[go: up one dir, main page]

KR100415966B1 - A Settop box emboding 8 bit game emulation and A Method of emboding 8bit game emulation - Google Patents

A Settop box emboding 8 bit game emulation and A Method of emboding 8bit game emulation Download PDF

Info

Publication number
KR100415966B1
KR100415966B1 KR1020020073198A KR20020073198A KR100415966B1 KR 100415966 B1 KR100415966 B1 KR 100415966B1 KR 1020020073198 A KR1020020073198 A KR 1020020073198A KR 20020073198 A KR20020073198 A KR 20020073198A KR 100415966 B1 KR100415966 B1 KR 100415966B1
Authority
KR
South Korea
Prior art keywords
computer
signal
unit
top box
bit
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
KR1020020073198A
Other languages
Korean (ko)
Inventor
송재성
Original Assignee
주식회사 이엠테크닉스
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 주식회사 이엠테크닉스 filed Critical 주식회사 이엠테크닉스
Priority to KR1020020073198A priority Critical patent/KR100415966B1/en
Application granted granted Critical
Publication of KR100415966B1 publication Critical patent/KR100415966B1/en
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

Links

Classifications

    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/436Interfacing a local distribution network, e.g. communicating with another STB or one or more peripheral devices inside the home
    • H04N21/43615Interfacing a Home Network, e.g. for connecting the client to a plurality of peripherals
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/41Structure of client; Structure of client peripherals
    • H04N21/422Input-only peripherals, i.e. input devices connected to specially adapted client devices, e.g. global positioning system [GPS]
    • H04N21/42204User interfaces specially adapted for controlling a client device through a remote control device; Remote control devices therefor
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/41Structure of client; Structure of client peripherals
    • H04N21/426Internal components of the client ; Characteristics thereof
    • H04N21/42661Internal components of the client ; Characteristics thereof for reading from or writing on a magnetic storage medium, e.g. hard disk drive
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/436Interfacing a local distribution network, e.g. communicating with another STB or one or more peripheral devices inside the home
    • H04N21/4363Adapting the video stream to a specific local network, e.g. a Bluetooth® network
    • H04N21/43632Adapting the video stream to a specific local network, e.g. a Bluetooth® network involving a wired protocol, e.g. IEEE 1394
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4781Games

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Human Computer Interaction (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)

Abstract

본 발명은 디지털 셋탑박스에 관한 것으로, 컴퓨터와 IEEE 1394 커넥터 또The present invention relates to a digital set-top box, the computer and the IEEE 1394 connector or

는 USB로 연결할 수 있는 연결부와, 상기 연결부를 통해 컴퓨터에 저장된 8 비트 컴퓨터에서 구동하던 게임 소프트웨어를 셋탑박스의 하드디스크로 저장하는 저장부와, 리모콘에 의한 사용자의 조작을 입력 받아 상기 저장부에 저장하는 사용자 인터페이스부와 입력된 신호를 분석하여 영상이나 소리의 출력을 조작할 수 있는 제어신호를 출력하는 제어부와, 상기 제어신호에 따라 영상신호와 음성신호를 출력할 수 있는 출력부를 포함하여 구성되어 8비트 컴퓨터의 게임 소프트웨어를 아무런 수정없이 그대로 사용할 수 있게 됨으로써, 셋탑박스의 ROM에 저장된 수개의 게임외에 사용자가 원하던 과거의 8비트 컴퓨터 게임을 자유롭게 저장하여 즐길 수 있는 효과가 있다.Is connected to the USB connection unit, the storage unit for storing the game software running on the 8-bit computer stored in the computer via the connection to the hard disk of the set-top box, and receives the user's operation by the remote control unit And a control unit for outputting a control signal capable of manipulating the output of a video or sound by analyzing a user interface unit for storing the input signal, and an output unit for outputting a video signal and an audio signal according to the control signal. Thus, the game software of the 8-bit computer can be used as it is without any modification, so that in addition to the several games stored in the ROM of the set-top box, users can freely store and enjoy past 8-bit computer games that the user wanted.

Description

8비트 컴퓨터에서 구동하던 게임을 구현할 수 있는 셋탑박스장치 및 8비트 컴퓨터에서 구동하던 게임을 구현하는 방법.{A Settop box emboding 8 bit game emulation and A Method of emboding 8bit game emulation}A settop box emboding 8 bit game emulation and A Method of emboding 8bit game emulation}

본 발명은 디지털 셋탑박스에 관한 것으로, 더욱 상세하게는 종래 8비트 컴퓨터에서 구동되던 게임을 아무런 수정 없이 셋탑박스에서 실행할 수 있게 하는 8비트 컴퓨터에서 구동하던 게임을 구현할 수 있는 셋탑박스장치 및 8비트 컴퓨터에서 구동하던 게임을 구현하는 방법에 관한 것이다.The present invention relates to a digital set-top box, and more particularly, a set-top box device and 8-bit that can implement a game running on an 8-bit computer that can be run on the set-top box without any modification to the game that was run on a conventional 8-bit computer It's about how to implement a game that was running on a computer.

8비트 컴퓨터, 그 중 MSX 컴퓨터는 1983년 6월 미국 마이크로소프트사가 제안한 8비트 퍼스컴의 통일 규격 또는 그 기종을 말하는 것으로 컴퓨터 본체에 게임팩 등을 장착하고 TV를 통해 게임 등을 즐길 수 있는 기능을 가지고 있었다.8-bit computer, among which MSX computer, refers to the unified standard of 8-bit personal computer proposed by Microsoft Corporation in June 1983 or its type, and it is possible to install game pack on the computer body and play games on TV. I had.

그러나 급격한 컴퓨터 기술의 발달로 인해 90년대를 통해 점점 자취를 감추고 말았다. 그에 따라 그동안 제작된 게임팩들은 진보된 컴퓨터 (16비트,32비트 이상)에서는 아무런 쓸모가 없게 되었다.However, due to the rapid development of computer technology, it was gradually disappeared through the 90s. As a result, the game packs made in the past have become useless on advanced computers (16-bit, 32-bit and higher).

셋톱박스는 TV를 인터넷 사용자 인터페이스로 만들어주는 장치로 웹브라우저와 TCP/IP 등의 프로토콜도 가지고 있어 인터넷을 통해 데이터를 주고받을 수 있는 특별한 컴퓨터로서 게임등의 기능도 포함하고 있다.Set-top boxes are devices that make a TV an Internet user interface. They also have protocols such as a web browser and TCP / IP, and they are special computers that can send and receive data over the Internet.

그러나 종래의 셋탑박스에 의한 게임은 생산될 때 이미 ROM화되어 있어서 소비자가 싫증이 나도 바꿀수 없었으며, 많아야 3-4가지만을 셋탑박스에서 할 수 있었다.However, the game by the conventional set-top box was already ROM when it was produced, so even if the consumer gets tired, it could be changed at most 3-4 in the set-top box.

따라서, 본 발명은 상기와 같은 셋탑 환경에서 한정된 게임의 제약을 극복하기 위하여, 오래전에 즐겨사용되던 8비트 컴퓨터에서 구동하던 게임을 셋탑박스에서 에뮬레이션하여 예전 컴퓨터에서 구동되던 소프트웨어를 아무런 수정없이 그대로 사용할 수 있게 하는 8비트 컴퓨터에서 구동하던 게임을 구현할 수 있는 셋탑박스장치 및 8비트 컴퓨터에서 구동하던 게임을 구현하는 방법을 제공하는데 그 목적이 있다.Therefore, in order to overcome the limitations of the limited game in the set-top environment, the present invention emulates a game that was run on an 8-bit computer, which was used a long time ago, in the set-top box, and uses the software that was run on the old computer without modification. The object of the present invention is to provide a set-top box device capable of implementing a game that was running on an 8-bit computer and a method of implementing a game that was running on an 8-bit computer.

도 1은 8비트 컴퓨터에서 구동하던 게임 소프트웨어를 저장하여 에뮬레이션 할수 있는 셋탑박스의 개략적인 구성도.1 is a schematic configuration diagram of a set-top box capable of storing and emulating game software running on an 8-bit computer.

도 2는 8비트 컴퓨터에서 구동하던 게임 소프트웨어가 셋탑박스에서 에뮬레이션되는 과정을 개략적으로 보여주는 플로우챠트이다.2 is a flowchart schematically illustrating a process of emulating a game software running on an 8-bit computer in a set-top box.

*도면의 주요부분에 대한 부호의 설명** Description of the symbols for the main parts of the drawings *

100 : 컴퓨터 200 : 셋탑박스100: computer 200: set-top box

210 : 연결부 220 : 저장부210: connector 220: storage unit

221 : 저장장치제어부 222 : 하드디스크221: storage device controller 222: hard disk

230 : 제어부 231 : 사용자 인터페이스230: control unit 231: user interface

232 : 중앙처리장치 240 : 출력부232: central processing unit 240: output unit

241 : On Screen Displayer 242 : Audio DSP PCM player241: On Screen Displayer 242: Audio DSP PCM player

300 : 리모콘300: remote control

상기와 같은 목적을 달성하기 위해서 본 발명의 8비트 컴퓨터에서 구동하던 게임을 구현할 수 있는 셋탑박스장치는, 게임기능을 갖고 있는 셋톱박스 장치에 있어서, 8비트 컴퓨터의 게임 소프트웨어를 저장하고 있는 컴퓨터와 연결하는 연결부, 8비트 컴퓨터에서 구동되던 게임 소프트웨어를 저장하는 저장부, 및, 리모콘으로 입력된 제어신호를 중앙처리 장치로 처리하여 저장부에 저장하는 기능을 담당하는 제어부와 저장된 게임 소프트웨어를 제어부에 의해 영상, 소리를 각각 출력하는 출력부를 포함하여 구성하고 있다.In order to achieve the above object, a set-top box device capable of implementing a game running on an 8-bit computer of the present invention is a set-top box device having a game function, which includes a computer storing game software of an 8-bit computer. A control unit for storing a connection unit, a storage unit for storing game software running on an 8-bit computer, and a control unit for processing a control signal input by a remote controller and storing the control unit in a storage unit, and the stored game software. This includes an output unit for outputting video and sound, respectively.

이하, 도면을 참조하여 상세하게 설명한다.Hereinafter, with reference to the drawings will be described in detail.

도 1은 8비트 컴퓨터에서 구동하던 게임 소프트웨어를 저장하여 에뮬레이션 할수 있는 셋탑박스의 개략적인 구성도이다.1 is a schematic configuration diagram of a set-top box capable of storing and emulating game software running on an 8-bit computer.

도 1에서 도시한 바와 같이 셋탑박스(200)는 연결부(210),저장부(220),제어부(230), 출력부(240)로 구성된다.As shown in FIG. 1, the set top box 200 includes a connection unit 210, a storage unit 220, a control unit 230, and an output unit 240.

상기 연결부(210)는 8비트 게임 소프트웨어를 저장하고 있는 컴퓨터(100)와 IEEE 1394 커넥터 또는 USB로 연결되어 있다. IEEE 1394 커넥터 또는 USB에 의한 연결로 인해 셋탑박스(200)는 컴퓨터(100)를 하나의 외장장치로 인식하고 컴퓨터(100)에 저장되어 있는 게임 소프트웨어를 읽어들여 하드디스크(222)에 저장할 수 있게 된다.The connection unit 210 is connected to a computer 100 storing 8-bit game software by an IEEE 1394 connector or USB. Due to the connection by the IEEE 1394 connector or USB, the set-top box 200 recognizes the computer 100 as an external device, and reads the game software stored in the computer 100 so that it can be stored in the hard disk 222. do.

상기 저장부(220)는 저장장치제어기(221)과 하드디스크(222)로 구성되어 있다.The storage unit 220 includes a storage controller 221 and a hard disk 222.

상기 하드디스크(222)에는 컴퓨터(100)로 부터 연결부(210)를 통해 복사한 게임소프트웨어나 제어부(230)에서 처리된 제어신호가 저장되어있고 저장장치제어기(221)는 중앙처리장치(232)와 함께 동작하여 하드디스크(222)에 저장된 게임소프트웨어를 제어신호에 맞게 실행하게 된다.The hard disk 222 stores game software copied from the computer 100 through the connection unit 210 or control signals processed by the controller 230 and the storage controller 221 is the central processing unit 232. In addition, the game software stored in the hard disk 222 is executed in accordance with the control signal.

상기 제어부(230)는 사용자 인터페이스(231)와 중앙처리장치(232)로 구성되는 대, 사용자 인터페이스(231)는 외부의 리모콘(300)의 제어신호를 키보드 입력 신호와 같이 입력받아 중앙처리장치(232)와 저장장치제어기(221)의 처리과정을 거쳐 하드디스크(222)에 저장한다. 또한 제어부(230)는 하드디스크(222)에 저장된 게임소프트웨어를 실행시키는데 작용된다.The control unit 230 is composed of a user interface 231 and the central processing unit 232, the user interface 231 receives a control signal of the external remote control 300, such as a keyboard input signal, the central processing unit ( 232 and the storage device controller 221 are stored in the hard disk 222. In addition, the controller 230 operates to execute game software stored in the hard disk 222.

상기 출력부(240)는 온 스크린 디스플레이어(On screen displayer; 241)과 오디오 DSP PCM플레이어(242)로 구성된다.The output unit 240 includes an on screen displayer 241 and an audio DSP PCM player 242.

상기 출력부(240)에서 하드디스크(222)에 저장된 게임소프트웨어를 실행시키는데, 이경우 영상신호는 제어부(230)와 저장장치제어기(221)에 의해 온 스크린 디스플레이 기능을 호출하여 영상신호를 출력하고, 음성신호는 제어부(230)와 저장장치제어기(22The output unit 240 executes the game software stored in the hard disk 222. In this case, the video signal is output by calling the on-screen display function by the controller 230 and the storage device controller 221, The voice signal is controlled by the controller 230 and the storage controller 22.

1)에 의해 Audio DSP PCM play기능을 호출하여 음성신호를 출력한다.Audio signal is output by calling Audio DSP PCM play function in 1).

도 2는 8비트 컴퓨터의 게임 소프트웨어가 셋탑박스에서 에뮬레이션되는 과정을 개략적으로 보여주는 플로우챠트이다.2 is a flowchart schematically illustrating a process of emulating game software of an 8-bit computer in a set-top box.

셋탑박스에 연결된 컴퓨터(S100)에 저장된 8비트로 구현된 게임소프트웨어를 IEEE 1394 커넥터 또는 USB의 연결을 통해 셋탑박스내의 하드디스크(S211)에 저장한다.The 8-bit game software stored in the computer (S100) connected to the set-top box is stored in the hard disk (S211) in the set-top box through the IEEE 1394 connector or USB connection.

또한 외부의 리모콘(S300)에서 입력된 제어 신호를 제어부(S220)의 처리과정을 거쳐 하드디스크(S211)에 저장하고, 제어부(S220)와 저장장치제어부(S212)에 의해 온 스크린 디스플레이 및 오디오 DSP PCM 플레이 기능을 호출하여 영상신호(S420)와 음성신호(S410)가 출력된다.In addition, the control signal input from the external remote controller (S300) is stored in the hard disk (S211) through the process of the control unit (S220), the on-screen display and audio DSP by the control unit (S220) and the storage device controller (S212) The video signal S420 and the audio signal S410 are output by calling the PCM play function.

이상과 같이 본 발명은 오래전에 즐겨사용되던 8비트 컴퓨터에서 구동되던 게임 소프트웨어를 아무런 수정없이 그대로 사용할 수 있게 됨으로써, 셋탑박스의 ROM에 저장된 수개의 게임외에 사용자가 원하던 과거의 8비트 컴퓨터의 게임을 자유롭게 저장하여 즐길 수 있는 효과가 있다.As described above, the present invention can be used as it is without any modification to the game software that was run on the 8-bit computer that was used long ago without any modification, it is possible to play the game of the past 8-bit computer that the user wanted in addition to several games stored in the ROM of the set-top box There is an effect that you can freely store and enjoy.

Claims (5)

셋탑박스장치에 있어서,In the set-top box device, 컴퓨터와 IEEE 1394 커넥터 또는 USB로 연결할 수 있는 연결부와;A connection portion for connecting the computer to the IEEE 1394 connector or USB; 상기 연결부를 통해 컴퓨터에 저장된 8비트 게임 소프트웨어를 셋탑박스의 하드디스크로 저장하는 저장부와;A storage unit for storing 8-bit game software stored in a computer through the connection unit as a hard disk of the set-top box; 사용자의 조작을 입력 받아 상기 저장부에 저장하는 사용자 인터페이스부와,상시 사용자 인터페이스에 입력된 신호를 저장하여 에뮬레이션하되, 상기 에뮬레이션의 분석시 사용자의 리모콘 조작신호를 사용자 인터페이스부에서 컴퓨터 키보드로 입력된 신호와 같이 인식하여 상기 저장부의 하드디스크로 저장하여 영상이나 소리의 출력을 조작할 수 있는 제어신호를 출력하는 제어부와;A user interface unit for receiving a user's operation and storing it in the storage unit, and emulation by storing a signal input to the user interface at all times, the user's remote control operation signal input from the user interface unit to the computer keyboard when analyzing the emulation A control unit for recognizing a signal and storing the same on a hard disk of the storage unit to output a control signal capable of manipulating an output of an image or a sound; 상기 제어신호에 따라 영상신호와 음성신호를 출력할 수 있는 출력부;An output unit capable of outputting a video signal and an audio signal according to the control signal; 를 포함하는 것을 특징으로 하는 8비트 컴퓨터에서 구동하던 게임을 구현할 수 있는 셋탑박스장치.Set-top box device that can implement a game that was running on an 8-bit computer comprising a. 삭제delete 제 1항에 있어서, 상기 제어부는 상기 입력된 조작신호에 따라 출력부의 영상신호와 음성신호를 제어할 수 있는 것을 특징으로 하는 8비트 컴퓨터에서 구동하던 게임을 구현할 수 있는 셋탑박스장치.The set top box apparatus of claim 1, wherein the controller is configured to control an image signal and an audio signal of an output unit according to the input operation signal. 제1항 또는 3항에 있어서, 상기 출력부는 상기 저장부의 하드디스크에 저장된 8 비트 컴퓨터에서 구동되던 게임 소프트웨어를 실행할 때 상기 제어부의 제어신호에 따라 영상신호는 온 스크린 플레이어의 기능을 이용하여 화면에 그려주고;According to claim 1 or 3, wherein the output unit in accordance with the control signal of the control unit when executing the game software running on an 8-bit computer stored in the hard disk of the storage unit image signal is displayed on the screen using the function of the on-screen player Draw; 소리신호는 DSP PCM 플레이어의 기능을 이용하여 스피커로 출력하는 것을 더 포함하는 것을 특징으로 하는 8비트 컴퓨터에서 구동하던 게임을 구현할 수 있는 셋탑박스장치.The sound signal is a set-top box device that can implement a game that was running on an 8-bit computer, characterized in that further comprising outputting to the speaker using the function of the DSP PCM player. 8비트 컴퓨터에서 구동하던 게임을 구현할 수 있는 방법에 있어서,In a way to implement games that were running on 8-bit computers, 컴퓨터와 셋탑박스가 IEEE 1394 커넥터 또는 USB로 연결되어 컴퓨터에 저장된 8비트 컴퓨터에서 구동되던 게임 소프트웨어를 셋탑박스의 하드디스크로 저장하는 단계와;Storing game software, which was run on an 8-bit computer stored in the computer by connecting the computer and the set-top box via an IEEE 1394 connector or a USB, to a hard disk of the set-top box; 사용자의 리모콘 조작을 제어신호로 입력 받아 사용자 인터페이스부와 중앙처리장치에 의해 처리 과정을 거친 제어신호를 상기 저장부에 저장하는 단계와;Receiving a user's remote control operation as a control signal and storing the control signal processed by the user interface unit and the central processing unit in the storage unit; 상기 저장된 제어신호를 사용자 인터페이스부와 입력된 신호를 분석하여 영상을 온 스크린 플레이어의 기능을 이용하여 화면에 그려주는 단계와;Analyzing the stored control signal with a user interface unit and drawing an image on a screen using a function of an on-screen player; 소리신호는 DSP PCM 플레이어의 기능을 이용하여 스피커로 출력하는 단계;Outputting a sound signal to a speaker using a function of a DSP PCM player; 로 구성되는 것을 특징으로 하는 8비트 컴퓨터에서 구동하던 게임을 구현할 수 있는 방법.How to implement a game that was running on an 8-bit computer, characterized in that consisting of.
KR1020020073198A 2002-11-22 2002-11-22 A Settop box emboding 8 bit game emulation and A Method of emboding 8bit game emulation Expired - Fee Related KR100415966B1 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
KR1020020073198A KR100415966B1 (en) 2002-11-22 2002-11-22 A Settop box emboding 8 bit game emulation and A Method of emboding 8bit game emulation

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
KR1020020073198A KR100415966B1 (en) 2002-11-22 2002-11-22 A Settop box emboding 8 bit game emulation and A Method of emboding 8bit game emulation

Related Child Applications (1)

Application Number Title Priority Date Filing Date
KR20-2002-0035048U Division KR200306005Y1 (en) 2002-11-23 2002-11-23 A Apparatus of settop box emboding 8 bit Game Emulation

Publications (1)

Publication Number Publication Date
KR100415966B1 true KR100415966B1 (en) 2004-01-24

Family

ID=37319054

Family Applications (1)

Application Number Title Priority Date Filing Date
KR1020020073198A Expired - Fee Related KR100415966B1 (en) 2002-11-22 2002-11-22 A Settop box emboding 8 bit game emulation and A Method of emboding 8bit game emulation

Country Status (1)

Country Link
KR (1) KR100415966B1 (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US10297101B2 (en) 2008-05-02 2019-05-21 Aristocrat Technologies Australia Pty Limited Gaming system and a method of monitoring a gaming device

Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR19990003637A (en) * 1997-06-26 1999-01-15 윤종용 Set-top box with electronic entertainment game

Patent Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR19990003637A (en) * 1997-06-26 1999-01-15 윤종용 Set-top box with electronic entertainment game

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US10297101B2 (en) 2008-05-02 2019-05-21 Aristocrat Technologies Australia Pty Limited Gaming system and a method of monitoring a gaming device
US11145157B2 (en) 2008-05-02 2021-10-12 Aristocrat Technologies Australia Pty Limited Gaming machine and method for transferring game meter data to a portable device

Similar Documents

Publication Publication Date Title
CN114302193B (en) Display device and protocol detection method
JP4979660B2 (en) Method and apparatus for enhancing entertainment software through the introduction of bodily sensations
JP4871592B2 (en) Method and system for marking audio signals with metadata
CN109568947A (en) Cloud game control method, device, equipment and computer storage medium
CN105931645A (en) Control method of virtual reality device, apparatus, virtual reality device and system
Sjogelid Raspberry Pi for secret agents
JP3252842B2 (en) GAME EXECUTION METHOD USING PLAYER DATA AND GAME DEVICE
CN108345442B (en) A kind of operation recognition methods and mobile terminal
US20030036431A1 (en) Entertainment system, recording medium
JP2001079262A (en) Information processing device, entertainment device, start image display method and information recording medium
TWI521365B (en) Method for handling a Uniform Resource Locator (URL) to motivate functionality
CN108829254A (en) Method, system and related equipment for realizing interaction between microphone and user terminal
WO2005026935A1 (en) Image displaying method in information processing device, information processing device and its program
US20040064320A1 (en) Integrating external voices
KR100415966B1 (en) A Settop box emboding 8 bit game emulation and A Method of emboding 8bit game emulation
KR200306005Y1 (en) A Apparatus of settop box emboding 8 bit Game Emulation
US20020174277A1 (en) Data transmission device
JP6159515B2 (en) GAME SYSTEM, GAME DEVICE, GAME PROGRAM, AND GAME PROCESSING CONTROL METHOD
CN109616117A (en) A kind of mobile phone games control system and method based on speech recognition technology
CN110851106A (en) An audio output method and electronic device
US20070061802A1 (en) Automatic installation of PC game
US20080218483A1 (en) Apparatus and method for a converged keyboard and remote control device
JP5374436B2 (en) GAME DEVICE, ITS CONTROL METHOD, AND PROGRAM
US8805744B2 (en) Podblasting-connecting a USB portable media device to a console
CN112433696A (en) Wallpaper display method, device, equipment and medium

Legal Events

Date Code Title Description
A201 Request for examination
PA0109 Patent application

St.27 status event code: A-0-1-A10-A12-nap-PA0109

PA0201 Request for examination

St.27 status event code: A-1-2-D10-D11-exm-PA0201

A302 Request for accelerated examination
PA0302 Request for accelerated examination

St.27 status event code: A-1-2-D10-D17-exm-PA0302

St.27 status event code: A-1-2-D10-D16-exm-PA0302

E902 Notification of reason for refusal
PE0902 Notice of grounds for rejection

St.27 status event code: A-1-2-D10-D21-exm-PE0902

E13-X000 Pre-grant limitation requested

St.27 status event code: A-2-3-E10-E13-lim-X000

P11-X000 Amendment of application requested

St.27 status event code: A-2-2-P10-P11-nap-X000

P13-X000 Application amended

St.27 status event code: A-2-2-P10-P13-nap-X000

E701 Decision to grant or registration of patent right
PE0701 Decision of registration

St.27 status event code: A-1-2-D10-D22-exm-PE0701

R18-X000 Changes to party contact information recorded

St.27 status event code: A-3-3-R10-R18-oth-X000

GRNT Written decision to grant
PR0701 Registration of establishment

St.27 status event code: A-2-4-F10-F11-exm-PR0701

PR1002 Payment of registration fee

St.27 status event code: A-2-2-U10-U11-oth-PR1002

Fee payment year number: 1

PG1601 Publication of registration

St.27 status event code: A-4-4-Q10-Q13-nap-PG1601

PN2301 Change of applicant

St.27 status event code: A-5-5-R10-R13-asn-PN2301

St.27 status event code: A-5-5-R10-R11-asn-PN2301

PN2301 Change of applicant

St.27 status event code: A-5-5-R10-R13-asn-PN2301

St.27 status event code: A-5-5-R10-R11-asn-PN2301

PR1001 Payment of annual fee

St.27 status event code: A-4-4-U10-U11-oth-PR1001

Fee payment year number: 4

PR1001 Payment of annual fee

St.27 status event code: A-4-4-U10-U11-oth-PR1001

Fee payment year number: 5

PR1001 Payment of annual fee

St.27 status event code: A-4-4-U10-U11-oth-PR1001

Fee payment year number: 6

PR1001 Payment of annual fee

St.27 status event code: A-4-4-U10-U11-oth-PR1001

Fee payment year number: 7

FPAY Annual fee payment

Payment date: 20110107

Year of fee payment: 8

PR1001 Payment of annual fee

St.27 status event code: A-4-4-U10-U11-oth-PR1001

Fee payment year number: 8

LAPS Lapse due to unpaid annual fee
PC1903 Unpaid annual fee

St.27 status event code: A-4-4-U10-U13-oth-PC1903

Not in force date: 20120110

Payment event data comment text: Termination Category : DEFAULT_OF_REGISTRATION_FEE

PC1903 Unpaid annual fee

St.27 status event code: N-4-6-H10-H13-oth-PC1903

Ip right cessation event data comment text: Termination Category : DEFAULT_OF_REGISTRATION_FEE

Not in force date: 20120110

PN2301 Change of applicant

St.27 status event code: A-5-5-R10-R13-asn-PN2301

St.27 status event code: A-5-5-R10-R11-asn-PN2301

P22-X000 Classification modified

St.27 status event code: A-4-4-P10-P22-nap-X000