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CN113082700B - Information interaction method and device and electronic equipment - Google Patents

Information interaction method and device and electronic equipment Download PDF

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Publication number
CN113082700B
CN113082700B CN202110408412.9A CN202110408412A CN113082700B CN 113082700 B CN113082700 B CN 113082700B CN 202110408412 A CN202110408412 A CN 202110408412A CN 113082700 B CN113082700 B CN 113082700B
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expedition
unit
information
sign
target
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CN113082700A (en
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赵振涛
黄国锋
张浩阳
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Netease Hangzhou Network Co Ltd
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Netease Hangzhou Network Co Ltd
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Priority to CN202411034994.9A priority patent/CN118949412A/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/822Strategy games; Role-playing games
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0487Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
    • G06F3/0488Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/308Details of the user interface
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/807Role playing or strategy games

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

本发明提供了一种信息交互方法、装置和电子设备,该方法包括:响应针对于出征目标的触发操作,显示至少一个备选出征单位;响应于至少一个备选出征单位中第一出征单位的选中操作,根据出征目标与第一出征单位的位置关系调整场景地图当前的视野显示范围,以通过调整后的视野显示范围显示出征预览信息。该方式基于用户选择的第一出征单位,实时调整场景地图的视野显示范围,可以使用户即时查看到第一出征单位对应的出征预先信息,信息显示的更加直观、全面,避免用户对场景地图进行调整的繁琐操作,提高了用户的游戏体验。

The present invention provides an information interaction method, device and electronic device, the method comprising: in response to a trigger operation for an expedition target, displaying at least one candidate expedition unit; in response to a selection operation of a first expedition unit among the at least one candidate expedition unit, adjusting the current field of view display range of a scene map according to the positional relationship between the expedition target and the first expedition unit, so as to display expedition preview information through the adjusted field of view display range. This method adjusts the field of view display range of a scene map in real time based on the first expedition unit selected by the user, so that the user can instantly view the expedition advance information corresponding to the first expedition unit, and the information display is more intuitive and comprehensive, avoiding the tedious operation of the user to adjust the scene map, and improving the user's gaming experience.

Description

信息交互方法、装置和电子设备Information interaction method, device and electronic device

技术领域Technical Field

本发明涉及游戏技术领域,尤其是涉及一种信息交互方法、装置和电子设备。The present invention relates to the field of game technology, and in particular to an information interaction method, device and electronic equipment.

背景技术Background Art

在战争策略型游戏或其他SLG(Simulation Game,策略游戏)类游戏中,需要用户执行出征派遣操作,以完成特定的任务。当用户选中出征目标后,游戏界面中通常会提供一个出征派遣信息页面,该页面用于显示并设置各类出征派遣信息,例如,可选派遣单位信息、已选派遣单位信息、任务评估信息、路线选择信息、是否自动返回选项、派遣时间信息、派遣消耗信息、路线与距离预览导航信息等。这些出征派遣信息均显示在上述出征派遣信息页面上,用户需要在该页面上完成全部出征派遣信息的设置和确认。该出征派遣信息页面中的信息显示较为拥挤,部分信息还需要缩略显示,用户阅读和识别信息的难度较大,进而导致用户设置出征派遣信息的操作难度较大,降低了用户的游戏体验。In war strategy games or other SLG (Simulation Game, strategy game) games, users are required to perform expedition dispatch operations to complete specific tasks. After the user selects the expedition target, an expedition dispatch information page is usually provided in the game interface, which is used to display and set various expedition dispatch information, such as optional dispatch unit information, selected dispatch unit information, task evaluation information, route selection information, automatic return option, dispatch time information, dispatch consumption information, route and distance preview navigation information, etc. All of these expedition dispatch information are displayed on the above-mentioned expedition dispatch information page, and users need to complete the setting and confirmation of all expedition dispatch information on this page. The information display in the expedition dispatch information page is relatively crowded, and some information needs to be displayed in thumbnails. It is difficult for users to read and identify the information, which makes it difficult for users to set the expedition dispatch information, reducing the user's gaming experience.

发明内容Summary of the invention

有鉴于此,本发明的目的在于提供一种信息交互方法、装置和电子设备,以使信息显示更加清晰详细,有利于用户阅读和识别信息,同时,降低用户设置出征派遣信息的操作难度,提高用户的游戏体验。In view of this, the purpose of the present invention is to provide an information interaction method, device and electronic device to make the information display clearer and more detailed, which is conducive to users reading and identifying information. At the same time, it reduces the operational difficulty of users setting expedition dispatch information and improves the user's gaming experience.

第一方面,本发明实施例提供了一种信息交互方法,通过终端设备提供一图形用户界面;图形用户界面显示的内容包括场景地图以及位于场景地图中的出征目标;方法包括:响应针对于出征目标的触发操作,显示至少一个备选出征单位;响应于至少一个备选出征单位中第一出征单位的选中操作,根据出征目标与第一出征单位的位置关系调整场景地图当前的视野显示范围,以通过调整后的视野显示范围显示出征预览信息;其中,出征预览信息包括:第一出征单位拟出征至出征目标的信息。In a first aspect, an embodiment of the present invention provides an information interaction method, which provides a graphical user interface through a terminal device; the content displayed by the graphical user interface includes a scene map and an expedition target located in the scene map; the method includes: in response to a trigger operation for the expedition target, displaying at least one alternative expedition unit; in response to a selection operation of a first expedition unit among at least one alternative expedition unit, adjusting the current field of view display range of the scene map according to the positional relationship between the expedition target and the first expedition unit, so as to display expedition preview information through the adjusted field of view display range; wherein the expedition preview information includes: information that the first expedition unit intends to march to the expedition target.

上述响应于至少一个备选出征单位中第一出征单位的选中操作,根据出征目标与第一出征单位的位置关系调整场景地图当前的视野显示范围,以通过调整后的视野显示范围显示出征预览信息的步骤,包括:响应于至少一个备选出征单位中第一出征单位的选中操作,根据出征目标与第一出征单位的位置关系,控制场景地图平移和/或缩放,以使出征预览信息显示在场景地图当前的视野显示范围内。The above-mentioned step of adjusting the current field of view display range of the scene map according to the positional relationship between the expedition target and the first expedition unit in response to the selection operation of the first expedition unit among at least one alternative expedition unit, so as to display the expedition preview information through the adjusted field of view display range, includes: in response to the selection operation of the first expedition unit among at least one alternative expedition unit, according to the positional relationship between the expedition target and the first expedition unit, controlling the translation and/or zooming of the scene map so that the expedition preview information is displayed within the current field of view display range of the scene map.

上述出征预览信息包括:出征目标的位置标识、第一出征单位的位置标识、以及第一出征单位移动至出征目标的路径。The expedition preview information includes: a location identifier of an expedition target, a location identifier of a first expedition unit, and a path for the first expedition unit to move to the expedition target.

上述方法还包括:响应于至少一个备选出征单位中第一出征单位的选中操作,在第一信息列表中显示出征相关信息;其中,出征相关信息包括:与出征预览信息相关的信息和/或可操作控件;第一信息列表的显示优先级高于场景地图的显示优先级。The above method also includes: in response to the selection operation of the first expedition unit among at least one alternative expedition units, displaying expedition-related information in a first information list; wherein the expedition-related information includes: information and/or operable controls related to the expedition preview information; the display priority of the first information list is higher than the display priority of the scene map.

上述出征相关信息包括下述中的多种:第一出征单位的单位信息、针对出征目标的出征任务信息、第一出征单位移动至出征目标的备选路径、第一出征单位是否自动返回选项、出征时间信息和出征消耗信息;第一信息列表包括多个子列表;每个子列表用于显示至少一部分出征相关信息。The above-mentioned expedition-related information includes multiple of the following: unit information of the first expedition unit, expedition mission information for the expedition target, alternative paths for the first expedition unit to move to the expedition target, whether the first expedition unit automatically returns, expedition time information and expedition consumption information; the first information list includes multiple sub-lists; each sub-list is used to display at least a part of the expedition-related information.

上述出征相关信息还包括:第一出征单位移动至出征目标的备选路径;上述方法还包括:响应于备选路径中第一路径的选中操作,基于第一路径,更新显示出征预览信息和出征相关信息。The above-mentioned expedition-related information also includes: an alternative path for the first expedition unit to move to the expedition target; the above-mentioned method also includes: in response to a selection operation of a first path among the alternative paths, updating and displaying the expedition preview information and the expedition-related information based on the first path.

上述方法还包括:响应于备选路径中第一路径的选中操作,基于第一路径,调整场景地图当前的视野显示范围,以使第一路径显示在场景地图当前的视野显示范围内。The above method also includes: in response to a selection operation of a first path among the alternative paths, adjusting the current field of view display range of the scene map based on the first path, so that the first path is displayed within the current field of view display range of the scene map.

上述场景地图中还显示有除第一出征单位以外的备选出征单位;上述方法还包括:响应于备选出征单位中第二出征单位的选中操作,将第二出征单位确定为更新的第一出征单位,基于更新的第一出征单位与出征目标的位置关系,更新场景地图当前的视野显示范围,以及视野显示范围内的出征预览信息。The above-mentioned scene map also displays alternative expedition units other than the first expedition unit; the above-mentioned method also includes: in response to the selection operation of the second expedition unit among the alternative expedition units, determining the second expedition unit as the updated first expedition unit, and updating the current field of view display range of the scene map and the expedition preview information within the field of view display range based on the positional relationship between the updated first expedition unit and the expedition target.

上述响应针对于出征目标的触发操作,显示至少一个备选出征单位的步骤,包括:响应作用于出征目标的点击操作,显示针对出征目标的可操作控件;可操作控件用于:指示作用于出征目标的可执行操作;响应于可操作控件中出征控件的触发,显示至少一个备选出征单位。The above-mentioned step of displaying at least one alternative expedition unit in response to a trigger operation on the expedition target includes: displaying an operable control for the expedition target in response to a click operation on the expedition target; the operable control is used to: indicate executable operations on the expedition target; and display at least one alternative expedition unit in response to the triggering of an expedition control in the operable control.

上述响应针对于出征目标的触发操作,显示至少一个备选出征单位的步骤,包括:响应针对于出征目标的触发操作,在图形用户界面中显示第二信息列表;其中,第二信息列表包括:每个备选出征单位、以及每个备选出征单位的单位信息。The above-mentioned step of displaying at least one alternative expedition unit in response to a trigger operation for the expedition target includes: displaying a second information list in a graphical user interface in response to a trigger operation for the expedition target; wherein the second information list includes: each alternative expedition unit and unit information of each alternative expedition unit.

上述第二信息列表的显示优先级高于场景地图的显示优先级。The display priority of the above-mentioned second information list is higher than the display priority of the scene map.

上述至少一个备选出征单位的位置标识显示在场景地图中;上述响应于至少一个备选出征单位中第一出征单位的选中操作,根据出征目标与第一出征单位的位置关系调整场景地图当前的视野显示范围,以通过调整后的视野显示范围显示出征预览信息的步骤,包括:响应于场景地图中,第一出征单位的位置标识的选中操作,根据出征目标与第一出征单位的位置关系调整场景地图当前的视野显示范围,以通过调整后的视野显示范围显示出征预览信息。The position identifier of at least one of the above-mentioned alternative expedition units is displayed in the scene map; the above-mentioned step of adjusting the current field of view display range of the scene map according to the positional relationship between the expedition target and the first expedition unit in response to the selection operation of the first expedition unit among the at least one alternative expedition unit, so as to display the expedition preview information through the adjusted field of view display range, includes: in response to the selection operation of the position identifier of the first expedition unit in the scene map, adjusting the current field of view display range of the scene map according to the positional relationship between the expedition target and the first expedition unit, so as to display the expedition preview information through the adjusted field of view display range.

上述至少一个备选出征单位显示在第二信息列表中;上述响应于至少一个备选出征单位中第一出征单位的选中操作,根据出征目标与第一出征单位的位置关系调整场景地图当前的视野显示范围,以通过调整后的视野显示范围显示出征预览信息的步骤,包括:响应于第二信息列表中,第一出征单位的选中操作,根据出征目标与第一出征单位的位置关系调整场景地图当前的视野显示范围,以通过调整后的视野显示范围显示出征预览信息。The at least one alternative expedition unit is displayed in the second information list; the step of adjusting the current field of view display range of the scene map according to the positional relationship between the expedition target and the first expedition unit in response to the selection operation of the first expedition unit from the at least one alternative expedition unit, so as to display the expedition preview information through the adjusted field of view display range, includes: in response to the selection operation of the first expedition unit in the second information list, adjusting the current field of view display range of the scene map according to the positional relationship between the expedition target and the first expedition unit, so as to display the expedition preview information through the adjusted field of view display range.

上述响应于至少一个备选出征单位中第一出征单位的选中操作,根据出征目标与第一出征单位的位置关系调整场景地图当前的视野显示范围,以通过调整后的视野显示范围显示出征预览信息的步骤之后,方法还包括:响应于出征触发操作,基于出征预览信息,控制第一出征单位出征至出征目标。After the above-mentioned step of adjusting the current field of view display range of the scene map according to the positional relationship between the expedition target and the first expedition unit in response to the selection operation of the first expedition unit from at least one alternative expedition unit, so as to display the expedition preview information through the adjusted field of view display range, the method further includes: in response to the expedition trigger operation, controlling the first expedition unit to march to the expedition target based on the expedition preview information.

第二方面,本发明实施例提供了一种信息交互装置,通过终端设备提供一图形用户界面;图形用户界面显示的内容包括场景地图以及位于场景地图中的出征目标;装置包括:第一显示模块,用于响应针对于出征目标的触发操作,显示至少一个备选出征单位;第二显示模块,用于响应于至少一个备选出征单位中第一出征单位的选中操作,根据出征目标与第一出征单位的位置关系调整场景地图当前的视野显示范围,以通过调整后的视野显示范围显示出征预览信息;其中,出征预览信息包括:第一出征单位拟出征至出征目标的信息。In a second aspect, an embodiment of the present invention provides an information interaction device, which provides a graphical user interface through a terminal device; the content displayed by the graphical user interface includes a scene map and an expedition target located in the scene map; the device includes: a first display module, which is used to respond to a trigger operation for the expedition target and display at least one alternative expedition unit; a second display module, which is used to respond to a selection operation of a first expedition unit among at least one alternative expedition unit, and adjust the current field of view display range of the scene map according to the positional relationship between the expedition target and the first expedition unit, so as to display the expedition preview information through the adjusted field of view display range; wherein the expedition preview information includes: information that the first expedition unit intends to march to the expedition target.

第三方面,本发明实施例提供了一种电子设备,包括处理器和存储器,存储器存储有能够被处理器执行的机器可执行指令,处理器执行机器可执行指令以实现上述信息交互方法。In a third aspect, an embodiment of the present invention provides an electronic device, including a processor and a memory, wherein the memory stores machine executable instructions that can be executed by the processor, and the processor executes the machine executable instructions to implement the above-mentioned information interaction method.

第四方面,本发明实施例提供了一种机器可读存储介质,机器可读存储介质存储有机器可执行指令,机器可执行指令在被处理器调用和执行时,机器可执行指令促使处理器实现上述信息交互方法。In a fourth aspect, an embodiment of the present invention provides a machine-readable storage medium, which stores machine-executable instructions. When the machine-executable instructions are called and executed by a processor, the machine-executable instructions prompt the processor to implement the above-mentioned information interaction method.

本发明实施例带来了以下有益效果:The embodiments of the present invention bring the following beneficial effects:

上述信息交互方法、装置和电子设备,响应针对于出征目标的触发操作,显示至少一个备选出征单位;响应于至少一个备选出征单位中第一出征单位的选中操作,显示出征预览信息;其中,该出征预览信息包括:第一出征单位拟出征至出征目标的信息。该方式中,选中拟出征的第一出征单位后,根据出征目标与第一出征单位的位置关系调整场景地图当前的视野显示范围,以通过调整后的视野显示范围显示出征预览信息;该方式基于用户选择的第一出征单位,实时调整场景地图的视野显示范围,可以使用户即时查看到第一出征单位对应的出征预先信息,信息显示的更加直观、全面,避免用户对场景地图进行调整的繁琐操作,提高了用户的游戏体验。The above-mentioned information interaction method, device and electronic device, in response to a trigger operation for an expedition target, displays at least one candidate expedition unit; in response to a selection operation of a first expedition unit among at least one candidate expedition unit, displays expedition preview information; wherein the expedition preview information includes: information about the first expedition unit to be dispatched to the expedition target. In this method, after the first expedition unit to be dispatched is selected, the current field of view display range of the scene map is adjusted according to the positional relationship between the expedition target and the first expedition unit, so as to display the expedition preview information through the adjusted field of view display range; this method adjusts the field of view display range of the scene map in real time based on the first expedition unit selected by the user, so that the user can immediately view the expedition advance information corresponding to the first expedition unit, and the information display is more intuitive and comprehensive, avoiding the tedious operation of the user to adjust the scene map, thereby improving the user's gaming experience.

进一步地,上述方式中,在执行出征派遣操作时,首先显示备选出征单位,选中拟出征的第一出征单位后,再显示第一出征单位拟出征至出征目标的出征预览信息,这种分步骤操作和显示出征派遣信息的方式,信息显示更加清晰详细,有利于用户阅读和识别信息,同时,分步骤操作具有引导用户操作的作用,降低了用户设置出征派遣信息的操作难度,提高了用户的游戏体验。Furthermore, in the above method, when executing the expedition dispatch operation, the alternative expedition units are displayed first, and after the first expedition unit to be dispatched is selected, the expedition preview information of the first expedition unit to the expedition target is displayed. This step-by-step operation and the method of displaying the expedition dispatch information make the information display clearer and more detailed, which is conducive to users reading and identifying information. At the same time, the step-by-step operation has the function of guiding user operations, reducing the difficulty of users setting the expedition dispatch information and improving the user's gaming experience.

本发明的其他特征和优点将在随后的说明书中阐述,并且,部分地从说明书中变得显而易见,或者通过实施本发明而了解。本发明的目的和其他优点在说明书、权利要求书以及附图中所特别指出的结构来实现和获得。Other features and advantages of the present invention will be described in the following description, and partly become apparent from the description, or understood by practicing the present invention. The purpose and other advantages of the present invention are realized and obtained by the structures particularly pointed out in the description, claims and drawings.

为使本发明的上述目的、特征和优点能更明显易懂,下文特举较佳实施例,并配合所附附图,作详细说明如下。In order to make the above-mentioned objects, features and advantages of the present invention more obvious and easy to understand, preferred embodiments are given below and described in detail with reference to the accompanying drawings.

附图说明BRIEF DESCRIPTION OF THE DRAWINGS

为了更清楚地说明本发明具体实施方式或现有技术中的技术方案,下面将对具体实施方式或现有技术描述中所需要使用的附图作简单地介绍,显而易见地,下面描述中的附图是本发明的一些实施方式,对于本领域技术人员来讲,在不付出创造性劳动的前提下,还可以根据这些附图获得其他的附图。In order to more clearly illustrate the specific implementation methods of the present invention or the technical solutions in the prior art, the drawings required for use in the specific implementation methods or the description of the prior art will be briefly introduced below. Obviously, the drawings described below are some implementation methods of the present invention. For those skilled in the art, other drawings can be obtained based on these drawings without paying any creative work.

图1为本发明实施例提供的一种出征派遣操作的交互页面示意图;FIG1 is a schematic diagram of an interactive page for an expedition dispatch operation provided by an embodiment of the present invention;

图2为本发明实施例提供的一种信息交互方法的流程图;FIG2 is a flow chart of an information interaction method provided by an embodiment of the present invention;

图3为本发明实施例提供的另一种出征派遣操作的交互页面示意图;FIG3 is a schematic diagram of an interactive page for another expedition dispatch operation provided by an embodiment of the present invention;

图4为本发明实施例提供的另一种出征派遣操作的交互页面示意图;FIG4 is a schematic diagram of an interactive page for another expedition dispatch operation provided by an embodiment of the present invention;

图5为本发明实施例提供的另一种出征派遣操作的交互页面示意图;FIG5 is a schematic diagram of an interactive page for another expedition dispatch operation provided by an embodiment of the present invention;

图6为本发明实施例提供的一种信息交互装置的结构示意图;FIG6 is a schematic diagram of the structure of an information interaction device provided by an embodiment of the present invention;

图7为本发明实施例提供的一种电子设备的示意图。FIG. 7 is a schematic diagram of an electronic device provided by an embodiment of the present invention.

具体实施方式DETAILED DESCRIPTION

为使本发明实施例的目的、技术方案和优点更加清楚,下面将结合附图对本发明的技术方案进行清楚、完整地描述,显然,所描述的实施例是本发明一部分实施例,而不是全部的实施例。基于本发明中的实施例,本领域技术人员在没有做出创造性劳动前提下所获得的所有其他实施例,都属于本发明保护的范围。In order to make the purpose, technical solution and advantages of the embodiments of the present invention clearer, the technical solution of the present invention will be clearly and completely described below in conjunction with the accompanying drawings. Obviously, the described embodiments are part of the embodiments of the present invention, not all of the embodiments. Based on the embodiments of the present invention, all other embodiments obtained by those skilled in the art without creative work are within the scope of protection of the present invention.

出征派遣操作是SLG游戏中的核心交互操作之一。图1示出了相关技术中的一种出征派遣操作的交互页面。用户选择出征目标之后,即可显示图1中的交互页面,该交互页面包括全部的出征派遣信息,例如,派遣单位总览、派遣单位总览扩展、派遣单位位置信息、已选派遣单位详细信息、任务评估信息、路线选择信息、是否自动返回选项、派遣时间信息、派遣消耗信息、路线与距离预览导航信息、以及出征确认控件。在每种信息的显示区域内部,可能还需要显示多条子信息,或者显示多个可操作控件。另外,在其他游戏中,在完成上述交互页面中的出征派遣操作之后,还可能出现出征信息确认页面,用于确认出征派遣信息,以及是否隐蔽出征等。The expedition dispatch operation is one of the core interactive operations in SLG games. Figure 1 shows an interactive page for an expedition dispatch operation in the related art. After the user selects the expedition target, the interactive page in Figure 1 can be displayed, which includes all the expedition dispatch information, such as an overview of the dispatched units, an overview extension of the dispatched units, the location information of the dispatched units, detailed information of the selected dispatched units, task evaluation information, route selection information, whether to automatically return options, dispatch time information, dispatch consumption information, route and distance preview navigation information, and expedition confirmation controls. Within the display area of each type of information, it may also be necessary to display multiple sub-information or multiple operable controls. In addition, in other games, after completing the expedition dispatch operation in the above-mentioned interactive page, an expedition information confirmation page may also appear to confirm the expedition dispatch information and whether to conceal the expedition, etc.

上述这些出征派遣信息均显示在图1所示的出征派遣操作的交互页面上,用户需要在该页面上逐一确认或操作。一方面,该页面中的信息显示较为拥挤,部分信息还需要缩略显示,用户阅读和识别信息的难度较大,进而导致用户设置出征派遣信息的操作难度较大,尤其对于新手玩家不友好,降低了用户的游戏体验。All of the above expedition dispatch information is displayed on the interactive page of the expedition dispatch operation shown in Figure 1, and the user needs to confirm or operate one by one on the page. On the one hand, the information displayed on the page is relatively crowded, and some information needs to be displayed in thumbnails, which makes it difficult for users to read and identify information, which makes it difficult for users to set the expedition dispatch information, especially for novice players, and reduces the user's gaming experience.

基于上述问题,本发明实施例提供一种信息交互方法、装置和电子设备;该技术可以应用于SLG游戏中,或者其他需要执行派遣出征操作的游戏场景中。Based on the above problems, the embodiments of the present invention provide an information interaction method, device and electronic device; the technology can be applied to SLG games or other game scenarios that require the execution of dispatch operations.

在本公开其中一种实施例中的信息交互方法,可以运行于终端设备或者是服务器。其中,终端设备可以为本地终端设备。当信息交互方法运行于服务器时,该方法则可以基于云交互系统来实现与执行,其中,云交互系统包括服务器和客户端设备。In one embodiment of the present disclosure, the information interaction method can be run on a terminal device or a server. The terminal device can be a local terminal device. When the information interaction method is run on a server, the method can be implemented and executed based on a cloud interaction system, wherein the cloud interaction system includes a server and a client device.

在一可选的实施方式中,云交互系统下可以运行各种云应用,例如:云游戏。以云游戏为例,云游戏是指以云计算为基础的游戏方式。在云游戏的运行模式下,游戏程序的运行主体和游戏画面呈现主体是分离的,信息交互方法的储存与运行是在云游戏服务器上完成的,客户端设备的作用用于数据的接收、发送以及游戏画面的呈现,举例而言,客户端设备可以是靠近用户侧的具有数据传输功能的显示设备,如,移动终端、电视机、计算机、掌上电脑等;但是进行信息处理的终端设备为云端的云游戏服务器。在进行游戏时,玩家操作客户端设备向云游戏服务器发送操作指令,云游戏服务器根据操作指令运行游戏,将游戏画面等数据进行编码压缩,通过网络返回客户端设备,最后,通过客户端设备进行解码并输出游戏画面。In an optional implementation, various cloud applications, such as cloud games, can be run under the cloud interaction system. Taking cloud games as an example, cloud games refer to a game mode based on cloud computing. In the operation mode of cloud games, the operating body of the game program and the main body of the game screen presentation are separated, the storage and operation of the information interaction method are completed on the cloud game server, and the role of the client device is used for receiving and sending data and presenting the game screen. For example, the client device can be a display device with data transmission function close to the user side, such as a mobile terminal, a TV, a computer, a handheld computer, etc.; but the terminal device for information processing is a cloud game server in the cloud. When playing the game, the player operates the client device to send an operation instruction to the cloud game server. The cloud game server runs the game according to the operation instruction, encodes and compresses the game screen and other data, and returns it to the client device through the network. Finally, the client device decodes and outputs the game screen.

在一可选的实施方式中,终端设备可以为本地终端设备。以游戏为例,本地终端设备存储有游戏程序并用于呈现游戏画面。本地终端设备用于通过图形用户界面与玩家进行交互,即,常规的通过电子设备下载安装游戏程序并运行。该本地终端设备将图形用户界面提供给玩家的方式可以包括多种,例如,可以渲染显示在终端的显示屏上,或者,通过全息投影提供给玩家。举例而言,本地终端设备可以包括显示屏和处理器,该显示屏用于呈现图形用户界面,该图形用户界面包括游戏画面,该处理器用于运行该游戏、生成图形用户界面以及控制图形用户界面在显示屏上的显示。In an optional embodiment, the terminal device may be a local terminal device. Taking a game as an example, the local terminal device stores a game program and is used to present a game screen. The local terminal device is used to interact with the player through a graphical user interface, that is, the game program is downloaded and installed by an electronic device and run conventionally. The local terminal device may provide the graphical user interface to the player in a variety of ways, for example, it may be rendered and displayed on a display screen of the terminal, or provided to the player through a holographic projection. For example, the local terminal device may include a display screen and a processor, the display screen is used to present a graphical user interface, the graphical user interface includes a game screen, and the processor is used to run the game, generate a graphical user interface, and control the display of the graphical user interface on the display screen.

在一种可能的实施方式中,本发明实施例提供了一种信息交互方法,通过终端设备提供一图形用户界面,其中,终端设备可以是前述提到的本地终端设备,也可以是前述提到的云交互系统中的客户端设备。通过该终端设备提供一图形用户界面,该图形用户界面包括出征目标;该图形用户界面中还可以包括至少一部分游戏场景的场景画面,出征目标位于场景画面中;该图形用户界面中还可以包括至少一部分游戏场景的场景地图,出征目标或出征目标的标识位于场景地图中。该出征目标具体可以是一个虚拟的人物、建筑物、军队、军队驻扎点、交通工具、或其他虚拟对象。In a possible implementation, an embodiment of the present invention provides an information interaction method, providing a graphical user interface through a terminal device, wherein the terminal device may be the local terminal device mentioned above, or may be the client device in the cloud interaction system mentioned above. A graphical user interface is provided through the terminal device, and the graphical user interface includes an expedition target; the graphical user interface may also include a scene screen of at least a portion of the game scene, and the expedition target is located in the scene screen; the graphical user interface may also include a scene map of at least a portion of the game scene, and the expedition target or the logo of the expedition target is located in the scene map. The expedition target may specifically be a virtual character, building, army, army station, vehicle, or other virtual object.

参见图2所示的一种信息交互方法的流程图,该方法包括如下步骤:Referring to the flowchart of an information interaction method shown in FIG2 , the method comprises the following steps:

步骤S202,响应针对于出征目标的触发操作,显示至少一个备选出征单位;Step S202, in response to a trigger operation for a mission target, displaying at least one candidate mission unit;

针对于出征目标的触发操作,可以是直接作用于出征目标的点击操作或其他形式的操作,也可以是在其他列表或区域中,对针对出征目标的操作控件的选中操作。该触发操作用于指示需要启动针对出征目标的出征派遣交互操作流程。基于此,系统接收到该触发操作后,在图形用户界面中显示至少一个备选出征单位。备选出征单位的数量可以是一个或多个,通常根据当前用户可控制或可调动的出征单位确定。该备选出征单位可以有多种显示方式,例如,以列表的形式显示备选出征单位,以及每个备选出征单位的单位信息等,也可以在游戏场景或场景地图中显示备选出征单位,此时用户还可以直观地看出各个备选出征单位的位置。The trigger operation for the expedition target can be a click operation or other forms of operation directly acting on the expedition target, or it can be a selection operation of the operation control for the expedition target in other lists or areas. The trigger operation is used to indicate that the expedition dispatch interactive operation process for the expedition target needs to be started. Based on this, after the system receives the trigger operation, it displays at least one alternative expedition unit in the graphical user interface. The number of alternative expedition units can be one or more, usually determined according to the expedition units that the current user can control or mobilize. The alternative expedition unit can be displayed in a variety of ways, for example, the alternative expedition unit can be displayed in the form of a list, as well as the unit information of each alternative expedition unit, etc., and the alternative expedition unit can also be displayed in the game scene or scene map, and the user can also intuitively see the location of each alternative expedition unit.

在实际实现时,图形用户界面中可以显示全部的备选出征单位,也可以显示一部分备选出征单位,用户可以通过拖动场景画面、拖动场景地图或下拉列表的方式查看全部的备选出征单位。In actual implementation, the graphical user interface can display all the alternative expedition units or a part of the alternative expedition units. The user can view all the alternative expedition units by dragging the scene screen, dragging the scene map or the drop-down list.

步骤S204,响应于至少一个备选出征单位中第一出征单位的选中操作,根据出征目标与第一出征单位的位置关系调整场景地图当前的视野显示范围,以通过调整后的视野显示范围显示出征预览信息;其中,出征预览信息包括:第一出征单位拟出征至出征目标的信息。Step S204, in response to the selection operation of the first expedition unit among at least one alternative expedition unit, adjust the current field of view display range of the scene map according to the positional relationship between the expedition target and the first expedition unit, so as to display the expedition preview information through the adjusted field of view display range; wherein the expedition preview information includes: information that the first expedition unit intends to march to the expedition target.

用户可以从备选出征单位中选择任意一个出征单位,例如,在游戏场景或场景地图中,点击出征单位或出征单位的单位标识的方式选择,或者从出征单位列表中选择;被选中的出征单位即上述第一出征单位。然后,图形用户界面中即可显示出征预览信息。该出征预览信息可以包括多种,例如,出征目标、已选中的第一出征单位的位置信息、除第一出征单位以外的其他备选出征单位的位置信息、第一出征单位的详细信息、此次出征任务的评估信息、第一出征单位移动至出征目标的备选路径、第一出征单位是否自动返回选项、出征时间信息、出征消耗信息、以及路线与距离预览导航信息等等。The user can select any expedition unit from the candidate expedition units, for example, in the game scene or scene map, click on the expedition unit or the unit logo of the expedition unit to select, or select from the expedition unit list; the selected expedition unit is the first expedition unit mentioned above. Then, the expedition preview information can be displayed in the graphical user interface. The expedition preview information may include multiple, for example, the expedition target, the location information of the selected first expedition unit, the location information of other candidate expedition units other than the first expedition unit, the detailed information of the first expedition unit, the evaluation information of the expedition mission, the alternative path for the first expedition unit to move to the expedition target, whether the first expedition unit automatically returns, the expedition time information, the expedition consumption information, and the route and distance preview navigation information, etc.

上述出征预览信息通常与第一出征单位相关,也与出征目标相关,具体为第一出征单位拟出征至出征目标的信息。当用户选择其他的出征单位作为第一出征单位时,出征预览信息也会相应的发生变化。The above expedition preview information is usually related to the first expedition unit and the expedition target, specifically the information that the first expedition unit plans to go to the expedition target. When the user selects another expedition unit as the first expedition unit, the expedition preview information will also change accordingly.

基于上述可知,出征单位的选择对出征预览信息的影响最大,因此在本实施例中,当接收到出征目标的触发操作时,先在图形用户界面中显示备选出征单位,该备选出征单位可以显示在场景地图中,也可以以列表的形式显示,此时,先不显示其他的出征预览信息。界面中仅展示备选出征单位的信息,可以引导用户先选择出征单位;当选中第一出征单位时,再在图形用户界面中显示基于第一出征单位的出征预览信息。Based on the above, it can be known that the selection of the expedition unit has the greatest impact on the expedition preview information. Therefore, in this embodiment, when the trigger operation of the expedition target is received, the alternative expedition units are first displayed in the graphical user interface. The alternative expedition units can be displayed in the scene map or in the form of a list. At this time, other expedition preview information is not displayed first. Only the information of the alternative expedition units is displayed in the interface, which can guide the user to select the expedition unit first; when the first expedition unit is selected, the expedition preview information based on the first expedition unit is displayed in the graphical user interface.

第一出征单位选中后,需要在场景地图中显示第一出征单位拟出征至出征目标的出征预览信息,但此时场景地图的当前视野显示范围可能没有完整的显示出征预览信息,例如,可能第一出征单位在当前的视野显示范围之外,或者第一出征单位出征至出征目标的路径没有完整显示在视野显示范围内。此时,为了便于用户查看出征预览信息,用户执行第一出征单位的选中操作之后,即可根据出征目标与第一出征单位的位置关系调整场景地图当前的视野显示范围,具体的调整方式可以为对场景地图进行平移或者缩放处理,从而使出征预览信息可以较为完整的显示在场景地图的视野范围之内,避免用户再执行调整场景地图的视野显示范围的操作。After the first expedition unit is selected, it is necessary to display the expedition preview information of the first expedition unit to the expedition target in the scene map, but at this time, the current field of view display range of the scene map may not fully display the expedition preview information. For example, the first expedition unit may be outside the current field of view display range, or the path of the first expedition unit to the expedition target is not fully displayed within the field of view display range. At this time, in order to facilitate the user to view the expedition preview information, after the user performs the selection operation of the first expedition unit, the current field of view display range of the scene map can be adjusted according to the positional relationship between the expedition target and the first expedition unit. The specific adjustment method can be to translate or zoom the scene map, so that the expedition preview information can be more completely displayed within the field of view of the scene map, avoiding the user from performing the operation of adjusting the field of view display range of the scene map.

在显示基于第一出征单位的出征预览信息时,可以不再显示或者仅部分地前述备选出征单位,可以留出较大的显示空间显示出征预览信息,以便于用户对每项出征预览信息进行确认和操作。When displaying the expedition preview information based on the first expedition unit, the aforementioned alternative expedition units may no longer be displayed or only partially displayed, and a larger display space may be reserved for displaying the expedition preview information, so that the user can confirm and operate each item of expedition preview information.

上述信息交互方法中,响应针对于出征目标的触发操作,显示至少一个备选出征单位;响应于至少一个备选出征单位中第一出征单位的选中操作,显示出征预览信息;其中,该出征预览信息包括:第一出征单位拟出征至出征目标的信息。该方式中,选中拟出征的第一出征单位后,根据出征目标与第一出征单位的位置关系调整场景地图当前的视野显示范围,以通过调整后的视野显示范围显示出征预览信息;该方式基于用户选择的第一出征单位,实时调整场景地图的视野显示范围,可以使用户即时查看到第一出征单位对应的出征预先信息,信息显示的更加直观、全面,避免用户对场景地图进行调整的繁琐操作,提高了用户的游戏体验。In the above information interaction method, in response to a trigger operation for an expedition target, at least one candidate expedition unit is displayed; in response to a selection operation of a first expedition unit among at least one candidate expedition unit, expedition preview information is displayed; wherein, the expedition preview information includes: information about the first expedition unit to be dispatched to the expedition target. In this method, after selecting the first expedition unit to be dispatched, the current field of view display range of the scene map is adjusted according to the positional relationship between the expedition target and the first expedition unit, so as to display the expedition preview information through the adjusted field of view display range; this method adjusts the field of view display range of the scene map in real time based on the first expedition unit selected by the user, so that the user can instantly view the expedition advance information corresponding to the first expedition unit, and the information display is more intuitive and comprehensive, avoiding the tedious operation of the user to adjust the scene map, thereby improving the user's gaming experience.

进一步地,上述方式中,在执行出征派遣操作时,首先显示备选出征单位,选中拟出征的第一出征单位后,再显示第一出征单位拟出征至出征目标的出征预览信息,这种分步骤操作和显示出征派遣信息的方式,信息显示更加清晰详细,有利于用户阅读和识别信息,同时,分步骤操作具有引导用户操作的作用,降低了用户设置出征派遣信息的操作难度,提高了用户的游戏体验。Furthermore, in the above method, when executing the expedition dispatch operation, the alternative expedition units are displayed first, and after the first expedition unit to be dispatched is selected, the expedition preview information of the first expedition unit to the expedition target is displayed. This step-by-step operation and the method of displaying the expedition dispatch information make the information display clearer and more detailed, which is conducive to users reading and identifying information. At the same time, the step-by-step operation has the function of guiding user operations, reducing the difficulty of users setting the expedition dispatch information and improving the user's gaming experience.

本实施例还提供一种具体的出征派遣操作的应用场景,即上述针对于出征目标的触发操作的具体实现方式。响应作用于出征目标的点击操作,显示针对出征目标的可操作控件;该可操作控件用于:指示作用于出征目标的可执行操作;响应于可操作控件中出征控件的触发,显示至少一个备选出征单位。游戏场景中通常显示有一个或多个目标,如果用户想要攻击某个目标,即可将该目标作为出征目标,对该出征目标执行点击操作。This embodiment also provides a specific application scenario of the expedition dispatch operation, that is, the specific implementation method of the above-mentioned trigger operation for the expedition target. In response to the click operation on the expedition target, the operable control for the expedition target is displayed; the operable control is used to: indicate the executable operation on the expedition target; in response to the triggering of the expedition control in the operable control, at least one alternative expedition unit is displayed. One or more targets are usually displayed in the game scene. If the user wants to attack a target, the target can be used as the expedition target and the click operation can be performed on the expedition target.

如图3所示,点击该出征目标后,界面中通常会显示一个列表,该列表中可以显示该出征目标的名称、具体信息、以及针对该出征目标的可操作控件等。每个可操作控件可以对应一种针对出征目标的可执行操作,例如,攻击操作、出征操作、标记操作等。通过点击或选中某一可操作控件,即可触发该可操作控件。在本实施例中,可操作控件中包括出征控件,用户触发该出征控件,即可开启针对出征目标的出征派遣操作的流程,首先显示上述至少一个备选出征单位。As shown in FIG3 , after clicking the expedition target, a list is usually displayed in the interface, which may display the name of the expedition target, specific information, and operable controls for the expedition target. Each operable control may correspond to an executable operation for the expedition target, such as an attack operation, an expedition operation, a marking operation, etc. By clicking or selecting an operable control, the operable control may be triggered. In this embodiment, the operable controls include an expedition control. When the user triggers the expedition control, the process of the expedition dispatch operation for the expedition target may be started, and the at least one candidate expedition unit mentioned above may be displayed first.

下面具体描述显示至少一个备选出征单位的具体实现方式。在游戏进行过程中,图形用户界面中通常包括:包含有出征目标的至少一部分游戏场景的场景画面;响应针对于出征目标的触发操作,在图形用户界面中显示至少一部分游戏场景的场景地图、以及至少一部分备选出征单位在场景地图中的位置标识。用户通过上述实施例中的方式对出征目标执行触发操作后,图形用户界面中可以从显示游戏场景的场景画面,切换为显示游戏场景的场景地图,也可以生成一个窗口,通过该窗口显示游戏场景的场景地图。当场景地图比较大时,图形用户界面中可以仅显示一部分游戏场景的场景地图,在初始状态下,可以以出征目标的位置标识为中心,显示场景地图;还可以显示有出征目标附近的部分备选出征单位的位置标识,用户通过拖动或缩放场景地图,可以查看全部备选出征单位在场景地图中的位置。这里的场景地图可以仅显示出征目标,以及各个备选出征单位的位置标识,不再显示与出征派遣操作无关的信息,便于用户查看各个备选出征单位的位置,以及各个备选出征单位与出征目标的相对位置。The specific implementation method of displaying at least one alternative expedition unit is described in detail below. During the game, the graphical user interface generally includes: a scene screen containing at least a part of the game scene of the expedition target; in response to the trigger operation for the expedition target, the scene map of at least a part of the game scene and the position identification of at least a part of the alternative expedition unit in the scene map are displayed in the graphical user interface. After the user performs a trigger operation on the expedition target in the manner in the above embodiment, the graphical user interface can switch from displaying the scene screen of the game scene to displaying the scene map of the game scene, or a window can be generated to display the scene map of the game scene through the window. When the scene map is relatively large, the graphical user interface can only display the scene map of a part of the game scene. In the initial state, the scene map can be displayed with the location identification of the expedition target as the center; the location identification of some alternative expedition units near the expedition target can also be displayed. The user can view the position of all the alternative expedition units in the scene map by dragging or scaling the scene map. The scene map here can only display the expedition target and the location identification of each alternative expedition unit, and no longer display information unrelated to the expedition dispatch operation, so that users can easily view the location of each alternative expedition unit and the relative position of each alternative expedition unit and the expedition target.

上述方式中,在场景地图中显示备选出征单位,可以使用户直观地查看各个备选出征单位的位置,以及各个备选出征单位与出征目标的相对位置,基于这些位置信息,用户可以在该场景地图中直接选择拟出征的出征单位,显示备选出征单位的方式更加直观,选择出征单位的操作也简单便捷。In the above method, displaying alternative expedition units in the scene map allows users to intuitively view the position of each alternative expedition unit and the relative position of each alternative expedition unit to the expedition target. Based on this position information, users can directly select the expedition unit to be dispatched in the scene map. The method of displaying alternative expedition units is more intuitive, and the operation of selecting expedition units is also simple and convenient.

在另一种实现方式中,响应针对于出征目标的触发操作,在图形用户界面中显示第二信息列表;其中,该第二信息列表包括:每个备选出征单位、以及每个备选出征单位的单位信息。备选出征单位的单位信息可以包括单位名称,单位的攻击能力、攻击技能、可消耗能量等信息。当备选出征单位较多时,可以对第二信息列表执行下拉操作,从而查看全部的备选出征单位。通过信息列表的方式显示备选出征单位,便于用户查看各个备选出征单位的详细信息,用户也可以从信息列表中选择拟出征的出征单位,备选出征单位的信息显示更加全面,用户选择出征单位的操作方式更加灵活多样。In another implementation, in response to a trigger operation for an expedition target, a second information list is displayed in a graphical user interface; wherein the second information list includes: each candidate expedition unit, and unit information of each candidate expedition unit. The unit information of the candidate expedition unit may include the unit name, the unit's attack capability, attack skills, consumable energy and other information. When there are many candidate expedition units, a pull-down operation can be performed on the second information list to view all the candidate expedition units. Displaying the candidate expedition units in the form of an information list makes it convenient for users to view the detailed information of each candidate expedition unit. Users can also select the expedition unit to be dispatched from the information list. The information display of the candidate expedition unit is more comprehensive, and the user's operation method for selecting the expedition unit is more flexible and diverse.

在实际实现时,可以同时通过场景地图和信息列表的方式显示备选出征单位,如图4所示,图形用户界面中的左侧大部分区域显示场景地图,该场景地图中包括出征目标和备选出征单位的位置标识;在图形用户界面的右侧列表中,即上述第二信息列表,显示备选出征单位的详细信息。可以理解,第二信息列表的显示优先级高于场景地图的显示优先级。第二信息列表会遮挡部分场景地图,用户可拖动地图或缩放地图,将想要查看的位置显示在未遮挡的显示区域。In actual implementation, the alternative expedition units can be displayed simultaneously in the form of a scene map and an information list. As shown in FIG4 , most of the left area of the graphical user interface displays the scene map, which includes the location identifiers of the expedition target and the alternative expedition units; the list on the right side of the graphical user interface, i.e., the second information list mentioned above, displays the detailed information of the alternative expedition units. It can be understood that the display priority of the second information list is higher than the display priority of the scene map. The second information list will block part of the scene map, and the user can drag or zoom the map to display the location they want to view in the unblocked display area.

用户可以直接从场景地图中选择拟出征的出征单位,也可以从第二信息列表选择拟出征的出征单位。如上述实施例所述,两种显示备选出征单位的方式各有优势,功能相互互补,用户可以根据操作习惯从不同的途径选择出征单位,提高了用户操作的便捷性。The user can directly select the expedition unit to be dispatched from the scene map, or can select the expedition unit to be dispatched from the second information list. As described in the above embodiment, the two methods of displaying the candidate expedition units have their own advantages and complementary functions. The user can select the expedition unit from different ways according to the operation habits, which improves the convenience of user operation.

基于上述多种备选出征单位的显示方式,本实施例还可以提供多种出征单位的选择方式。一种方式中,上述至少一个备选出征单位的位置标识显示在场景地图中;基于此,响应于场景地图中,第一出征单位的位置标识的选中操作,根据出征目标与第一出征单位的位置关系调整场景地图当前的视野显示范围,以通过调整后的视野显示范围显示出征预览信息。该选中操作可以为作用于第一出征单位的位置标识的点击操作,也可以为,触发显示该第一出征单位的单位信息列表后,点击或选中该单位信息列表中的相关控件,从而实现上述第一出征单位的位置标识的选中操作。Based on the display methods of the above-mentioned multiple alternative expedition units, this embodiment can also provide multiple methods for selecting expedition units. In one method, the location identifier of the above-mentioned at least one alternative expedition unit is displayed in the scene map; based on this, in response to the selection operation of the location identifier of the first expedition unit in the scene map, the current field of view display range of the scene map is adjusted according to the position relationship between the expedition target and the first expedition unit, so as to display the expedition preview information through the adjusted field of view display range. The selection operation can be a click operation on the location identifier of the first expedition unit, or it can be, after triggering the display of the unit information list of the first expedition unit, clicking or selecting the relevant control in the unit information list, so as to realize the selection operation of the location identifier of the above-mentioned first expedition unit.

另一种方式中,至少一个备选出征单位显示在第二信息列表中;基于此,响应于第二信息列表中,第一出征单位的选中操作,根据出征目标与第一出征单位的位置关系调整场景地图当前的视野显示范围,以通过调整后的视野显示范围显示出征预览信息。例如,可以点击第一出征单位的单位名称,也可以点击第一出征单位的单位信息中的相关控件,从而实现第一出征单位的选中操作。In another way, at least one candidate expedition unit is displayed in the second information list; based on this, in response to the selection operation of the first expedition unit in the second information list, the current field of view display range of the scene map is adjusted according to the positional relationship between the expedition target and the first expedition unit, so as to display the expedition preview information through the adjusted field of view display range. For example, the unit name of the first expedition unit can be clicked, or the relevant control in the unit information of the first expedition unit can be clicked, so as to realize the selection operation of the first expedition unit.

上述提供多种方式供用户选择拟出征的出征单位,用户可以根据操作习惯从不同的途径选择出征单位,提高了用户操作的便捷性。The above provides multiple ways for users to select the expeditionary units to be dispatched. Users can select the expeditionary units from different ways according to their operating habits, which improves the convenience of user operation.

下述实施例重点描述显示出征预览信息的具体实现方式。响应于至少一个备选出征单位中第一出征单位的选中操作,根据出征目标与第一出征单位的位置关系,控制场景地图平移和/或缩放,以使出征预览信息显示在场景地图当前的视野显示范围内。在实际实现时,可以仅对场景地图进行平移或者缩放,也可以既对场景地图进行平移,又对场景地图进行缩放。场景地图的平移方向、距离、缩放倍数等参数,均可以根据出征目标与第一出征单位的位置关系确定。The following embodiments focus on describing the specific implementation method of displaying the expedition preview information. In response to the selection operation of the first expedition unit among at least one candidate expedition unit, the scene map is controlled to translate and/or zoom according to the positional relationship between the expedition target and the first expedition unit, so that the expedition preview information is displayed within the current field of view display range of the scene map. In actual implementation, the scene map can be translated or zoomed only, or the scene map can be translated and zoomed. Parameters such as the translation direction, distance, and zoom factor of the scene map can all be determined based on the positional relationship between the expedition target and the first expedition unit.

一种具体的实现方式中,在场景地图中显示出征预览信息时,控制场景地图平移和/或缩放,以使出征目标的位置标识、第一出征单位的位置标识、以及第一出征单位移动至出征目标的路径显示在场景地图当前的视野显示范围内。当第一出征单位距离出征目标较远时,可能需要缩小场景地图,以使第一出征单位的位置标识、第一出征单位的位置标识以及二者之间的路径可以不被遮挡的显示在场景地图中;当第一出征单位距离出征目标较近时,可能需要放大场景地图,以使用户可以清楚地查看第一出征单位移动至出征目标的路径。在实际实现时,可以根据出征目标的位置标识、第一出征单位的位置标识的相对位置,以及当前场景地图的显示区域和缩放比,确定对场景地图的处理方式,可以仅对场景地图进行平移或缩放,也可以同时对场景地图平移和缩放。In a specific implementation, when the expedition preview information is displayed in the scene map, the scene map is controlled to be translated and/or zoomed so that the location identifier of the expedition target, the location identifier of the first expedition unit, and the path of the first expedition unit moving to the expedition target are displayed within the current field of view display range of the scene map. When the first expedition unit is far away from the expedition target, it may be necessary to reduce the scene map so that the location identifier of the first expedition unit, the location identifier of the first expedition unit, and the path between the two can be displayed in the scene map without being blocked; when the first expedition unit is close to the expedition target, it may be necessary to enlarge the scene map so that the user can clearly view the path of the first expedition unit moving to the expedition target. In actual implementation, the processing method of the scene map can be determined according to the relative positions of the location identifier of the expedition target and the location identifier of the first expedition unit, as well as the display area and zoom ratio of the current scene map. The scene map can be translated or zoomed only, or the scene map can be translated and zoomed at the same time.

该方式可以以合适的缩放比完整的显示第一出征单位和出征目标,以及二者之间的路径,无需用户反复调整地图,提高了用户查看导航信息的体验度。This method can fully display the first expedition unit and the expedition target, as well as the path between the two, at an appropriate zoom ratio, without the user having to repeatedly adjust the map, thereby improving the user experience of viewing navigation information.

例如,如果第一出征单位与出征目标较近,但第一出征单位位于当前视野显示范围之外,可以对场景地图进行平移操作,使第一出征单位和出征目标同时显示在视野显示范围之内。再如,如果第一出征单位与出征目标较远,第一出征单位位于当前视野显示范围之外,可以对场景地图进行缩小操作,也可对场景地图进行适当的平移,使第一出征单位和出征目标同时显示在视野显示范围之内。For example, if the first expedition unit is close to the expedition target, but the first expedition unit is outside the current field of view display range, the scene map can be panned so that the first expedition unit and the expedition target are displayed within the field of view display range at the same time. For another example, if the first expedition unit is far from the expedition target and the first expedition unit is outside the current field of view display range, the scene map can be zoomed out, or the scene map can be appropriately panned so that the first expedition unit and the expedition target are displayed within the field of view display range at the same time.

上述方式中,当用户触发第一出征单位的选中操作,实时控制场景地图平移或缩放,从而使出征预览信息显示在场景地图当前的视野显示范围内,用户可以即时查看到第一出征单位对应的出征预先信息,信息显示的更加直观、全面,避免用户对场景地图进行调整的繁琐操作,提高了用户的游戏体验。In the above method, when the user triggers the selection operation of the first expedition unit, the scene map is controlled to translate or zoom in real time, so that the expedition preview information is displayed within the current field of view display range of the scene map. The user can instantly view the expedition advance information corresponding to the first expedition unit. The information display is more intuitive and comprehensive, avoiding the tedious operation of users adjusting the scene map, thereby improving the user's gaming experience.

响应于至少一个备选出征单位中第一出征单位的选中操作,在第一信息列表中显示出征相关信息;其中,该出征相关信息包括:与出征预览信息相关的信息和/或可操作控件;第一信息列表的显示优先级高于场景地图的显示优先级。In response to the selection operation of the first expedition unit among at least one alternative expedition units, expedition-related information is displayed in a first information list; wherein the expedition-related information includes: information and/or operable controls related to the expedition preview information; the display priority of the first information list is higher than the display priority of the scene map.

上述出征预览信息可以包括第一出征单位的位置标识、出征目标的位置标识,以及第一出征单位移动至出征目标的路径的路径,该路径可以用于指示第一出征单位出征至出征目标时,经过的道路、建筑或位置点。除了在场景地图中显示出征预览信息,其他的出征相关信息显示在第一信息列表中;该出征相关信息可以包括多种,如第一出征单位的单位信息、针对出征目标的出征任务信息、出征时间信息和出征消耗信息等,这些信息可以直接显示在第一信息列表中,供用户查看;另外,与出征预览信息相关的可操作控件,例如,第一出征单位移动至出征目标的备选路径、第一出征单位是否自动返回选项等信息的可操作控件,需要用户操作相关的控件进行选择,例如,第一出征单位移动至出征目标的备选路径包括三个,每个备选路径设置一个可操作控件,用户选中哪个备选路径的可操作控件,就将该备选路径作为第一出征单位移动至出征目标的路径,并将该路径显示在场景地图中。The above-mentioned expedition preview information may include the location identifier of the first expedition unit, the location identifier of the expedition target, and the path of the first expedition unit moving to the expedition target, which can be used to indicate the road, building or location point passed by the first expedition unit when it is on the expedition to the expedition target. In addition to displaying the expedition preview information in the scene map, other expedition related information is displayed in the first information list; the expedition related information may include multiple types, such as unit information of the first expedition unit, expedition mission information for the expedition target, expedition time information and expedition consumption information, etc., which can be directly displayed in the first information list for users to view; in addition, the operable controls related to the expedition preview information, such as the alternative path for the first expedition unit to move to the expedition target, the operable controls for information such as whether the first expedition unit automatically returns, etc., require users to operate the relevant controls to select, for example, the alternative path for the first expedition unit to move to the expedition target includes three, each alternative path is set with an operable control, and the user selects the operable control of which alternative path, and the alternative path is used as the path for the first expedition unit to move to the expedition target, and the path is displayed in the scene map.

上述第一信息列表的显示优先级高于场景地图的显示优先级,第一信息列表可能会遮挡部分场景地图,基于此,可以将第一信息列表设置在图形用户界面的边缘区域,例如,顶部、左右两侧或底部,在中心位置处的显示区域显示场景地图,便于用户查看。The display priority of the above-mentioned first information list is higher than the display priority of the scene map. The first information list may block part of the scene map. Based on this, the first information list can be set in the edge area of the graphical user interface, such as the top, left and right sides or bottom, and the scene map can be displayed in the display area at the center for easy user viewing.

出征相关信息具体包括下述中的多种:第一出征单位的单位信息、针对出征目标的出征任务信息、第一出征单位移动至出征目标的备选路径、第一出征单位是否自动返回选项、出征时间信息和出征消耗信息;这些出征相关信息均需要通过上述第一信息列表信息。如果这些信息集中显示在同一区域,一方面可能会对场景地图造成遮挡,另一方面信息显示过于密集,不利于用户识别和确认信息。基于此,本实施例中将第一信息列表划分为多个子列表,该第一信息列表包括多个子列表;每个子列表用于显示至少一部分出征相关信息。通过划分成多个子列表,可以将上述出征相关信息分散显示,有利于对出征相关信息的显示区域进行合理的分布。具体的,可以将上述出征相关信息划分为多组,每个子列表用于显示一组出征相关信息。这些子列表可以分布在图形用户界面的边缘区域,例如右侧边缘、底部边缘、左侧边缘等,不仅便于用户操作,还不遮挡场景地图中出征预览信息的显示。The expedition-related information specifically includes the following: unit information of the first expedition unit, expedition mission information for the expedition target, alternative paths for the first expedition unit to move to the expedition target, whether the first expedition unit automatically returns, expedition time information, and expedition consumption information; all of these expedition-related information need to be displayed through the above-mentioned first information list information. If these information are displayed in the same area, on the one hand, the scene map may be blocked, and on the other hand, the information display is too dense, which is not conducive to user identification and confirmation of information. Based on this, in this embodiment, the first information list is divided into a plurality of sublists, and the first information list includes a plurality of sublists; each sublist is used to display at least a portion of the expedition-related information. By dividing into a plurality of sublists, the above-mentioned expedition-related information can be displayed in a dispersed manner, which is conducive to the reasonable distribution of the display area of the expedition-related information. Specifically, the above-mentioned expedition-related information can be divided into a plurality of groups, and each sublist is used to display a group of expedition-related information. These sublists can be distributed in the edge area of the graphical user interface, such as the right edge, the bottom edge, the left edge, etc., which is not only convenient for user operation, but also does not block the display of the expedition preview information in the scene map.

为了便于理解,图5作为一个示例,出征目标的位置标识、第一出征单位的位置标识、以及第一出征单位移动至出征目标的路径显示在场景地图中;第一信息列表包括多个子列表,其中,右侧子列表用于显示第一出征单位的单位信息,也可以称为第一出征单位的详细信息;左下角子列表用于显示第一出征单位移动至出征目标的备选路径,即路线选择信息,底部子列表用于显示针对出征目标的出征任务信息,即图5中的任务评估信息,还用于显示出征时间信息(也称为派遣时间信息)、出征消耗信息(也称为派遣消耗信息)、以及出征确认控件。当用户点击该出征确认控件时,即可基于当前显示的出征预览信息和出征相关信息,控制第一出征单位出征至出征目标。For ease of understanding, FIG5 is used as an example, and the location identifier of the expedition target, the location identifier of the first expedition unit, and the path of the first expedition unit moving to the expedition target are displayed in the scene map; the first information list includes multiple sub-lists, wherein the right sub-list is used to display the unit information of the first expedition unit, which can also be called the detailed information of the first expedition unit; the lower left sub-list is used to display the alternative path for the first expedition unit to move to the expedition target, that is, the route selection information, and the bottom sub-list is used to display the expedition task information for the expedition target, that is, the task evaluation information in FIG5, and is also used to display the expedition time information (also called the dispatch time information), the expedition consumption information (also called the dispatch consumption information), and the expedition confirmation control. When the user clicks the expedition confirmation control, the first expedition unit can be controlled to go to the expedition target based on the currently displayed expedition preview information and expedition related information.

一种具体的实现方式中,上述出征相关信息还包括:第一出征单位移动至出征目标的备选路径;响应于备选路径中第一路径的选中操作,基于第一路径,更新显示出征预览信息和出征相关信息。该备选路径中可以包括多条路径,当第一出征单位被选中后,场景地图中可以选择多个备选路径中的一条路径,该路径可以为默认路径;然后,用户还可以从备选路径选择除默认路径以外的其他路径,如上述第一路径,当用户选中第一路径之后,场景地图和其他出征相关信息实时更新,显示第一路径下的出征预览信息和出征相关信息。通过实时更新信息,可以清晰的展示不同的出征路径的相关信息,便于用户快速确定使用哪条路径出征。In a specific implementation, the above-mentioned expedition-related information also includes: an alternative path for the first expedition unit to move to the expedition target; in response to the selection operation of the first path in the alternative paths, based on the first path, the expedition preview information and expedition-related information are updated and displayed. The alternative path may include multiple paths. When the first expedition unit is selected, one of the multiple alternative paths can be selected in the scene map, and the path can be a default path; then, the user can also select other paths other than the default path from the alternative paths, such as the above-mentioned first path. After the user selects the first path, the scene map and other expedition-related information are updated in real time, and the expedition preview information and expedition-related information under the first path are displayed. By updating the information in real time, the relevant information of different expedition paths can be clearly displayed, which is convenient for users to quickly determine which path to use for the expedition.

具体的,上述备选路径中,包括从第一出征单位直达至出征目标的路径,还可以包括从第一出征单位先到达中转地点,再从中转地点到达出征目标的路径。中转地点也可以称为中继点,中继点可以为用户自己的建筑地点或者盟友的建筑地点。如图5中,第一出征单位先到达中转地点,再到达出征目标,另外,还可以设置第一出征单位的移动方式,例如,第一出征单位到达中转地点之间的路径,可以采用曲率移动,从中转地点到达出征目标之间的路径,可以采用常规移动,即通过动力引擎移动。图5中,通过不同的线条表示不同的移动方式。Specifically, the above-mentioned alternative paths include a path from the first expedition unit directly to the expedition target, and may also include a path from the first expedition unit to the transfer point first, and then to the expedition target from the transfer point. The transfer point may also be called a relay point, and the relay point may be the user's own building location or the ally's building location. As shown in Figure 5, the first expedition unit first arrives at the transfer point, and then arrives at the expedition target. In addition, the movement mode of the first expedition unit can also be set. For example, the path between the first expedition unit and the transfer point can adopt curvature movement, and the path from the transfer point to the expedition target can adopt conventional movement, that is, movement through a power engine. In Figure 5, different lines represent different movement modes.

另外,在变换路径的过程中,如果路径的变化较大,还可能需要调整场景地图当前的视野显示范围;具体的,响应于所述备选路径中第一路径的选中操作,基于第一路径,调整场景地图当前的视野显示范围,以使所述第一路径显示在所述场景地图当前的视野显示范围内。In addition, in the process of changing the path, if the path changes significantly, it may also be necessary to adjust the current field of view display range of the scene map; specifically, in response to the selection operation of the first path among the alternative paths, based on the first path, adjust the current field of view display range of the scene map so that the first path is displayed within the current field of view display range of the scene map.

其他实现方式中,上述图形用户界面中还显示有除第一出征单位以外的备选出征单位;响应于备选出征单位中第二出征单位的选中操作,将第二出征单位确定为更新的第一出征单位,基于更新的第一出征单位与出征目标的位置关系,更新场景地图当前的视野显示范围,以及视野显示范围内的出征预览信息。如图5中,当前显示的是第一出征单位拟出征至出征目标的出征预览信息和出征相关信息,如果用户点击右下角的备选出征单位,则该备选出征单位则作为新的第一出征单位,基于该第一出征单位,更新出征预览信息和出征相关信息。另外,如果更新的第一出征单位没有位于场景地图当前的视野显示范围,或者位于该视野显示范围的边缘,此时,还需要对场景地图进行平移、缩放等操作,以更新场景地图当前的视野显示范围,使更新的第一出征单位、出征目标以及二者之间的路径完整显示在视野显示范围之内。In other implementations, the above graphical user interface also displays alternative expedition units other than the first expedition unit; in response to the selection operation of the second expedition unit in the alternative expedition units, the second expedition unit is determined as the updated first expedition unit, and based on the positional relationship between the updated first expedition unit and the expedition target, the current field of view display range of the scene map and the expedition preview information within the field of view display range are updated. As shown in Figure 5, the expedition preview information and expedition related information of the first expedition unit to the expedition target are currently displayed. If the user clicks on the alternative expedition unit in the lower right corner, the alternative expedition unit is used as the new first expedition unit, and the expedition preview information and expedition related information are updated based on the first expedition unit. In addition, if the updated first expedition unit is not located in the current field of view display range of the scene map, or is located at the edge of the field of view display range, at this time, the scene map needs to be translated, zoomed, etc. to update the current field of view display range of the scene map, so that the updated first expedition unit, the expedition target, and the path between the two are completely displayed within the field of view display range.

通过实时更新信息,可以清晰的展示不同的出征单位的相关信息,便于用户快速确定使用哪个出征单位出征。By updating information in real time, the relevant information of different expedition units can be clearly displayed, making it easy for users to quickly determine which expedition unit to use.

上述方式中,用户可以在场景地图中选择新的第一出征单位,从而触发出征预览信息和出征相关信息的实时更新显示。其他方式中,还可以返回显示备选出征单位的页面,重新选择第一出征单位。In the above method, the user can select a new first expedition unit in the scene map, thereby triggering the real-time update display of the expedition preview information and expedition related information. In other methods, the user can also return to the page displaying the alternative expedition units and reselect the first expedition unit.

用户确认了当前显示的出征预览信息和出征相关信息之后,即可执行出征触发操作,响应于该出征触发操作,基于出征预览信息,控制第一出征单位出征至出征目标。如图5中,用户可以点击出征确认控件,开始执行出征操作。After the user confirms the currently displayed expedition preview information and expedition related information, the expedition trigger operation can be executed. In response to the expedition trigger operation, based on the expedition preview information, the first expedition unit is controlled to march to the expedition target. As shown in FIG5 , the user can click the expedition confirmation control to start the expedition operation.

出征操作在执行过程中,显示游戏场景的场景画面,可以控制游戏场景中的虚拟摄像机移动,使场景画面的画面中心区域包括第一出征单位的起点位置和出征目标的位置。在低层级的显示状态中,可以显示第一出征单位和出征目标的模型、标记信息、名称、以及起点终点标识;在高层级的显示状态中,可以隐藏出征单位和出征目标的模型和标记信息,显示名称和起点终点标识。During the execution of the expedition operation, the scene screen of the game scene is displayed, and the movement of the virtual camera in the game scene can be controlled so that the center area of the scene screen includes the starting point position of the first expedition unit and the position of the expedition target. In the low-level display state, the model, marking information, name, and starting and ending point identification of the first expedition unit and the expedition target can be displayed; in the high-level display state, the model and marking information of the expedition unit and the expedition target can be hidden, and the name and starting and ending point identification can be displayed.

上述实施例所示的信息交互方法,可以全面而详尽的展示出征派遣信息,同时,采用分布操作的交互方式,有益于减少用户信息负担,便于用户确认和操作出征派遣信息。The information interaction method shown in the above embodiment can display the expedition dispatch information in a comprehensive and detailed manner. At the same time, the use of a distributed operation interaction method is beneficial to reducing the user's information burden and facilitating the user to confirm and operate the expedition dispatch information.

对应于上述方法实施例,参见图6所示的一种信息交互装置的结构示意图,通过终端设备提供一图形用户界面;图形用户界面显示的内容包括场景地图以及位于场景地图中的出征目标;该装置包括:Corresponding to the above method embodiment, referring to the structural schematic diagram of an information interaction device shown in FIG6 , a graphical user interface is provided through a terminal device; the content displayed by the graphical user interface includes a scene map and an expedition target located in the scene map; the device includes:

第一显示模块60,用于响应针对于出征目标的触发操作,显示至少一个备选出征单位;A first display module 60 is used to display at least one candidate expedition unit in response to a trigger operation for an expedition target;

第二显示模块62,用于响应于至少一个备选出征单位中第一出征单位的选中操作,根据出征目标与第一出征单位的位置关系调整场景地图当前的视野显示范围,以通过调整后的视野显示范围显示出征预览信息;其中,出征预览信息包括:第一出征单位拟出征至出征目标的信息。The second display module 62 is used to respond to the selection operation of the first expedition unit from at least one alternative expedition unit, and adjust the current field of view display range of the scene map according to the positional relationship between the expedition target and the first expedition unit, so as to display the expedition preview information through the adjusted field of view display range; wherein the expedition preview information includes: information about the first expedition unit's intended expedition to the expedition target.

上述信息交互装置中,响应针对于出征目标的触发操作,显示至少一个备选出征单位;响应于至少一个备选出征单位中第一出征单位的选中操作,显示出征预览信息;其中,该出征预览信息包括:第一出征单位拟出征至出征目标的信息。该方式中,在执行出征派遣操作时,首先显示备选出征单位,选中拟出征的第一出征单位后,再显示第一出征单位拟出征至出征目标的出征预览信息,这种分步骤操作和显示出征派遣信息的方式,信息显示更加清晰详细,有利于用户阅读和识别信息,同时,分步骤操作具有引导用户操作的作用,降低了用户设置出征派遣信息的操作难度,提高了用户的游戏体验。In the above-mentioned information interaction device, in response to a trigger operation for an expedition target, at least one candidate expedition unit is displayed; in response to a selection operation of a first expedition unit among at least one candidate expedition unit, expedition preview information is displayed; wherein, the expedition preview information includes: information about the first expedition unit to be dispatched to the expedition target. In this method, when executing an expedition dispatch operation, the candidate expedition units are first displayed, and after the first expedition unit to be dispatched is selected, the expedition preview information about the first expedition unit to be dispatched to the expedition target is displayed. This method of step-by-step operation and display of expedition dispatch information makes the information display clearer and more detailed, which is conducive to users reading and identifying information. At the same time, the step-by-step operation has the function of guiding user operations, reducing the difficulty of users setting expedition dispatch information, and improving the user's gaming experience.

进一步地,上述方式中,选中拟出征的第一出征单位后,根据出征目标与第一出征单位的位置关系调整场景地图当前的视野显示范围,以通过调整后的视野显示范围显示出征预览信息;该方式基于用户选择的第一出征单位,实时调整场景地图的视野显示范围,可以使用户即时查看到第一出征单位对应的出征预先信息,信息显示的更加直观、全面,避免用户对场景地图进行调整的繁琐操作,提高了用户的游戏体验。Furthermore, in the above method, after the first expedition unit to be dispatched is selected, the current field of view display range of the scene map is adjusted according to the positional relationship between the expedition target and the first expedition unit, so as to display the expedition preview information through the adjusted field of view display range; this method adjusts the field of view display range of the scene map in real time based on the first expedition unit selected by the user, so that the user can instantly view the advance expedition information corresponding to the first expedition unit, and the information display is more intuitive and comprehensive, avoiding the tedious operation of the user adjusting the scene map, thereby improving the user's gaming experience.

上述第二显示模块还用于:响应于所述至少一个备选出征单位中第一出征单位的选中操作,根据所述出征目标与所述第一出征单位的位置关系,控制所述场景地图平移和/或缩放,以使所述出征预览信息显示在所述场景地图当前的视野显示范围内。The above-mentioned second display module is also used to: in response to the selection operation of the first expedition unit among the at least one alternative expedition unit, control the translation and/or zoom of the scene map according to the positional relationship between the expedition target and the first expedition unit, so that the expedition preview information is displayed within the current field of view display range of the scene map.

上述出征预览信息包括:出征目标的位置标识、第一出征单位的位置标识、以及第一出征单位移动至出征目标的路径。The expedition preview information includes: a location identifier of an expedition target, a location identifier of a first expedition unit, and a path for the first expedition unit to move to the expedition target.

上述装置还包括:第三显示模块,用于:响应于至少一个备选出征单位中第一出征单位的选中操作,在第一信息列表中显示出征相关信息;其中,出征相关信息包括:与出征预览信息相关的信息和/或可操作控件;第一信息列表的显示优先级高于场景地图的显示优先级。The above-mentioned device also includes: a third display module, which is used to: in response to the selection operation of the first expedition unit among at least one alternative expedition unit, display expedition-related information in the first information list; wherein the expedition-related information includes: information and/or operable controls related to the expedition preview information; the display priority of the first information list is higher than the display priority of the scene map.

上述出征相关信息包括下述中的多种:第一出征单位的单位信息、针对出征目标的出征任务信息、第一出征单位移动至出征目标的备选路径、第一出征单位是否自动返回选项、出征时间信息和出征消耗信息;第一信息列表包括多个子列表;每个子列表用于显示至少一部分出征相关信息。The above-mentioned expedition-related information includes multiple of the following: unit information of the first expedition unit, expedition mission information for the expedition target, alternative paths for the first expedition unit to move to the expedition target, whether the first expedition unit automatically returns, expedition time information and expedition consumption information; the first information list includes multiple sub-lists; each sub-list is used to display at least a part of the expedition-related information.

上述出征相关信息还包括:第一出征单位移动至出征目标的备选路径;上述装置还包括:第一更新模块,用于:响应于备选路径中第一路径的选中操作,基于第一路径,更新显示出征预览信息和出征相关信息。The above-mentioned expedition-related information also includes: an alternative path for the first expedition unit to move to the expedition target; the above-mentioned device also includes: a first updating module, which is used to: in response to the selection operation of the first path in the alternative paths, update the expedition preview information and expedition-related information based on the first path.

上述装置还包括:第一调整模块,用于:响应于备选路径中第一路径的选中操作,基于第一路径,调整场景地图当前的视野显示范围,以使第一路径显示在场景地图当前的视野显示范围内。The above-mentioned device also includes: a first adjustment module, which is used to: in response to the selection operation of the first path in the alternative paths, adjust the current field of view display range of the scene map based on the first path, so that the first path is displayed within the current field of view display range of the scene map.

上述场景地图中还显示有除第一出征单位以外的备选出征单位;上述装置还包括:第二更新模块,用于:响应于备选出征单位中第二出征单位的选中操作,将第二出征单位确定为更新的第一出征单位,基于更新的第一出征单位与出征目标的位置关系,更新场景地图当前的视野显示范围,以及视野显示范围内的出征预览信息。The above-mentioned scene map also displays alternative expedition units other than the first expedition unit; the above-mentioned device also includes: a second updating module, which is used to: in response to the selection operation of the second expedition unit among the alternative expedition units, determine the second expedition unit as the updated first expedition unit, and based on the positional relationship between the updated first expedition unit and the expedition target, update the current field of view display range of the scene map and the expedition preview information within the field of view display range.

上述第一显示模块,还用于:响应作用于出征目标的点击操作,显示针对出征目标的可操作控件;可操作控件用于:指示作用于出征目标的可执行操作;响应于可操作控件中出征控件的触发,显示至少一个备选出征单位。The above-mentioned first display module is also used to: respond to a click operation on the expedition target, display operable controls for the expedition target; the operable controls are used to: indicate executable operations on the expedition target; and display at least one alternative expedition unit in response to triggering of the expedition control in the operable controls.

上述第一显示模块,还用于:响应针对于出征目标的触发操作,在图形用户界面中显示第二信息列表;其中,第二信息列表包括:每个备选出征单位、以及每个备选出征单位的单位信息。The above-mentioned first display module is also used to: respond to the trigger operation for the expedition target, and display the second information list in the graphical user interface; wherein the second information list includes: each alternative expedition unit and the unit information of each alternative expedition unit.

上述第二信息列表的显示优先级高于场景地图的显示优先级。The display priority of the above-mentioned second information list is higher than the display priority of the scene map.

上述至少一个备选出征单位的位置标识显示在场景地图中;上述第二显示模块还用于:响应于场景地图中,第一出征单位的位置标识的选中操作,根据出征目标与第一出征单位的位置关系调整场景地图当前的视野显示范围,以通过调整后的视野显示范围显示出征预览信息。The location identifier of at least one alternative expedition unit is displayed in the scene map; the second display module is also used to: in response to the selection operation of the location identifier of the first expedition unit in the scene map, adjust the current field of view display range of the scene map according to the positional relationship between the expedition target and the first expedition unit, so as to display the expedition preview information through the adjusted field of view display range.

上述至少一个备选出征单位显示在第二信息列表中;上述第二显示模块还用于:响应于第二信息列表中,第一出征单位的选中操作,根据出征目标与第一出征单位的位置关系调整场景地图当前的视野显示范围,以通过调整后的视野显示范围显示出征预览信息。The at least one alternative expedition unit is displayed in the second information list; the second display module is also used to: in response to the selection operation of the first expedition unit in the second information list, adjust the current field of view display range of the scene map according to the positional relationship between the expedition target and the first expedition unit, so as to display the expedition preview information through the adjusted field of view display range.

上述装置还包括出征模块,用于:响应于出征触发操作,基于出征预览信息,控制第一出征单位出征至出征目标。The above-mentioned device also includes a departure module, which is used to: in response to the departure trigger operation, control the first departure unit to depart to the departure target based on the departure preview information.

本实施例还提供一种电子设备,包括处理器和存储器,存储器存储有能够被处理器执行的机器可执行指令,处理器执行机器可执行指令以实现上述信息交互方法。该电子设备可以是服务器,也可以是终端设备。This embodiment also provides an electronic device, including a processor and a memory, wherein the memory stores machine executable instructions that can be executed by the processor, and the processor executes the machine executable instructions to implement the above information interaction method. The electronic device can be a server or a terminal device.

参见图7所示,该电子设备包括处理器100和存储器101,该存储器101存储有能够被处理器100执行的机器可执行指令,该处理器100执行机器可执行指令以实现上述信息交互方法。As shown in FIG. 7 , the electronic device includes a processor 100 and a memory 101 . The memory 101 stores machine executable instructions that can be executed by the processor 100 . The processor 100 executes the machine executable instructions to implement the above-mentioned information interaction method.

进一步地,图7所示的电子设备还包括总线102和通信接口103,处理器100、通信接口103和存储器101通过总线102连接。Furthermore, the electronic device shown in FIG. 7 further includes a bus 102 and a communication interface 103 , and the processor 100 , the communication interface 103 and the memory 101 are connected via the bus 102 .

其中,存储器101可能包含高速随机存取存储器(RAM,Random Access Memory),也可能还包括非不稳定的存储器(non-volatile memory),例如至少一个磁盘存储器。通过至少一个通信接口103(可以是有线或者无线)实现该系统网元与至少一个其他网元之间的通信连接,可以使用互联网,广域网,本地网,城域网等。总线102可以是ISA总线、PCI总线或EISA总线等。所述总线可以分为地址总线、数据总线、控制总线等。为便于表示,图7中仅用一个双向箭头表示,但并不表示仅有一根总线或一种类型的总线。The memory 101 may include a high-speed random access memory (RAM), and may also include a non-volatile memory, such as at least one disk storage. The communication connection between the system network element and at least one other network element is realized through at least one communication interface 103 (which may be wired or wireless), and the Internet, wide area network, local area network, metropolitan area network, etc. may be used. The bus 102 may be an ISA bus, a PCI bus, or an EISA bus, etc. The bus may be divided into an address bus, a data bus, a control bus, etc. For ease of representation, only one bidirectional arrow is used in FIG7, but it does not mean that there is only one bus or one type of bus.

处理器100可能是一种集成电路芯片,具有信号的处理能力。在实现过程中,上述方法的各步骤可以通过处理器100中的硬件的集成逻辑电路或者软件形式的指令完成。上述的处理器100可以是通用处理器,包括中央处理器(Central Processing Unit,简称CPU)、网络处理器(Network Processor,简称NP)等;还可以是数字信号处理器(DigitalSignal Processor,简称DSP)、专用集成电路(Application Specific IntegratedCircuit,简称ASIC)、现场可编程门阵列(Field-Programmable Gate Array,简称FPGA)或者其他可编程逻辑器件、分立门或者晶体管逻辑器件、分立硬件组件。可以实现或者执行本发明实施例中的公开的各方法、步骤及逻辑框图。通用处理器可以是微处理器或者该处理器也可以是任何常规的处理器等。结合本发明实施例所公开的方法的步骤可以直接体现为硬件译码处理器执行完成,或者用译码处理器中的硬件及软件模块组合执行完成。软件模块可以位于随机存储器,闪存、只读存储器,可编程只读存储器或者电可擦写可编程存储器、寄存器等本领域成熟的存储介质中。该存储介质位于存储器101,处理器100读取存储器101中的信息,结合其硬件完成前述实施例的方法的步骤。The processor 100 may be an integrated circuit chip with signal processing capabilities. In the implementation process, each step of the above method can be completed by the hardware integrated logic circuit or software instructions in the processor 100. The above processor 100 can be a general-purpose processor, including a central processing unit (CPU), a network processor (NP), etc.; it can also be a digital signal processor (DSP), an application-specific integrated circuit (ASIC), a field-programmable gate array (FPGA) or other programmable logic devices, discrete gates or transistor logic devices, discrete hardware components. The methods, steps and logic block diagrams disclosed in the embodiments of the present invention can be implemented or executed. The general-purpose processor can be a microprocessor or the processor can also be any conventional processor, etc. The steps of the method disclosed in conjunction with the embodiments of the present invention can be directly embodied as a hardware decoding processor for execution, or a combination of hardware and software modules in the decoding processor for execution. The software module may be located in a storage medium mature in the art, such as a random access memory, a flash memory, a read-only memory, a programmable read-only memory, or an electrically erasable programmable memory, a register, etc. The storage medium is located in the memory 101, and the processor 100 reads the information in the memory 101 and completes the steps of the method of the above embodiment in combination with its hardware.

本实施例还提供一种机器可读存储介质,机器可读存储介质存储有机器可执行指令,机器可执行指令在被处理器调用和执行时,机器可执行指令促使处理器实现上述信息交互方法。This embodiment also provides a machine-readable storage medium, which stores machine-executable instructions. When the machine-executable instructions are called and executed by a processor, the machine-executable instructions prompt the processor to implement the above-mentioned information interaction method.

本发明实施例所提供的信息交互方法、装置、电子设备及存储介质的计算机程序产品,包括存储了程序代码的计算机可读存储介质,所述程序代码包括的指令可用于执行前面方法实施例中所述的方法,具体实现可参见方法实施例,在此不再赘述。The computer program product of the information interaction method, device, electronic device and storage medium provided in the embodiments of the present invention includes a computer-readable storage medium storing program code. The instructions included in the program code can be used to execute the methods described in the previous method embodiments. The specific implementation can be found in the method embodiments, which will not be repeated here.

所属领域的技术人员可以清楚地了解到,为描述的方便和简洁,上述描述的系统和装置的具体工作过程,可以参考前述方法实施例中的对应过程,在此不再赘述。Those skilled in the art can clearly understand that, for the convenience and brevity of description, the specific working process of the system and device described above can refer to the corresponding process in the aforementioned method embodiment, and will not be repeated here.

另外,在本发明实施例的描述中,除非另有明确的规定和限定,术语“安装”、“相连”、“连接”应做广义理解,例如,可以是固定连接,也可以是可拆卸连接,或一体地连接;可以是机械连接,也可以是电连接;可以是直接相连,也可以通过中间媒介间接相连,可以是两个元件内部的连通。对于本领域技术人员而言,可以具体情况理解上述术语在本发明中的具体含义。In addition, in the description of the embodiments of the present invention, unless otherwise clearly specified and limited, the terms "installed", "connected", and "connected" should be understood in a broad sense, for example, it can be a fixed connection, a detachable connection, or an integral connection; it can be a mechanical connection or an electrical connection; it can be a direct connection or an indirect connection through an intermediate medium, or it can be the internal communication of two components. For those skilled in the art, the specific meanings of the above terms in the present invention can be understood according to specific circumstances.

所述功能如果以软件功能单元的形式实现并作为独立的产品销售或使用时,可以存储在一个计算机可读取存储介质中。基于这样的理解,本发明的技术方案本质上或者说对现有技术做出贡献的部分或者该技术方案的部分可以以软件产品的形式体现出来,该计算机软件产品存储在一个存储介质中,包括若干指令用以使得一台计算机设备(可以是个人计算机,服务器,或者网络设备等)执行本发明各个实施例所述方法的全部或部分步骤。而前述的存储介质包括:U盘、移动硬盘、只读存储器(ROM,Read-Only Memory)、随机存取存储器(RAM,Random Access Memory)、磁碟或者光盘等各种可以存储程序代码的介质。If the functions are implemented in the form of software functional units and sold or used as independent products, they can be stored in a computer-readable storage medium. Based on this understanding, the technical solution of the present invention, or the part that contributes to the prior art or the part of the technical solution, can be embodied in the form of a software product. The computer software product is stored in a storage medium, including several instructions for enabling a computer device (which can be a personal computer, a server, or a network device, etc.) to perform all or part of the steps of the methods described in each embodiment of the present invention. The aforementioned storage medium includes: various media that can store program codes, such as a USB flash drive, a mobile hard disk, a read-only memory (ROM), a random access memory (RAM), a magnetic disk or an optical disk.

在本发明的描述中,需要说明的是,术语“中心”、“上”、“下”、“左”、“右”、“竖直”、“水平”、“内”、“外”等指示的方位或位置关系为基于附图所示的方位或位置关系,仅是为了便于描述本发明和简化描述,而不是指示或暗示所指的装置或元件必须具有特定的方位、以特定的方位构造和操作,因此不能理解为对本发明的限制。此外,术语“第一”、“第二”、“第三”仅用于描述目的,而不能理解为指示或暗示相对重要性。In the description of the present invention, it should be noted that the terms "center", "upper", "lower", "left", "right", "vertical", "horizontal", "inner", "outer", etc., indicating the orientation or positional relationship, are based on the orientation or positional relationship shown in the drawings, and are only for the convenience of describing the present invention and simplifying the description, rather than indicating or implying that the device or element referred to must have a specific orientation, be constructed and operated in a specific orientation, and therefore cannot be understood as limiting the present invention. In addition, the terms "first", "second", and "third" are used for descriptive purposes only, and cannot be understood as indicating or implying relative importance.

最后应说明的是:以上实施例,仅为本发明的具体实施方式,用以说明本发明的技术方案,而非对其限制,本发明的保护范围并不局限于此,尽管参照前述实施例对本发明进行了详细的说明,本领域技术人员应当理解:任何熟悉本技术领域的技术人员在本发明揭露的技术范围内,其依然可以对前述实施例所记载的技术方案进行修改或可轻易想到变化,或者对其中部分技术特征进行等同替换;而这些修改、变化或者替换,并不使相应技术方案的本质脱离本发明实施例技术方案的精神和范围,都应涵盖在本发明的保护范围之内。因此,本发明的保护范围应以权利要求的保护范围为准。Finally, it should be noted that the above embodiments are only specific implementations of the present invention, which are used to illustrate the technical solutions of the present invention, rather than to limit them. The protection scope of the present invention is not limited thereto. Although the present invention is described in detail with reference to the above embodiments, those skilled in the art should understand that any person skilled in the art can still modify the technical solutions recorded in the above embodiments within the technical scope disclosed by the present invention, or can easily think of changes, or make equivalent replacements for some of the technical features therein; and these modifications, changes or replacements do not make the essence of the corresponding technical solutions deviate from the spirit and scope of the technical solutions of the embodiments of the present invention, and should be included in the protection scope of the present invention. Therefore, the protection scope of the present invention shall be based on the protection scope of the claims.

Claims (15)

1. An information interaction method is characterized in that a graphical user interface is provided through terminal equipment; the content displayed by the graphical user interface comprises a scene map and a sign target positioned in the scene map; the method comprises the following steps:
displaying at least one alternative symptom unit in response to a triggering operation directed to the symptom target;
responding to the selected operation of a first sign unit in the at least one standby sign unit, and controlling the translation and/or the scaling of the scene map according to the position relation between the sign target and the first sign unit so as to display sign preview information in the current visual field display range of the scene map; wherein, the sign preview information includes: the first characterization unit formulates information to the characterization target;
and responding to an sign triggering operation, and controlling the first sign unit to sign to the sign target based on the sign preview information.
2. The method of claim 1, wherein the characterization preview information comprises:
the location identification of the characterization object, the location identification of the first characterization unit, and a path along which the first characterization unit moves to the characterization object.
3. The method according to claim 1, wherein the method further comprises:
Displaying sign-related information in a first information list in response to a selection operation of a first sign unit of the at least one candidate sign unit; wherein the sign-related information includes: information and/or operable controls related to the characterization preview information; the display priority of the first information list is higher than the display priority of the scene map.
4. A method according to claim 3, wherein the sign-related information comprises a plurality of: unit information of the first sign unit, sign task information for the sign target, an alternative path of the first sign unit moving to the sign target, whether the first sign unit automatically returns an option, sign time information and sign consumption information;
the first information list includes a plurality of sub-lists; each of the sub-lists is for displaying at least a portion of the sign-related information.
5. A method according to claim 3, wherein the sign-related information comprises: the first characterization unit moves to an alternative path of the characterization object; the method further comprises the steps of:
and in response to the selection operation of a first path in the alternative paths, updating and displaying the sign preview information and the sign related information based on the first path.
6. The method of claim 5, wherein the method further comprises:
And responding to the selection operation of a first path in the alternative paths, and adjusting the current visual field display range of the scene map based on the first path so that the first path is displayed in the current visual field display range of the scene map.
7. The method of claim 1, wherein the scene map further displays alternate symptom units other than the first symptom unit; the method further comprises the steps of:
In response to a selection operation of a second sign unit in the candidate sign units, determining the second sign unit as an updated first sign unit, and updating a current visual field display range of the scene map and sign preview information in the visual field display range based on a positional relationship between the updated first sign unit and the sign target.
8. The method of claim 1, wherein the step of displaying at least one alternate symptom unit in response to a triggering operation directed to the symptom target comprises:
responsive to a click operation acting on the characterization object, displaying an operable control for the characterization object; the operable control is for: indicating an executable operation acting on the characterization object;
And responding to the trigger of the sign control in the operable control, and displaying at least one alternative sign unit.
9. The method of claim 1, wherein the step of displaying at least one alternate symptom unit in response to a triggering operation directed to the symptom target comprises:
Displaying a second list of information in the graphical user interface in response to a triggering operation directed to the characterization object; wherein the second information list includes: each of the candidate symptom units, and unit information of each of the candidate symptom units.
10. The method of claim 9, wherein the second list of information has a higher display priority than the scene map.
11. The method of claim 1, wherein the location identity of the at least one alternative symptom is displayed in the scene map;
The selecting operation of the first sign unit in the at least one candidate sign unit includes: and selecting the position identification of the first characterization unit in the scene map.
12. The method of claim 1, wherein the at least one alternative symptom unit is displayed in a second information list;
The selecting operation of the first sign unit in the at least one candidate sign unit includes: in the second information list, a selection operation of the first characterization unit is performed.
13. An information interaction device is characterized in that a graphical user interface is provided through terminal equipment; the content displayed by the graphical user interface comprises a scene map and a sign target positioned in the scene map; the device comprises:
the first display module is used for responding to the triggering operation aiming at the sign target and displaying at least one standby sign unit;
The second display module is used for responding to the selected operation of a first sign unit in the at least one standby sign unit, and controlling the scene map to translate and/or zoom according to the position relation between the sign target and the first sign unit so as to enable sign preview information to be displayed in the current visual field display range of the scene map; wherein, the sign preview information includes: the first characterization unit formulates information to the characterization target;
And the sign module is used for responding to sign triggering operation and controlling the sign of the first sign unit to the sign target based on the sign preview information.
14. An electronic device comprising a processor and a memory, the memory storing machine executable instructions executable by the processor, the processor executing the machine executable instructions to implement the information interaction method of any of claims 1-12.
15. A machine-readable storage medium storing machine-executable instructions which, when invoked and executed by a processor, cause the processor to implement the information interaction method of any one of claims 1-12.
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