US8903908B2 - Collaborative media sharing - Google Patents
Collaborative media sharing Download PDFInfo
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- US8903908B2 US8903908B2 US13/177,863 US201113177863A US8903908B2 US 8903908 B2 US8903908 B2 US 8903908B2 US 201113177863 A US201113177863 A US 201113177863A US 8903908 B2 US8903908 B2 US 8903908B2
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/478—Supplemental services, e.g. displaying phone caller identification, shopping application
- H04N21/4788—Supplemental services, e.g. displaying phone caller identification, shopping application communicating with other users, e.g. chatting
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- G—PHYSICS
- G11—INFORMATION STORAGE
- G11B—INFORMATION STORAGE BASED ON RELATIVE MOVEMENT BETWEEN RECORD CARRIER AND TRANSDUCER
- G11B27/00—Editing; Indexing; Addressing; Timing or synchronising; Monitoring; Measuring tape travel
- G11B27/02—Editing, e.g. varying the order of information signals recorded on, or reproduced from, record carriers
- G11B27/031—Electronic editing of digitised analogue information signals, e.g. audio or video signals
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/41—Structure of client; Structure of client peripherals
- H04N21/414—Specialised client platforms, e.g. receiver in car or embedded in a mobile appliance
- H04N21/41415—Specialised client platforms, e.g. receiver in car or embedded in a mobile appliance involving a public display, viewable by several users in a public space outside their home, e.g. movie theatre, information kiosk
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- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09G—ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
- G09G2370/00—Aspects of data communication
- G09G2370/20—Details of the management of multiple sources of image data
Definitions
- the present invention is directed in general to communications systems and methods for operating same.
- the present invention relates to devices and methods for the collaborative management of digital media.
- Another known aspect of such mobile devices is their use for collaboration.
- One example is merging images taken by multiple, spatially distributed mobile devices to produce a single large image.
- Another example is using multiple mobile devices to collaboratively edit a document.
- Yet another example is collaborative, on-line game playing between multiple players.
- FIG. 1 depicts an exemplary system in which the present invention may be implemented
- FIG. 2 shows a wireless-enabled communications environment including an embodiment of a client node
- FIG. 3 is a simplified block diagram of an exemplary client node comprising a digital signal processor (DSP);
- DSP digital signal processor
- FIG. 4 is a simplified block diagram of a software environment that may be implemented by a DSP
- FIG. 5 is a simplified block diagram of the use of a local media server node to perform collaborative digital media data management operations in a local wireless communications environment
- FIG. 6 is a simplified block diagram of the use of a remote media server node to perform collaborative digital media data management operations in a local wireless communications environment
- FIG. 7 is a simplified block diagram of the use of a local media server node to perform collaborative digital media data management operations in a distributed wireless communications environment
- FIG. 8 is a simplified block diagram of the use of a remote media server node to perform collaborative digital media data management operations in a distributed wireless communications environment
- FIG. 9 is a flowchart of the performance of collaborative digital media data management operations.
- FIG. 10 shows the performance of collaborative digital media data management operations within a user interface (UI) window of a display.
- UI user interface
- a media server node receives a plurality of digital media data that is wirelessly provided from a respective plurality of mobile devices.
- the media server node processes the received digital media data to associate metadata respectively corresponding to the mobile devices that provided it and their associated users.
- the digital media data, and its corresponding metadata, is then displayed within a user interface (UI) window of a display, such as a television set or computer monitor.
- UI user interface
- control data is then received from the mobile devices, which is then used by the media server node to perform collaborative management of the displayed digital media data.
- the control data is generated as a result of the users using their mobile devices to wirelessly select control icons displayed within the UI window of the display.
- the digital media data is displayed within a sub-window of the UI of the display that corresponds to each user. Each user then uses their mobile device to transfer predetermined digital media data from their respective sub-window into a composite sub-window.
- Various collaborative sequencing and editing operations are then performed by the users to create a composite digital media file, which is then then transferred to one or more of the user's mobile devices.
- a component may be, but is not limited to being, a processor, a process running on a processor, an object, an executable, a thread of execution, a program, or a computer.
- a component may be, but is not limited to being, a processor, a process running on a processor, an object, an executable, a thread of execution, a program, or a computer.
- an application running on a computer and the computer itself can be a component.
- One or more components may reside within a process or thread of execution and a component may be localized on one computer or distributed between two or more computers.
- node broadly refers to a connection point, such as a redistribution point or a communication endpoint, of a communication environment, such as a network. Accordingly, such nodes refer to an active electronic device capable of sending, receiving, or forwarding information over a communications channel. Examples of such nodes include data circuit-terminating equipment (DCE), such as a modem, hub, bridge or switch, and data terminal equipment (DTE), such as a handset, a printer or a host computer (e.g., a router, workstation or server).
- DCE data circuit-terminating equipment
- DTE data terminal equipment
- Examples of local area network (LAN) or wide area network (WAN) nodes include computers, packet switches, cable modems, Data Subscriber Line (DSL) modems, and wireless LAN (WLAN) access points.
- Examples of Internet or Intranet nodes include host computers identified by an Internet Protocol (IP) address, bridges and WLAN access points.
- examples of nodes in cellular communication include base stations, relays, base station controllers, radio network controllers, home location registers, Gateway GPRS Support Nodes (GGSN), Serving GPRS Support Nodes (SGSN), Serving Gateways (S-GW), and Packet Data Network Gateways (PDN-GW).
- GGSN Gateway GPRS Support Nodes
- SGSN Serving GPRS Support Nodes
- S-GW Serving Gateways
- PDN-GW Packet Data Network Gateways
- nodes include client nodes, server nodes, peer nodes and access nodes.
- a client node may refer to wireless devices such as mobile telephones, smart phones, personal digital assistants (PDAs), handheld devices, portable computers, tablet computers, and similar devices or other user equipment (UE) that has telecommunications capabilities.
- PDAs personal digital assistants
- client nodes may likewise refer to a mobile, wireless device, or conversely, to devices that have similar capabilities that are not generally transportable, such as desktop computers, set-top boxes, or sensors.
- a server node refers to an information processing device (e.g., a host computer), or series of information processing devices, that perform information processing requests submitted by other nodes.
- a peer node may sometimes serve as client node, and at other times, a server node.
- a node that actively routes data for other networked devices as well as itself may be referred to as a supernode.
- An access node refers to a node that provides a client node access to a communication environment.
- Examples of access nodes include cellular network base stations and wireless broadband (e.g., WiFi, WiMAX, etc) access points, which provide corresponding cell and WLAN coverage areas.
- a macrocell is used to generally describe a traditional cellular network cell coverage area. Such macrocells are typically found in rural areas, along highways, or in less populated areas.
- a microcell refers to a cellular network cell with a smaller coverage area than that of a macrocell. Such micro cells are typically used in a densely populated urban area.
- a picocell refers to a cellular network coverage area that is less than that of a microcell.
- An example of the coverage area of a picocell may be a large office, a shopping mall, or a train station.
- a femtocell as used herein, currently refers to the smallest commonly accepted area of cellular network coverage. As an example, the coverage area of a femtocell is sufficient for homes or small offices.
- a coverage area of less than two kilometers typically corresponds to a microcell, 200 meters or less for a picocell, and on the order of 10 meters for a femtocell.
- a client node communicating with an access node associated with a macrocell is referred to as a “macrocell client.”
- a client node communicating with an access node associated with a microcell, picocell, or femtocell is respectively referred to as a “microcell client,” “picocell client,” or “femtocell client.”
- computer readable media can include but are not limited to magnetic storage devices (e.g., hard disk, floppy disk, magnetic strips, etc.), optical disks such as a compact disk (CD) or digital versatile disk (DVD), smart cards, and flash memory devices (e.g., card, stick, etc.).
- magnetic storage devices e.g., hard disk, floppy disk, magnetic strips, etc.
- optical disks such as a compact disk (CD) or digital versatile disk (DVD)
- smart cards e.g., card, stick, etc.
- exemplary is used herein to mean serving as an example, instance, or illustration. Any aspect or design described herein as “exemplary” is not necessarily to be construed as preferred or advantageous over other aspects or designs. Those of skill in the art will recognize many modifications may be made to this configuration without departing from the scope, spirit or intent of the claimed subject matter. Furthermore, the disclosed subject matter may be implemented as a system, method, apparatus, or article of manufacture using standard programming and engineering techniques to produce software, firmware, hardware, or any combination thereof to control a computer or processor-based device to implement aspects detailed herein.
- FIG. 1 illustrates an example of a system 100 suitable for implementing one or more embodiments disclosed herein.
- the system 100 comprises a processor 110 , which may be referred to as a central processor unit (CPU) or digital signal processor (DSP), network connectivity interfaces 120 , random access memory (RAM) 130 , read only memory (ROM) 140 , secondary storage 150 , and input/output (I/O) devices 160 .
- processor 110 which may be referred to as a central processor unit (CPU) or digital signal processor (DSP), network connectivity interfaces 120 , random access memory (RAM) 130 , read only memory (ROM) 140 , secondary storage 150 , and input/output (I/O) devices 160 .
- RAM random access memory
- ROM read only memory
- secondary storage 150 secondary storage
- I/O input/output
- I/O input/output
- some of these components may not be present or may be combined in various combinations with one another or with other components not shown. These components may be located in a single physical entity or
- the processor 110 executes instructions, codes, computer programs, or scripts that it might access from the network connectivity interfaces 120 , RAM 130 , or ROM 140 . While only one processor 110 is shown, multiple processors may be present. Thus, while instructions may be discussed as being executed by a processor 110 , the instructions may be executed simultaneously, serially, or otherwise by one or multiple processors 110 implemented as one or more CPU chips.
- the network connectivity interfaces 120 may take the form of modems, modem banks, Ethernet devices, universal serial bus (USB) interface devices, serial interfaces, token ring devices, fiber distributed data interface (FDDI) devices, wireless local area network (WLAN) devices, radio transceiver devices such as code division multiple access (CDMA) devices, global system for mobile communications (GSM) radio transceiver devices, long term evolution (LTE) radio transceiver devices, worldwide interoperability for microwave access (WiMAX) devices, and/or other well-known interfaces for connecting to networks, including Personal Area Networks (PANs) such as Bluetooth.
- These network connectivity interfaces 120 may enable the processor 110 to communicate with the Internet or one or more telecommunications networks or other networks from which the processor 110 might receive information or to which the processor 110 might output information.
- the network connectivity interfaces 120 may also be capable of transmitting or receiving data wirelessly in the form of electromagnetic waves, such as radio frequency signals or microwave frequency signals.
- Information transmitted or received by the network connectivity interfaces 120 may include data that has been processed by the processor 110 or instructions that are to be executed by processor 110 .
- the data may be ordered according to different sequences as may be desirable for either processing or generating the data or transmitting or receiving the data.
- the RAM 130 may be used to store volatile data and instructions that are executed by the processor 110 .
- the ROM 140 shown in FIG. 1 may likewise be used to store instructions and data that is read during execution of the instructions.
- the secondary storage 150 is typically comprised of one or more disk drives or tape drives and may be used for non-volatile storage of data or as an overflow data storage device if RAM 130 is not large enough to hold all working data. Secondary storage 150 may likewise be used to store programs that are loaded into RAM 130 when such programs are selected for execution.
- the I/O devices 160 may include liquid crystal displays (LCDs), Light Emitting Diode (LED) displays, Organic Light Emitting Diode (OLED) displays, projectors, televisions, touch screen displays, keyboards, keypads, switches, dials, mice, track balls, voice recognizers, card readers, paper tape readers, printers, video monitors, or other well-known input/output devices.
- LCDs liquid crystal displays
- LED Light Emitting Diode
- OLED Organic Light Emitting Diode
- projectors televisions, touch screen displays, keyboards, keypads, switches, dials, mice, track balls, voice recognizers, card readers, paper tape readers, printers, video monitors, or other well-known input/output devices.
- FIG. 2 shows a wireless-enabled communications environment including an embodiment of a client node as implemented in an embodiment of the invention.
- the client node 202 may take various forms including a wireless handset, a pager, a smart phone, or a personal digital assistant (PDA).
- the client node 202 may also comprise a portable computer, a tablet computer, a laptop computer, or any computing device operable to perform data communication operations. Many suitable devices combine some or all of these functions.
- the client node 202 is not a general purpose computing device like a portable, laptop, or tablet computer, but rather is a special-purpose communications device such as a telecommunications device installed in a vehicle.
- the client node 202 may likewise be a device, include a device, or be included in a device that has similar capabilities but that is not transportable, such as a desktop computer, a set-top box, or a network node. In these and other embodiments, the client node 202 may support specialized activities such as gaming, inventory control, job control, task management functions, and so forth.
- the client node 202 includes a display 204 .
- the client node 202 may likewise include a touch-sensitive surface, a keyboard or other input keys 206 generally used for input by a user.
- the input keys 206 may likewise be a full or reduced alphanumeric keyboard such as QWERTY, Dvorak, AZERTY, and sequential keyboard types, or a traditional numeric keypad with alphabet letters associated with a telephone keypad.
- the input keys 206 may likewise include a trackwheel, an exit or escape key, a trackball, and other navigational or functional keys, which may be inwardly depressed to provide further input function.
- the client node 202 may likewise present options for the user to select, controls for the user to actuate, and cursors or other indicators for the user to direct.
- the client node 202 may further accept data entry from the user, including numbers to dial or various parameter values for configuring the operation of the client node 202 .
- the client node 202 may further execute one or more software or firmware applications in response to user commands. These applications may configure the client node 202 to perform various customized functions in response to user interaction.
- the client node 202 may be programmed or configured over-the-air (OTA), for example from a wireless network access node ‘A’ 210 through ‘n’ 216 (e.g., a base station), a server node 224 (e.g., a host computer), or a peer client node 202 .
- OTA over-the-air
- a web browser which enables the display 204 to display a web page.
- the web page may be obtained from a server node 224 through a wireless connection with a wireless network 220 .
- a wireless network 220 broadly refers to any network using at least one wireless connection between two of its nodes.
- the various applications may likewise be obtained from a peer client node 202 or other system over a connection to the wireless network 220 or any other wirelessly-enabled communication network or system.
- the wireless network 220 comprises a plurality of wireless sub-networks (e.g., cells with corresponding coverage areas) ‘A’ 212 through ‘n’ 218 .
- the wireless sub-networks ‘A’ 212 through ‘n’ 218 may variously comprise a mobile wireless access network or a fixed wireless access network.
- the client node 202 transmits and receives communication signals, which are respectively communicated to and from the wireless network nodes ‘A’ 210 through ‘n’ 216 by wireless network antennas ‘A’ 208 through ‘n’ 214 (e.g., cell towers).
- the communication signals are used by the wireless network access nodes ‘A’ 210 through ‘n’ 216 to establish a wireless communication session with the client node 202 .
- the network access nodes ‘A’ 210 through ‘n’ 216 broadly refer to any access node of a wireless network.
- the wireless network access nodes ‘A’ 210 through ‘n’ 216 are respectively coupled to wireless sub-networks ‘A’ 212 through ‘n’ 218 , which are in turn connected to the wireless network 220 .
- the wireless network 220 is coupled to a physical network 222 , such as the Internet. Via the wireless network 220 and the physical network 222 , the client node 202 has access to information on various hosts, such as the server node 224 . In these and other embodiments, the server node 224 may provide content that may be shown on the display 204 or used by the client node processor 110 for its operations. Alternatively, the client node 202 may access the wireless network 220 through a peer client node 202 acting as an intermediary, in a relay type or hop type of connection. As another alternative, the client node 202 may be tethered and obtain its data from a linked device that is connected to the wireless network 212 . Skilled practitioners of the art will recognize that many such embodiments are possible and the foregoing is not intended to limit the spirit, scope, or intention of the disclosure.
- FIG. 3 depicts a block diagram of an exemplary client node as implemented with a digital signal processor (DSP) in accordance with an embodiment of the invention. While various components of a client node 202 are depicted, various embodiments of the client node 202 may include a subset of the listed components or additional components not listed. As shown in FIG. 3 , the client node 202 includes a DSP 302 and a memory 304 .
- DSP digital signal processor
- the client node 202 may further include an antenna and front end unit 306 , a radio frequency (RF) transceiver 308 , an analog baseband processing unit 310 , a microphone 312 , an earpiece speaker 314 , a headset port 316 , a bus 318 , such as a system bus or an input/output (I/O) interface bus, a removable memory card 320 , a universal serial bus (USB) port 322 , a short range wireless communication sub-system 324 , an alert 326 , a keypad 328 , a liquid crystal display (LCD) 330 , which may include a touch sensitive surface, an LCD controller 332 , a charge-coupled device (CCD) camera 334 , a camera controller 336 , and a global positioning system (GPS) sensor 338 , and a power management module 340 operably coupled to a power storage unit, such as a battery 342 .
- the client node 202 may further include an antenna and
- the DSP 302 or some other form of controller or central processing unit (CPU) operates to control the various components of the client node 202 in accordance with embedded software or firmware stored in memory 304 or stored in memory contained within the DSP 302 itself.
- the DSP 302 may execute other applications stored in the memory 304 or made available via information carrier media such as portable data storage media like the removable memory card 320 or via wired or wireless network communications.
- the application software may comprise a compiled set of machine-readable instructions that configure the DSP 302 to provide the desired functionality, or the application software may be high-level software instructions to be processed by an interpreter or compiler to indirectly configure the DSP 302 .
- the antenna and front end unit 306 may be provided to convert between wireless signals and electrical signals, enabling the client node 202 to send and receive information from a cellular network or some other available wireless communications network or from a peer client node 202 .
- the antenna and front end unit 106 may include multiple antennas to support beam forming and/or multiple input multiple output (MIMO) operations.
- MIMO operations may provide spatial diversity which can be used to overcome difficult channel conditions or to increase channel throughput.
- the antenna and front end unit 306 may include antenna tuning or impedance matching components, RF power amplifiers, or low noise amplifiers.
- the RF transceiver 308 provides frequency shifting, converting received RF signals to baseband and converting baseband transmit signals to RF.
- a radio transceiver or RF transceiver may be understood to include other signal processing functionality such as modulation/demodulation, coding/decoding, interleaving/deinterleaving, spreading/despreading, inverse fast Fourier transforming (IFFT)/fast Fourier transforming (FFT), cyclic prefix appending/removal, and other signal processing functions.
- IFFT inverse fast Fourier transforming
- FFT fast Fourier transforming
- cyclic prefix appending/removal and other signal processing functions.
- the description here separates the description of this signal processing from the RF and/or radio stage and conceptually allocates that signal processing to the analog baseband processing unit 310 or the DSP 302 or other central processing unit.
- the analog baseband processing unit 310 may provide various analog processing of inputs and outputs, for example analog processing of inputs from the microphone 312 and the headset 316 and outputs to the earpiece 314 and the headset 316 .
- the analog baseband processing unit 310 may have ports for connecting to the built-in microphone 312 and the earpiece speaker 314 that enable the client node 202 to be used as a cell phone.
- the analog baseband processing unit 310 may further include a port for connecting to a headset or other hands-free microphone and speaker configuration.
- the analog baseband processing unit 310 may provide digital-to-analog conversion in one signal direction and analog-to-digital conversion in the opposing signal direction.
- at least some of the functionality of the analog baseband processing unit 310 may be provided by digital processing components, for example by the DSP 302 or by other central processing units.
- the DSP 302 may perform modulation/demodulation, coding/decoding, interleaving/deinterleaving, spreading/despreading, inverse fast Fourier transforming (IFFT)/fast Fourier transforming (FFT), cyclic prefix appending/removal, and other signal processing functions associated with wireless communications.
- IFFT inverse fast Fourier transforming
- FFT fast Fourier transforming
- cyclic prefix appending/removal and other signal processing functions associated with wireless communications.
- CDMA code division multiple access
- the DSP 302 may perform modulation, coding, interleaving, inverse fast Fourier transforming, and cyclic prefix appending, and for a receiver function the DSP 302 may perform cyclic prefix removal, fast Fourier transforming, deinterleaving, decoding, and demodulation.
- OFDMA orthogonal frequency division multiplex access
- the DSP 302 may communicate with a wireless network via the analog baseband processing unit 310 .
- the communication may provide Internet connectivity, enabling a user to gain access to content on the Internet and to send and receive e-mail or text messages.
- the input/output interface 318 interconnects the DSP 302 and various memories and interfaces.
- the memory 304 and the removable memory card 320 may provide software and data to configure the operation of the DSP 302 .
- the interfaces may be the USB interface 322 and the short range wireless communication sub-system 324 .
- the USB interface 322 may be used to charge the client node 202 and may also enable the client node 202 to function as a peripheral device to exchange information with a personal computer or other computer system.
- the short range wireless communication sub-system 324 may include an infrared port, a Bluetooth interface, an IEEE 802.11 compliant wireless interface, or any other short range wireless communication sub-system, which may enable the client node 202 to communicate wirelessly with other nearby client nodes and access nodes.
- the input/output interface 318 may further connect the DSP 302 to the alert 326 that, when triggered, causes the client node 202 to provide a notice to the user, for example, by ringing, playing a melody, or vibrating.
- the alert 326 may serve as a mechanism for alerting the user to any of various events such as an incoming call, a new text message, and an appointment reminder by silently vibrating, or by playing a specific pre-assigned melody for a particular caller.
- the keypad 328 couples to the DSP 302 via the I/O interface 318 to provide one mechanism for the user to make selections, enter information, and otherwise provide input to the client node 202 .
- the keyboard 328 may be a full or reduced alphanumeric keyboard such as QWERTY, Dvorak, AZERTY and sequential types, or a traditional numeric keypad with alphabet letters associated with a telephone keypad.
- the input keys may likewise include a trackwheel, an exit or escape key, a trackball, and other navigational or functional keys, which may be inwardly depressed to provide further input function.
- Another input mechanism may be the LCD 330 , which may include touch screen capability and also display text and/or graphics to the user.
- the LCD controller 332 couples the DSP 302 to the LCD 330 .
- the CCD camera 334 if equipped, enables the client node 202 to take digital pictures.
- the DSP 302 communicates with the CCD camera 334 via the camera controller 336 .
- a camera operating according to a technology other than Charge Coupled Device cameras may be employed.
- the GPS sensor 338 is coupled to the DSP 302 to decode global positioning system signals or other navigational signals, thereby enabling the client node 202 to determine its position.
- Various other peripherals may also be included to provide additional functions, such as radio and television reception.
- FIG. 4 illustrates a software environment 402 that may be implemented by a digital signal processor (DSP).
- DSP digital signal processor
- the DSP 302 shown in FIG. 3 executes an operating system 404 , which provides a platform from which the rest of the software operates.
- the operating system 404 likewise provides the client node 202 hardware with standardized interfaces (e.g., drivers) that are accessible to application software.
- the operating system 404 likewise comprises application management services (AMS) 406 that transfer control between applications running on the client node 202 .
- AMS application management services
- Also shown in FIG. 4 are a web browser application 408 , a media player application 410 , and Java applets 412 .
- the web browser application 408 configures the client node 202 to operate as a web browser, allowing a user to enter information into forms and select links to retrieve and view web pages.
- the media player application 410 configures the client node 202 to retrieve and play audio or audiovisual media.
- the Java applets 412 configure the client node 202 to provide games, utilities, and other functionality.
- a collaborative digital media management module 414 may provide functionality described herein.
- the client node 202 , the wireless network nodes ‘A’ 210 through ‘n’ 216 , and the server node 224 shown in FIG. 2 may likewise include a processing component that is capable of executing instructions related to the actions described above.
- FIG. 5 is a simplified block diagram of the use of a local media server node as implemented in accordance with an embodiment of the invention to perform collaborative digital media data management operations in a local wireless communications environment.
- a local media server node ‘ 1 ’ 516 comprises a collaborative digital media management module 414 and a repository of digital media data ‘X’ 518 .
- users ‘A’ 502 through ‘n’ 502 respectively use mobile devices ‘A’ 504 through ‘n’ 510 to establish a wireless communications session with a local access node ‘ 1 ’ 514 , such as that using WiFi communications protocols based on the IEEE 802.11x standard.
- predetermined digital media data ‘A’ 506 through ‘n’ 512 is respectively transferred from the mobile devices ‘A’ 504 through ‘n’ 510 to the local media server node ‘ 1 ’ 516 , where it is stored in the repository of media data ‘X’ 518 .
- the local media server node ‘ 1 ’ 516 then uses the collaborative digital media management module 414 to apply metadata to the predetermined digital media data ‘A’ 506 through ‘n’ 512 to respectively associate it with users ‘A’ 502 through ‘n’ 502 and their mobile devices ‘A’ 504 through ‘n’ 510 .
- Operations are then performed by the local media server node ‘ 1 ’ 516 to display the digital media data, and its associated metadata, within a user interface (UI) window of display 522 .
- UI user interface
- instructions to collaboratively manage the displayed digital media data is received by the local media server node ‘ 1 ’ 516 from the mobile devices ‘A’ 504 through ‘n’ 510 associated with users A′ 502 through ‘n’ 502 .
- the media server node ‘ 1 ’ 516 uses the collaborative digital media management module 414 to process the received control data to perform the aforementioned collaborative management of the displayed digital media data.
- control data is generated as a result of users A′ 502 through ‘n’ 502 using their mobile devices ‘A’ 504 through ‘n’ 510 to wirelessly select control icons displayed within the UI window of the display 522 .
- control data comprises instructions to save individual digital media items as a composite digital media file.
- FIG. 6 is a simplified block diagram of the use of a remote media server node as implemented in accordance with an embodiment of the invention to perform collaborative digital media data management operations in a local wireless communications environment.
- a remote media server node ‘ 2 ’ 624 comprises a collaborative digital media management module 414 and a repository of digital media data ‘X’ 518 .
- users ‘A’ 502 through ‘n’ 502 respectively use mobile devices ‘A’ 504 through ‘n’ 510 to establish a wireless communications session with a local access node ‘ 1 ’ 514 , such as that using WiFi communications protocols based on the IEEE 802.11x standard.
- predetermined digital media data ‘A’ 506 through ‘n’ 512 is respectively transferred from the mobile devices ‘A’ 504 through ‘n’ 510 to the remote media server node ‘ 2 ’ 624 through a connection to physical network 222 , where it is stored in the repository of media data ‘X’ 518 .
- the remote media server node ‘ 2 ’ 624 uses the collaborative digital media management module 414 to apply metadata to the predetermined digital media data ‘A’ 506 through ‘n’ 512 to respectively associate it with users ‘A’ 502 through ‘n’ 502 and their mobile devices ‘A’ 504 through ‘n’ 510 .
- Operations are then performed by the remote media server node ‘ 2 ’ 624 to display the digital media data, and its associated metadata, within a user interface (UI) window of display 522 .
- UI user interface
- instructions to collaboratively manage the displayed digital media data is received by the media server node ‘ 2 ’ 516 from the mobile devices ‘A’ 504 through ‘n’ 510 associated with users A′ 502 through ‘n’ 502 .
- the remote media server node ‘ 2 ’ 624 uses the collaborative digital media management module 414 to process the received control data to perform the aforementioned collaborative management of the displayed digital media data.
- control data is generated as a result of users A′ 502 through ‘n’ 502 using their mobile devices ‘A’ 504 through ‘n’ 510 to wirelessly select control icons displayed within the UI window of the display 522 .
- control data comprises instructions to save individual digital media items as a composite digital media file.
- FIG. 7 is a simplified block diagram of the use of a local media server node as implemented in accordance with an embodiment of the invention to perform collaborative digital media data management operations in a distributed wireless communications environment.
- a local media server node ‘ 1 ’ 516 comprises a collaborative digital media management module 414 and a repository of digital media data ‘X’ 518 .
- users ‘A’ 502 through ‘n’ 502 respectively use mobile devices ‘A’ 504 through ‘n’ 510 to establish a wireless communications session with a cellular access node ‘ 2 ’ 716 .
- predetermined digital media data ‘A’ 506 through ‘n’ 512 is respectively transferred from the mobile devices ‘A’ 504 through ‘n’ 510 to the cellular access node ‘ 2 ’ 716 . From there, it is transferred over a connection to the wireless network 220 , which is interconnected to the physical network 222 , which in turn is connected to the local access node ‘ 3 ’ 726 , to the local media server node ‘ 1 ’ 516 , where it is stored in the repository of media data ‘X’ 518 .
- the media server node ‘ 1 ’ 516 then uses the collaborative digital media management module 414 to apply metadata to the predetermined digital media data ‘A’ 506 through ‘n’ 512 to respectively associate it with users ‘A’ 502 through ‘n’ 502 and their mobile devices ‘A’ 504 through ‘n’ 510 .
- Operations are then performed by the local media server node ‘ 1 ’ 516 to display the digital media data, and its associated metadata, within a user interface (UI) window of display 522 .
- UI user interface
- instructions to collaboratively manage the displayed digital media data is received by the local media server node ‘ 1 ’ 516 from the mobile devices ‘A’ 504 through ‘n’ 510 associated with users A′ 502 through ‘n’ 502 .
- the local media server node ‘ 1 ’ 516 uses the collaborative digital media management module 414 to process the received control data to perform the aforementioned collaborative management of the displayed digital media data.
- control data is generated as a result of users A′ 502 through ‘n’ 502 using their mobile devices ‘A’ 504 through ‘n’ 510 to wirelessly select control icons displayed within the UI window of the display 522 .
- control data comprises instructions to save individual digital media items as a composite digital media file.
- FIG. 8 is a simplified block diagram of the use of a remote media server node as implemented in accordance with an embodiment of the invention to perform collaborative digital media data management operations in a distributed wireless communications environment.
- a remote media server node ‘ 2 ’ 624 comprises a collaborative digital media management module 414 and a repository of digital media data ‘X’ 518 .
- users ‘A’ 502 through ‘n’ 502 respectively use mobile devices ‘A’ 504 through ‘n’ 510 to establish a wireless communications session with a cellular access node ‘ 2 ’ 716 .
- predetermined digital media data ‘A’ 506 through ‘n’ 512 is respectively transferred from the mobile devices ‘A’ 504 through ‘n’ 510 to the cellular access node ‘ 2 ’ 716 . From there, it is transferred over a connection to the wireless network 220 , which is interconnected to the physical network 222 , which in turn is connected to the local access node ‘ 3 ’ 726 , to the media server node ‘ 1 ’ 516 , where it is stored in the repository of media data ‘X’ 518 .
- the media server node ‘ 1 ’ 516 then uses the collaborative digital media management module 414 to apply metadata to the predetermined digital media data ‘A’ 506 through ‘n’ 512 to respectively associate it with users ‘A’ 502 through ‘n’ 502 and their mobile devices ‘A’ 504 through ‘n’ 510 .
- Operations are then performed by the remote media server node ‘ 2 ’ 624 to display the digital media data, and its associated metadata, within a user interface (UI) window of display 522 .
- UI user interface
- instructions to collaboratively manage the displayed digital media data is received by the media server node ‘ 2 ’ 516 from the mobile devices ‘A’ 504 through ‘n’ 510 associated with users A′ 502 through ‘n’ 502 .
- the remote media server node ‘ 2 ’ 624 uses the collaborative digital media management module 414 to process the received control data to perform the aforementioned collaborative management of the displayed digital media data.
- control data is generated as a result of users A′ 502 through ‘n’ 502 using their mobile devices ‘A’ 504 through ‘n’ 510 to wirelessly select control icons displayed within the UI window of the display 522 .
- control data comprises instructions to save individual digital media items as a composite digital media file.
- FIG. 9 is a flowchart of the performance of collaborative digital media data management operations as implemented in accordance with an embodiment of the invention within a wireless communications environment.
- collaborative digital media data management operations within a wireless communications environment are begun in step 902 .
- a first user transfers digital media data from their mobile device to a media server node as described in greater detail herein.
- the media server node then applies metadata to the digital media in step 906 to associate it with the user and the user's mobile device.
- ongoing operations are performed by the media server node to display the digital media data, and its associated metadata, within a display such as a television set or a computer monitor.
- control data to collaboratively manage the displayed digital media data has been received from a mobile device user. If so, then ongoing operations are performed by the media server node in step 912 to process the control data to collaboratively manage the digital media data and its associated metadata within the display.
- the control data is generated by a user's mobile device in response to user input that comprises control instructions as described in greater detail herein.
- the control instruction is provided to the media server node during a wireless communications session.
- the control data is generated as a result of a user using their mobile device to wirelessly select control icons displayed within the display.
- step 914 a determination is made in step 914 whether to combine digital media data associated with one or more users into a composite digital media data file. If not, then the process is continued, proceeding with step 910 . Otherwise, digital media data associated with one or more users is aggregated in step 916 to create a composite digital media data file. Then, in step 918 , a determination is made whether to provide the composite digital media data file to one or more users. If so, then it is provided to one or more mobile device users in step 920 .
- step 918 a determination is made in step 922 whether to continue collaborative digital media data management operations. If not, then collaborative digital media data management operations are ended in step 924 . Otherwise, a determination is made in step 924 whether another mobile device user requests participation in collaborative digital media data management operations. If so, then the process is continued, proceeding with step 904 . Otherwise, the process is continued, proceeding with step 910 .
- FIG. 10 shows the performance of collaborative digital media data management operations as implemented in accordance with an embodiment of the invention within a user interface (UI) window of a display.
- collaborative digital media data management operations as described in greater detail herein, are performed within a UI window 1002 of a display.
- the UI window 1002 comprises user workspace sub-windows ‘a’ 1004 , ‘b’ 1006 , through ‘n’ 1008 , a composite workspace sub-window 1010 , a set of on-screen digital media data management controls, and a ‘Save’ 1018 command button.
- users transfer digital media data from their mobile devices to a media server node.
- the digital media receives the digital media data and then processes it to apply metadata to associate it with each user and their respective mobile device.
- the processed digital media is then displayed by the media server node within the UI window 1002 of the display.
- each user's digital media data is respectively displayed within a sub-window, or portion, of the UI window 1002 , along with its associated metadata.
- a plurality of digital media data 1020 , 1022 , 1024 , 1026 , 1028 and 1030 associated with user ‘a’ is displayed within user workspace sub-window ‘a’ 1004 .
- FIG. 10 a plurality of digital media data 1020 , 1022 , 1024 , 1026 , 1028 and 1030 associated with user ‘a’ is displayed within user workspace sub-window ‘a’ 1004 .
- FIG. 10 a plurality of digital media data 1020 , 1022 , 1024 , 1026 , 1028 and 1030
- a plurality of digital media data 1040 , 1042 , 1044 , 1046 , 1048 , 1050 , 1060 , 1062 , 1064 , 1066 , 1068 and 1070 associated with users ‘b’ through ‘n’ is respectively displayed within user workspace sub-windows ‘a’ 1004 through ‘n’ 1008 .
- instructions to collaboratively manage the displayed digital media data is wirelessly received from mobile devices associated with various users by the digital media server.
- the control data is generated as a result of a user using their mobile device to wirelessly select control icons 1012 displayed within the UI window 1002 of the display.
- user ‘n’ may select predetermined digital media data item 1062 through a user gesture familiar to those of skill in the art, such as a mouse click-and-drag with cursor 1016 , to move it from the user workspace sub-window ‘n’ to the composite workspace sub-window 1010 .
- user ‘b’ may reorder digital media data item 1048 within the composite workspace sub-window 1010 through the use of a user gesture, such as a mouse click-and-drag with cursor 1014 .
- control data comprises instructions to save individual digital media items 1024 , 1026 , 1040 , 1048 , 1050 , 1030 , 1064 , 1062 residing within the composite workspace sub-window 1010 as a composite digital media file.
- one or more users may use the cursor 1019 to select the ‘Save’ 1018 command button.
- one or more user may select the on-screen control icons 1012 with their respective mobile device to sequence the resulting composite digital media file displayed within the UI window 1002 . It will be appreciated by skilled practitioners of the art that many such control data operations are possible and the foregoing is not intended to limit the spirit and scope of the invention.
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Abstract
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US9277140B2 (en) * | 2014-06-04 | 2016-03-01 | Lumos Technologies LLC | Display hub for classrooms |
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