EP1672973A1 - Portable electronic device - Google Patents
Portable electronic device Download PDFInfo
- Publication number
- EP1672973A1 EP1672973A1 EP04773308A EP04773308A EP1672973A1 EP 1672973 A1 EP1672973 A1 EP 1672973A1 EP 04773308 A EP04773308 A EP 04773308A EP 04773308 A EP04773308 A EP 04773308A EP 1672973 A1 EP1672973 A1 EP 1672973A1
- Authority
- EP
- European Patent Office
- Prior art keywords
- casing
- electronic device
- portable electronic
- user
- button
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
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Images
Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/92—Video game devices specially adapted to be hand-held while playing
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
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- G—PHYSICS
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- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F1/00—Details not covered by groups G06F3/00 - G06F13/00 and G06F21/00
- G06F1/16—Constructional details or arrangements
- G06F1/1613—Constructional details or arrangements for portable computers
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- G06F1/16—Constructional details or arrangements
- G06F1/1613—Constructional details or arrangements for portable computers
- G06F1/1615—Constructional details or arrangements for portable computers with several enclosures having relative motions, each enclosure supporting at least one I/O or computing function
- G06F1/1624—Constructional details or arrangements for portable computers with several enclosures having relative motions, each enclosure supporting at least one I/O or computing function with sliding enclosures, e.g. sliding keyboard or display
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- G06F1/16—Constructional details or arrangements
- G06F1/1613—Constructional details or arrangements for portable computers
- G06F1/1626—Constructional details or arrangements for portable computers with a single-body enclosure integrating a flat display, e.g. Personal Digital Assistants [PDAs]
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- G06F1/1633—Constructional details or arrangements of portable computers not specific to the type of enclosures covered by groups G06F1/1615 - G06F1/1626
- G06F1/1656—Details related to functional adaptations of the enclosure, e.g. to provide protection against EMI, shock, water, or to host detachable peripherals like a mouse or removable expansions units like PCMCIA cards, or to provide access to internal components for maintenance or to removable storage supports like CDs or DVDs, or to mechanically mount accessories
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- G06F1/1633—Constructional details or arrangements of portable computers not specific to the type of enclosures covered by groups G06F1/1615 - G06F1/1626
- G06F1/1656—Details related to functional adaptations of the enclosure, e.g. to provide protection against EMI, shock, water, or to host detachable peripherals like a mouse or removable expansions units like PCMCIA cards, or to provide access to internal components for maintenance or to removable storage supports like CDs or DVDs, or to mechanically mount accessories
- G06F1/166—Details related to functional adaptations of the enclosure, e.g. to provide protection against EMI, shock, water, or to host detachable peripherals like a mouse or removable expansions units like PCMCIA cards, or to provide access to internal components for maintenance or to removable storage supports like CDs or DVDs, or to mechanically mount accessories related to integrated arrangements for adjusting the position of the main body with respect to the supporting surface, e.g. legs for adjusting the tilt angle
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- G06F1/1633—Constructional details or arrangements of portable computers not specific to the type of enclosures covered by groups G06F1/1615 - G06F1/1626
- G06F1/1684—Constructional details or arrangements related to integrated I/O peripherals not covered by groups G06F1/1635 - G06F1/1675
- G06F1/1688—Constructional details or arrangements related to integrated I/O peripherals not covered by groups G06F1/1635 - G06F1/1675 the I/O peripheral being integrated loudspeakers
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- G06F1/16—Constructional details or arrangements
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- G06F1/1633—Constructional details or arrangements of portable computers not specific to the type of enclosures covered by groups G06F1/1615 - G06F1/1626
- G06F1/1684—Constructional details or arrangements related to integrated I/O peripherals not covered by groups G06F1/1635 - G06F1/1675
- G06F1/169—Constructional details or arrangements related to integrated I/O peripherals not covered by groups G06F1/1635 - G06F1/1675 the I/O peripheral being an integrated pointing device, e.g. trackball in the palm rest area, mini-joystick integrated between keyboard keys, touch pads or touch stripes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/95—Storage media specially adapted for storing game information, e.g. video game cartridges
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/204—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/206—Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards
Definitions
- the present invention relates to a structure of a portable electronic device, and in particular, to a structure for improving the operability of the portable electronic device.
- the fingers and a palm of a user are naturally flexed to fit to the dome-like bulges on the rear face of the casing, it is easy to grip the portable electronic device. And the operability is hard to be degraded even if the portable electronic device is vibrated strongly while a game is being played with the device. In addition, the portable electronic device fits comfortably in the user's hands. Therefore, even if the user grips the portable electronic device for a long time, the user feels hardly tired.
- the casing 10 is composed of an upper part 10a, an intermediate part 10b, and a lower part 10c.
- a circuit board (not shown) is provided inside the casing 10.
- the circuit board includes: switch contacts for generating a signal by the operation of various corresponding buttons; a central processing unit which processes the signals so as to execute various computations; an image processing unit for executing image process; and a sound processing unit for executing sound process.
- the circuit board (not shown) is secured to the upper part 10a or the lower part 10c.
- the intermediate part 10b has a higher rigidity than those of the upper part 10a and the lower part 10c to ensure the rigidity of the entire casing 10.
- a liquid crystal display 12 (hereinafter, abbreviated as an "LCD 12") serving as a display device is fit into the center of the casing 10.
- the LCD 12 displays, for example, a game screen when the portable electronic device 100 functions as a game machine or displays a schedule or an address list when the portable electronic device 100 functions as a personal digital assistant (PDA).
- PDA personal digital assistant
- an arrow key 20 mainly for inputting a direction instruction and an analog device 22 mainly for analog input of the direction instruction are provided.
- the detailed structures and functions thereof will be described below.
- Indicators 32 and 34 are also provided in the left-hand area 48L.
- the indicator 32 lights up during access to a removable recording medium, and the indicator 34 lights up during wireless LAN (WLAN) communication.
- WLAN wireless LAN
- buttons 30a, 30b, 30c and 30d are provided mainly for inputting a unique instruction. A structure and functions of the button keys 30 will be described below. Additionally, indicators 36 and 40 are provided in the right-hand area 48R. The indicator 36 lights up when the portable electronic device 100 is ON. The indicator 40 lights when the portable electronic device 100 is in a hold status where every key of the portable electronic device 100 is invalid.
- Notches 86L and 86R are also formed on the lower left corner and the lower right corner of the upper part 10a of the casing 10 as on the upper left corner and the upper right corner. Below the notches 86L, grip parts 87L are provided below the notches 86L. A hole 24 is formed in the grip part 87L to allow a strap (not shown) or the like to be passed therethrough and tied.
- Fig. 9 is a view showing how the portable electronic device 100 is gripped by the user.
- the portable electronic device 100 is basically operated while being held by the user's both hands.
- the right and left ends of the casing 10 are held by the right and left hands, respectively.
- the user's left hand is slightly flexed to hold the casing 10 along the arc shape of the left side face of the casing 10.
- the left thumb of the user is placed on the arrow key 20 to operate the arrow key 20.
- the user's right hand is also slightly flexed to hold the casing 10 along the arc shape of the right side face of the casing 10.
- the right thumb of the user is placed on the center of the button keys 30 to operate the button keys 30.
- Only the user's forefingers or forefingers and middle fingers are slightly flexed and are placed on the LR-buttons 46.
- the LR-buttons 46 are operated by the forefingers or middle fingers.
- FIG. 10 is a functional block diagram of the portable electronic device 100.
- the buttons 30a, 30b, 30c, 30d, the L-button 46L, and the R-button 46R are pushed down, a digital signal in response to the push operation is input to the central processing unit 180 via interface (shown as "I/F 190" in FIG. 10).
- Other buttons not shown in FIG. 10 are same.
- Operation of the analog device 22 is converted into a digital signal, and input to the central processing unit 180 via I/F 190.
- Input signals into the infrared module 88 and the WLAN module 90 is input to the central processing unit 180 via I/F 190.
- the portable electronic device 100 has a plurality of functions.
- the portable electronic device 100 functions as a game machine.
- the user inserts a disk storing a game program therein onto the small disk drive unit 186 provided on the rear face of the casing 10 to play a game. More specifically, when the power switch 94 is turned ON after loading the disk, the game program is read out from the small disk to display a start screen on the LCD 12.
- the start button 64 is pressed in this state, the game starts.
- the input signal is transmitted to a central processing unit 180.
- the central processing unit 180 makes the game progress in accordance with the input signals and the game program.
- the portable electronic device 100 also functions as a music player.
- the user loads a disk storing music data therein onto the small disk drive unit 186 or inserts a removable recording medium into the slot 92 to listen to recorded music.
- the user uses the arrow key 20 or the analog device 22 to select a title of the song from the titles displayed on the LCD 12 which the user would like to listen to.
- the selected music data is converted into analog sounds by a sound processing unit 184 to be output from speakers 28 or a headphone 144.
- the portable electronic device has the operation buttons including the arrow key, the analog device, the button keys, and the LR-buttons, which are equivalent to or superior to the functions of the controller of a stay-at-home type game machine although its size is compact. Since a conventional portable game machine is not equipped with various operation buttons, the feasible game contents are restricted or a game program is required to be changed when some stay-at-home type game is ported to the portable game machine. In the portable electronic device according to this embodiment, however, such problems do not arise. Thus, the sphere of creation by game creators can be expanded.
- ducts 98L, 98R are formed inside the casing 10 having a route from backside of the speakers 80L, 80R to the front-face through holes 28L, 28R. With these ducts, part of sounds output from the speakers 80L, 80R is emitted toward the face of the user gripping the casing 10. Thus, the user feels such that sounds are output from the front face of the casing 10. So, high realistic feeling is realized.
- These ducts may be designed as so-called bus reflex structure for emphasizing bass sounds.
- the input terminal 70 cannot supply power to the external device from the portable electronic device 100.
- power terminals 72 may be provided on either side of the input terminal 70 for supplying power to the external device from the portable electronic device 100.
- the main buttons 216 are arranged at the peripheral area around the right recess 282, the user's thumb for operating the main buttons is received in the recess naturally.
- the portable information device 200 is easily held with the thumb hanging the recess, increasing holding stability of the device.
- Each of the left shoulder switch 226 and the right shoulder switch 228 is mainly operated by a forefinger of the user, which is used for operating a game character same as the small stick 212 and the main buttons 216 described with reference to FIG. 13.
- the eject button 230 is a button for ejecting a disk cartridge inserted into the disk cartridge slot 220.
- the stand 236 is a two-support-type member for standing the portable information device 200 on a table so that the user can view movie contents or so instead of holding the device 200 by hands.
- the memory slot 238 is an insertion slot for a recording medium storing contents such as game, movie or music.
- a jack of the AC adapter (not shown) is inserted for directly acquiring power for driving the portable information device 200 without the battery 232 from home power supply, for example.
- this AC adapter may be used to supply power to the battery 232.
- FIG. 17 is a front view of a portable information device 400 according to a second variation of the second embodiment. Only a difference with FIG. 13 is described herein.
- upper left corner and upper right corner of the casing and the center board 250 projecting from the casing have a round shape.
- lower right corner and lower left corner of the casing and the center board 250 projecting from the casing are formed substantially right angle same with the portable information device 200 in FIG. 13. Hence, holding stability of the casing by the user is not decreased at these corners.
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- Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Computer Hardware Design (AREA)
- General Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- Human Computer Interaction (AREA)
- General Physics & Mathematics (AREA)
- Multimedia (AREA)
- Mathematical Physics (AREA)
- Input From Keyboards Or The Like (AREA)
- Telephone Set Structure (AREA)
- Casings For Electric Apparatus (AREA)
- Push-Button Switches (AREA)
- Switches With Compound Operations (AREA)
Abstract
Description
- The present invention relates to a structure of a portable electronic device, and in particular, to a structure for improving the operability of the portable electronic device.
- Recently various types of gaming products have been developed and they occupy a high position in entertainment field. In particular, portable gaming devices become popular recently and a user can enjoy playing games with the device anywhere.
- Various types of portable electronic devices such as portable gaming devices and personal digital assistances (PDAs) are developed. Many of them have a casing taking shape similar to a rectangular solid. When a user plays a game with the portable electronic device, it is difficult for the user to grip the casing, and low operability of the device reduces interest in the game. There is another problem that the user's hands become fatigued easily when the user grips the casing of rectangular shape for a long time.
- It is a general purpose of the invention to provide a portable electronic device having an easy-to-operate shape by a user.
- One embodiment of the present invention relates to a portable electronic device comprising a horizontally long casing, both ends of which are capable of being gripped by a user's both hands, respectively, and a display unit fit into the casing, wherein outwardly projecting bulges are respectively formed at both sides of the rear face of the casing where fingers of the user gripping the casing placed.
- According to the embodiment, since the fingers and a palm of a user are naturally flexed to fit to the dome-like bulges on the rear face of the casing, it is easy to grip the portable electronic device. And the operability is hard to be degraded even if the portable electronic device is vibrated strongly while a game is being played with the device. In addition, the portable electronic device fits comfortably in the user's hands. Therefore, even if the user grips the portable electronic device for a long time, the user feels hardly tired.
- The casing of the portable electric device may be a resin molded part. The resin molded part comprises a transparent window through which the display unit can be viewed and a frame other than the transparent window. The transparent window is made of a first transparent resin. The frame is made from a second colored resin. The first resin and the second resin are preferably molded in a unified fashion by two-color molding. As such, by molding the transparent window and the frame in a unified fashion, strength of the casing may be ensured.
- The first resin may be molded to cover whole surface of the frame in the resin molded part of the casing. Thus, uniform surface without a joint, a step, or a gap on the surface of the casing may be formed, which adds to the beauty.
- The portable electronic device may comprise a speaker within the casing. A through hole may be formed at the bottom face of the casing for emitting sounds generated from the speaker. The through hole may be formed with an angle toward the front face of the casing. Thus, sounds are emitted toward the face of the user gripping the portable electronic device.
- The portable electronic device may comprise a second through hole formed in the front face of the casing, and a duct formed inside the casing for directing sounds generated from the speaker to the second through hole. Thus, the user feels such that sounds are output from the front face of the casing. So, high realistic feeling is realized.
- Any combination of elements stated above is also effective as one embodiment of the present invention.
- According to the embodiments, the operability of a portable electronic device may be improved because of bulges are provided on a back face of a casing of the device.
-
- Fig. 1 is a front view of a portable electronic device according to first embodiment;
- Fig. 2 is a top view of the portable electronic device according to first embodiment;
- Fig. 3 is a rear view of the portable electronic device according to first embodiment;
- Fig. 4 is a bottom view of the portable electronic device according to first embodiment;
- Fig. 5 is a left side view of the portable electronic device according to first embodiment;
- Fig. 6 is a right side view of the portable electronic device according to first embodiment;
- Fig. 7 shows a resin molded part for an upper part;
- Fig. 8 shows a frame of the upper part;
- Fig. 9 is a view showing how the portable electronic device is gripped by both hands of the user;
- Fig. 10 is a functional block diagram of the portable electronic device;
- Fig. 11 shows structure of speakers;
- Fig. 12 shows a headphone jack and a remote controller jack;
- Fig. 13 is a front view of a portable information device according to second embodiment;
- Fig. 14 is a top view of the portable information device according to second embodiment;
- Fig. 15 is a rear view of the portable information device according to second embodiment;
- Fig. 16 is a front view of a first variation of the portable information device according to second embodiment;
- Fig. 17 is a front view of a second variation of the portable information device according to second embodiment;
- Fig. 18 is a front view of a third variation of the portable information device according to second embodiment; and
- Fig. 19 is a front view showing the working of the portable information device in Fig. 18.
- Figs. 1 through 6 are views showing the appearance of a portable
electronic device 100 according to one embodiment of the present invention. Fig. 1 is a front view of the portableelectronic device 100. Acasing 10 has a horizontally long oval shape as a whole. Each end of thecasing 10 is formed in a circular curve shape with its center decentered from acenter line 14 by a certain distance. - As shown in Figs. 2 and 4, the
casing 10 is composed of anupper part 10a, anintermediate part 10b, and alower part 10c. Inside thecasing 10, a circuit board (not shown) is provided. The circuit board includes: switch contacts for generating a signal by the operation of various corresponding buttons; a central processing unit which processes the signals so as to execute various computations; an image processing unit for executing image process; and a sound processing unit for executing sound process. The circuit board (not shown) is secured to theupper part 10a or thelower part 10c. Theintermediate part 10b has a higher rigidity than those of theupper part 10a and thelower part 10c to ensure the rigidity of theentire casing 10. - Returning to Fig. 1, a liquid crystal display 12 (hereinafter, abbreviated as an "
LCD 12") serving as a display device is fit into the center of thecasing 10. TheLCD 12 displays, for example, a game screen when the portableelectronic device 100 functions as a game machine or displays a schedule or an address list when the portableelectronic device 100 functions as a personal digital assistant (PDA). - FIG.7 shows the shape of the
upper part 10a. Theupper part 10a is a resin molded part. TheLCD 12 and various buttons mounted on the circuit board are covered by theupper part 10a. Theupper part 10a comprises atransparent window 102 and aframe 104. FIG. 8 shows theframe 104. A substantially rectangular space for thetransparent window 102 is formed in theframe 104.Holes frame 104. - The
transparent window 102 is made of transparent resin material for protecting theLCD 12 and for enabling theLCD 12 being viewed through the window. Theframe 104 is made of a colored resin material to conceal the circuit board from view. Thetransparent window 102 and theframe 104 are molded in a unified manner by two-color molding technology, which molds two resins of different colors or materials at the same time. More specifically, after injecting a colored resin material for forming theframe 104 into a mold form, a transparent resin material for forming thetransparent window 102 is also injected into the mold form. At that time, the transparent material is molded to cover not only thetransparent window 102 but the whole surface of the frame 104 (that is, the surface viewed by the user gripping the portable electronic device 100) except for the button holes like a thin film. Thus, uniform surface without a joint, a step, or a gap between thetransparent window 102 and theframe 104 is formed, adding to the beauty and improving the visibility of theLCD 12 through thetransparent window 102. - Regions of the
frame 104 situated above and below the transparent window 102 (that is, adecorative area 16 and a button area 50), is very narrow as shown in Figs. 7 and 8. Therefore, by performing the two-color molding, strength of theupper part 10a become improved when compared to the structure that a transparent sheet is attached onto the LCD for protection or the structure that transparent sheet is fit into theframe 104. Since the user sometimes pushes strongly the surface of the casing of the portable electronic device for button operation, the casing should have certain strength. By molding the transparent window and the frame in a unified manner according to the embodiment, strength can be ensured. In addition, since thetransparent window 102 and theframe 104 can be molded in a unified manner at the same time, molding cost may be reduced. Further, by coating the whole surface of theframe 104 with a transparent resin material, surface with luster appearance may be acquired, which adds to the beauty. - As the resin materials, polycarbonate resin with shock resistance and transparency is preferable, but other resin such as acrylic may be employed. The transparent window and the frame may be molded in different resin materials from each other.
- Returning to Fig. 1, the surface of the
upper part 10a of thecasing 10, that is, the front face being opposite to the user is mainly composed of: a left-hand area 48L gripped by the left hand of the user; a right-hand area 48R gripped by the right hand of the user; theLCD 12; a horizontallylong button area 50 positioned below theLCD 12, where various buttons are provided; and adecorative area 16 positioned above theLCD 12.Notches upper part 10a of thecasing 10, respectively. - In the left-
hand area 48L, anarrow key 20 mainly for inputting a direction instruction and ananalog device 22 mainly for analog input of the direction instruction are provided. The detailed structures and functions thereof will be described below.Indicators hand area 48L. Theindicator 32 lights up during access to a removable recording medium, and theindicator 34 lights up during wireless LAN (WLAN) communication. - The
analog device 22 is located on the device closer to the user than thearrow key 20. The horizontal center of theanalog device 22 is located closer toward the center line of thecasing 10 than the horizontal center of thearrow key 20. The reason for this arrangement is as follows. When the left thumb of the user moves between thearrow key 20 and theanalog device 22, the user pivotally moves his thumb with his palm on the lower left corner of thecasing 10 as a supporting point. And the user tilts the center of theanalog device 22 for operation. Therefore, the operation is facilitated when theanalog device 22 is positioned closer to the center of thecasing 10. - In the right-
hand area 48R,buttons button keys 30") are provided mainly for inputting a unique instruction. A structure and functions of thebutton keys 30 will be described below. Additionally,indicators hand area 48R. Theindicator 36 lights up when the portableelectronic device 100 is ON. Theindicator 40 lights when the portableelectronic device 100 is in a hold status where every key of the portableelectronic device 100 is invalid. - As shown in Fig. 1, the center of the
arrow key 20 and the center of thebutton keys 30 are preferably shifted upward in the vertical direction from the horizontal center line of thecasing 10. - The center of the
arrow key 20 and the center of thebutton keys 30 are preferably located at the same distance from thecenter line 14 of thecasing 10 in the horizontal direction. Each distance betweenpressed faces arrow key 20 is preferably set smaller than that between thebuttons arrow key 20 is mainly used to direct the vertical and horizontal movements, the user often keeps operating thearrow key 20. Therefore, it is preferable to set the distances between the pressed faces 20a, 20b, 20c and 20d of the key top so that the user can operate thearrow key 20 without taking his thumb off the pressed faces of thearrow key 20. On the other hand, thebutton keys 30 are often used to give different instructions byrespective buttons button keys 30. Hence it is preferable that thebuttons - At both ends of the
transparent window 102 of theupper part 10a, a front-face throughhole 28L is provided in the left-hand area 48L, and a front-face throughhole 28R is provided in the right-hand area 48R. - The
button area 50 is located in the vicinity of an outer edge of theupper part 10a of thecasing 10 on the side closer to the user holding the portableelectronic device 100. In thebutton area 50,buttons 52 to 64 are located other than thearrow key 20,analog device 22 andbutton keys 30. Preferably, thebutton area 50 is constituted so as to be visually distinct from the left-hand area 48L and the right-hand area 48R. In this embodiment, thebutton area 50 is formed in a horizontally extending elongated hill-like shape. Thebutton area 50 is elevated above the level of the plane formed by the left-hand area 48L, the right-hand area 48R and theLCD 12. In the vicinity of the top of the hill,various buttons 52 to 64 are provided. With this arrangement, the user can visually distinguish the buttons to be operated during gameplay or an application operation from the other buttons. Furthermore, since thebutton area 50 is elevated, the user can be tactilely aware of the arrangement of thesebuttons 52 to 64. The elevated shape of thebutton area 50 also serves to protect theLCD 12. - The structure of the
button area 50 is not limited to the above-described structure. Any structure may be employed as long as the height of thebutton area 50 differs from the height of the left-hand area 48L and the right-hand area 48R. Herein, the "height" means a height based on a horizontal plane, on which thecasing 10 is placed so that theupper part 10a is oriented upward. For example, an elongated step having a trapezoidal or rectangular cross section may be provided to arrange thevarious buttons 52 to 64 thereon. Alternatively, walls having the height equal to or greater than height of top of thebuttons 52 to 64 may be provided above and below thebuttons 52 to 64 arranged on the same plane with the left-hand area 48L, the right-hand area 48R and theLCD 12. With these walls, thebuttons 52 to 64 are not easily pressed down by the user's hands operating thearrow key 20 or thebutton keys 30. - It is preferable that the
buttons 52 to 64 (also referred to as "sub operation buttons") arranged in thebutton area 50 are not frequently used for gameplay or a main operation of the other applications, and therefore thebuttons 52 to 64 are not required to be frequently pressed. Specifically, ahome button 52 is used to go 12 back to a main screen. Avolume buttons display button 58 turns ON/OFF a backlight of theLCD 12. Asound button 60 turns ON/OFF a sound output. Aselect button 62 serves for selecting one item from items displayed on theLCD 12. Astart button 64 mainly serves to start a game when a game program is being executed. - In a conventional portable electronic device or game controller, buttons stated above are not provided on the plane different from the plane with the arrow key or the button keys as this embodiment, but provided below the arrow key or the button keys, for example. With such conventional arrangement, when the user operates the arrow key or the button keys, the finger of the user carelessly touches such buttons, sometimes leading to an erroneous operation. On the other hand, according to this embodiment, since the various buttons are arranged on the plane distant from the arrow key or the button keys, erroneous operations are reduced.
-
Notches upper part 10a of thecasing 10 as on the upper left corner and the upper right corner. Below thenotches 86L,grip parts 87L are provided. Ahole 24 is formed in thegrip part 87L to allow a strap (not shown) or the like to be passed therethrough and tied. - When the portable
electronic device 100 according to this embodiment is used, the forefingers are placed on the top side face of thecasing 10 so that the left thumb is placed above thearrow key 20 or theanalog device 22 and the right thumb is placed above thebutton keys 30, as described with reference to Fig. 9. The other fingers are placed so as to cover dome-like bulges on the rear face of thecasing 10. In this manner, the curve formed by the forefingers fits to the shape of the left and right side faces of the casing to help the user's grip. At the same time, the weight of thecasing 10 is kept by the middle fingers to the little fingers. Therefore, even if the thumb or the forefinger is moved for operation, the remaining fingers can stably support the portableelectronic device 100. - Fig. 2 is a top view of the portable
electronic device 100. As described above, dome-like bulges casing 10. A plane is formed between the two bulges 42. Almost the entire plane is alid 44 of a small disk drive unit. One end of thelid 44 is pivotally supported to thelower part 10c of the casing. By sliding aswitch 76 provided in theintermediate part 10b, another end of thelid 44 opens backward of the portableelectronic device 100. A small disk drive unit (not shown) is housed in the casing under theopen lid 44. A small disk can be loaded on the disk drive unit. The small disk provides an application program or a game program for the portableelectronic device 100. Most of mechanical parts of the small disk drive unit such as optical pick-up (for example, a lens and servo system) are positioned under the right half part of theLCD 12 in Fig. 1. - An L-
button 46L and an R-button 46R (hereinafter, also collectively referred to as "LR-buttons 46") are buttons respectively operated by the left forefinger or left middle finger and the right forefinger or right middle finger of the user. The LR-buttons 46 are preferably used for giving a special instruction that cannot be commanded only with thearrow key 20 or thebutton keys 30. For example, when a game screen is displayed on theLCD 12, the LR-buttons 46 may be operated for a special action of a character in the game (for example, a fighting stance or a squatting position), firing a special weapon and the like. - By providing the dome-like bulges 42 for grip on the rear face of the
casing 10, the fingertip of the user is unlikely to touch thelid 44 of the small disk drive unit, preventing a large force from being applied to the disk drive unit. Furthermore, the dome-like bulges 42 are provided on both ends of the rear face of thecasing 10. Therefore, even if the portableelectronic device 100 is placed on a plane, thelid 44 of the small disk drive unit does not come into contact with the plane. Further, since the impact to the small disk drive unit become smaller, stable operation of the disk drive unit is ensured, leading to decrease read errors. - As can be seen from Fig. 2, the tops of the
arrow key 20 and thebutton keys 30 are higher than the maximum height of thetransparent window 102 of theupper part 10a when thecasing 10 is placed on a horizontal plane so that the face without theLCD 12 is oriented downward. Therefore, even if thecasing 10 is placed so that the face with theLCD 12 is oriented downward, surface of thetransparent window 102 over theLCD 12 is not worn. Furthermore, as shown in Fig. 2, thecasing 10 has a circular curve cross section so that its thickness decreases from its center toward both ends. Thearrow key 20 and thebutton keys 30 are arranged so as to be inclined toward the ends of thecasing 10 in accordance with the cross-sectional shape of thecasing 10. This arrangement helps the user to grip thecasing 10 and improves the operability of thearrow key 20 and thebutton keys 30. - In the
intermediate part 10b of thecasing 10, aninput terminal 70 for an external device and attachment holes 74 for fixing the external device to thecasing 10 are provided. Using theinput terminal 70 for connection with the external device, the portableelectronic device 100 can be used as an input device for a personal computer or the like in place of a key board or a mouse, for example. Connection with the external device will be further described later in detail. Aswitch 76 for opening the cover of the small disk drive unit and aninfrared port 88 for infrared communication module are also provided in theintermediate part 10b. - Fig. 3 is a rear view of the portable
electronic device 100. As described above, the dome-like bulges electronic device 100. Between thebulges lid 44 of the small disk drive is provided. The dome-like bulge 42R also serves as a lid for a battery box (not shown). By pressing down anoblong projection 43 and sliding thebulge 42R leftward (direction to the end of the portable electronic device 100), thebulge 42R is detached from the casing and replaceable battery in the casing shows up. - Fig. 4 is a bottom view of the portable
electronic device 100. As indicated with a dotted line in Fig. 4,speakers casing 10. In front of thespeakers holes intermediate part 10b, respectively. Aplug 82 for acode 84 connected to a headphone or a remote controller is inserted into jacks. The jacks will be described later with reference to Fig. 12. On the right of theupper part 10a, a terminal 66 for supplying DC power to the portableelectronic device 100 is provided. On the right of theintermediate part 10b,electrodes 78 are provided for supplying electric power from a so-called "cradle" to the portableelectronic device 100 when the portableelectronic device 100 is placed on the cradle. Projections of the cradle are inserted into the bottom-face throughholes electronic device 100 when thedevice 100 is placed on the cradle. - Fig. 5 is a left side view of the portable
electronic device 100. AWLAN switch 90 is provided in theintermediate part 10b, and aninsert slot 92 for receiving a removable recording medium is provided in thelower part 10c. Fig. 6 is a right side view of the portableelectronic device 100. Apower switch 94 for switching ON/OFF the portableelectronic device 100 is provided in theintermediate part 10b. - Fig. 9 is a view showing how the portable
electronic device 100 is gripped by the user. The portableelectronic device 100 is basically operated while being held by the user's both hands. The right and left ends of thecasing 10 are held by the right and left hands, respectively. As shown, the user's left hand is slightly flexed to hold thecasing 10 along the arc shape of the left side face of thecasing 10. At this time, the left thumb of the user is placed on thearrow key 20 to operate thearrow key 20. Similarly, the user's right hand is also slightly flexed to hold thecasing 10 along the arc shape of the right side face of thecasing 10. The right thumb of the user is placed on the center of thebutton keys 30 to operate thebutton keys 30. Only the user's forefingers or forefingers and middle fingers are slightly flexed and are placed on the LR-buttons 46. The LR-buttons 46 are operated by the forefingers or middle fingers. - The user's middle finger, ring finger and little finger, or ring finger and little finger are put on the rear face of the
casing 10 while being slightly flexed to support the weight of the portableelectronic device 100. As described above, the dome-like bulges 42 are provided at both ends of the rear face of thecasing 10 so as to fit to the curve of the user's fingers. For example, the dome-like bulges 42 are made of a plastic material. A slip-resistant material such as a rubber or a metal material for texture may be used. Each of the dome-like bulges 42 has a smooth arc cross section as shown in Fig. 2 or Fig. 4. Alternatively, steps may be put on the bulges 42 for receiving the user's fingers, or a plurality of small protrusions may be formed on its surface to improve the resistance against slip. The bulges 42 make it easier to grip the portableelectronic device 100. Therefore, even if thedevice 100 is vibrated strongly by the user while a game is being played with the device, the operability is hard to be degraded. Moreover, since the fingers and a palm are naturally flexed to fit to the arc shape of both ends of thecasing 10 and to the dome-like bulges 42 on the rear face of thecasing 10, the portableelectronic device 100 fits comfortably in the user's hands. Therefore, even if the user grips the portableelectronic device 100 for a long time, the user feels hardly tired. Furthermore, since the weight of the portableelectronic device 100 is supported by the middle fingers, ring fingers and little fingers, the portableelectronic device 100 can be stably held even when the user releases his thumb or forefinger off the buttons. - FIG. 10 is a functional block diagram of the portable
electronic device 100. When thearrow key 20, thebuttons button 46L, and the R-button 46R are pushed down, a digital signal in response to the push operation is input to thecentral processing unit 180 via interface (shown as "I/F 190" in FIG. 10). Other buttons not shown in FIG. 10 are same. When the user takes his/her finger off the button, the button comes back to its original position. Operation of theanalog device 22 is converted into a digital signal, and input to thecentral processing unit 180 via I/F 190. Input signals into theinfrared module 88 and theWLAN module 90 is input to thecentral processing unit 180 via I/F 190. Sound input to themicrophone 142 is converted into a digital signal, and is input to thecentral processing unit 180. When theremote controller 140 is operated, a digital signal depending on the operation is input to thecentral processing unit 180 via I/F 190. The smalldisk drive unit 186 andmemory 188 is connected to thecentral processing unit 180. Thecentral processing unit 180 processes various input signals with application software program recorded on the disk loaded on the smalldisk drive unit 186 or stored in thememory 188, and outputs image signals and audio signals as a result of the process. Theimage processing unit 182 treats output image signals to display images on theLCD 12. Thesound processing unit 184 treats output audio signals to make sounds over thespeakers 28 or theheadphone 144. - The portable
electronic device 100 has a plurality of functions. As an example, the portableelectronic device 100 functions as a game machine. The user inserts a disk storing a game program therein onto the smalldisk drive unit 186 provided on the rear face of thecasing 10 to play a game. More specifically, when thepower switch 94 is turned ON after loading the disk, the game program is read out from the small disk to display a start screen on theLCD 12. When thestart button 64 is pressed in this state, the game starts. When the user operates thearrow key 20, theanalog device 22, or thebutton keys 30 to select menu items or to operate a character displayed on the screen, the input signal is transmitted to acentral processing unit 180. Thecentral processing unit 180 makes the game progress in accordance with the input signals and the game program. - In another example, the portable
electronic device 100 also functions as a music player. The user loads a disk storing music data therein onto the smalldisk drive unit 186 or inserts a removable recording medium into theslot 92 to listen to recorded music. In this case, the user uses thearrow key 20 or theanalog device 22 to select a title of the song from the titles displayed on theLCD 12 which the user would like to listen to. The selected music data is converted into analog sounds by asound processing unit 184 to be output fromspeakers 28 or aheadphone 144. - The functions of the portable
electronic device 100 are not limited thereto. The portableelectronic device 100 may have functions such as an address list, a schedule, a memo pad, an E-mail communication, and the like as is the case of a conventional personal digital assistant (PDA). - The overall configuration of the portable
electronic device 100 according to this embodiment has been described above. Next, the configuration and the function of each main component will be described in detail. - The
arrow key 20 gives a discrete direction instruction for eight directions, that is, up, down, right and left, plus four directions between them. As shown in Fig. 1, thearrow key 20 comprises the convexpressed faces point 20e at the center of the key top, which is able to tilt in the eight directions. A deformation member, a conductive member, and a switch contacts are provided below each of the pressed faces 20a, 20b, 20c and 20d. When any one of the pressed faces 20a, 20b, 20c and 20d of the arrow key is pressed down, only the switch contacts below the pressed convex face is turned ON. Thearrow key 20 is used to move a character in the vertical and horizontal directions in the game or to select an item from those listed in the menu screen. Since each of the pressed faces 20a, 20b, 20c and 20d of thearrow key 20 is formed in a convex shape, the user can perform a desired operation without directly viewing thearrow key 20. Since the top of the convex faces is formed to be higher than the maximum height of thetransparent window 102 of theupper part 10a, the surface of thetransparent window 102 over theLCD 12 can be protected from wearing even when thecasing 10 is placed as theLCD 12 is oriented downward. Moreover, since the disk-like key top is slant toward its center in a cone shape, it is easy to put the thumb on the center to ensure the operation of thearrow key 20. - The
analog device 22 is used to continuously give a direction instruction in 360 degrees. Theanalog device 22 includes ahole 22a formed in the front face of thecasing 10, anoperation pad 22b, and detection means (not shown). Theoperation pad 22b passes through thehole 22a and is constructed to be longitudinally and horizontally movable in thehole 22a. Theoperation pad 22b is made of, for example, a rubber. The detection means converts the amount of movement and the direction of movement of theoperation pad 22b into an electric signal. - The
operation pad 22b of theanalog device 22 is biased toward the center of thehole 22a by a spring or the like. When the user does not operate theoperation pad 22b, theoperation pad 22b is positioned in the center of thehole 22a. In operation, the user can tilt theoperation pad 22b in 360 degrees. Since the stroke of the tilting is set to about 2 mm, the user can tilt theoperation pad 22b for minute input to great input. - With such a structure, the portable
electronic device 100 according to the embodiment can realize the game controller with same functions as those of a so-called "joystick" and have high operability in spite of its small size. - The input transmitted by the detection means as an electronic signal is converted into a digital signal by an analog/digital converter provided on the circuit board (not shown), which is then transmitted to the
central processing unit 180. Thecentral processing unit 180 performs a computation based on the program to display images on theLCD 12 in accordance with the user's input. - The input from the
arrow key 20 and the input from theanalog device 22 may be easily switched by the software process. Alternatively, an analog switch for switching the input between thearrow key 20 and theanalog device 22 may be provided on the portableelectronic device 100. - As shown in Fig. 1, the
button keys 30 are composed of thebuttons buttons buttons buttons buttons electronic device 100. For example, the buttons keys are used for input such as an attack in a game, item acquisition, menu screen display, item selection, or response to inquiry. - Each button key is arranged with predetermined spacing between the button keys so as to be placed at the four apexes of the square, as shown in Fig. 1. Therefore, if the user extends the right thumb, the user can operate the triangle button and the square button on the far side when viewed from the right hand side without changing the gripping position of the
casing 10. When the right thumb is flexed, the user can operate the circle button and the cross button on the close side when viewed from the right hand side. For identification of each of the buttons, protrusions or grooves and the like corresponding to circle, cross, triangle, and square signs may be provided on the surfaces of the buttons. - Recent video games require complicated operation. So, operation means sometimes would be short only with the arrow key and the button keys. Therefore, many controllers provide the L-button and R-button so as to increase the number of operation means. In the portable
electronic device 100 according to this embodiment, the LR-buttons 46 are provided on the top side face of theintermediate part 10b of thecasing 10 as shown in Figs. 1 and 2. The LR-buttons are press-type buttons. When the LR-buttons 46 are not pressed, the LR-buttons 46 exhibit such appearance that the LR-buttons 46 constitute a part of theintermediate part 10b. Moreover, as described above, the LR-buttons 46 are provided at the positions that the fingertips of the forefingers touch when the user grips thecasing 10. - By the way, when a game creator conceives the game contents, he/she must take the operability of a controller into account. In this sense, the functions of the controller and the game contents are in close relation with each other. In other words, the game contents are often restricted by the functions or the operability of the controller. The portable electronic device according to this embodiment has the operation buttons including the arrow key, the analog device, the button keys, and the LR-buttons, which are equivalent to or superior to the functions of the controller of a stay-at-home type game machine although its size is compact. Since a conventional portable game machine is not equipped with various operation buttons, the feasible game contents are restricted or a game program is required to be changed when some stay-at-home type game is ported to the portable game machine. In the portable electronic device according to this embodiment, however, such problems do not arise. Thus, the sphere of creation by game creators can be expanded.
- Operating means such as the arrow key, the button keys, or the LR-keys function as man-machine interface between the user and the portable electronic device, which is very important for the user during a game play. In other words, the operability of the casing or the functionality of the operating means of the portable electronic device is very linked to easy-to-play gaming and the fun of gaming. According to the embodiment, the portable electronic device can be provided having high operability and high extensibility in spite of its size capable of being gripped by both hands of the user.
- The portable
electronic device 100 can output sounds from the front-face throughholes casing 10 and from the bottom-face throughholes casing 10. - As shown in FIG. 4, the
speakers casing 10. Thespeakers casing 10. Thespeakers casing 10. The bottom-face throughholes speakers intermediate part 10b. Sounds from thespeakers casing 10 through the bottom-face throughholes holes casing 10 such that sounds come toward the face of the user gripping the portableelectronic device 100. - As shown in FIG. 11,
ducts casing 10 having a route from backside of thespeakers holes speakers casing 10. Thus, the user feels such that sounds are output from the front face of thecasing 10. So, high realistic feeling is realized. These ducts may be designed as so-called bus reflex structure for emphasizing bass sounds. - Since sounds are emitted to two different directions from four through holes on the front face and the bottom face of the
casing 10, the realistic feeling may be improved. By these four through holes, sounds with surrounding effect may be output from the portableelectronic device 100. - FIG. 12 shows the
casing 10 withplug 82 of a headphone (not shown) detached from jacks. Acircular jack 146 is a jack for outputting sounds to the headphone and arectangular jack 148 is a jack for inputting from a remote controller (not shown) and a microphone (not shown). Theplug 82 has two different shaped terminals for being inserted to thejack - As mentioned above, the
input terminal 70 for external device and attachment holes 74 for fixing the external device to thecasing 10. The portableelectronic device 100 according to the embodiment may be used instead of, for example, an existing keyboard or a mouse as inputting device to a personal computer or so by using theinput terminal 70 to be connected to the external device. - In some cases, the
input terminal 70 cannot supply power to the external device from the portableelectronic device 100. When external device such as a camera is attached to the portableelectronic device 100 for receiving data input from the external device,power terminals 72 may be provided on either side of theinput terminal 70 for supplying power to the external device from the portableelectronic device 100. - The external device may include a camera unit or a GPS unit. With a camera unit, the portable
electronic device 100 may be used as general digital camera. In addition, the portableelectronic device 100 may be used as a game screen by displaying the face of the user gripping the portableelectronic device 100 on theLCD 12. Further, the portableelectronic device 100 may be used for recognizing the user's bodily movement shot by the camera as game input. With the GPS unit, the portableelectronic device 100 may be used as handheld-type GPS locator for providing location guidance or record of user's movement history to the user. In addition, a keyboard or a cellular phone module can be connected to theinput terminal 70. - Fig. 13 shows a front view of a portable information device according to another embodiment of the invention. As shown, the
portable information device 200 comprises aLCD 210, asmall stick 212, an analog / digital selectingswitch 214,main buttons 216, acenter board 250, afront cover 260, aleft recess 280, and aright recess 282. - The
LCD 210 is positioned in central part of theportable information device 200 for displaying game images or movie contents. Display ofLCD 210 is adjusted with predetermined luminance and color tone such that the user can view the displayed contents through thefront cover 260 described later. Thesmall stick 212 can be slanted for any direction of 360-degree, which realizes joystick function with its compact body. The slanted degree of thesmall stick 212 is acquired as input strength in analog manner. The analog / digital selectingswitch 214 is a switch for the user to select analog or digital input from thesmall stick 212 in accordance with a need for the operation of a game or so. Themain buttons 216 are buttons printed with circle, triangle, square and cross, respectively, each having a certain function. Themain buttons 216 are disposed at a position of top, bottom, right and left part of a same circle, respectively. Thesmall stick 212 and themain buttons 216 are used for operating a game character, for example. - The
LCD 210 and built-in parts such as a CPU (not shown) are mounted on acenter board 250. Outer rim of thecenter board 250 protrudes from the casing defined with thefront cover 260 and aback cover 270 described later. Since thecenter board 250 is made of material having certain hardness such as metal, bending stiffness of the casing may be increased. - The
front cover 260 is put on the front side of thecenter board 250 and covers built-in parts on the center board 150. Thefront cover 260 is made of material with predetermined transparency and a color, for example a resin such as polycarbonate. Thefront cover 260 is molded in a unified manner. With polycarbonate having a protection effect against ultraviolet rays, thecenter board 250 and the built-in parts may be protected against direct light or so when the portable information device is used in the open air. Thefront cover 260 made of such a resin has a predetermined color and transparency. Therefore, the user can view displayed contents on theLCD 210 with luminance adjusted described above through thefront cover 260. Thus, no transparent window needs to be formed in the casing as a conventional portable information device. Therefore, since unity of the front cover is realized, the device may provide novelty impression to the user. Thefront cover 260 may be cast from metal such as aluminum. In this case, the shape of the front cover needs to be appropriately changed for ensuring the visibility of theLCD 210. - The
portable information device 200 is gripped with both hands or one hand by the user. The shape of theportable information device 200 is configured such that a forefinger of the user is placed on a top face and a thumb of the user is placed on a front face. - On the
front cover 260, substantially circularleft recess 280 is provided with thesmall stick 212 as its center. Inside the circumference of the circle where circle, triangle, square and cross printedmain buttons 216 are positioned, theright recess 282 is provided. Peripheral areas around theleft recess 280 and theright recess 282 have predetermined size such that a user can hang the tip of his / her thumb on the fringe of the recess. Since the user can grip the casing with his / her thumb hanging on theleft recess 280 and theright recess 282, the user can hold the portable information device stably and operate the device easily. In addition, even if the user takes his / her thumb off the joy stick when operating thesmall stick 212, the user can hang the thumb on the recess at once to hold theportable information device 200. So, the recess has an advantage to prevent falling of the device. - Further, since the
main buttons 216 are arranged at the peripheral area around theright recess 282, the user's thumb for operating the main buttons is received in the recess naturally. Thus, theportable information device 200 is easily held with the thumb hanging the recess, increasing holding stability of the device. - The
left recess 280 and theright recess 282 are arranged at symmetric position in the front face of the casing as shown. The user can grip the portable information device more naturally with the recesses. In addition, thefront cover 260 has a gentle curve slanted to both right and left ends of the casing such that the whole casing comprises substantially spindle shape as shown. Theleft recess 280 and theright recess 282 are placed on a left slope and a right slope, respectively. With such arrangement, when the user's thumb is received in the recess, pushing power of the thumb directs to the center of the casing. Thus, the user can hold theportable information device 200 more stably. - FIG. 14 is a top view of the
portable information device 200 according to the second embodiment. As shown, theportable information device 200 further comprises adisk cartridge slot 220, group ofmedia reproduction buttons 222, asmall USB connector 224, aleft shoulder switch 226, aright shoulder switch 228, aneject button 230, and aback cover 270. - Into the
disk cartridge slot 220, a disk cartridge storing game software, movie contents, or music contents or so is inserted. The group ofmedia reproduction buttons 222 is provided in a part surrounded in broken line in FIG. 14. The details of group ofmedia reproduction buttons 222 are also shown in enlarged version for better understanding. The group ofmedia reproduction buttons 222 is a group for controlling the reproduction of music contents or movie contents, which includes a play button, a fast-forwarding button, a fast-rewinding button, a stop button and a suspending button in a left-to-right fashion. Thesmall USB connector 224 is a connector for connecting a personal computer or so to theportable information device 200, for example. Each of theleft shoulder switch 226 and theright shoulder switch 228 is mainly operated by a forefinger of the user, which is used for operating a game character same as thesmall stick 212 and themain buttons 216 described with reference to FIG. 13. Theeject button 230 is a button for ejecting a disk cartridge inserted into thedisk cartridge slot 220. - The
back cover 270 is put on the back side of thecenter board 250. Theback cover 270 and thefront cover 260 define the casing of theportable information device 200. Theback cover 270 is also made of resin or metal same with thefront cover 260. However, it is preferable that theback cover 270 is made of material having a certain frictional resistance. By employing material with raising fabric on its surface or with such finishing on its surface for example, friction is made between user's hand and the material. With such material, gripping feeling is increased. Such material functions as antislip when theportable information device 200 is gripped by hands, enabling stable holding. In another example, theback cover 270 may be made of leather or rubber, for example. - FIG. 15 is a back view of the
portable information device 200 according to the second embodiment. As shown, theportable information device 200 further comprises abattery 232, atransparent member 234, astand 236, amemory slot 238, and an AC adapterjack insertion slot 240. - The
battery 232 supplies power for drive theportable information device 200. Thebattery 232 is configured to be detachable from theportable information device 200. The user charges the battery by a battery charger (not shown). In another example, thebattery 232 is fixed to theportable information device 200. In this case, the battery may be charged by the AC adapter (not shown) through the AC adapterjack insertion slot 240 described later. Thetransparent member 234 is provided such that the user can view the operating state of the disk cartridge by the user. Thus, the user can view the rotation of the disk cartridge loaded in thedisk cartridge slot 220 described in FIG. 14. This also contributes to good design of the device. Thestand 236 is a two-support-type member for standing theportable information device 200 on a table so that the user can view movie contents or so instead of holding thedevice 200 by hands. Thememory slot 238 is an insertion slot for a recording medium storing contents such as game, movie or music. To the AC adapter jack insertion slot, a jack of the AC adapter (not shown) is inserted for directly acquiring power for driving theportable information device 200 without thebattery 232 from home power supply, for example. As stated above, this AC adapter may be used to supply power to thebattery 232. - FIG. 16 is a front view of a
portable information device 300 according to a first variation of the second embodiment. Only a difference with FIG. 13 is described herein. In this variation, four corners of the casing and four corners of thecenter board 250 projecting from the casing have a round shape. With this, when the user operates theleft shoulder switch 226 or the right shoulder switch 228 (not shown) by his / her forefinger, the casing fits comfortably in his / her hand and the user can operate the switches without discomfort. The shape of whole casing is designed roundly, so fresh impression can be provided. Furthermore, two-support-type gripping part 312 is housed in either side of thecasing 10 of theportable information device 300. The user may pull out the gripping parts as needed and hold theportable information device 300 stably with them. - FIG. 17 is a front view of a
portable information device 400 according to a second variation of the second embodiment. Only a difference with FIG. 13 is described herein. In this variation, upper left corner and upper right corner of the casing and thecenter board 250 projecting from the casing have a round shape. Thus, there is same advantage with the first variation in regard to the operation of theleft shoulder switch 226 and theright shoulder switch 228. In this variation, lower right corner and lower left corner of the casing and thecenter board 250 projecting from the casing are formed substantially right angle same with theportable information device 200 in FIG. 13. Hence, holding stability of the casing by the user is not decreased at these corners. - FIG. 18 is a front view of a
portable information device 500 according to a third variation of the second embodiment. Only a difference with FIG. 13 is described herein. Thisportable information device 500 comprisescontainer part 332. The casing and thecentral board 250 comprises sliding mechanism (not shown). As shown in FIG. 19, left wing and right wing of the casing and thecentral board 250 may slide to be accommodated into thecontainer part 332. By this mechanism, the portable information device may change its size to small one for carriage, increasing its portability. In addition, since all the operation mechanism such as thesmall stick 212, the analog / digital selectingswitch 214, themain buttons 216 are housed into thecontainer part 332, false operation may be prevented during carriage. - The present invention has been described based on some embodiments. Such description is for illustrative purposes only. Thus, those skilled in the art would understand that various variations may be made in combinations with the components and such variations are within the scope of the present invention. An arbitrary combination of the components described in the embodiments is also effective as an embodiment of the present invention.
- While the portable electric device or the portable information device have been described in the embodiment, the structure or the arrangement of the buttons according to the invention may be also applicable to a controller for a stay-at-home type game machine.
- According to the present invention, the operability of a portable electronic device may be improved.
Claims (15)
- A portable electronic device, comprising:a horizontally long casing, both ends of which are capable of being gripped by a user's both hands, respectively, anda display unit fit into the casing,wherein outwardly projecting bulges are respectively formed at both sides of the rear face of the casing where fingers of the user gripping the casing placed.
- The portable electronic device of claim 1, wherein planar region is provided between the two bulges on both sides of the rear face of the casing, at least part of the planar region being a lid of a disk drive unit.
- The portable electronic device of claims 1 or 2, wherein outer edge of each side of the casing is formed as arc shape fitting to the curve formed by a palm of the user gripping the casing.
- The portable electronic device of claims 1 to 3, wherein a horizontally longitudinal cross section of the casing has a gentle curve slanted from the center of the casing to the left or right hand of the user.
- The portable electronic device of claims 1 to 4, further comprising a first operation means and a second operation means provided on the front face of the casing,
wherein each of the first operation means and the second operation means is operated by a thumb of the user gripping the casing,
the first operation means is a direction instruction key having a plurality of pressed faces each corresponding to an operation direction,
the second operation means is a plurality of button keys each outputting single instruction, and
the center of the direction instruction key and the center of the button keys are shifted upward in the vertical direction from the horizontal center line of the casing when viewed from the user. - The portable electronic device of claim 5, wherein when the casing is placed on a horizontal plane so that a face without the display unit is oriented downward, a top of the direction instruction key and a top of any one of the plurality of button keys are higher than the maximum height of the casing.
- The portable electronic device of claims 5 or 6, wherein the front face of the casing comprises at least two areas,
the direction instruction key and the plurality of button keys are placed in a first area, and
at least one sub operation button not used during game play going on the display unit is placed in a second area,
wherein the height of the first area and the height of the second area are different from each other when measured from a horizontal plane on condition that the casing is placed on the horizontal plane so that a face without the display unit is oriented downward. - The portable electronic device of claim 7, wherein the second area is elevated from the first area.
- The portable electronic device of claim 5, wherein spacing between the pressed surfaces of the direction instruction key and spacing between each button of the button keys are different from each other.
- The portable electronic device of claims 5 to 9, further comprising an analog operation means for outputting an analog signal for direction, wherein the analog operation means is located closer to the user than the direction instruction key and the center of the analog operation means is located inside of the center of the direction instruction key.
- The portable electronic device of claims 1 to 4, wherein the surface of the casing is a resin molded part, the resin molded part comprising a transparent window through which the display unit can be viewed and a frame other than the transparent window, the transparent window being made of a first transparent resin, the frame being made from a second colored resin,
wherein the first resin and the second resin are molded in a unified fashion by two-color molding. - The portable electronic device of claim 11, wherein the first resin is molded to cover whole surface of the frame.
- The portable electronic device of claims 1 to 4, further comprising a speaker within the casing,
wherein a through hole is formed at the bottom face of the casing for emitting sounds generated from the speaker, the through hole being formed with an angle toward the front face of the casing. - The portable electronic device of claim 13, further comprising:a second through hole formed in the front face of the casing, anda duct formed inside the casing for directing sounds generated from the speaker to the second through hole.
- A portable electronic device, comprising:a horizontally long housing, both end of which is capable of being gripped by a user's both hands, respectively, anda displaying unit fitted into the casing,wherein outer edge of each side of the casing is formed as arc shape fitting to the curve formed by a palm of the user gripping the casing,
wherein a horizontally longitudinal cross section of the casing has a gentle curve slanted from the center of the casing to the left or right hand of the user.
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AU (2) | AU2004306004B9 (en) |
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- 2004-09-17 CN CN2011100744747A patent/CN102176190A/en active Pending
- 2004-09-17 EP EP04773308A patent/EP1672973B1/en not_active Expired - Lifetime
- 2004-09-20 TW TW096215118U patent/TWM336805U/en not_active IP Right Cessation
- 2004-09-20 TW TW093128426A patent/TW200526306A/en unknown
-
2007
- 2007-02-01 HK HK07101212.3A patent/HK1096816A1/en not_active IP Right Cessation
- 2007-09-14 JP JP2007007190U patent/JP3138453U/en not_active Expired - Lifetime
-
2011
- 2011-04-06 AU AU2011201564A patent/AU2011201564B2/en not_active Expired
- 2011-12-16 US US13/328,102 patent/US8672767B2/en not_active Expired - Lifetime
-
2014
- 2014-01-24 US US14/162,936 patent/US9207718B2/en not_active Expired - Lifetime
-
2015
- 2015-11-03 US US14/931,300 patent/US20160070308A1/en not_active Abandoned
-
2017
- 2017-01-24 US US15/414,476 patent/US10143929B2/en not_active Expired - Lifetime
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Cited By (9)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
EP1723992A3 (en) * | 2005-05-16 | 2007-08-08 | Nintendo Co., Limited | Operation device for game machine and hand-held game machine |
EP2479636A3 (en) * | 2011-01-25 | 2013-06-26 | Sony Computer Entertainment Inc. | Portable electronic device with rear touch panel |
US8696471B2 (en) | 2011-01-25 | 2014-04-15 | Sony Corporation | Portable electronic device |
EP2902083A1 (en) * | 2011-01-25 | 2015-08-05 | Sony Computer Entertainment Inc. | Portable electronic device |
US9120015B2 (en) | 2011-01-25 | 2015-09-01 | Sony Corporation | Portable electronic device |
CN102916270A (en) * | 2011-08-04 | 2013-02-06 | 索尼电脑娱乐公司 | Electronic apparatus |
US9007774B2 (en) | 2011-08-04 | 2015-04-14 | Sony Corporation | Electronic apparatus |
CN102916270B (en) * | 2011-08-04 | 2016-01-20 | 索尼电脑娱乐公司 | E-machine |
WO2013095690A1 (en) * | 2011-12-20 | 2013-06-27 | Joynes Matthew R | Game controller |
Also Published As
Publication number | Publication date |
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SG146678A1 (en) | 2008-10-30 |
AU2004306004A1 (en) | 2005-04-07 |
TWM336805U (en) | 2008-07-21 |
AU2011201564B2 (en) | 2012-01-12 |
US9207718B2 (en) | 2015-12-08 |
US20170128845A1 (en) | 2017-05-11 |
AU2004306004B9 (en) | 2011-08-18 |
AU2011201564A1 (en) | 2011-04-28 |
HK1096816A1 (en) | 2007-06-08 |
AU2004306004B2 (en) | 2011-01-06 |
US8105169B2 (en) | 2012-01-31 |
US20140139988A1 (en) | 2014-05-22 |
JPWO2005032228A1 (en) | 2007-11-15 |
WO2005032228A1 (en) | 2005-04-07 |
US8672767B2 (en) | 2014-03-18 |
CN1868244A (en) | 2006-11-22 |
JP3138453U (en) | 2008-01-10 |
KR20060088112A (en) | 2006-08-03 |
US20070202956A1 (en) | 2007-08-30 |
EP1672973A4 (en) | 2007-11-21 |
KR101187477B1 (en) | 2012-10-02 |
EP1672973B1 (en) | 2013-01-09 |
CN102176190A (en) | 2011-09-07 |
US20160070308A1 (en) | 2016-03-10 |
US10143929B2 (en) | 2018-12-04 |
CN1868244B (en) | 2011-05-25 |
BRPI0414696A (en) | 2006-11-28 |
CA2539615C (en) | 2012-10-23 |
CA2539615A1 (en) | 2005-04-07 |
TW200526306A (en) | 2005-08-16 |
US20120087073A1 (en) | 2012-04-12 |
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