KR100415966B1 - A Settop box emboding 8 bit game emulation and A Method of emboding 8bit game emulation - Google Patents
A Settop box emboding 8 bit game emulation and A Method of emboding 8bit game emulation Download PDFInfo
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- KR100415966B1 KR100415966B1 KR1020020073198A KR20020073198A KR100415966B1 KR 100415966 B1 KR100415966 B1 KR 100415966B1 KR 1020020073198 A KR1020020073198 A KR 1020020073198A KR 20020073198 A KR20020073198 A KR 20020073198A KR 100415966 B1 KR100415966 B1 KR 100415966B1
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/436—Interfacing a local distribution network, e.g. communicating with another STB or one or more peripheral devices inside the home
- H04N21/43615—Interfacing a Home Network, e.g. for connecting the client to a plurality of peripherals
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/41—Structure of client; Structure of client peripherals
- H04N21/422—Input-only peripherals, i.e. input devices connected to specially adapted client devices, e.g. global positioning system [GPS]
- H04N21/42204—User interfaces specially adapted for controlling a client device through a remote control device; Remote control devices therefor
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/41—Structure of client; Structure of client peripherals
- H04N21/426—Internal components of the client ; Characteristics thereof
- H04N21/42661—Internal components of the client ; Characteristics thereof for reading from or writing on a magnetic storage medium, e.g. hard disk drive
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/436—Interfacing a local distribution network, e.g. communicating with another STB or one or more peripheral devices inside the home
- H04N21/4363—Adapting the video stream to a specific local network, e.g. a Bluetooth® network
- H04N21/43632—Adapting the video stream to a specific local network, e.g. a Bluetooth® network involving a wired protocol, e.g. IEEE 1394
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/478—Supplemental services, e.g. displaying phone caller identification, shopping application
- H04N21/4781—Games
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Signal Processing (AREA)
- Computer Networks & Wireless Communication (AREA)
- Human Computer Interaction (AREA)
- Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
Abstract
본 발명은 디지털 셋탑박스에 관한 것으로, 컴퓨터와 IEEE 1394 커넥터 또The present invention relates to a digital set-top box, the computer and the IEEE 1394 connector or
는 USB로 연결할 수 있는 연결부와, 상기 연결부를 통해 컴퓨터에 저장된 8 비트 컴퓨터에서 구동하던 게임 소프트웨어를 셋탑박스의 하드디스크로 저장하는 저장부와, 리모콘에 의한 사용자의 조작을 입력 받아 상기 저장부에 저장하는 사용자 인터페이스부와 입력된 신호를 분석하여 영상이나 소리의 출력을 조작할 수 있는 제어신호를 출력하는 제어부와, 상기 제어신호에 따라 영상신호와 음성신호를 출력할 수 있는 출력부를 포함하여 구성되어 8비트 컴퓨터의 게임 소프트웨어를 아무런 수정없이 그대로 사용할 수 있게 됨으로써, 셋탑박스의 ROM에 저장된 수개의 게임외에 사용자가 원하던 과거의 8비트 컴퓨터 게임을 자유롭게 저장하여 즐길 수 있는 효과가 있다.Is connected to the USB connection unit, the storage unit for storing the game software running on the 8-bit computer stored in the computer via the connection to the hard disk of the set-top box, and receives the user's operation by the remote control unit And a control unit for outputting a control signal capable of manipulating the output of a video or sound by analyzing a user interface unit for storing the input signal, and an output unit for outputting a video signal and an audio signal according to the control signal. Thus, the game software of the 8-bit computer can be used as it is without any modification, so that in addition to the several games stored in the ROM of the set-top box, users can freely store and enjoy past 8-bit computer games that the user wanted.
Description
본 발명은 디지털 셋탑박스에 관한 것으로, 더욱 상세하게는 종래 8비트 컴퓨터에서 구동되던 게임을 아무런 수정 없이 셋탑박스에서 실행할 수 있게 하는 8비트 컴퓨터에서 구동하던 게임을 구현할 수 있는 셋탑박스장치 및 8비트 컴퓨터에서 구동하던 게임을 구현하는 방법에 관한 것이다.The present invention relates to a digital set-top box, and more particularly, a set-top box device and 8-bit that can implement a game running on an 8-bit computer that can be run on the set-top box without any modification to the game that was run on a conventional 8-bit computer It's about how to implement a game that was running on a computer.
8비트 컴퓨터, 그 중 MSX 컴퓨터는 1983년 6월 미국 마이크로소프트사가 제안한 8비트 퍼스컴의 통일 규격 또는 그 기종을 말하는 것으로 컴퓨터 본체에 게임팩 등을 장착하고 TV를 통해 게임 등을 즐길 수 있는 기능을 가지고 있었다.8-bit computer, among which MSX computer, refers to the unified standard of 8-bit personal computer proposed by Microsoft Corporation in June 1983 or its type, and it is possible to install game pack on the computer body and play games on TV. I had.
그러나 급격한 컴퓨터 기술의 발달로 인해 90년대를 통해 점점 자취를 감추고 말았다. 그에 따라 그동안 제작된 게임팩들은 진보된 컴퓨터 (16비트,32비트 이상)에서는 아무런 쓸모가 없게 되었다.However, due to the rapid development of computer technology, it was gradually disappeared through the 90s. As a result, the game packs made in the past have become useless on advanced computers (16-bit, 32-bit and higher).
셋톱박스는 TV를 인터넷 사용자 인터페이스로 만들어주는 장치로 웹브라우저와 TCP/IP 등의 프로토콜도 가지고 있어 인터넷을 통해 데이터를 주고받을 수 있는 특별한 컴퓨터로서 게임등의 기능도 포함하고 있다.Set-top boxes are devices that make a TV an Internet user interface. They also have protocols such as a web browser and TCP / IP, and they are special computers that can send and receive data over the Internet.
그러나 종래의 셋탑박스에 의한 게임은 생산될 때 이미 ROM화되어 있어서 소비자가 싫증이 나도 바꿀수 없었으며, 많아야 3-4가지만을 셋탑박스에서 할 수 있었다.However, the game by the conventional set-top box was already ROM when it was produced, so even if the consumer gets tired, it could be changed at most 3-4 in the set-top box.
따라서, 본 발명은 상기와 같은 셋탑 환경에서 한정된 게임의 제약을 극복하기 위하여, 오래전에 즐겨사용되던 8비트 컴퓨터에서 구동하던 게임을 셋탑박스에서 에뮬레이션하여 예전 컴퓨터에서 구동되던 소프트웨어를 아무런 수정없이 그대로 사용할 수 있게 하는 8비트 컴퓨터에서 구동하던 게임을 구현할 수 있는 셋탑박스장치 및 8비트 컴퓨터에서 구동하던 게임을 구현하는 방법을 제공하는데 그 목적이 있다.Therefore, in order to overcome the limitations of the limited game in the set-top environment, the present invention emulates a game that was run on an 8-bit computer, which was used a long time ago, in the set-top box, and uses the software that was run on the old computer without modification. The object of the present invention is to provide a set-top box device capable of implementing a game that was running on an 8-bit computer and a method of implementing a game that was running on an 8-bit computer.
도 1은 8비트 컴퓨터에서 구동하던 게임 소프트웨어를 저장하여 에뮬레이션 할수 있는 셋탑박스의 개략적인 구성도.1 is a schematic configuration diagram of a set-top box capable of storing and emulating game software running on an 8-bit computer.
도 2는 8비트 컴퓨터에서 구동하던 게임 소프트웨어가 셋탑박스에서 에뮬레이션되는 과정을 개략적으로 보여주는 플로우챠트이다.2 is a flowchart schematically illustrating a process of emulating a game software running on an 8-bit computer in a set-top box.
*도면의 주요부분에 대한 부호의 설명** Description of the symbols for the main parts of the drawings *
100 : 컴퓨터 200 : 셋탑박스100: computer 200: set-top box
210 : 연결부 220 : 저장부210: connector 220: storage unit
221 : 저장장치제어부 222 : 하드디스크221: storage device controller 222: hard disk
230 : 제어부 231 : 사용자 인터페이스230: control unit 231: user interface
232 : 중앙처리장치 240 : 출력부232: central processing unit 240: output unit
241 : On Screen Displayer 242 : Audio DSP PCM player241: On Screen Displayer 242: Audio DSP PCM player
300 : 리모콘300: remote control
상기와 같은 목적을 달성하기 위해서 본 발명의 8비트 컴퓨터에서 구동하던 게임을 구현할 수 있는 셋탑박스장치는, 게임기능을 갖고 있는 셋톱박스 장치에 있어서, 8비트 컴퓨터의 게임 소프트웨어를 저장하고 있는 컴퓨터와 연결하는 연결부, 8비트 컴퓨터에서 구동되던 게임 소프트웨어를 저장하는 저장부, 및, 리모콘으로 입력된 제어신호를 중앙처리 장치로 처리하여 저장부에 저장하는 기능을 담당하는 제어부와 저장된 게임 소프트웨어를 제어부에 의해 영상, 소리를 각각 출력하는 출력부를 포함하여 구성하고 있다.In order to achieve the above object, a set-top box device capable of implementing a game running on an 8-bit computer of the present invention is a set-top box device having a game function, which includes a computer storing game software of an 8-bit computer. A control unit for storing a connection unit, a storage unit for storing game software running on an 8-bit computer, and a control unit for processing a control signal input by a remote controller and storing the control unit in a storage unit, and the stored game software. This includes an output unit for outputting video and sound, respectively.
이하, 도면을 참조하여 상세하게 설명한다.Hereinafter, with reference to the drawings will be described in detail.
도 1은 8비트 컴퓨터에서 구동하던 게임 소프트웨어를 저장하여 에뮬레이션 할수 있는 셋탑박스의 개략적인 구성도이다.1 is a schematic configuration diagram of a set-top box capable of storing and emulating game software running on an 8-bit computer.
도 1에서 도시한 바와 같이 셋탑박스(200)는 연결부(210),저장부(220),제어부(230), 출력부(240)로 구성된다.As shown in FIG. 1, the set top box 200 includes a connection unit 210, a storage unit 220, a control unit 230, and an output unit 240.
상기 연결부(210)는 8비트 게임 소프트웨어를 저장하고 있는 컴퓨터(100)와 IEEE 1394 커넥터 또는 USB로 연결되어 있다. IEEE 1394 커넥터 또는 USB에 의한 연결로 인해 셋탑박스(200)는 컴퓨터(100)를 하나의 외장장치로 인식하고 컴퓨터(100)에 저장되어 있는 게임 소프트웨어를 읽어들여 하드디스크(222)에 저장할 수 있게 된다.The connection unit 210 is connected to a computer 100 storing 8-bit game software by an IEEE 1394 connector or USB. Due to the connection by the IEEE 1394 connector or USB, the set-top box 200 recognizes the computer 100 as an external device, and reads the game software stored in the computer 100 so that it can be stored in the hard disk 222. do.
상기 저장부(220)는 저장장치제어기(221)과 하드디스크(222)로 구성되어 있다.The storage unit 220 includes a storage controller 221 and a hard disk 222.
상기 하드디스크(222)에는 컴퓨터(100)로 부터 연결부(210)를 통해 복사한 게임소프트웨어나 제어부(230)에서 처리된 제어신호가 저장되어있고 저장장치제어기(221)는 중앙처리장치(232)와 함께 동작하여 하드디스크(222)에 저장된 게임소프트웨어를 제어신호에 맞게 실행하게 된다.The hard disk 222 stores game software copied from the computer 100 through the connection unit 210 or control signals processed by the controller 230 and the storage controller 221 is the central processing unit 232. In addition, the game software stored in the hard disk 222 is executed in accordance with the control signal.
상기 제어부(230)는 사용자 인터페이스(231)와 중앙처리장치(232)로 구성되는 대, 사용자 인터페이스(231)는 외부의 리모콘(300)의 제어신호를 키보드 입력 신호와 같이 입력받아 중앙처리장치(232)와 저장장치제어기(221)의 처리과정을 거쳐 하드디스크(222)에 저장한다. 또한 제어부(230)는 하드디스크(222)에 저장된 게임소프트웨어를 실행시키는데 작용된다.The control unit 230 is composed of a user interface 231 and the central processing unit 232, the user interface 231 receives a control signal of the external remote control 300, such as a keyboard input signal, the central processing unit ( 232 and the storage device controller 221 are stored in the hard disk 222. In addition, the controller 230 operates to execute game software stored in the hard disk 222.
상기 출력부(240)는 온 스크린 디스플레이어(On screen displayer; 241)과 오디오 DSP PCM플레이어(242)로 구성된다.The output unit 240 includes an on screen displayer 241 and an audio DSP PCM player 242.
상기 출력부(240)에서 하드디스크(222)에 저장된 게임소프트웨어를 실행시키는데, 이경우 영상신호는 제어부(230)와 저장장치제어기(221)에 의해 온 스크린 디스플레이 기능을 호출하여 영상신호를 출력하고, 음성신호는 제어부(230)와 저장장치제어기(22The output unit 240 executes the game software stored in the hard disk 222. In this case, the video signal is output by calling the on-screen display function by the controller 230 and the storage device controller 221, The voice signal is controlled by the controller 230 and the storage controller 22.
1)에 의해 Audio DSP PCM play기능을 호출하여 음성신호를 출력한다.Audio signal is output by calling Audio DSP PCM play function in 1).
도 2는 8비트 컴퓨터의 게임 소프트웨어가 셋탑박스에서 에뮬레이션되는 과정을 개략적으로 보여주는 플로우챠트이다.2 is a flowchart schematically illustrating a process of emulating game software of an 8-bit computer in a set-top box.
셋탑박스에 연결된 컴퓨터(S100)에 저장된 8비트로 구현된 게임소프트웨어를 IEEE 1394 커넥터 또는 USB의 연결을 통해 셋탑박스내의 하드디스크(S211)에 저장한다.The 8-bit game software stored in the computer (S100) connected to the set-top box is stored in the hard disk (S211) in the set-top box through the IEEE 1394 connector or USB connection.
또한 외부의 리모콘(S300)에서 입력된 제어 신호를 제어부(S220)의 처리과정을 거쳐 하드디스크(S211)에 저장하고, 제어부(S220)와 저장장치제어부(S212)에 의해 온 스크린 디스플레이 및 오디오 DSP PCM 플레이 기능을 호출하여 영상신호(S420)와 음성신호(S410)가 출력된다.In addition, the control signal input from the external remote controller (S300) is stored in the hard disk (S211) through the process of the control unit (S220), the on-screen display and audio DSP by the control unit (S220) and the storage device controller (S212) The video signal S420 and the audio signal S410 are output by calling the PCM play function.
이상과 같이 본 발명은 오래전에 즐겨사용되던 8비트 컴퓨터에서 구동되던 게임 소프트웨어를 아무런 수정없이 그대로 사용할 수 있게 됨으로써, 셋탑박스의 ROM에 저장된 수개의 게임외에 사용자가 원하던 과거의 8비트 컴퓨터의 게임을 자유롭게 저장하여 즐길 수 있는 효과가 있다.As described above, the present invention can be used as it is without any modification to the game software that was run on the 8-bit computer that was used long ago without any modification, it is possible to play the game of the past 8-bit computer that the user wanted in addition to several games stored in the ROM of the set-top box There is an effect that you can freely store and enjoy.
Claims (5)
Priority Applications (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| KR1020020073198A KR100415966B1 (en) | 2002-11-22 | 2002-11-22 | A Settop box emboding 8 bit game emulation and A Method of emboding 8bit game emulation |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| KR1020020073198A KR100415966B1 (en) | 2002-11-22 | 2002-11-22 | A Settop box emboding 8 bit game emulation and A Method of emboding 8bit game emulation |
Related Child Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| KR20-2002-0035048U Division KR200306005Y1 (en) | 2002-11-23 | 2002-11-23 | A Apparatus of settop box emboding 8 bit Game Emulation |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| KR100415966B1 true KR100415966B1 (en) | 2004-01-24 |
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| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| KR1020020073198A Expired - Fee Related KR100415966B1 (en) | 2002-11-22 | 2002-11-22 | A Settop box emboding 8 bit game emulation and A Method of emboding 8bit game emulation |
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| Country | Link |
|---|---|
| KR (1) | KR100415966B1 (en) |
Cited By (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US10297101B2 (en) | 2008-05-02 | 2019-05-21 | Aristocrat Technologies Australia Pty Limited | Gaming system and a method of monitoring a gaming device |
Citations (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| KR19990003637A (en) * | 1997-06-26 | 1999-01-15 | 윤종용 | Set-top box with electronic entertainment game |
-
2002
- 2002-11-22 KR KR1020020073198A patent/KR100415966B1/en not_active Expired - Fee Related
Patent Citations (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| KR19990003637A (en) * | 1997-06-26 | 1999-01-15 | 윤종용 | Set-top box with electronic entertainment game |
Cited By (2)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US10297101B2 (en) | 2008-05-02 | 2019-05-21 | Aristocrat Technologies Australia Pty Limited | Gaming system and a method of monitoring a gaming device |
| US11145157B2 (en) | 2008-05-02 | 2021-10-12 | Aristocrat Technologies Australia Pty Limited | Gaming machine and method for transferring game meter data to a portable device |
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