientes (generalmente cilindros) moldeadas en el anverso de los bloques, mientras que en el reverso de la misma pieza hay un espacio hueco que embona muy ajustadamente con las salientes de cualquier otro bloque idéntico del mismo juguete; siendo así, que el empalme se realiza 5 introduciendo las salientes del anverso de un bloque, en el hueco del reverso de otro bloque. Tenemos entonces que los bloques de construcción desarrollados hasta ahora son piezas machimbradas, esto es, cada bloque cuenta con una parte macho o activa (las salientes) y otra parte hembra o pasiva (el hueco) , más claro se diría que, cada pieza puede ensamblarse a otra igual por medio de su parte activa o bien se le pueden ensamblar a ella en su parte pasiva o l o receptora.The main manufacturers of assembling toys worldwide are those of the international brands "Lego", "Duplo", "Playmovil", "Meccano", "Construx", etc. most of the 1 which produce geometric plastic blocks with small protrusions (usually cylinders) molded on the front of the blocks, while on the back of the same piece there is a hollow space that fits very tightly with the protrusions of any other identical block of the same toy; being thus, that the splicing is realized 5 introducing the projections of the obverse of a block, in the hollow of the reverse of another block. We have then that the building blocks developed so far are machimbradas pieces, that is, each block has a male or active part (the projections) and another female or passive part (the hollow), it would be more clear that, each piece can be joined to another equal by means of its active part or it can be assembled to it in its passive or receiving part.
Este modo de unión de los bloques Lego, es un modo surgido y adoptado de la técnica mueblera de embonar unas piezas con otras para fabricar muebles de madera. Las piezas de esos muebles embonaban unas salientes calculadas para caber muy ajustadamente en el orificio que había en otra pieza del propio mueble; a ese tipo de piezas de los muebles se lesThis way of joining Lego blocks, is a mode emerged and adopted from the furniture technique of embedding some pieces with others to make wooden furniture. The pieces of this furniture packed some projections calculated to fit very tightly in the hole that was in another piece of the furniture itself; these types of furniture pieces are
1 5 denominó embonables o machimbries y lo que hizo el fundador de Lego fue traspasar esa tecnología a los juguetes, creando así los juguetes de armar mediante el procedimiento de ensamblar o embonar elementos contrarios pero complementarios que se traban por la fricción del empalme.1 5 called embonables or machimbries and what the founder of Lego did was transfer that technology to the toys, thus creating the toys to assemble through the procedure of assembling or embedding contrary but complementary elements that are locked by the friction of the joint.
Ha habido muy poca evolución en los juguetes de armar desde que los juguetes de Lego eran 20 de madera, siendo lo más notable la fabricación de las piezas del juguete en serie y en plástico por medio de máquinas de inyección.There has been very little evolution in assembling toys since Lego toys were 20 wooden, the most notable being the manufacture of the toy parts in series and in plastic by means of injection machines.
En cuanto su diseño y modo de ensamble los bloques siguen siendo los mismos, de ahí que se proponga este nuevo procedimiento de ensamble que es completamente distinto en su diseño, procedimiento y resultados.As for its design and mode of assembly the blocks remain the same, hence this new assembly procedure is proposed, which is completely different in its design, procedure and results.
25 Usar, en los juguetes de armar, el adhesivo mecánico de gancho y rizo para unir los bloques tridimensionales, resulta ser más divertido, más sencillo y más didáctico, que usar los bloques de ensamblar conocidos hoy por hoy.
Estos fabricantes de juguetes de armar cuentan con una ciudad en miniatura construida íntegramente con piezas de Lego, en donde para evitar que las piezas se desprendan solas, los constructores las pegan con adhesivos químicos de contacto; igualmente, Ravensburger, que es uno de los fabricantes de rompecabezas más grandes del mundo, vende un pegamento químico de contacto especial para evitar que las piezas de los rompecabezas, ya armados, se desprendan, evitando así que se desacomplete la figura formada. Estos dos casos ejemplifican la necesidad que existe del procedimiento que estoy proponiendo, ya que su finalidad es el conseguir la adherencia mecánica entre las diversas partes, bloques o piezas de los juguetes, mediante el diseño de las diversas superficies que componen a los juguetes, o adherencia que las superficies de los juguetes de hoy no tienen.25 Using, in assembling toys, the mechanical adhesive of hook and loop to join the three-dimensional blocks, turns out to be more fun, simpler and more didactic, than to use the assembly blocks known today. These manufacturers of assembling toys have a miniature city built entirely with Lego pieces, where to prevent the pieces from detaching themselves, the builders glue them with chemical contact adhesives; Likewise, Ravensburger, which is one of the largest puzzle manufacturers in the world, sells a special chemical contact glue to prevent the pieces of the puzzles, already assembled, from coming off, thus preventing the formed figure from falling apart. These two cases exemplify the need that exists for the procedure that I am proposing, since its purpose is to achieve mechanical adhesion between the various parts, blocks or pieces of toys, by designing the various surfaces that make up the toys, or adhesion that today's toy surfaces don't have.
Hasta ahora los sistemas que se han empleado para fijar las fichas a los tableros horizontales de los muchos juegos de mesa que existen, han sido de dos tipos: uno, son los magnéticos, esto es, tablero de metal y por contra y complemento, la base de las piezas que indican la posición de los jugadores están provistas de imán; y dos, los de ensamble, que consisten en un tablero con agujeros y las bases de las fichas con salientes que embonan y se ensamblan justo en dichos orificios del tablero. Los dos sistemas tienen pros y contras. A esos dos sistemas pretendo ahora, sumar el procedimiento aquí descrito, el cual se basa en el empleo de adhesivo mecánico de gancho y rizo, tanto en el anverso del tablero como en la base o reverso de las fichas y de las demás piezas del juguete. o Los sistemas adherentes mecánicos de gancho y rizo tienen muchísimo tiempo de usarse en cantidad de cosas, principalmente en las áreas textil, automotriz y médica (en aparatos ortopédicos) y como sistema de cierre de diversos artículos. La marca más conocida de fabricantes de adhesivos de gancho y rizo es Velero, la cual se desarrolló bajo una patente que hoy es del dominio público. Los actuales administradores de la marca Velero parece que 5 han patentado mejoras para el sistema original, al pasar del gancho tejido y cortado en nylon a un tipo de gancho inyectado o moldeado en plástico, con finalidades y usos muy específicos
que de hecho no comprenden ni contemplan los usos que estoy exponiendo en esta solicitud de patente.Until now the systems that have been used to fix the chips to the horizontal boards of the many table games that exist, have been of two types: one, they are the magnetic ones, that is, metal board and by cons and complement, the base of the pieces that indicate the position of the players are provided with magnet; and two, those of assembly, which consist of a board with holes and the bases of the chips with protrusions that embed and assemble just in said holes of the board. Both systems have pros and cons. To these two systems I intend now, to add the procedure described here, which is based on the use of mechanical hook and loop adhesive, both on the front of the board and on the base or back of the chips and the other pieces of the toy . o Mechanical hook and loop curling systems have a lot of time to use in a number of things, mainly in the textile, automotive and medical areas (in orthopedic devices) and as a closure system for various items. The best-known brand of hook and loop adhesive manufacturers is Velero, which was developed under a patent that is now in the public domain. The current administrators of the Velero brand seems that 5 have patented improvements to the original system, from the hook woven and cut in nylon to a type of hook injected or molded in plastic, with very specific purposes and uses that in fact do not understand or contemplate the uses that I am exposing in this patent application.
En la industria de los juguetes el sistema de adherir piezas con ganchos y rizos ha sido aplicado principalmente a juguetes de precisión, del tipo de los dardos, en el cual los proyectiles tienen adhesivo de ganchos y rizos en la punta, otro juego de precisión es el lanzamiento de una pelota con adhesivo de gancho y rizo que será atrapada por una manopla también con adhesivo mecánico de gancho y rizo, y por último, que yo sepa, también se ha usado en algunos vestidos de muñecas o muñecos donde se convierte en sistema de cierre sustituto de las cremalleras. 3.- LA DIVULGACIÓN DE LA INVENCIÓN.In the toy industry the system of adhering pieces with hooks and curls has been applied mainly to precision toys, of the type of darts, in which the projectiles have adhesive hooks and curls at the tip, another precision game is the launch of a ball with hook and curl adhesive that will be caught by a mitt also with mechanical hook and curl adhesive, and lastly, as far as I know, has also been used in some doll or doll dresses where it becomes a system Closing substitute zippers. 3.- DISCLOSURE OF THE INVENTION.
En la actualidad, los juguetes de armar, los rompecabezas y los juguetes de tablero horizontal, no cuentan con un sistema adhesivo satisfactorio y eficaz, que una a cada pieza del juguete con las demás piezas o bien, que pueda unir cada pieza del juguete a un tablero horizontal provisto de adhesivo de gancho y rizo o trama romboidal. El objetivo de colocar un adhesivo mecánico de gancho y rizo en todas las piezas que componen un juguete de mesa incluyendo el tablero, es para evitar que dichas piezas pierdan accidentalmente o por cualquier motivo, su posición en el tablero en los llamados juegos de mesa o de tablero horizontal, así como también, para evitar que se pierda la posición de alguno de los bloques de construcción, dentro de la figura tridimensional que se esté armando en base a ellos, en el caso de los juguetes de construcción o de armar.Currently, assembling toys, puzzles and horizontal board toys do not have a satisfactory and effective adhesive system, which joins each piece of the toy with the other pieces or, that can join each piece of the toy to a horizontal board provided with hook and loop adhesive or diamond pattern. The objective of placing a mechanical adhesive of hook and curl in all the pieces that make up a table toy including the board, is to prevent said pieces from accidentally losing or for any reason, their position on the board in the so-called board games or of horizontal board, as well as, to avoid losing the position of any of the building blocks, within the three-dimensional figure that is being assembled based on them, in the case of construction or assembly toys.
El sistema adhesivo que se utilice para fijar las piezas del juguete deberá ser higiénico, limpio y seguro, esto es, no deberá ser tóxico, ni pegajoso y deberá ser inoloro y absolutamente limpio y por lo tanto, no ensuciar el entorno de los jugadores.The adhesive system used to fix the toy parts must be hygienic, clean and safe, that is, it must not be toxic or sticky and must be odorless and absolutely clean and therefore not dirty the players' environment.
El funcionamiento es así: unos bloques llevarán ganchos y otros bloques llevarán rizos o trama romboidal; o bien, unas caras de un mismo bloque, llevarán ganchos y otras caras del mismo bloque, llevarán rizos o trama romboidal, consiguiendo con esto que dos o más de esas piezas tridimensionales, se queden unidas entre sí al juntarlas.
Igualmente el procedimiento funcionará si las piezas a las que pretendemos abastecer del adhesivo de gancho y rizo, son el tablero y las fichas indicadoras de la posición de los jugadores en el caso de los juguetes de mesa y lo mismo será para los denominados rompecabezas. La idea es desarrollar industrialmente los juguetes de armar y los juguetes de tablero horizontal o de mesa, así como los rompecabezas, bajo el entorno de un concepto novedoso y más eficaz que ios conocidos hasta la fecha, dado que estos nuevos juguetes tendrían la ventaja de contar con adhesivo en todas sus piezas, lo que mejorará la práctica de los juegos. A.- DESCRIPCIÓN DE LOS DIBUJOS O FIGURAS. El diseño dei sistema típico de adhesivo mecánico de gancho y rizo se divide, como es obvio, en los dos elementos básicos del procedimiento que son: el gancho y el rizo. Su descripción es la siguiente:The operation is like this: some blocks will have hooks and other blocks will have curls or diamond pattern; or else, some faces of the same block, will have hooks and other faces of the same block, will carry curls or rhomboidal weft, thus achieving that two or more of these three-dimensional pieces, remain joined together when joined together. Likewise, the procedure will work if the pieces that we intend to supply with the hook and loop adhesive are the board and the cards indicating the position of the players in the case of table toys and the same will be for the so-called puzzles. The idea is to industrially develop assembling toys and horizontal or tabletop toys, as well as puzzles, under the environment of a novel and more effective concept than those known to date, since these new toys would have the advantage of have adhesive on all its pieces, which will improve the practice of the games. A.- DESCRIPTION OF THE DRAWINGS OR FIGURES. The design of the typical hook and loop mechanical adhesive system is divided, as is obvious, into the two basic elements of the procedure which are: the hook and the curl. Its description is as follows:
Gancho típico (FIG. 1): Es una pieza resaltada compuesta de cuatro elementos a saber: superficie, base, tronco y punta. Estos elementos no se encuentran seccionados o separados uno del otro, sino por el contrario, son una sola pieza y su división es exclusivamente con la finalidad de describir su configuración.Typical hook (FIG. 1): It is a highlighted piece composed of four elements: surface, base, trunk and tip. These elements are not sectioned or separated from each other, but on the contrary, they are one piece and their division is exclusively for the purpose of describing their configuration.
La superficie (FIG. 1. No. 1) es parte de la masa total del objeto que se busca ensamblar, en este caso serían: los bloques, las fichas indicadoras de posición en el tablero, las piezas de los rompecabezas y los tableros donde se habrán de practicar los juegos.The surface (FIG. 1. No. 1) is part of the total mass of the object to be assembled, in this case they would be: the blocks, the position indicating tiles on the board, the pieces of the puzzles and the boards where The games will have to be practiced.
La base (FIG. 1. No 2) es la parte baja del gancho, la cual va unida a la superficie o plano a ensamblar y se caracteriza por ser lo más grueso del gancho, ya que es ahí donde debe de haber más fortaleza con la finalidad de poder resistir el jalón que aplicará quien desee separar los ganchos de los rizos, o sea quien separará una pieza de la otra. El tronco (FIG. 1. No.3), que es la parte intermedia del gancho, se encuentra entre la base y la punta y se caracteriza por presentar un ángulo, que puede ir -dependiendo de los
requerimientos de fijación- desde 10 grados con relación al piano de sustentación, hasta llegar a 170 grados en la misma relación, contemplando todas las posibilidades intermedias.The base (FIG. 1. No 2) is the lower part of the hook, which is attached to the surface or plane to be assembled and is characterized by being the thickest of the hook, since that is where there should be more strength with the purpose of being able to resist the pull that will be applied by those who wish to separate the hooks from the curls, that is, who will separate one piece from the other. The trunk (FIG. 1. No.3), which is the intermediate part of the hook, is between the base and the tip and is characterized by an angle, which can be dependent on the fixing requirements - from 10 degrees in relation to the lift piano, to 170 degrees in the same relationship, contemplating all intermediate possibilities.
La punta (FIG. 1. No.4) o puntas (FIG.2) (FIG.3) es la parte que remata en el extremo superior al gancho y se caracteriza por presentar una curva que varia en su pronunciación dependiendo del requerimiento de fijación que se desee. Cuando de un mismo tronco parten más de dos puntas se indica la dirección hacia donde señalan esas puntas en grados de ángulos, como si fuesen vistas desde arriba. Tenemos así que cuando del mismo tronco parte más de una punta, se clasifican así : 2 puntas (FIG. 2) opuestas por el vértice estarán a 180 grados, en la figura 2 se pueden ver señaladas con el punto (FIG. 2. No.4) las puntas de un mismo gancho; en el punto (FIG.2. No.3) se aprecia el tronco común, el cual incluye la base y el tronco del mismo gancho.The tip (FIG. 1. No.4) or tips (FIG. 2) (FIG. 3) is the part that ends at the top end of the hook and is characterized by presenting a curve that varies in its pronunciation depending on the requirement of desired fixation. When more than two points split from the same trunk, the direction in which these points are indicated in degrees of angles is indicated, as if they were seen from above. We have so that when the same trunk leaves more than one point, they are classified as follows: 2 points (FIG. 2) opposite the vertex will be 180 degrees, in Figure 2 they can be marked with the point (FIG. 2. No .4) the tips of the same hook; at the point (FIG.2. No.3) the common trunk can be seen, which includes the base and the trunk of the same hook.
Tres puntas (FIG. 3. ) en direcciones opuestas, estarán a 120 grados una de otra; en la figura 3, los puntos (FIG. 3. No.4) señalan a cada una de las tres puntas y el punto (FIG. 3. No.3) señala ai tronco común de las tres. El número de puntas también influye en el grado de fijación del gancho hacia el rizo.Three points (FIG. 3.) in opposite directions will be 120 degrees from each other; in figure 3, the points (FIG. 3. No.4) point to each of the three points and the point (FIG. 3. No.3) points to the common trunk of the three. The number of tips also influences the degree of attachment of the hook towards the curl.
Rizo típico (FIG. 4.): Es una maraña de tejido formada por rizos o arcos cerrados que al entrar en contacto con el gancho, los rizos más próximos se traban con la punta del gancho contra. Por arcos cerrados se entiende que los dos extremos del rizo (FIG. 4. No.5) van fijos a la superficie (FIG. 4. No.1) base del tejido. El rizo presenta cuatro elementos: la superficie a unir (FIG. 4. No.1), la base (FIG. 4. No.5), el tronco (FIG. 4. No.6) y la punta (FIG. 4. No.7).Typical curl (FIG. 4.): It is a tangle of fabric formed by curls or closed arches that when coming into contact with the hook, the nearest curls are locked with the tip of the hook against. By closed arcs it is understood that the two ends of the curl (FIG. 4. No.5) are fixed to the surface (FIG. 4. No.1) base of the fabric. The curl has four elements: the surface to be joined (FIG. 4. No.1), the base (FIG. 4. No.5), the trunk (FIG. 4. No.6) and the tip (FIG. 4 No.7).
La superficie (FIG. 4. No.1) es en realidad el cuerpo que se desea adherir a otro que también tenga adhesivo mecánico de gancho y rizo. La base o bases (FIG. 4. No.5) , ya que en realidad son dos bases pues el rizo es básicamente un arco cerrado cuyos dos extremos o bases van fijos a la superficie del objeto por adherir.
El tronco (FIG. 4. No.6) que se caracteriza por ser un arco flexible y cerrado que tiende a guiar a la punta curveada del gancho de la pieza contra y complementaria hacia la punta del rizo a fin de que el gancho no se salga de su interior. La punta (FIG. 4. No.7) la cual es el extremo superior del arco y es donde queda finalmente trabada la punta del gancho contra o complementario.The surface (FIG. 4. No.1) is actually the body that you want to adhere to another that also has a mechanical hook and loop adhesive. The base or bases (FIG. 4. No.5), since in reality they are two bases because the curl is basically a closed arc whose two ends or bases are fixed to the surface of the object to adhere. The trunk (FIG. 4. No.6) characterized by being a flexible and closed arch that tends to guide the curved tip of the hook of the piece against and complementary towards the tip of the curl so that the hook does not Get out of your interior. The tip (FIG. 4. No.7) which is the upper end of the arch and is where the tip of the counter or complementary hook is finally locked.
Tanto el gancho como el rizo que acabamos de describir van separados esto es, los ganchos van en un bloque o en una pieza y los rizos van en otro bloque o en el tablero o viceversa, los cuales al juntarse se quedan trabados (FIG. 6 y 7). Es fácil distinguir que el diseño de los elementos de una parte del adhesivo es completamente distinto al diseño de los elementos de la otra parte del adhesivo (mientras en una hay ganchos, en la otra hay rizos) esto es, son opuestos; pero sus diferencias permiten que se produzca el acoplamiento, o sea, son complementarios, por lo que digo que los sistemas adhesivos mecánicos de gancho y rizo, son opuestos y complementarios o machimbrados. Hilo o trama romboidal (FIG. 5): Cuando por cualquier razón no se pueda emplear la parte pasiva del adhesivo mecánico, que como he dicho corresponde a los rizos, ésta será remplazada por la trama romboidal, la cual consiste en pequeños filamentos flotantes de plástico (FIG. 5. No.9) que se entrecruzan para formar una trama romboidal abierta, que permite a los ganchos complementarios del adhesivo mecánico el paso hacia el área interna de los rombos (FIG. 7), logrando con esto detener, una vez que el gancho a pasado por dicho espacio interior del rombo (FIG. 7. No.10), la punta de dicho gancho (FIG. 7. No. 4) a efecto de trabarlo y conseguir así la unión entre los ganchos y los rombos. Para desunirlos basta, al igual que con la maraña de rizos, aplicar una fuerza un poco mayor a la de la unión, pero en sentido contrario.Both the hook and the curl we have just described are separated, that is, the hooks go in a block or in a piece and the curls go in another block or on the board or vice versa, which, when joined together, remain locked (FIG. 6 and 7). It is easy to distinguish that the design of the elements of one part of the adhesive is completely different from the design of the elements of the other part of the adhesive (while in one there are hooks, in the other there are curls) that is, they are opposite; but their differences allow the coupling to occur, that is, they are complementary, so I say that the mechanical adhesive hook and loop systems are opposite and complementary or machimbrados. Thread or diamond pattern (FIG. 5): When for any reason the passive part of the mechanical adhesive cannot be used, which as I said corresponds to the curls, it will be replaced by the diamond pattern, which consists of small floating filaments of plastic (FIG. 5. No.9) that intersect to form an open rhomboid weft, which allows the complementary hooks of the mechanical adhesive to pass into the internal area of the rhombuses (FIG. 7), thereby achieving stop Once the hook has passed through said interior space of the rhombus (FIG. 7. No. 10), the tip of said hook (FIG. 7. No. 4) in order to lock it and thus achieve the connection between the hooks and the rhombuses To disengage them is enough, as with the tangle of curls, apply a force slightly greater than that of the union, but in the opposite direction.
Los elementos del hilo romboidal son: La superficie a unir (FIG. 5. No.1), Las columnas o base (FIG.5. No.8) y Las puntas o hilos (FIG. 5. No.9).The elements of the rhomboidal thread are: The surface to be joined (FIG. 5. No.1), The columns or base (FIG. 5. No.8) and The tips or threads (FIG. 5. No.9).
La superficie a unir (FIG. 5. No.1) es la pieza que se busca unir, es el cuerpo o elemento que se pretende adherir a otro que tenga adhesivo mecánico complementario de ganchos.
/26849The surface to be joined (FIG. 5. No.1) is the piece to be joined, it is the body or element that is intended to adhere to another that has complementary mechanical adhesive hooks. / 26849
La base (FIG. 5. No.8) son los elementos que unen a los hilos tensados con la superifie a ensamblar y tienen forma de columnas, troncos o pequeños cilindros. Van colocados en cada uno de los ángulos que forman los hilos-punta al configurar los rombos de la trama.The base (FIG. 5. No.8) are the elements that join the tensioned wires with the surface to be assembled and have the shape of columns, logs or small cylinders. They are placed in each of the angles that form the tip threads when configuring the weft rhombuses.
Las puntas (FIG. 5. No.9) o hilos flotantes y tensados o hilos-punta, los cuales únicamente tienen contacto con los cilindros que componen la base y sólo en los ángulos de cada rombo, por lo tanto, casi toda la punta o hilo está en el aire, permitiendo así que las puntas de los ganchos de la parte complementaria dei adhesivo mecánico, se traben al pasar de lado a lado hacia los rombos vecinos más cercanos.The tips (FIG. 5. No.9) or floating and tensioned threads or point-threads, which only have contact with the cylinders that make up the base and only at the angles of each rhombus, therefore, almost the entire tip or thread is in the air, thus allowing the tips of the hooks of the complementary part of the mechanical adhesive to be locked as they pass from side to side towards the nearest neighboring rhombuses.
Modo de empalme entre ganchos y rizos (FIG. 6): En esta figura se puede apreciar la manera en que se traban los ganchos (FIG. 6. No.10) con los rizos (FIG. 6. No.11) al momento de pasar la punta del gancho dentro del arco del rizo.Splicing mode between hooks and curls (FIG. 6): This figure shows how the hooks are locked (FIG. 6. No. 10) with the curls (FIG. 6. No. 11) at the time of passing the tip of the hook inside the curl arch.
Modo de empalme entre ganchos y trama de rombos (FIG. 7): En esta otra figura se aprecia cómo los ganchos, o mejor dicho, las puntas de los ganchos (FIG. 7. No.4) se traban con los hilos tensados (FIG. 7. No.9) de la trama romboidal, los cuales son separados de la superficie a unir (FIG. 7. No.1 ) por las columnas o base (FIG. 7. No.8).Splicing mode between hooks and diamond weft (FIG. 7): In this other figure it can be seen how the hooks, or rather, the tips of the hooks (FIG. 7. No.4) are locked with the tensioned threads ( FIG. 7. No.9) of the diamond pattern, which are separated from the surface to be joined (FIG. 7. No.1) by the columns or base (FIG. 7. No.8).
El tablero (FIG.8) presenta dos áreas o superficies principales, que son: el anverso (FIG. 8 No. 11) y el reverso (FIG. 8 No. 12). El anverso presenta a su vez dos elementos: el adhesivo mecánico de gancho y/o rizo en toda el área (FIG. 8. No.13) y la impresión que se requiera para cada juego (FIG. 8 No. 1 ). En la figura 8 se simula una trama intrincada de rizos que dificilmente facilita el observar a los rizos es sí. Para efectos de funcionalidad, resulta completamente indistinto si se aplican rizos o ganchos en el anverso del tablero, ya que la elección de cuál de los adherentes llevará el tablero, dependerá del que presenten las fichas indicadoras de posición, pudiendo llegar al grado de ser un tablero híbrido, esto es, ambos adherentes aplicados alternadamente en toda o parte de la superficie. La FIG. 9 nos muestra un corte de tablero donde se puede apreciar que el adherente del anverso (FIG. 9 No. 13) es una misma pieza con el reverso (FIG. 9 No. 12) al haber sido
moldeada desde la fabricación como una sola pieza o bien, al haber sido tejida desde la fabricación con el adherente integrado a la trama textil.The board (FIG. 8) has two main areas or surfaces, which are: the obverse (FIG. 8 No. 11) and the reverse (FIG. 8 No. 12). The obverse has two elements: the mechanical hook and / or curl adhesive throughout the area (FIG. 8. No.13) and the printing required for each set (FIG. 8 No. 1). In Figure 8 an intricate weft pattern is simulated that it is difficult to observe the curls is yes. For functionality purposes, it is completely indistinct if curls or hooks are applied on the front of the board, since the choice of which of the adherents will carry the board, will depend on the one presenting the position indicating cards, being able to reach the degree of being a hybrid board, that is, both adherents applied alternately on all or part of the surface. FIG. 9 shows a board cut where it can be seen that the adherent of the obverse (FIG. 9 No. 13) is the same piece with the reverse (FIG. 9 No. 12) having been molded from the manufacturing as a single piece or, having been woven from the manufacturing with the adherent integrated to the textile weft.
La FIG. 10, en cambio, nos muestra un corte de tablero donde se aprecia que el adherente del anverso (FIG. 10 No. 13) se une por medio de un adhesivo químico (FIG. 10 No. 16) a una base de plástico o de cartón o de tela o de metal (FIG. 10 No. 17).FIG. 10, on the other hand, shows us a board cut where it can be seen that the adherent of the obverse (FIG. 10 No. 13) is joined by means of a chemical adhesive (FIG. 10 No. 16) to a plastic or plastic base. cardboard or cloth or metal (FIG. 10 No. 17).
En la FIG. 11 se aprecia un corte de una ficha plana indicadora de posición en los juegos de mesa o de tablero horizontal, en la cual el punto (FIG.11 NO.18) es el cuerpo de la ficha y el punto (FIG.11No.13) es el adhesivo mecánico de ganchos y/o rizos, pero donde se aprecia que tanto el cuerpo principal de la ficha como el adherente fueron moldeados como una sola P'eza-In FIG. 11 shows a cut of a flat position indicating card in board or horizontal board games, in which the point (FIG.11 NO.18) is the body of the card and the point (FIG.11No.13 ) is the mechanical adhesive of hooks and / or curls, but where it is appreciated that both the main body of the tab and the adherent were molded as a single P ' eza -
En la FIG. 12, en contraste, se observa que el cuerpo principal de la ficha (FIG. 12 No. 18) está unido, por medio de algún adhesivo químico (FIG.12 No 19), a la cinta plástica que tiene al adhesivo mecánico de ganchos y/o rizos (FIG. 12 No.13).In FIG. 12, in contrast, it can be seen that the main body of the card (FIG. 12 No. 18) is attached, by means of some chemical adhesive (FIG. 12 No. 19), to the plastic tape that has the mechanical hook adhesive and / or curls (FIG. 12 No.13).
La FIG. 13 muestra una ficha indicadora de posición en el tablero de juego que tiene volumen, en este caso, la representación es de un caballo de ajedrez (FIG. 13 No. 20) y que por base tiene al adhesivo mecánico de gancho y rizo (FIG. 13 No 13).FIG. 13 shows a position indicating card on the game board that has volume, in this case, the representation is of a chess horse (FIG. 13 No. 20) and that based on the mechanical adhesive of hook and loop (FIG 13 No 13).
En la FIG. 14 se presenta sin corte, una ficha plana indicadora de posición, donde con el punto (FIG. 14 No. 13) se señala al adhesivo mecánico de gancho y/o rizo y con el punto (FIG. 14 No. 21) se marca el anverso liso de la ficha. En la FIG. 15 se muestra un ejemplo de las muchas y variadas formas que pueden llegar a presentar los bloques de armar. El cubo ilustrado representa un bloque de contrucción de este nuevo modelo de juguete, donde en el punto (FIG. 15 No. 22) hay una superficie con aplicaciones de adhesivo de gancho, mientras que en el punto (FIG. 15 No. 23) hay una superficie cubierta del adhesivo de rizos; esto se repetirá alternadamente en la totalidad de caras del cubo y en todos los bloques del juguete.In FIG. 14 is presented without cutting, a flat position indicating card, where the point (FIG. 14 No. 13) is pointed to the mechanical hook and / or curl adhesive and the point (FIG. 14 No. 21) is marked the smooth front of the card. In FIG. 15 shows an example of the many and varied forms that the assembling blocks can present. The illustrated cube represents a building block of this new toy model, where at the point (FIG. 15 No. 22) there is a surface with hook adhesive applications, while at the point (FIG. 15 No. 23) there is a surface covered with the curl adhesive; This will be repeated alternately on all faces of the cube and on all toy blocks.
Para las fichas de juegos como Dominó, Escrable y Rummy entre otros, se propone que el adhesivo de ganchos y/o rizos que lleve el reverso de cada ficha (FIG. 16 No. 13), se
- prolongue hasta los cantos de las mismas a fin de conseguir que la adherencia continué hasta esos puntos y se logre que al levantar las fichas de canto sobre un tablero provisto de adhesivo de ganchos y/o rizos, las fichas se queden paradas de canto y resulte difícil que se caigan. Con el punto (FIG. 16 No.24) se señala el anverso liso de la ficha. 5 Por último, se aprecia en la FIG. 17 el anverso de una carta o naipe del juego conocido como "Memoria", donde con el punto (FIG. 17 No.13) se ilustra el adhesivo mecánico de ganchos y/o rizos que va aplicado ai anverso de la carta. El adhesivo mecánico ocupa sólo el margen del naipe, mientras el centro del mismo está ocupado por la figura o ilustración (FIG. 17 No. 25) zona que por cierto no lleva adhesivo mecánico. 0 5.- LA MEJOR MANERA O MÉTODO CONOCIDO PARA EJECUTAR LA INVENCIÓN.For game tokens such as Dominoes, Escrable and Rummy among others, it is proposed that the adhesive of hooks and / or curls that bears the back of each chip (FIG. 16 No. 13), be - extend to the edges of the same in order to ensure that the adhesion continues until these points and it is achieved that by lifting the edge chips on a board provided with adhesive hooks and / or curls, the chips are stopped singing and It is difficult for them to fall. With the point (FIG. 16 No.24) the smooth front of the card is indicated. 5 Finally, it can be seen in FIG. 17 the obverse of a card or card of the game known as "Memory", where with the point (FIG. 17 No.13) the mechanical adhesive of hooks and / or curls that is applied to the obverse of the card is illustrated. The mechanical adhesive occupies only the margin of the card, while the center of the card is occupied by the figure or illustration (FIG. 17 No. 25), which by the way does not have a mechanical adhesive. 0 5.- THE BEST WAY OR METHOD KNOWN TO EXECUTE THE INVENTION.
De hecho, los bloques, las fichas y los tableros pueden ser de cualquier tamaño, forma y material y no solamente de plástico, aunque, dependiendo del tipo de plástico, -existen muchas variedades de plástico utilizables con el procedimiento que pretendo patentar- puede 5 llegar a ser el mejor de ios materiales a utilizar, ya que hay algunos tipos de plásticos que logran ser moldeados fácilmente en una máquina, hasta en tamaños milimétricos, lo cual es muy conveniente, dado que la mayoría de las veces, el tamaño de los ganchos y de los rizos o de la trama romboidal que conforman al adhesivo mecánico, será milimétrico; Además de que algunos plásticos tienen otras ventajas adicionales, como que son muy económicos, durables, 0 limpios, asépticos y por lo tanto no son tóxicos.In fact, the blocks, the cards and the boards can be of any size, shape and material and not only plastic, although, depending on the type of plastic, there are many varieties of plastic that can be used with the procedure I intend to patent. become the best of the materials to use, since there are some types of plastics that can be easily molded in a machine, even in millimeter sizes, which is very convenient, since most of the time, the size of the hooks and of the curls or of the rhomboidal weft that conform to the mechanical adhesive, will be millimeter; In addition to the fact that some plastics have other additional advantages, such as being very economical, durable, clean, aseptic and therefore not toxic.
En algunos casos, pudiera ser que para la elaboración de los tableros, conviniera más el empleo de alguna tela cuya trama y características de la fibra que la conforma, satisfaga el requerimiento de los rizos en el anverso, como es el caso de la tela llamada Duvetina, que en uno de los lados de dicha tela presenta decenas de pequeños rizos por cada centímetro 25 cuadrado, rizos que funcionan perfectamente como contra y complemento de los pequeños ganchos de plástico que irían moldeados en las demás piezas del juguete (ya sea que estemos hablando de juguetes de armar, o de mesa o de rompecabezas). La mayoría de las
6849In some cases, it could be that for the elaboration of the boards, it is more convenient to use some fabric whose weft and characteristics of the fiber that forms it, satisfies the requirement of the curls on the obverse, as is the case of the fabric called Duvetina, which on one of the sides of the fabric has dozens of small curls for every 25 square centimeter, curls that work perfectly as a counter and complement to the small plastic hooks that would be molded into the other pieces of the toy (whether we are talking about assembling toys, or table or puzzle). Most of the 6849
telas elaboradas con fibras que tienen rizos, pueden ser impresas sobre el lado que tiene los rizos sin perder por eso su facultad adherente ante los ganchos contra. No obstante la libertad en cuanto las formas, los materiales y demás características de los bloques de armar o de los tableros o de las piezas indicadoras de posición, resulta completamente indispensable que las piezas de los juguetes de armar, los tableros y las piezas indicadoras de posición, lleven realzada la forma del adhesivo mecánico en su superficie.Fabrics made with fibers that have curls, can be printed on the side that has the curls without losing their adherent power to the hooks against. Notwithstanding the freedom as regards the shapes, materials and other characteristics of the assembling blocks or of the boards or of the position indicating parts, it is absolutely essential that the pieces of the assembling toys, the boards and the indicating parts of position, enhance the shape of the mechanical adhesive on its surface.
Existen dos maneras de aplicar el realzado, o mejor dicho, el adherente físico de gancho y rizo o trama romboidal a los bloques, los tableros o las fichas de los juegos de mesa: una, es fabricar las fichas indicadoras de posición, o los tableros o los bloques para armar con el adherente mecánico de gancho y rizo ya moldeado en cada pieza. Haciendo esto, se logra configurar en una sola y misma pieza ambos elementos, esto es, la pieza propiamente dicha y el adhesivo mecánico de gancho y rizo o trama romboidal, ya que salen moldeados juntos de la máquina. Para la elaboración de las piezas con el adhesivo mecánico de gancho y rizo ya integrado, se utilizan moldes negativos de lo que se desea obtener como positivo o producto final y se emplea alguna de las muchas técnicas que existen para hacer pasar el plástico en las condiciones requeridas hasta dicho molde, el cual tiene la figura deseada; finalmente, la forma de los ganchos, de los rizos o de la trama romboidal estará integrada a la pieza moldeada, permitiendo así que la máquina entregue las piezas requeridas listas para emplearse.There are two ways to apply the embossing, or rather, the physical adherent of hook and loop or rhomboidal weft to the blocks, the boards or the cards of the board games: one, is to manufacture the position indicating chips, or the boards or the blocks to assemble with the mechanical hook and loop adherent already molded in each piece. By doing this, it is possible to configure both elements in one and the same piece, that is, the piece itself and the mechanical adhesive of hook and loop or rhomboid weft, since they are molded together from the machine. For the elaboration of the pieces with the mechanical adhesive of hook and curl already integrated, negative molds of what is desired to be obtained as a positive or final product are used and some of the many techniques that exist to make the plastic pass under the conditions required up to said mold, which has the desired figure; finally, the shape of the hooks, the curls or the rhomboidal weft will be integrated into the molded part, thus allowing the machine to deliver the required parts ready to be used.
La otra manera de incorporar el adhesivo mecánico de gancho y rizo a las piezas de los juguetes es aplicando a las piezas de los juguetes que no tengan adhesivo mecánico de gancho y rizo unas cintas independientes que en el anverso tengan el realzado de los ganchos o los rizos y en el reverso cuenten con un adhesivo químico de contacto por medio del cual serán pegadas en algún punto a las fichas. También podrán ser adheridas las cintas mediante calor o mediante sistemas de ultrasonido en lugar del pegamento químico.
La arquitectura o diseño general del cuerpo adherente de cada elemento -esto es, la cantidad y la manera como será colocado, por centímetro cuadrado, el sistema adherente- dependerá de los requerimientos de fijación que se pretenda conseguir, pero por lo general será moldeado en base a dos o tres franjas con recubrimiento de adherente mecánico, ya sea en c lo vertical o en lo horizontal, pudiendo llegar a cubrir de adhesivo mecánico de gancho y rizo hasta el total de la superficie a ensamblar. Cabe señalar que siempre el sistema adhesivo de ganchos y rizos funciona mediante la acción conjunta de varios ganchos contra varios rizos, por lo que cualquier diseño requerirá que se contemple la presencia de varios ganchos y de varios rizos para funcionar correctamente. o Por lo general, los bloques mas pequeños a unir son de un tamaño que va desde 0.5 Cm de altura por 1.0 Cm de largo; mientras los mayores tienen hasta 3.0 Cm de alto por 5.0 Cm de largo, pasando por todas las posibilidades de tamaño intermedias. En cada punto de las fichas o los bloques van colocados, según sean las necesidades de fijación, de veinte a cien ganchos en cada centímetro cuadrado. Los ganchos tradicionales más pequeños tienen 5 generalmente una altura de un milímetro, medio milímetro de ancho y un milímetro de largo; los rizos igualmente serán alrededor de veinte a cien por centímetro cuadrado y también tendrán un milímetro de altura y 0.7 mm de largo. Estas medidas pueden variar de acuerdo a los requerimientos de fijación y en proporción al tamaño de la pieza a ensamblar. 6.- LAS POSIBILIDADES DE UTILIZACIÓN O APLICACIÓN.The other way of incorporating the mechanical adhesive of hook and curl to the pieces of the toys is by applying to the pieces of the toys that do not have mechanical adhesive of hook and curl some independent tapes that on the obverse have the embossing of the hooks or the curls and on the back have a chemical contact adhesive through which they will be attached at some point to the chips. The tapes may also be adhered by heat or by ultrasound systems instead of the chemical glue. The architecture or general design of the adherent body of each element - that is, the quantity and the way it will be placed, per square centimeter, the adherent system - will depend on the fixing requirements that are intended to be achieved, but will usually be molded into base with two or three strips with mechanical adherent coating, either vertically or horizontally, being able to cover with mechanical hook and loop adhesive to the total surface to be assembled. It should be noted that the hook and loop adhesive system always works through the joint action of several hooks against several curls, so any design will require that the presence of several hooks and several curls be contemplated to function properly. o In general, the smallest blocks to be joined are of a size ranging from 0.5 cm high by 1.0 cm long; while the elderly are up to 3.0 cm high by 5.0 cm long, going through all the intermediate size possibilities. At each point of the chips or blocks they are placed, depending on the fixing needs, from twenty to one hundred hooks in each square centimeter. The smallest traditional hooks are generally 5 millimeters high, half millimeters wide and one millimeters long; the curls will also be around twenty to one hundred per square centimeter and will also be one millimeter high and 0.7 mm long. These measures may vary according to the fixing requirements and in proportion to the size of the piece to be assembled. 6.- THE POSSIBILITIES OF USE OR APPLICATION.
20 La utilización de este procedimiento en los juguetes de armar, en los de mesa y en los rompecabezas, está enfocada a los siguientes elementos: los bloques de armar tridimensionales, cada uno de los cuales presentará en todos sus pianos, caras o superficies, adhesivo de ganchos y/o de rizos, pudiendo haber piezas sólo con ganchos y piezas sólo con rizos o bien, piezas híbridas; también será empleado este procedimiento en los juguetes de20 The use of this procedure in assembling toys, table toys and puzzles is focused on the following elements: the three-dimensional assembling blocks, each of which will present in all its pianos, faces or surfaces, adhesive of hooks and / or curls, there may be pieces only with hooks and pieces only with curls or hybrid pieces; this procedure will also be used in toys
25 mesa, conocidos técnicamente como juguetes de tablero horizontal, en los que el tablero y las fichas indicadoras de posición tendrán adhesivo mecánico de gancho y rizo, opuestos y complementarios unos de otros, es decir, mientras el tablero tenga rizos, las fichas tendrán
ganchos y viceversa, cuando el tablero tenga ganchos, las fichas tendrán rizos en la base; y finalmente se empleará en los denominados rompecabezas, por medio del tablero con adhesivo mecánico de ganchos y/o rizos por una parte y las piezas troqueladas que llevarán en el reverso los ganchos o los rizos.
25 table, technically known as horizontal board toys, in which the board and position indicating cards will have mechanical adhesive of hook and loop, opposite and complementary to each other, that is, as long as the board has curls, the cards will have hooks and vice versa, when the board has hooks, the chips will have curls at the base; and finally it will be used in the so-called puzzles, by means of the board with mechanical adhesive of hooks and / or curls on the one hand and the stamped pieces that will take on the reverse the hooks or the curls.
Claims
R E I V I N D I C A C I O N E SR E I V I N D I C A C I O N E S
Considero como una novedad y como de mi propiedad, lo contenido en las siguientes cláusulas:I consider as a novelty and as my property, what is contained in the following clauses:
1) Procedimiento para adherir entre sí las piezas tridimensionales e independientes de un juguete de los diseñados para armar figuras tridimensionales, caracterizado por el empleo del adhesivo mecánico de gancho y/o rizo o trama romboidal incorporado en algunas o en todas las caras exteriores de los bloques independientes del juguete.1) Procedure for adhering to each other the three-dimensional and independent parts of a toy designed to assemble three-dimensional figures, characterized by the use of the mechanical adhesive of hook and / or curl or rhomboid weft incorporated in some or all the outer faces of the independent toy blocks.
2) Procedimiento para adherir entre sí las piezas de un juguete de mesa o de tablero horizontal, caracterizado por el empleo del adhesivo mecánico de ganchos y/o rizos o trama o romboidal incorporado en el anverso del tablero por una parte y el reverso de las fichas indicadoras de posición por otra parte. Las piezas indicadoras de posición de estos juguetes, pueden ser tridimensionales planas o tridimensionales de representación, en miniatura, de algún objeto mayor.2) Procedure to adhere to each other the pieces of a table or horizontal board toy, characterized by the use of the mechanical adhesive of hooks and / or curls or weft or rhomboid incorporated in the front of the board by one part and the back of the position indicating cards on the other hand. The position indicating parts of these toys, can be flat three-dimensional or three-dimensional representation, in miniature, of some major object.
3) Procedimiento para adherir las piezas de un rompecabezas a un tablero, caracterizado por el 5 empleo del adhesivo mecánico de ganchos y/o rizos o trama romboidal, incorporado en el anverso del tablero, por una parte y en el reverso de las piezas parciales troqueladas, por otra parte. En el anverso irá el dibujo o la fotografía que habrá de integrarse con las partes troqueladas.3) Procedure for adhering the pieces of a puzzle to a board, characterized by the use of the mechanical adhesive of hooks and / or curls or diamond pattern, incorporated in the front of the board, on the one hand and on the back of the partial pieces die cut, on the other hand. On the obverse will be the drawing or the photograph to be integrated with the stamped parts.
4) Procedimiento para adherir un naipe a un tablero, caracterizado por el empleo del adhesivo 0 mecánico de ganchos y/o rizos o trama romboidal, incorporado en el anverso del naipe, por una parte y en el anverso del tablero, por otra parte.
5) Procedimiento para adherir las piezas de juguetes de armar, de mesa y rompezabezas, caracterizado por el empleo del adhesivo mecánico de ganchos y/o rizos o trama romboidal, moldeado en las piezas , desde su fabricación, en la superficie exterior de cada pieza.4) Procedure for adhering a card to a board, characterized by the use of the adhesive or mechanical hooks and / or curls or rhomboidal weft, incorporated in the front of the card, on the one hand and on the front of the board, on the other hand. 5) Procedure to adhere the pieces of assembling toys, table and head-breaker, characterized by the use of the mechanical adhesive of hooks and / or curls or rhomboidal weft, molded in the pieces, since its manufacture, on the outer surface of each piece .
6) Procedimiento para adherir las piezas de juguetes de armar, de mesa y rompecabezas, caracterizado por el empleo del adhesivo mecánico de ganchos y/o rizos o trama romboidal aplicado a las piezas por medio de cintas autoadheribies que en el anverso tengan los ganchos o los rizos o la trama romboidal y en el reverso tengan un adhesivo químico de contacto o una superficie que se adhiera por calor o por ultrasonido a las piezas.6) Procedure for adhering the pieces of assembling, table and puzzle toys, characterized by the use of the mechanical adhesive of hooks and / or curls or rhomboid weft applied to the pieces by means of self-adhesive tapes that on the obverse have the hooks or curls or rhomboid weft and reverse have a chemical contact adhesive or a surface that adheres by heat or ultrasound to the pieces.
7) Procedimiento para adherir las piezas de juguetes de armar, de mesa y rompecabezas, caracterizado por el empleo de la trama romboidal que es la parte pasiva y complementaria del adhesivo mecánico de gancho y trama romboidal, la cual sustituye a los rizos como conector pasivo y que consiste en finos hilos flotantes tensos, sostenidos, a cierta altura de la superficie de la pieza, por medio de cuatro cilindros o pequeñas columnas colocadas en los puntos en que hacen ángulos dichos rombos.
7) Procedure for adhering the pieces of assembling, table and puzzle toys, characterized by the use of the rhomboidal weft that is the passive and complementary part of the mechanical adhesive of hook and rhomboidal weft, which replaces the curls as a passive connector and which consists of fine, tense, sustained floating threads, at a certain height of the surface of the piece, by means of four cylinders or small columns placed at the points where said diamonds make angles.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
AU53452/98A AU5345298A (en) | 1996-12-16 | 1997-12-01 | Toys with hook-and-loop fixing means |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
MX966497 | 1996-12-16 | ||
MXPA/A/1996/006497A MXPA96006497A (en) | 1996-12-16 | Toys with hook adhesive and r |
Publications (1)
Publication Number | Publication Date |
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WO1998026849A1 true WO1998026849A1 (en) | 1998-06-25 |
Family
ID=19744940
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
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PCT/MX1997/000036 WO1998026849A1 (en) | 1996-12-16 | 1997-12-01 | Toys with hook-and-loop fixing means |
Country Status (2)
Country | Link |
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AU (1) | AU5345298A (en) |
WO (1) | WO1998026849A1 (en) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2020142187A1 (en) * | 2019-01-05 | 2020-07-09 | Creative Toys Llc | Creative construction set additional accessories |
Citations (9)
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EP0047102A1 (en) * | 1980-09-02 | 1982-03-10 | O'Mahony, Cornelius | A constructional toy component |
US4671514A (en) * | 1985-02-07 | 1987-06-09 | Wilson Diehl Brenda M | Game board doll |
US4699385A (en) * | 1986-04-16 | 1987-10-13 | Eduardo Bifulco | Chess puzzle board and pieces |
GB2196542A (en) * | 1986-10-30 | 1988-05-05 | Rodney Castles | Pictorial puzzles, games and greetings cards |
US5067724A (en) * | 1990-12-05 | 1991-11-26 | Rinkavage Raymond M | Method of playing a poker game |
US5219168A (en) * | 1992-02-20 | 1993-06-15 | Morris James E | Puzzle apparatus |
GB2285756A (en) * | 1994-01-19 | 1995-07-26 | Colin Yarnall | Constructional elements |
US5453348A (en) * | 1988-02-15 | 1995-09-26 | Konica Corporation | Image forming method for silver . . . materials |
US5458522A (en) * | 1994-05-05 | 1995-10-17 | Brooks, Iii; James A. | Fabric fastener building block |
-
1997
- 1997-12-01 AU AU53452/98A patent/AU5345298A/en not_active Abandoned
- 1997-12-01 WO PCT/MX1997/000036 patent/WO1998026849A1/en active Application Filing
Patent Citations (9)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
EP0047102A1 (en) * | 1980-09-02 | 1982-03-10 | O'Mahony, Cornelius | A constructional toy component |
US4671514A (en) * | 1985-02-07 | 1987-06-09 | Wilson Diehl Brenda M | Game board doll |
US4699385A (en) * | 1986-04-16 | 1987-10-13 | Eduardo Bifulco | Chess puzzle board and pieces |
GB2196542A (en) * | 1986-10-30 | 1988-05-05 | Rodney Castles | Pictorial puzzles, games and greetings cards |
US5453348A (en) * | 1988-02-15 | 1995-09-26 | Konica Corporation | Image forming method for silver . . . materials |
US5067724A (en) * | 1990-12-05 | 1991-11-26 | Rinkavage Raymond M | Method of playing a poker game |
US5219168A (en) * | 1992-02-20 | 1993-06-15 | Morris James E | Puzzle apparatus |
GB2285756A (en) * | 1994-01-19 | 1995-07-26 | Colin Yarnall | Constructional elements |
US5458522A (en) * | 1994-05-05 | 1995-10-17 | Brooks, Iii; James A. | Fabric fastener building block |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2020142187A1 (en) * | 2019-01-05 | 2020-07-09 | Creative Toys Llc | Creative construction set additional accessories |
Also Published As
Publication number | Publication date |
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AU5345298A (en) | 1998-07-15 |
MX9606497A (en) | 1998-06-28 |
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