JP2011512054A - 模倣した演技をシーンに挿入し、同一性の評価を付与するスキーム - Google Patents
模倣した演技をシーンに挿入し、同一性の評価を付与するスキーム Download PDFInfo
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B24/00—Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
- A63B24/0062—Monitoring athletic performances, e.g. for determining the work of a user on an exercise apparatus, the completed jogging or cycling distance
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B71/00—Games or sports accessories not covered in groups A63B1/00 - A63B69/00
- A63B71/06—Indicating or scoring devices for games or players, or for other sports activities
- A63B71/0619—Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
- A63B71/0622—Visual, audio or audio-visual systems for entertaining, instructing or motivating the user
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/65—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
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- A—HUMAN NECESSITIES
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- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/65—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
- A63F13/655—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition by importing photos, e.g. of the player
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/85—Providing additional services to players
- A63F13/86—Watching games played by other players
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B24/00—Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
- A63B24/0062—Monitoring athletic performances, e.g. for determining the work of a user on an exercise apparatus, the completed jogging or cycling distance
- A63B2024/0071—Distinction between different activities, movements, or kind of sports performed
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B24/00—Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
- A63B24/0087—Electric or electronic controls for exercising apparatus of groups A63B21/00 - A63B23/00, e.g. controlling load
- A63B2024/0096—Electric or electronic controls for exercising apparatus of groups A63B21/00 - A63B23/00, e.g. controlling load using performance related parameters for controlling electronic or video games or avatars
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B71/00—Games or sports accessories not covered in groups A63B1/00 - A63B69/00
- A63B71/06—Indicating or scoring devices for games or players, or for other sports activities
- A63B71/0619—Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
- A63B71/0622—Visual, audio or audio-visual systems for entertaining, instructing or motivating the user
- A63B2071/0638—Displaying moving images of recorded environment, e.g. virtual environment
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B2220/00—Measuring of physical parameters relating to sporting activity
- A63B2220/80—Special sensors, transducers or devices therefor
- A63B2220/806—Video cameras
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B2244/00—Sports without balls
- A63B2244/10—Combat sports
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/833—Hand-to-hand fighting, e.g. martial arts competition
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1087—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
- A63F2300/1093—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera using visible light
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/57—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player
- A63F2300/577—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player for watching a game played by other players
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/69—Involving elements of the real world in the game world, e.g. measurement in live races, real video
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Abstract
【選択図】図1
Description
Claims (10)
- プロセッサベースのシステムにステップを実行させるプログラムを格納する記録媒体であって、前記プログラムは、
参照映像セグメントの選択を受け取る受信ステップと、
実演をカメラで撮影するステップと、
前記参照映像セグメントを表し、前記撮影された実演の少なくとも一部によって前記参照映像セグメントの一部が置き換えられた新たな映像セグメントを生成する生成ステップと、
前記新たな映像セグメントをディスプレイに表示するステップとを実行させ、
前記カメラおよび前記ディスプレイは、前記受信ステップおよび前記生成ステップを実行する前記プロセッサベースのシステムに接続していることを特徴とする記録媒体。 - 前記プロセッサベースのシステムに接続されているマイクで実演によって生じた音声を収録するステップと、
前記参照映像セグメント中のオリジナル音声の少なくとも一部を、対応する前記収録された音声によって置き換えるステップと、
を前記プロセッサベースのシステムにさらに実行させるプログラムを格納した請求項1に記載の記録媒体。 - 前記参照映像セグメントは少なくとも一人の登場人物を含み、
前記実演はユーザによる実演を含み、
前記新たな映像セグメントを生成するステップは、前記登場人物の少なくとも一部を対応する前記ユーザの一部と置き換えることを特徴とする請求項1に記載の記録媒体。 - 前記参照映像セグメントは、既に公開されている映画、テレビ番組、テレビ放送、ビデオゲーム、スポーツイベント、およびミュージックビデオのうちのひとつを含む作品からの映像セグメントを含み、
前記作品からの映像セグメント中のカメラ視野は、前記参照映像セグメントにおいて修正されていることを特徴とする請求項1に記載の記録媒体。 - オンラインコミュニティに参照映像セグメントを表示するステップと、
クライアント装置に接続されている、実演を撮影するカメラからデータを受け取るステップと、
前記参照映像セグメントを表し、撮影された前記実演の少なくとも一部によって前記参照映像セグメントの一部が置き換えられた新たな映像セグメントを生成する生成ステップと、
オンラインコミュニティに新たな映像セグメントの表現を表示するステップと、
撮影された前記実演の一部分に関するフィードバックを前記クライアント装置に提供するステップと、
をプロセッサベースのシステムに実行させるプログラムを格納した記録媒体。 - それぞれが異なるクライアント装置に接続され、それぞれが異なる実演を撮影するカメラからデータを受け取るステップと、
それぞれが前記参照映像セグメントを表し、撮影された前記異なる実演の少なくとも一部によって前記参照映像セグメントの一部が置き換えられた映像セグメントを生成する生成ステップと、
オンラインコミュニティに映像セグメントの表現それぞれを表示するステップと、
撮影されたそれぞれの実演の一部分に関するフィードバックを、対応するそれぞれのクライアント装置に提供するステップと、
を前記プロセッサベースのシステムにさらに実行させるプログラムを格納した請求項5に記載の記録媒体。 - 実演をカメラで撮影するステップと、
前記実演を表現する出力データを前記カメラから受け取るステップと、
前記出力データを処理して、実演における一つ以上の観点とそれと対応する参照実演における観点とを比較するステップと、
実演が参照実演とどれくらい密接にマッチしているかを示す指標を生成するステップと、
をプロセッサベースのシステムに実行させるプログラムを格納した記録媒体。 - 前記実演はユーザによる実演を含み、
前記参照実演は登場人物による実演を含み、
実演における一つ以上の観点とそれと対応する参照実演における観点との比較は、前記ユーザによるジェスチャを前記登場人物によるジェスチャと比較することを含むことを特徴とする請求項7に記載の記録媒体。 - 前記実演によって生じた音声を収録するステップとを含み、
実演における一つ以上の観点とそれと対応する参照実演における観点との比較は、収録した前記音声を前記参照実演によって生じた音声と比較することを含むことを前記プロセッサベースのシステムにさらに実行させるプログラムを格納した請求項7に記載の記録媒体。 - 前記参照実演を表し、前記撮影された実演の少なくとも一部によって前記参照映像セグメントの一部が置き換えられた新たな映像セグメントを生成する生成ステップと、
前記撮影された実演の一部分が対応する参照実演の一部分により密接にマッチするように、前記新たな映像セグメントにおける前記撮影された映像の一部分を修正するステップと、
を前記プロセッサベースのシステムにさらに実行させるプログラムを格納した請求項7に記載の記録媒体。
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US1621607P | 2007-12-21 | 2007-12-21 | |
PCT/US2008/086469 WO2009082632A1 (en) | 2007-12-21 | 2008-12-11 | Scheme for inserting a mimicked performance into a scene and providing an evaluation of same |
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Publication Number | Publication Date |
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JP2011512054A true JP2011512054A (ja) | 2011-04-14 |
JP2011512054A5 JP2011512054A5 (ja) | 2012-07-12 |
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Application Number | Title | Priority Date | Filing Date |
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JP2010539638A Pending JP2011512054A (ja) | 2007-12-21 | 2008-12-11 | 模倣した演技をシーンに挿入し、同一性の評価を付与するスキーム |
Country Status (4)
Country | Link |
---|---|
US (1) | US8177611B2 (ja) |
EP (1) | EP2229672A4 (ja) |
JP (1) | JP2011512054A (ja) |
WO (1) | WO2009082632A1 (ja) |
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