CN114594858A - AR (augmented reality) head-mounted equipment, AR interaction system and interaction method of AR scene - Google Patents
AR (augmented reality) head-mounted equipment, AR interaction system and interaction method of AR scene Download PDFInfo
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Abstract
本发明属于通讯技术领域,具体的说是AR头戴设备、AR交互系统及AR场景的交互方法,包括以下步骤:人员将AR头戴设备戴上,随后启动电源激活AR交互系统,AR交互系统激活后通过AR头戴设备上的摄像头识别现实场景,AR交互系统在识别现实场景后识别出主要道路,随后通过大数据根据现实场景虚拟出AR场景,并通过投放的方式投放在显示镜片上,而投放的位置会避开主路在显示镜片中的位置;本发明通过AR交互系统可以根据实时场景识别出主要跑道,并在跑道四周构建AR场景,通过设置手势使得使用者可以与AR系统进行交互,进而改变AR场景,如此便可提高人们对于运动的兴趣,使得人员愿意多出户外探索运动,提高使用者的身体健康程度。
The invention belongs to the field of communication technology, in particular to an AR head-mounted device, an AR interaction system and an interaction method for an AR scene, comprising the following steps: a person puts on the AR head-mounted device, then starts the power supply to activate the AR interaction system, and the AR interaction system After activation, the camera on the AR headset recognizes the real scene, and the AR interactive system identifies the main road after recognizing the real scene, and then uses big data to virtualize the AR scene according to the real scene, and put it on the display lens by way of delivery. The placement position will avoid the position of the main road in the display lens; the present invention can identify the main runway according to the real-time scene through the AR interactive system, and build an AR scene around the runway. By setting gestures, the user can interact with the AR system. Interaction, and then change the AR scene, so that people's interest in sports can be increased, so that people are willing to go out to explore sports more, and improve the user's physical health.
Description
技术领域technical field
本发明属于通讯技术领域,具体的说是AR头戴设备、AR交互系统及AR场景的交互方法。The invention belongs to the technical field of communication, and in particular relates to an AR head-mounted device, an AR interaction system and an interaction method of an AR scene.
背景技术Background technique
随着科学技术的发展,AR、VR、MR、元宇宙等概念被提出并被人们逐一的实现,AR技术主要是增强现实感的一项技术,其主可以将虚拟场景通过头戴设备构建到现实世界,并可以使得人们通过设备与虚拟场景进行互动。With the development of science and technology, concepts such as AR, VR, MR, and metaverse have been proposed and implemented one by one. AR technology is mainly a technology of augmented reality. The real world, and allows people to interact with virtual scenes through devices.
目前的技术中,对于AR的应用往往以游戏、电影等娱乐项目居多,然而现今的人们由于对于运动兴趣的缺失,往往身体都处于一个亚健康的状态,因此如何利用AR技术提高人们对于运动的兴趣是一个丞待解决的问题;为此,本发明提供AR头戴设备、AR交互系统及AR场景的交互方法。In the current technology, the application of AR is often dominated by entertainment projects such as games and movies. However, today's people are often in a sub-healthy state due to the lack of interest in sports. Therefore, how to use AR technology to improve people's awareness of sports Interest is a problem to be solved; for this reason, the present invention provides an AR headset, an AR interaction system, and an interaction method for an AR scene.
发明内容SUMMARY OF THE INVENTION
为了弥补现有技术的不足,解决背景技术中所提出的至少一个技术问题。In order to make up for the deficiencies of the prior art, at least one technical problem proposed in the background art is solved.
本发明解决其技术问题所采用的技术方案是:本发明所述的AR头戴设备、AR交互系统及AR场景的交互方法,包括以下步骤:The technical solution adopted by the present invention to solve the technical problem is: the AR head-mounted device, the AR interaction system and the AR scene interaction method according to the present invention include the following steps:
S1.人员将AR头戴设备戴上,随后启动电源激活AR交互系统,AR交互系统激活后通过AR头戴设备上的摄像头识别现实场景;S1. The personnel put on the AR headset, and then turn on the power to activate the AR interactive system. After the AR interactive system is activated, the camera on the AR headset will recognize the real scene;
S2.AR交互系统在识别现实场景后识别出主要道路,随后通过大数据根据现实场景虚拟出AR场景,并通过投放的方式投放在显示镜片上,而投放的位置会避开主路在显示镜片中的位置,同时根据场景的不同投放的内容也不同;The S2.AR interactive system identifies the main road after recognizing the real scene, and then virtualizes the AR scene according to the real scene through big data, and puts it on the display lens by means of delivery, and the delivery position will avoid the main road in the display lens. The location in the , at the same time, the content delivered is different according to the different scenes;
S3.人员可通过提前在AR交互系统中设置手势,用以控制AR交互系统,进而改变AR场景,从而进行实时交互;S3. Personnel can control the AR interaction system by setting gestures in the AR interaction system in advance, and then change the AR scene, so as to conduct real-time interaction;
S4.人员开始进行运动,此时AR系统会根据外部场景的实时变化而变化虚拟出的场景,并同时将人员的体征信息投送到显示镜片上,便于人员对自身的运动状态进行观察;工作时,通过AR头戴设备对场景的实时拍摄并将数据传输至AR交互系统中,AR交互系统可以根据实时场景识别出主要跑道,并在跑道四周构建AR场景,使得人们在运动的过程中可以体验不同的风景,提高人们对于运动的兴趣,同时通过设置手势使得使用者可以与AR系统进行交互,进而改变AR场景,进一步的提高了对于运动的趣味性,同时AR系统也会将使用者的实时身体特征投送到AR场景中,便于使用者对于自身状态的观测,从而达到了AR头戴设备、AR交互系统与AR场景三者交互的效果。S4. The person starts to exercise. At this time, the AR system will change the virtual scene according to the real-time change of the external scene, and at the same time, the physical information of the person will be sent to the display lens, which is convenient for the person to observe their own motion state; work When the scene is captured by the AR headset in real time and the data is transmitted to the AR interactive system, the AR interactive system can identify the main runway according to the real-time scene, and build AR scenes around the runway, so that people can move Experience different scenery and improve people's interest in sports. At the same time, by setting gestures, users can interact with the AR system, and then change the AR scene, which further improves the interest of sports. At the same time, the AR system will also make the user's The real-time body features are projected into the AR scene, which is convenient for users to observe their own state, thus achieving the effect of interaction between the AR headset, the AR interaction system and the AR scene.
优选的,所述显示镜片外部固定有支撑架,所述支撑架内部滑动连接有滑动塞,所述滑动塞上下两端均固定有颤动弹簧,所述颤动弹簧与支撑架之间固定有支撑杆,所述支撑架靠近显示镜片中心的一侧固定有安装架,所述安装架内部固定有膨胀气囊,所述膨胀气囊远离支撑架的一侧固定有滑动板,所述滑动板远离支撑架的一侧固定有海绵垫,所述海绵垫远离滑动板的一侧固定有贴合板;工作时,使用者带动支撑架进行上下的往复运动,支撑架在运动的过程中会同时带动滑动塞往复拉伸压缩颤动弹簧进行运动,此时,滑动塞在运动的过程中便会将外部的空气抽吸进入到膨胀气囊内,从而使得膨胀气囊内部的压强增大,进而膨胀,膨胀气囊在膨胀后会推动滑动板运动,滑动板运动则会带动贴合板与使用者头部贴合的更加紧密,如此便达到了随着使用者的运动,支撑架会逐渐的增大对使用者的夹持力,从而使得AR佩戴设备与使用者贴合的更加紧密,这样在运动的过程中便不会轻易的脱落,防止在AR交互过程中最主要的交互设备脱落的情况出现,提高了AR交互的稳定性,而海绵垫的设置可以使得滑动板在运动后对使用者的挤压力不会过大,提高使用者在AR交互期间的使用体验。Preferably, a support frame is fixed outside the display lens, a sliding plug is slidably connected inside the support frame, a vibrating spring is fixed at the upper and lower ends of the sliding plug, and a support rod is fixed between the vibrating spring and the supporting frame , the side of the support frame close to the center of the display lens is fixed with a mounting frame, an expansion air bag is fixed inside the mounting frame, and a sliding plate is fixed on the side of the expansion air bag away from the support frame, and the sliding plate is far away from the support frame. A sponge pad is fixed on one side, and a bonding plate is fixed on the side of the sponge pad away from the sliding plate; when working, the user drives the support frame to reciprocate up and down, and the support frame will simultaneously drive the sliding plug to reciprocate during the movement. Stretch and compress the flutter spring to move. At this time, during the movement of the sliding plug, the external air will be sucked into the inflation airbag, so that the pressure inside the inflation airbag will increase, and then the inflation airbag will expand. Push the sliding plate to move, and the movement of the sliding plate will drive the fitting plate to fit the user's head more closely, so that with the user's movement, the support frame will gradually increase the clamping force on the user. This makes the AR wearable device fit the user more closely, so that it will not fall off easily during the movement process, preventing the main interactive device from falling off during the AR interaction process, and improving the stability of AR interaction. , and the setting of the sponge pad can prevent the sliding plate from exerting too much pressure on the user after the movement, which improves the user's experience during AR interaction.
优选的,所述支撑架上下两端、膨胀气囊与支撑架之间均贯通连接有单向阀;工作时,单向阀的设置可以使得滑动塞在运动的过程中可以有效的将外部的空气抽吸入支撑架内,随后注入到膨胀气囊中,防止在运动过程中空气逸出的情况出现,同时在抽气的过程中,会在使用者耳部形成一个细微的气流,这个气流可以帮助使用者在运动的过程中进行散热。Preferably, a one-way valve is connected through the upper and lower ends of the support frame, the expansion air bag and the support frame; during operation, the setting of the one-way valve can enable the sliding plug to effectively remove the external air during the movement process. It is sucked into the support frame and then injected into the inflatable air bag to prevent the air from escaping during the exercise. The user dissipates heat during exercise.
优选的,所述膨胀气囊远离滑动塞的一侧开设有散气孔,该散气孔的孔径小于单向阀的直径;工作时,膨胀气囊开设的散气孔,其主要用于导出膨胀气囊内部的气体,但是其孔径小于单向阀的直径,故而其散气的速率小于充气的速率,从而使得膨胀气囊得以顺利的膨胀,并且在使用者停止运动的一端时间后,通过散气孔可以使得膨胀气囊得以复位。Preferably, a diffuser hole is provided on the side of the inflation airbag away from the sliding plug, and the diameter of the air diffuser hole is smaller than the diameter of the one-way valve; during operation, the air diffuser hole opened in the inflation airbag is mainly used to export the gas inside the inflation airbag , but its aperture is smaller than the diameter of the one-way valve, so the rate of air diffusion is less than the rate of inflation, so that the inflation airbag can be inflated smoothly, and after the user stops moving at one end of the time, the air diffusion hole can make the inflation airbag free. reset.
优选的,所述海绵垫内部固定有回收壳体,所述回收壳体远离滑动板的一侧固定有导流管,所述贴合板内部开设有与导流管相匹配的通孔;工作时,汗液会随动贴合板进行流淌,随后会通过通孔流入导流管内,并最终通过导流管流入到回收壳体中,从而达到了可集中收集汗液防止其影响到AR头戴设备在使用期间的稳定性。Preferably, a recovery casing is fixed inside the sponge pad, a guide pipe is fixed on the side of the recovery casing away from the sliding plate, and a through hole matching the guide pipe is opened inside the laminating plate; , the sweat will flow with the lamination plate, and then flow into the guide tube through the through hole, and finally flow into the recycling shell through the guide tube, so that the sweat can be collected centrally and prevent it from affecting the use of the AR headset. stability over time.
优选的,所述回收壳体内部固定有弹性片,所述弹性片远离导流管的一侧固定有传动杆,所述传动杆远离弹性片的一侧固定有随动磁铁,所述颤动弹簧两侧均设置有随动杆,靠近回收壳体一侧的所述随动杆内部固定有多组引动磁铁;工作时,在滑动塞运动的过程中,其会同时带动随动杆运动,随动杆运动从而带动引动磁铁一同运动,引动磁铁在运动后会对随动磁铁施加一个往复的吸引力,从而带动随动磁铁运动,随动磁铁运动会带动传动杆拉伸弹性片,弹性片在被拉伸后在回收壳体的内部便会形成一个负压,这个负压经过导流管作用在汗液上,从而加速了回收壳体对于汗液的集中收集效果,进一步的提高了对于汗液的清理,使得使用者在使用AR交互的期间AR头戴设备的使用更加的稳定。Preferably, an elastic sheet is fixed inside the recovery casing, a transmission rod is fixed on the side of the elastic sheet away from the guide tube, a follower magnet is fixed on the side of the transmission rod away from the elastic sheet, and the vibrating spring There are follower rods on both sides, and a plurality of sets of driving magnets are fixed inside the follower rod close to the side of the recovery shell; during operation, during the movement of the sliding plug, it will drive the follower rod to move at the same time. The movement of the moving rod drives the driving magnet to move together. After the driving magnet moves, it will exert a reciprocating attractive force on the follower magnet, thereby driving the follower magnet to move. After stretching, a negative pressure will be formed inside the recycling shell. This negative pressure acts on the sweat through the guide tube, thereby accelerating the centralized collection effect of the recycling shell on sweat, and further improving the cleaning of sweat. This makes the use of the AR headset more stable during the user's AR interaction.
优选的,所述回收壳体下端固定有收集管,所述收集管远离回收壳体的一端固定有集液盒,所述集液盒与安装架固定连接;工作时,收集到回收壳体内的汗液会在重力的作用下沿着收集管滑落,并最终会通过收集管流入到集液盒内,进行集中的收集,如此便可有效的防止回收壳体内汗液注满无法继续收集导致汗液流出的情况出现,需要说明的是,使用者在运动前后均应该查看集液盒的存储情况。Preferably, a collection tube is fixed at the lower end of the recovery shell, and a liquid collection box is fixed at one end of the collection tube away from the recovery shell, and the liquid collection box is fixedly connected to the mounting frame; Sweat will slide down the collection tube under the action of gravity, and will eventually flow into the liquid collection box through the collection tube for centralized collection, which can effectively prevent the sweat in the recycling shell from being full and unable to continue to collect and cause sweat to flow out. If the situation occurs, it should be noted that the user should check the storage status of the liquid collection box before and after the exercise.
优选的,所述导流管与收集管内部均通过扭簧转动连接有一对闭合板,且一对闭合板端部互相贴合;工作时,导流管内部设置的闭合板可以有效的在弹性片回弹时进行闭合防止汗液溢出,收集管内部设置的闭合板可以有效的在弹性片抽吸的过程中闭合防止汗液回流,提高了对于汗液收集的稳定性。Preferably, a pair of closing plates are rotatably connected to the inside of the guide pipe and the collecting pipe through a torsion spring, and the ends of the pair of closing plates are attached to each other; during operation, the closing plates arranged inside the guide pipe can effectively elastically When the sheet rebounds, it is closed to prevent sweat from overflowing, and the closing plate arranged inside the collection tube can effectively close during the suction process of the elastic sheet to prevent the backflow of sweat, which improves the stability of sweat collection.
优选的,远离安装架一侧的所述随动杆顶端转动连接有推拉弹杆,所述推拉弹杆远离随动杆的一端转动连接有挤压块,所述挤压块与支撑杆滑动连接,所述挤压块远离单向阀的一侧滑动连接有储液囊,所述储液囊远离挤压块的一侧通过管道连接有雾化喷头,所述雾化喷头与支撑架固定连接;工作时,滑动塞带动随动杆运动的过程中,随动杆会同时推动推拉弹杆运动,推拉弹杆运动则会带动挤压块在支撑杆内滑动,挤压块在运动的过程中会往复的撞击储液囊,从而改变储液囊内部的压强使其内部存储的滴眼液经过管道喷出,喷出的滴眼液会在雾化喷头雾化后喷洒在使用者的眼部四周,缓解使用者在长期使用AR头戴设备时的眼部疲劳,提高使用者的使用体验。Preferably, a push-pull elastic rod is rotatably connected to the top end of the follower rod on the side away from the mounting frame, and an extrusion block is rotatably connected to one end of the push-pull elastic rod away from the follower rod, and the extrusion block is slidably connected to the support rod. , the side of the extrusion block away from the one-way valve is slidably connected with a liquid storage bag, and the side of the liquid storage bag away from the extrusion block is connected with an atomizing nozzle through a pipeline, and the atomizing nozzle is fixedly connected with the support frame ; When working, the sliding plug drives the follower rod to move, the follower rod will push the push-pull rod to move at the same time, and the push-pull rod will drive the extrusion block to slide in the support rod, and the extrusion block will move during the movement. It will reciprocately hit the liquid storage bag, thereby changing the pressure inside the liquid storage bag so that the eye drops stored in the liquid storage bag will be sprayed through the pipeline, and the sprayed eye drops will be sprayed on the user's eyes after being atomized by the atomizing nozzle. Four weeks, relieve the user's eye fatigue when using the AR headset for a long time, and improve the user's experience.
优选的,所述随动杆远离支撑杆的一侧固定有敲击块,所述敲击块远离随动杆的一侧设置有碰撞球,所述碰撞球与支撑架之间固定有传动弹杆,所述贴合板远离支撑架的一侧固定有按摩颗粒;工作时,随动杆运动带动敲击块运动,敲击块运动时则会对碰撞球进行撞击,从而引起碰撞球的震动,碰撞球在震动后会将这个震动传导至传动弹杆,进而带动支撑架的震动,支撑架震动后则会带动贴合板进行震动,贴合板震动从而带动按摩颗粒震动,按摩颗粒震动后则会对使用者眼部四周进行按摩,进一步的缓解了使用者的眼部疲劳,提高使用者在AR交互过程中的使用体验。Preferably, a knock block is fixed on the side of the follower rod away from the support rod, a collision ball is arranged on the side of the knock block away from the follower rod, and a transmission bomb is fixed between the collision ball and the support frame The sticking plate is fixed with massage particles on the side away from the support frame; during operation, the movement of the follower rod drives the movement of the knocking block, and when the knocking block moves, it will strike the collision ball, thereby causing the vibration of the collision ball. After the collision ball vibrates, the vibration will be transmitted to the transmission rod, which will then drive the vibration of the support frame. After the support frame vibrates, it will drive the lamination plate to vibrate, and the lamination plate vibrates to drive the massage particles to vibrate. Massage around the user's eyes further relieves the user's eye fatigue and improves the user's experience in the AR interaction process.
本发明的有益效果如下:The beneficial effects of the present invention are as follows:
1.本发明所述的AR头戴设备、AR交互系统及AR场景的交互方法,通过AR交互系统可以根据实时场景识别出主要跑道,并在跑道四周构建AR场景,通过设置手势使得使用者可以与AR系统进行交互,进而改变AR场景,如此便可提高人们对于运动的兴趣,使得人员愿意多出户外探索运动,提高使用者的身体健康程度。1. The AR head-mounted device, the AR interaction system and the AR scene interaction method of the present invention can identify the main runway according to the real-time scene through the AR interaction system, and build an AR scene around the runway. By setting gestures, the user can Interact with the AR system to change the AR scene, which can increase people's interest in sports, make people willing to go out to explore sports more, and improve the user's physical health.
2.本发明所述的AR头戴设备、AR交互系统及AR场景的交互方法,通过使用者在使用AR交互进行运动的过程中会带动滑动塞往复的运动,滑动塞运动从而将空气抽吸注入到膨胀气囊内,使得膨胀气囊膨胀进而加大支撑架对使用者的夹持力,从而达到了在使用AR交互进行运动的过程中AR头戴设备自动收紧防止脱落。2. The AR head-mounted device, the AR interaction system and the AR scene interaction method according to the present invention will drive the sliding plug to reciprocate during the movement of the user using the AR interaction, and the sliding plug will move to suck air It is injected into the inflation airbag to expand the inflation airbag and increase the clamping force of the support frame to the user, so that the AR headset can be automatically tightened to prevent falling off during the use of AR interaction.
附图说明Description of drawings
下面结合附图对本发明作进一步说明。The present invention will be further described below in conjunction with the accompanying drawings.
图1是本发明的方法流程图;Fig. 1 is the method flow chart of the present invention;
图2是本发明中支撑架结构立体图;Figure 2 is a perspective view of a support frame structure in the present invention;
图3是本发明中支撑架结构剖视图;3 is a cross-sectional view of a support frame structure in the present invention;
图4是本发明图3中A处放大示意图;Fig. 4 is the enlarged schematic diagram of place A in Fig. 3 of the present invention;
图5是本发明图3中B处放大示意图;Fig. 5 is the enlarged schematic diagram at B in Fig. 3 of the present invention;
图6是本发明中支撑架结构第二种实施例结构示意图。FIG. 6 is a schematic structural diagram of the second embodiment of the support frame structure in the present invention.
图中:1、显示镜片;2、支撑架;3、滑动塞;4、颤动弹簧;5、支撑杆;6、单向阀;7、安装架;8、膨胀气囊;9、滑动板;10、海绵垫;11、贴合板;12、回收壳体;13、导流管;14、弹性片;15、传动杆;16、随动磁铁;17、随动杆;18、引动磁铁;19、收集管;20、闭合板;21、集液盒;22、推拉弹杆;23、挤压块;24、储液囊;25、雾化喷头;26、敲击块;27、碰撞球;28、传动弹杆;29、按摩颗粒。In the figure: 1. Display lens; 2. Supporting frame; 3. Sliding plug; 4. Flutter spring; 5. Supporting rod; 6. One-way valve; 7. Mounting frame; , sponge pad; 11, laminated board; 12, recovery shell; 13, guide tube; 14, elastic sheet; 15, transmission rod; 16, follow-up magnet; 17, follow-up rod; 18, drive magnet; 19, Collection tube; 20, closed plate; 21, liquid collection box; 22, push-pull rod; 23, squeeze block; 24, liquid storage bag; 25, atomizing nozzle; 26, percussion block; 27, collision ball; 28 , Transmission elastic rod; 29, massage particles.
具体实施方式Detailed ways
为了使本发明实现的技术手段、创作特征、达成目的与功效易于明白了解,下面结合具体实施方式,进一步阐述本发明。In order to make it easy to understand the technical means, creation features, achieved goals and effects of the present invention, the present invention will be further described below with reference to the specific embodiments.
实施例一Example 1
如图1所示,本发明实施例所述的AR头戴设备、AR交互系统及AR场景的交互方法,包括以下步骤:As shown in FIG. 1 , the AR headset, the AR interaction system, and the AR scene interaction method according to the embodiment of the present invention include the following steps:
S1.人员将AR头戴设备戴上,随后启动电源激活AR交互系统,AR交互系统激活后通过AR头戴设备上的摄像头识别现实场景;S1. The personnel put on the AR headset, and then turn on the power to activate the AR interactive system. After the AR interactive system is activated, the camera on the AR headset will recognize the real scene;
S2.AR交互系统在识别现实场景后识别出主要道路,随后通过大数据根据现实场景虚拟出AR场景,并通过投放的方式投放在显示镜片1上,而投放的位置会避开主路在显示镜片1中的位置,同时根据场景的不同投放的内容也不同;The S2.AR interactive system identifies the main road after recognizing the real scene, and then virtualizes the AR scene according to the real scene through big data, and puts it on the display lens 1 by means of delivery, and the delivery position will avoid the main road. The position in the lens 1, and the content of the delivery is also different according to the scene;
S3.人员可通过提前在AR交互系统中设置手势,用以控制AR交互系统,进而改变AR场景,从而进行实时交互;S3. Personnel can control the AR interaction system by setting gestures in the AR interaction system in advance, and then change the AR scene, so as to conduct real-time interaction;
S4.人员开始进行运动,此时AR系统会根据外部场景的实时变化而变化虚拟出的场景,并同时将人员的体征信息投送到显示镜片1上,便于人员对自身的运动状态进行观察;工作时,通过AR头戴设备对场景的实时拍摄并将数据传输至AR交互系统中,AR交互系统可以根据实时场景识别出主要跑道,并在跑道四周构建AR场景,使得人们在运动的过程中可以体验不同的风景,提高人们对于运动的兴趣,同时通过设置手势使得使用者可以与AR系统进行交互,进而改变AR场景,进一步的提高了对于运动的趣味性,同时AR系统也会将使用者的实时身体特征投送到AR场景中,便于使用者对于自身状态的观测,从而达到了AR头戴设备、AR交互系统与AR场景三者交互的效果。S4. The person starts to exercise. At this time, the AR system will change the virtual scene according to the real-time changes of the external scene, and at the same time, the physical information of the person will be sent to the display lens 1, which is convenient for the person to observe their own motion state; During work, the AR head-mounted device captures the scene in real time and transmits the data to the AR interactive system. The AR interactive system can identify the main runway according to the real-time scene, and build AR scenes around the runway, so that people can move in the process of exercising. You can experience different scenery and improve people's interest in sports. At the same time, by setting gestures, users can interact with the AR system, thereby changing the AR scene, and further improving the interest in sports. The real-time body features are projected into the AR scene, which is convenient for users to observe their own state, thus achieving the effect of interaction between the AR headset, the AR interaction system and the AR scene.
如图2至图3所示,所述显示镜片1外部固定有支撑架2,所述支撑架2内部滑动连接有滑动塞3,所述滑动塞3上下两端均固定有颤动弹簧4,所述颤动弹簧4与支撑架2之间固定有支撑杆5,所述支撑架2靠近显示镜片1中心的一侧固定有安装架7,所述安装架7内部固定有膨胀气囊8,所述膨胀气囊8远离支撑架2的一侧固定有滑动板9,所述滑动板9远离支撑架2的一侧固定有海绵垫10,所述海绵垫10远离滑动板9的一侧固定有贴合板11;工作时,使用者带动支撑架2进行上下的往复运动,支撑架2在运动的过程中会同时带动滑动塞3往复拉伸压缩颤动弹簧4进行运动,此时,滑动塞3在运动的过程中便会将外部的空气抽吸进入到膨胀气囊8内,从而使得膨胀气囊8内部的压强增大,进而膨胀,膨胀气囊8在膨胀后会推动滑动板9运动,滑动板9运动则会带动贴合板11与使用者头部贴合的更加紧密,如此便达到了随着使用者的运动,支撑架2会逐渐的增大对使用者的夹持力,从而使得AR佩戴设备与使用者贴合的更加紧密,这样在运动的过程中便不会轻易的脱落,防止在AR交互过程中最主要的交互设备脱落的情况出现,提高了AR交互的稳定性,而海绵垫10的设置可以使得滑动板9在运动后对使用者的挤压力不会过大,提高使用者在AR交互期间的使用体验。As shown in FIG. 2 to FIG. 3 , a
如图3所示,所述支撑架2上下两端、膨胀气囊8与支撑架2之间均贯通连接有单向阀6;工作时,单向阀6的设置可以使得滑动塞3在运动的过程中可以有效的将外部的空气抽吸入支撑架2内,随后注入到膨胀气囊8中,防止在运动过程中空气逸出的情况出现,同时在抽气的过程中,会在使用者耳部形成一个细微的气流,这个气流可以帮助使用者在运动的过程中进行散热。As shown in FIG. 3 , the upper and lower ends of the
如图3所示,所述膨胀气囊8远离滑动塞3的一侧开设有散气孔,该散气孔的孔径小于单向阀6的直径;工作时,膨胀气囊8开设的散气孔,其主要用于导出膨胀气囊8内部的气体,但是其孔径小于单向阀6的直径,故而其散气的速率小于充气的速率,从而使得膨胀气囊8得以顺利的膨胀,并且在使用者停止运动的一端时间后,通过散气孔可以使得膨胀气囊8得以复位。As shown in FIG. 3 , a diffuser hole is provided on the side of the inflation airbag 8 away from the sliding
如图4所示,所述海绵垫10内部固定有回收壳体12,所述回收壳体12远离滑动板9的一侧固定有导流管13,所述贴合板11内部开设有与导流管13相匹配的通孔;工作时,汗液会随动贴合板11进行流淌,随后会通过通孔流入导流管13内,并最终通过导流管13流入到回收壳体12中,从而达到了可集中收集汗液防止其影响到AR头戴设备在使用期间的稳定性。As shown in FIG. 4 , a recovery casing 12 is fixed inside the
如图4所示,所述回收壳体12内部固定有弹性片14,所述弹性片14远离导流管13的一侧固定有传动杆15,所述传动杆15远离弹性片14的一侧固定有随动磁铁16,所述颤动弹簧4两侧均设置有随动杆17,靠近回收壳体12一侧的所述随动杆17内部固定有多组引动磁铁18;工作时,在滑动塞3运动的过程中,其会同时带动随动杆17运动,随动杆17运动从而带动引动磁铁18一同运动,引动磁铁18在运动后会对随动磁铁16施加一个往复的吸引力,从而带动随动磁铁16运动,随动磁铁16运动会带动传动杆15拉伸弹性片14,弹性片14在被拉伸后在回收壳体12的内部便会形成一个负压,这个负压经过导流管13作用在汗液上,从而加速了回收壳体12对于汗液的集中收集效果,进一步的提高了对于汗液的清理,使得使用者在使用AR交互的期间AR头戴设备的使用更加的稳定。As shown in FIG. 4 , an
如图4所示,所述回收壳体12下端固定有收集管19,所述收集管19远离回收壳体12的一端固定有集液盒21,所述集液盒21与安装架7固定连接;工作时,收集到回收壳体12内的汗液会在重力的作用下沿着收集管19滑落,并最终会通过收集管19流入到集液盒21内,进行集中的收集,如此便可有效的防止回收壳体12内汗液注满无法继续收集导致汗液流出的情况出现,需要说明的是,使用者在运动前后均应该查看集液盒21的存储情况。As shown in FIG. 4 , a
如图4所示,所述导流管13与收集管19内部均通过扭簧转动连接有一对闭合板20,且一对闭合板20端部互相贴合;工作时,导流管13内部设置的闭合板20可以有效的在弹性片14回弹时进行闭合防止汗液溢出,收集管19内部设置的闭合板20可以有效的在弹性片14抽吸的过程中闭合防止汗液回流,提高了对于汗液收集的稳定性。As shown in FIG. 4 , a pair of
如图5所示,远离安装架7一侧的所述随动杆17顶端转动连接有推拉弹杆22,所述推拉弹杆22远离随动杆17的一端转动连接有挤压块23,所述挤压块23与支撑杆5滑动连接,所述挤压块23远离单向阀6的一侧滑动连接有储液囊24,所述储液囊24远离挤压块23的一侧通过管道连接有雾化喷头25,所述雾化喷头25与支撑架2固定连接;工作时,滑动塞3带动随动杆17运动的过程中,随动杆17会同时推动推拉弹杆22运动,推拉弹杆22运动则会带动挤压块23在支撑杆5内滑动,挤压块23在运动的过程中会往复的撞击储液囊24,从而改变储液囊24内部的压强使其内部存储的滴眼液经过管道喷出,喷出的滴眼液会在雾化喷头25雾化后喷洒在使用者的眼部四周,缓解使用者在长期使用AR头戴设备时的眼部疲劳,提高使用者的使用体验。As shown in FIG. 5 , the top end of the
实施例二
如图6所示,对比实施例一,其中本发明的另一种实施方式为:所述随动杆17远离支撑杆5的一侧固定有敲击块26,所述敲击块26远离随动杆17的一侧设置有碰撞球27,所述碰撞球27与支撑架2之间固定有传动弹杆28,所述贴合板11远离支撑架2的一侧固定有按摩颗粒29;工作时,随动杆17运动带动敲击块26运动,敲击块26运动时则会对碰撞球27进行撞击,从而引起碰撞球27的震动,碰撞球27在震动后会将这个震动传导至传动弹杆28,进而带动支撑架2的震动,支撑架2震动后则会带动贴合板11进行震动,贴合板11震动从而带动按摩颗粒29震动,按摩颗粒29震动后则会对使用者眼部四周进行按摩,进一步的缓解了使用者的眼部疲劳,提高使用者在AR交互过程中的使用体验。As shown in FIG. 6 , in contrast to Example 1, another embodiment of the present invention is: a knocking
工作原理:通过AR头戴设备对场景的实时拍摄并将数据传输至AR交互系统中,AR交互系统可以根据实时场景识别出主要跑道,并在跑道四周构建AR场景,使得人们在运动的过程中可以体验不同的风景,提高人们对于运动的兴趣,同时通过设置手势使得使用者可以与AR系统进行交互,进而改变AR场景,进一步的提高了对于运动的趣味性,同时AR系统也会将使用者的实时身体特征投送到AR场景中,便于使用者对于自身状态的观测,从而达到了AR头戴设备、AR交互系统与AR场景三者交互的效果;Working principle: Real-time shooting of the scene through the AR head-mounted device and transmission of the data to the AR interactive system, the AR interactive system can identify the main runway according to the real-time scene, and build AR scenes around the runway, so that people can exercise during the movement. You can experience different scenery and improve people's interest in sports. At the same time, by setting gestures, users can interact with the AR system, thereby changing the AR scene, and further improving the interest in sports. The real-time body features are projected into the AR scene, which is convenient for users to observe their own state, so as to achieve the effect of interaction between the AR headset, the AR interaction system and the AR scene;
在人员佩戴AR头戴设备进行运动的过程中,其会将支撑架2放置在耳朵上,此时随着运动的进行,人员必定会带动支撑架2进行上下的往复运动,支撑架2在运动的过程中会同时带动滑动塞3往复拉伸压缩颤动弹簧4进行运动,此时,滑动塞3在运动的过程中便会将外部的空气抽吸进入到膨胀气囊8内,从而使得膨胀气囊8内部的压强增大,进而膨胀,膨胀气囊8在膨胀后会推动滑动板9运动,滑动板9运动则会带动贴合板11与使用者头部贴合的更加紧密,如此便达到了随着使用者的运动,支撑架2会逐渐的增大对使用者的夹持力,从而使得AR佩戴设备与使用者贴合的更加紧密,这样在运动的过程中便不会轻易的脱落,防止在AR交互过程中最主要的交互设备脱落的情况出现,提高了AR交互的稳定性,而海绵垫10的设置可以使得滑动板9在运动后对使用者的挤压力不会过大,提高使用者在AR交互期间的使用体验;When the person wears the AR headset for exercise, the
而单向阀6的设置可以使得滑动塞3在运动的过程中可以有效的将外部的空气抽吸入支撑架2内,随后注入到膨胀气囊8中,防止在运动过程中空气逸出的情况出现,同时在抽气的过程中,会在使用者耳部形成一个细微的气流,这个气流可以帮助使用者在运动的过程中进行散热;而膨胀气囊8开设的散气孔,其主要用于导出膨胀气囊8内部的气体,但是其孔径小于单向阀6的直径,故而其散气的速率小于充气的速率,从而使得膨胀气囊8得以顺利的膨胀,并且在使用者停止运动的一端时间后,通过散气孔可以使得膨胀气囊8得以复位;The setting of the one-
在使用者进行运动的过程中,其难免会产生汗液,这些汗液不及时处理会影响到使用者与AR头戴设备之间的稳定性,而在使用者出汗的过程中,汗液会随动贴合板11进行流淌,随后会通过通孔流入导流管13内,并最终通过导流管13流入到回收壳体12中,从而达到了可集中收集汗液防止其影响到AR头戴设备在使用期间的稳定性;而在滑动塞3运动的过程中,其会同时带动随动杆17运动,随动杆17运动从而带动引动磁铁18一同运动,引动磁铁18在运动后会对随动磁铁16施加一个往复的吸引力,从而带动随动磁铁16运动,随动磁铁16运动会带动传动杆15拉伸弹性片14,弹性片14在被拉伸后在回收壳体12的内部便会形成一个负压,这个负压经过导流管13作用在汗液上,从而加速了回收壳体12对于汗液的集中收集效果,进一步的提高了对于汗液的清理,使得使用者在使用AR交互的期间AR头戴设备的使用更加的稳定;收集到回收壳体12内的汗液会在重力的作用下沿着收集管19滑落,并最终会通过收集管19流入到集液盒21内,进行集中的收集,如此便可有效的防止回收壳体12内汗液注满无法继续收集导致汗液流出的情况出现,需要说明的是,使用者在运动前后均应该查看集液盒21的存储情况;而导流管13内部设置的闭合板20可以有效的在弹性片14回弹时进行闭合防止汗液溢出,收集管19内部设置的闭合板20可以有效的在弹性片14抽吸的过程中闭合防止汗液回流,提高了对于汗液收集的稳定性;When the user is exercising, it is inevitable that sweat will be produced. If the sweat is not processed in time, it will affect the stability between the user and the AR headset. In the process of sweating, the sweat will follow The
而滑动塞3带动随动杆17运动的过程中,随动杆17会同时推动推拉弹杆22运动,推拉弹杆22运动则会带动挤压块23在支撑杆5内滑动,挤压块23在运动的过程中会往复的撞击储液囊24,从而改变储液囊24内部的压强使其内部存储的滴眼液经过管道喷出,喷出的滴眼液会在雾化喷头25雾化后喷洒在使用者的眼部四周,缓解使用者在长期使用AR头戴设备时的眼部疲劳,提高使用者的使用体验;While the sliding
而在随动杆17运动的过程中,其会同时带动敲击块26运动,敲击块26运动时则会对碰撞球27进行撞击,从而引起碰撞球27的震动,碰撞球27在震动后会将这个震动传导至传动弹杆28,进而带动支撑架2的震动,支撑架2震动后则会带动贴合板11进行震动,贴合板11震动从而带动按摩颗粒29震动,按摩颗粒29震动后则会对使用者眼部四周进行按摩,进一步的缓解了使用者的眼部疲劳,提高使用者在AR交互过程中的使用体验。During the movement of the
上述前、后、左、右、上、下均以说明书附图中的图1为基准,按照人物观察视角为标准,装置面对观察者的一面定义为前,观察者左侧定义为左,依次类推。The above-mentioned front, back, left, right, top and bottom are all based on Figure 1 in the accompanying drawings of the description, and according to the observation angle of the person as a standard, the side of the device facing the observer is defined as the front, and the left side of the observer is defined as the left, And so on.
在本发明的描述中,需要理解的是,术语“中心”、“纵向”、“横向”、“前”、“后”、“左”、“右”、“竖直”、“水平”、“顶”、“底”“内”、“外”等指示的方位或位置关系为基于附图所示的方位或位置关系,仅是为了便于描述本发明和简化描述,而不是指示或暗示所指的装置或元件必须具有特定的方位、以特定的方位构造和操作,因此不能理解为对本发明保护范围的限制。In the description of the present invention, it should be understood that the terms "center", "portrait", "horizontal", "front", "rear", "left", "right", "vertical", "horizontal", The orientation or positional relationship indicated by "top", "bottom", "inner", "outer", etc. is based on the orientation or positional relationship shown in the drawings, and is only for the convenience of describing the present invention and simplifying the description, rather than indicating or implying that The device or element referred to must have a specific orientation, be constructed and operate in a specific orientation, and therefore should not be construed as limiting the scope of protection of the present invention.
以上显示和描述了本发明的基本原理、主要特征和优点。本行业的技术人员应该了解,本发明不受上述实施例的限制,上述实施例和说明书中描述的只是说明本发明的原理,在不脱离本发明精神和范围的前提下,本发明还会有各种变化和改进,这些变化和改进都落入要求保护的本发明范围内。本发明要求保护范围由所附的权利要求书及其等效物界定。The foregoing has shown and described the basic principles, main features and advantages of the present invention. Those skilled in the art should understand that the present invention is not limited by the above-mentioned embodiments, and the descriptions in the above-mentioned embodiments and the description are only to illustrate the principle of the present invention. Without departing from the spirit and scope of the present invention, the present invention will have Various changes and modifications fall within the scope of the claimed invention. The claimed scope of the present invention is defined by the appended claims and their equivalents.
Claims (10)
- The AR head-mounted equipment, the AR interaction system and the interaction method of the AR scene are characterized by comprising the following steps of:s1, a person wears an AR head-mounted device, then a power supply is started to activate an AR interaction system, and the AR interaction system is activated and then recognizes a real scene through a camera on the AR head-mounted device;s2, recognizing a main road by the AR interaction system after a real scene is recognized, virtualizing an AR scene according to the real scene through big data, and putting the AR scene on the display lens (1) in a putting mode, wherein the putting position can avoid the position of a main road in the display lens (1), and the putting content is different according to different scenes;s3, a person can set a gesture in the AR interaction system in advance to control the AR interaction system, so that an AR scene is changed, and real-time interaction is carried out;s4, the personnel start to move, at the moment, the AR system can change the virtual scene according to the real-time change of the external scene, and meanwhile, the physical sign information of the personnel is sent to the display lens (1), so that the personnel can observe the movement state of the personnel conveniently.
- 2. The AR headset, the AR interaction system, and the interaction method for the AR scene of claim 1, wherein: display lens (1) external fixation has support frame (2), support frame (2) inside sliding connection has slip plug (3), both ends all are fixed with about slip plug (3) vibrate spring (4), vibrate and be fixed with bracing piece (5) between spring (4) and the support frame (2), one side that support frame (2) are close to display lens (1) center is fixed with mounting bracket (7), mounting bracket (7) internal fixation has inflation gasbag (8), one side that support frame (2) were kept away from in inflation gasbag (8) is fixed with sliding plate (9), one side that support frame (2) were kept away from in sliding plate (9) is fixed with foam-rubber cushion (10), one side that sliding plate (9) were kept away from in foam-rubber cushion (10) is fixed with attaching plate (11).
- 3. The AR headset, the AR interaction system, and the interaction method for the AR scene of claim 2, wherein: the upper end and the lower end of the support frame (2) and the space between the expansion air bag (8) and the support frame (2) are all connected with one-way valves (6) in a through way.
- 4. The AR headset, the AR interaction system and the interaction method for the AR scene of claim 3, wherein: one side of the expansion air bag (8) far away from the sliding plug (3) is provided with an air diffusing hole, and the aperture of the air diffusing hole is smaller than the diameter of the one-way valve (6).
- 5. The AR headset, the AR interaction system and the interaction method for the AR scene of claim 2, wherein: the sponge cushion (10) is internally fixed with a recovery shell (12), one side of the recovery shell (12) far away from the sliding plate (9) is fixed with a flow guide pipe (13), and a through hole matched with the flow guide pipe (13) is formed in the attaching plate (11).
- 6. The AR headset, AR interaction system, and interaction method for AR scenes of claim 5, wherein: an elastic sheet (14) is fixed inside the recycling shell (12), a transmission rod (15) is fixed on one side, away from the flow guide pipe (13), of the elastic sheet (14), a follow-up magnet (16) is fixed on one side, away from the elastic sheet (14), of the transmission rod (15), follow-up rods (17) are arranged on two sides of the vibrating spring (4), and multiple groups of follow-up magnets (18) are fixed inside the follow-up rods (17) close to one side of the recycling shell (12).
- 7. The AR headset, the AR interaction system and the interaction method for the AR scene of claim 5, wherein: retrieve casing (12) lower extreme and be fixed with collecting pipe (19), the one end that retrieving casing (12) was kept away from in collecting pipe (19) is fixed with album liquid box (21), album liquid box (21) and mounting bracket (7) fixed connection.
- 8. The AR headset, the AR interaction system and the interaction method for the AR scene of claim 5, wherein: the guide pipe (13) and the collecting pipe (19) are both connected with a pair of closing plates (20) through torsion springs in a rotating mode, and the ends of the pair of closing plates (20) are attached to each other.
- 9. The AR headset, the AR interaction system and the interaction method for the AR scene of claim 6, wherein: keep away from mounting bracket (7) one side follow-up rod (17) top is rotated and is connected with push-and-pull bullet pole (22), the one end that follow-up rod (17) were kept away from in push-and-pull bullet pole (22) is rotated and is connected with extrusion block (23), extrusion block (23) and bracing piece (5) sliding connection, one side sliding connection that check valve (6) were kept away from in extrusion block (23) has reservoir (24), there is atomizer (25) one side that extrusion block (23) were kept away from in reservoir (24) through pipe connection, atomizer (25) and support frame (2) fixed connection.
- 10. The AR headset, the AR interaction system and the interaction method for the AR scene of claim 6, wherein: one side that bracing piece (5) were kept away from in follow-up rod (17) is fixed with strikes piece (26), it is provided with collision ball (27) to strike one side that follow-up rod (17) were kept away from in piece (26), be fixed with transmission elastic rod (28) between collision ball (27) and support frame (2), one side that support frame (2) were kept away from in rigging board (11) is fixed with massage granule (29).
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