CN111659101B - Game disc - Google Patents
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- Publication number
- CN111659101B CN111659101B CN202010151213.XA CN202010151213A CN111659101B CN 111659101 B CN111659101 B CN 111659101B CN 202010151213 A CN202010151213 A CN 202010151213A CN 111659101 B CN111659101 B CN 111659101B
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- China
- Prior art keywords
- player
- hole
- board
- movable member
- ball
- Prior art date
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Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
- A63F7/06—Games simulating outdoor ball games, e.g. hockey or football
- A63F7/0604—Type of ball game
- A63F7/0616—Football or soccer
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
- A63F7/0005—Indoor games using small moving playing bodies, e.g. balls, discs or blocks played on a table, the ball or other playing body being rolled or slid from one side of the table in more than one direction or having more than one entering position on this same side, e.g. shuffle boards
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
- A63F7/22—Accessories; Details
- A63F7/30—Details of the playing surface, e.g. obstacles; Goal posts; Targets; Scoring or pocketing devices; Playing-body-actuated sensors, e.g. switches; Tilt indicators; Means for detecting misuse or errors
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
- A63F7/22—Accessories; Details
- A63F7/30—Details of the playing surface, e.g. obstacles; Goal posts; Targets; Scoring or pocketing devices; Playing-body-actuated sensors, e.g. switches; Tilt indicators; Means for detecting misuse or errors
- A63F2007/302—Hidden parts or passages
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Toys (AREA)
Abstract
The invention provides a game board which can enable a player doll to simulate the action of barb kicking a ball on the basis of not damaging the easy playing degree. The game board is provided with: the device comprises a court board (120), a lever (130), a player doll (300A) and a movable member (800), wherein the movable member (800) is provided with a protruding part (810) and can move between a first position and a second position, the first position is a position where the protruding part (810) does not protrude above the surface of the court board, the second position is a position where the protruding part (810) protrudes above the surface of the court board (120), and when the movable member (800) moves to the second position, the protruding part (810) protrudes above the surface of the court board (120), the protruding part (810) is in contact with the player doll (300A), so that the player doll (300A) starts to longitudinally rotate.
Description
Technical Field
The present invention relates to game boards for playing games that simulate sporting events.
Background
Conventionally, there are, for example, the following soccer game machines as the table soccer game machines: a course is formed on the upper surface of a rectangular table having a short side of about 1 meter, and goals, goalkeepers, fronts, postambles, and the like of two teams are operatively arranged on the course.
There is also a household soccer game board that mimics the appearance of a soccer field, in which a table soccer game machine is miniaturized and is formed in a rectangular shape having a length and a width of about several tens centimeters and has a thickness (see patent document 1).
Prior art literature
Patent literature
Patent document 1: japanese patent No. 6317023
Disclosure of Invention
Technical problem to be solved by the invention
Patent document 1 discloses the following: the player doll is made to advance with the back toward the goal of the opponent, and the right foot of the player doll is made to contact with the protrusion provided on the court board, so that the player doll is made to rotate longitudinally to perform the action of simulating the barb kick.
However, if the projection is provided on the playing surface plate as in the game board of patent document 1, there is a possibility that the ball will contact the projection and roll in a direction other than the direction intended by the player when playing the game in a normal operation without performing an operation simulating a barbed kick.
In this way, in a structure in which the protruding portion is provided on the course board, there is a case where the easiness of playing of the game board for playing the game by moving the ball on the course board by the operation of the player's doll is impaired.
The present invention has been made in view of the above-described problems, and an object of the present invention is to provide a game board that allows a player doll to perform a game of simulating a barb kick without impairing the ease of play.
Means for solving the problems
A game board according to an embodiment of the present invention includes: a court board; a rod-shaped lever disposed below the court board; a player character mounted to the lever and disposed above the playing surface and movable thereon; and a movable member having a protruding portion and being movable between a first position in which the protruding portion does not protrude upward from the surface of the court board and a second position in which the protruding portion protrudes above the surface of the court board, wherein when the movable member is moved to the second position so that the protruding portion protrudes above the surface of the court board, the protruding portion comes into contact with the player doll, and the player doll starts to rotate vertically.
Effects of the invention
Thus, when the movable member is disposed at the first position, the protruding portion does not protrude from the plate surface of the court board. Therefore, the direction in which the ball rolls is not greatly changed by the protruding portion, and the ball is prevented from rolling in a direction other than the direction intended by the player, thereby impairing the ease of play of the game.
When the movable member is disposed at the second position, the protruding portion protruding above the surface of the court board contacts the player figure, and the player figure starts to rotate longitudinally, so that the player figure performs a game of playing a ball by simulating the barb.
In this way, according to the above configuration, it is possible to provide a game board that allows a player doll to perform a game of simulating a barb kick without impairing the ease of play.
Drawings
Fig. 1 is a perspective view of a game board according to an embodiment of the present invention.
Fig. 2 is a plan view of a game board according to an embodiment of the present invention.
Fig. 3 is a plan view of the game board in a state where the court board is removed.
Fig. 4 is a side view of the game board with the main body portion removed.
Fig. 5 is a top view of the playing field board.
FIG. 6 is a cross-sectional view of the game board shown in FIG. 1, as viewed along line vi-vi.
Fig. 7 is an enlarged perspective view of a portion a in fig. 5.
Fig. 8 is a schematic view showing a situation in which a player doll comes to a stop and shoots a goal.
Fig. 9 (a) is a plan view of the game board in the vicinity of the payout mechanism. (b) Is a plan view of a game board near the play mechanism in a state where the court board is removed.
Fig. 10 is a perspective view of the punching mechanism.
Fig. 11 is a schematic view for explaining the operation of the punching mechanism, (a) is a schematic view of the timing at which the inclined surface of the pressing portion comes into contact with the abutting portion of the punching member, (b) is a schematic view of the timing at which the abutting portion of the punching member passes over the inclined surface of the pressing portion, and (c) is a schematic view of the timing at which the abutting portion of the punching member just passes over the inclined surface of the pressing portion.
Fig. 12 (a) is a perspective view of a player figure, (b) is a side view of the player figure, and (c) is a rear view showing a state in which a part of the body of the player figure is seen through.
Fig. 13 (a) is a side view of the support member of the player figure, (b) is a top view of the support member of the player figure, and (c) is a perspective view of the main body portion of the support member of the player figure.
Fig. 14 is a diagram illustrating a series of operations when a player figure is barbed, (a) is a schematic view showing a case where the player figure is advanced toward a goal of the opposite side, (b) is a schematic view showing a case where the player figure is rotated in the lateral direction and the back is directed toward the goal of the opposite side, and (c) is a schematic view showing a case where the player figure starts the barbed operation.
Figure 15 is a schematic illustration of a player figure as barbed.
Fig. 16 (a) is a front view of the goal assembly prior to installation of the back portion. (b) is a front view of the goal assembly after the back portion is installed.
Fig. 17 is a schematic view showing a situation when a ball collides with a door net.
Fig. 18 is a schematic view showing a case where a ball located in the goal area is taken out.
Fig. 19 (a) is a front view of the punching mechanism according to the modification. (b) an enlarged view of the striking mechanism according to the modification.
Fig. 20 is a plan view of a game board according to a modification.
Fig. 21 (a) to (c) are diagrams showing movable members provided in a game board according to a modification.
Fig. 22 (a) is a view showing the front surface of the court board in the vicinity of the movable member. (b) Is a diagram showing the back side surface of the playing field board in the vicinity of the movable member.
Fig. 23 (a) is a view showing a state in which the protruding portion of the movable member does not protrude above the surface of the playing surface. (b) The protruding portion of the movable member protrudes above the surface of the playing surface.
Fig. 24 is a perspective view of a joystick provided with a player figure.
Fig. 25 (a) is a diagram showing a contact portion between a player figure and a figure mount when the player figure advances toward the goal Fang Qiu, and (b) is a diagram showing a contact portion between a player figure and a figure mount when the player figure makes the back face toward the goal.
Fig. 26 is a diagram illustrating a series of operations when a player figure is barbed, (a) is a schematic diagram showing a case where the player figure is advanced toward a goal of the opposite side, (b) is a schematic diagram showing a case where the player figure is rotated in the lateral direction and the back is directed toward the goal of the opposite side, and (c) is a schematic diagram showing a case where the player figure starts the barbed operation.
Symbol description
20: elastic member, 30: contact portion, 40: second gear, 100: game board, 100A: game board, 104: through hole, 110: main body portion, 111: bottom plate, 120: court board, 122: vertical pin, 123: goal area portion, 129: doll stage, 129A: doll mount, 130: lever, 140: groove portion 141: recess, 147: guide part, 157: angular aperture, 157A: angular aperture, 160: football player doll, 180: cross slot, 190: first bore, 191: second hole, 201: beating out mechanism, 201A: a punching mechanism, 220: lever, 220A: lever, 222: first gear, 300: football player doll, 300A: player puppets, 320: support member, 330: first shaft portion, 340: second shaft portion, 400: goal component, 500: ball, 600: magnet, 601: magnet, 800: movable member, 801: main body portion, 802: rod-shaped portion 803: first shaft portion, 804: second shaft portion, 810: protruding portion, 811: non-protruding portion, 1201: bearing portion 1202: elastic member supporting portion
Detailed Description
Hereinafter, a game board according to an embodiment of the present invention will be described in detail with reference to the accompanying drawings.
In the description of the present embodiment, for convenience of description, the terms "left-right direction", "front-rear direction", and "up-down direction" are appropriately referred to. These directions are the opposite directions set for the game board 100 shown in fig. 1. In addition, the "up-down direction" includes a direction of "up" and "down". The "front-rear direction" is a direction including "front" and "rear". The "left-right direction" is a direction including "left" and "right".
< integral Structure >
Fig. 1 is a perspective view of a game board 100 according to an embodiment of the present invention. Fig. 2 is a plan view of a game board 100 according to an embodiment of the present invention. Fig. 3 is a plan view of the game board in a state where the court board is removed. As shown in fig. 1 to 3, the game board 100 includes a main body 110, a court board 120, a lever 130, and a goal member 400.
The game board 100 has an appearance similar to a soccer field by disposing a soccer field board 120, goal members 400, etc. on the body portion 110.
As shown in fig. 1 to 3, the main body 110 has a bottom plate 111, and the bottom plate 111 is a rectangular flat plate with rounded corners. The main body 110 has an inner peripheral wall 113 erected substantially perpendicularly from the periphery of the bottom plate 111. A horizontal course board support 114 is provided at the upper end of the inner peripheral wall 113 to support the course board 120. A stepped portion 115 simulating a stand is provided on the outer periphery of the course board support portion 114. Further, the main body 110 has a horizontal rectangular flat ring-shaped outer peripheral edge 116 extending outward from the upper end of the stepped portion 115. The main body 110 has a side wall 119 extending downward from the outer edge of the outer peripheral edge 116.
A linear groove 117 is formed in the bottom plate 111 along the longitudinal direction of the main body 110. The groove 117 guides the rod-shaped operation lever 130. A punching mechanism 201 is provided near the corner of the bottom plate 111.
A recess 118 in which the goal member 400 is disposed is provided in the center of both short sides of the main body 110. The recess 118 has a bottom portion at substantially the same height as the playing field board 120 mounted on the playing field board support 114.
Legs 135 are provided at four inner corners of the side wall 119 so that the game board 100 can be placed on a table or the like.
The lever 130 includes a rod-like portion 132, a grip 131, and a doll stage 129. The lever 130 has a grip 131 at the rear end of the rod 132. The lever 130 has a doll stage 129 at the front end and the middle of the rod 132.
The lever 130 is disposed below the playing field plate 120 in a state where the playing field plate 120 is attached to the main body 110. In a state where the court board 120 is attached to the main body 110, the lever 130 is disposed between the court board 120 and the bottom plate 111 of the main body 110.
The operation levers 130 are provided in an even number on the side wall 119 as the short side of the main body 110. The side wall 119 and the inner peripheral wall 113 of the main body 110 are provided with an outer long hole 127 and an inner long hole 125 having slightly larger diameters than the cross-sectional circle of the rod-like portion 132 of the lever 130. The lever 130 penetrates the outer wall long hole 127 and the inner wall long hole 125, and is movable in the axial direction along the groove 117 of the bottom plate 111.
The grip 131 of the lever 130 protrudes outward from the side wall 119. When the grip portion 131 is positioned in the vicinity of the side wall 119, the tip of the lever 130 reaches the vicinity of the inner peripheral wall 113 of the opposite short side.
Fig. 4 is a side view of the game board with the main body 110 removed. As shown in fig. 4, the standing pins 122 provided on the upper surface of the doll stage 129 of the lever 130 protrude above the upper surface of the court board 120 through the through-holes 104 (see fig. 5) of the court board 120. For example, if the player doll 300 is a barb, which will be described later, the standing pin 122 is inserted into the support member 320. In the case of the player character 160, the standing pin 122 is inserted into a leg 161 (an example of a shaft portion) of the player character 160 (see fig. 8). Thus, the player doll 160 is held on the doll mounting table 129.
As the user advances or retreats the grip hand 131 of the lever 130 in the axial direction, the player character 160 moves on the through-hole 104 of the court board 120.
As the user rotates the grip hand 131 of the lever 130, the gear in the doll stage 129 rotates, and the standing pin 122 connected to the gear rotates. As the standing pin rotates, the player doll 160 rotates about a shaft leg 161 fixed to the standing pin 122.
Fig. 5 is a top view of the playing field board 120. As shown in fig. 5, the court board 120 has: a rectangular flat plate 121 with rounded corners, and a goal area 123 provided at the center of both short sides of the flat plate 121.
The pitch plate 120 is provided with an even number of long through holes 104 penetrating the plate 121 in the longitudinal direction of the plate 121.
Corner holes 157 are provided at the corners of the two places of the playing field board 120. Two corner holes 157 are arranged on a diagonal. The angular aperture 157 is a slightly elliptical circular shape smaller than the diameter of the ball 500 (see fig. 8). The circumference of the corner hole 157 is slightly recessed with the corner hole 157 as a center, and the ball 500 rolling around the four corners of the playing field board 120 can be received by the corner hole 157.
In a state where the course board 120 is attached to the main body 110, the periphery of the course board 120 is supported by the course board supporting portion 114 of the main body 110, and the goal area portion 123 of the course board 120 is fitted into the recess 118 of the main body 110.
Through holes 124 are formed at four corners of the goal area 123.
A magnet 600 (an example of a first magnet) is provided on the back surface of the court board 120. The magnet 600 is disposed near the middle position between a line (L1 in fig. 5) passing through the center of the two long sides of the playing field plate 120 and the short side of the playing field plate 120.
< ball holding part >)
FIG. 6 is a cross-sectional view of the game board shown in FIG. 1, as viewed along line vi-vi. Fig. 7 is an enlarged perspective view of a portion a in fig. 5. As shown in fig. 5 to 7, the ball-stage plate 120 is provided with a groove 140 (an example of a ball holding portion) on the side of the through hole 104. The groove 140 is substantially linear and extends along the direction in which the through hole 104 extends. The magnet 600 is disposed between the groove 140 and the through hole 104. The front end of the groove 140 closest to the long side of the playing field plate 120 branches. One end 140a of the front end of the groove 140 extends to the corner hole 157 of the playing field plate 120, and the other end 140b is curved toward the goal (see fig. 5).
The groove 140 is formed in a dish shape in cross section, and has two inclined surfaces 142 and a bottom surface 144 disposed between the two inclined surfaces 142. The groove 140 has a width W1 wider than a width W2 of the through hole 104.
The groove 140 is provided with recessed portions 141 having a width wider than the groove 140 at predetermined intervals. The recessed portion 141 has a dish shape and has a substantially circular bottom surface 143 and a peripheral wall portion 145 formed so as to surround the bottom surface 143. The outermost diameter of the peripheral wall portion 145 of the recessed portion 141 is larger than the lateral width W1 of the groove portion 140, and therefore the recessed portion 141 is wider than the lateral width W1 of the groove portion 140.
A part of the recess 141 has a guide portion 147. The guide portion 147 is formed such that a part of the peripheral wall portion 145 extends in a predetermined direction. The predetermined direction herein includes a direction toward the goal (shooting direction), a direction toward the vicinity of the front of the goal (passing direction), and the like. The guide 147 of the recess 141 near the goal tapers toward the goal and the front end.
Fig. 8 is a schematic view showing a situation in which a player doll stops a ball and shoots a gate. As shown in fig. 8, a plurality of grooves 140 may be provided, and a cross groove 180 may be provided in the course board 120, and the cross groove 180 may extend across the through hole 104 while connecting the first groove 140c and the second groove 140d between the first groove 140c and the second groove 140d of the plurality of grooves 140 in an inclined manner.
With the above configuration, the ball 500 can rest in the groove 140 provided on the side of the through hole. The groove 140 where the ball 500 is held is provided on the side of the through hole 104, not on the same axis as the through hole 104 where the player figures 160 (160A and 160B) move. Accordingly, the user can move the ball 500 in various directions by bringing the contact portion into contact with the ball 500 at various angles by visually adjusting the distance between the ball 500 and the portion of the player doll 160 that contacts the ball 500 and performing the rotating operation of the lever 130.
In this way, according to the above configuration, it is possible to provide the game board 100 capable of improving the degree of freedom in the direction in which the ball 500 is moved.
For example, as shown in fig. 8, the user can move (pass) the ball 500 held in the groove 140 to the front of the goal area with high accuracy by the player doll 160A. In addition, the user can aim the goalkeeper figure 160B, which has stopped the ball 500, at a position where the goalkeeper figure is not located, to shoot the ball 500 with a foot (right foot) different from the shaft foot (left foot).
In addition, according to the above configuration, the ball 500 can stay not only in the groove 140 but also in the recess 141 (see fig. 2 and 7). Therefore, when the ball 500 is stopped in the recess 141, the ball 500 is stably stopped, and thus the user can easily move the ball 500 in various directions.
In addition, according to the above configuration, the direction of the ball 500 moved from the recess 141 by the player character 160 can be guided, for example, in the goal direction, the center direction, and the like by the guide portion 147 (see fig. 7), and the strategic performance of the game can be improved, and the ability to cope with the user's preference can be improved.
In addition, according to the above configuration, the direction in which the ball 500 on the groove 140 is moved by the player doll 160 can be guided in the direction toward the corner, the direction toward the goal, and the like, and the strategic performance of the game can be improved, and the ability to cope with the user's preference can be improved.
In addition, according to the above configuration, the ball 500 can be moved from the first groove 140c to the second groove 140d via the intersecting groove 180 by the player doll 160, and the game strategy can be improved, and the ability to cope with the user's preference can be improved.
In addition, according to the above-described configuration, the ball 500 is more likely to stay in the elongated groove 140 disposed on the side of the through hole 104 than in the through hole 104 where the player doll 160 moves. Therefore, the user can easily move the ball 500 in various directions by using the elongated groove 140 disposed on the side of the through hole 104, and thus, the strategic play can be improved and the ability to cope with user preference can be improved.
< mechanism for ejecting >
Fig. 9 (a) is a plan view of a game disc near the striking mechanism, and fig. 9 (b) is a plan view of a game disc near the striking mechanism in a state where the court board is removed. Fig. 10 is a perspective view of the punching mechanism. The striking mechanism 201 is configured to include: a knockout 210; an elastic member 203; and a pressing portion 170 that compresses the elastic member 203 in cooperation with the striking member 210.
As shown in fig. 9 to 10, the punching member 210 includes a main body 211, an end 225, a rotation shaft 213, and an abutment 215. The main body 211 has an elongated plate shape. The end portion 225 is formed on one side in the longitudinal direction of the main body 211 in a substantially circular dish shape. A projection 221 having an arc shape in a plan view is formed on the upper surface of the bottom of the end portion 225.
The contact portion 215 is rectangular parallelepiped and is provided so as to be rotatable relative to the main body 211 about a rotation axis extending vertically parallel to the rotation axis 213. The abutment portion 215 is held in a posture such that the tip portion 215a faces the lever 220 side (see fig. 10) by a spring member (not shown) in a state of not being in contact with other members.
The rotation shaft 213 is located at a substantially central portion of the main body 211 of the punching member 210. The rotation shafts 213 are cylindrical and protrude outward from both sides of the long side of the main body 211. The rotation shaft 213 is rotatably supported by a bearing 112 provided on the bottom plate 111 of the main body 110 of the game board 100.
The punching member 210 is supported so as to be capable of swinging up and down with respect to the bottom plate 111 of the main body 110 of the game board 100 about the rotation shaft 213. The striking member 210 has one end 225 positioned near a corner of the bottom plate 111 of the main body 110 of the game board 100, and the main body 211 of the elongate striking member 210 is disposed along the long side of the main body 110 of the game board 100.
Further, the corner hole 157 of the playing field plate 120 is formed with a through hole 159 that is circular-arc-shaped in a plan view, and the protruding portion 221 of the punching member 210 is disposed so as to protrude from the through hole 159 in a state where the playing field plate 120 is attached to the main body 110. The protrusion 221 ensures a slight gap between the protrusion 221 and the through-hole 159 so that the protrusion 221 can protrude from the through-hole 159.
The elastic member 203 is constituted by a coil spring, for example. One end of the elastic member 203 is connected to and fixed to the bottom plate 111 of the main body 110 of the game board 100. The other end of the elastic member 203 is connected to the back surface of the end 225 of the striking member 210 and fixed. The elastic member 203 is disposed between the bottom plate 111 of the main body 110 and the end 225 of the striking member 210. In this example, a coil spring is described as an example of the elastic member, but the present invention is not limited to this example. The elastic member may be any member that elastically functions, and may be, for example, a leaf spring, a rubber spring, or the like.
As shown in fig. 3 and 10, the doll stage 129 of the plurality of levers 130, which is disposed at the tip of the rod-like portion 132 of the lever 220 closest to the long side of the main body 110, has a pressing portion 170. The pressing portion 170 is provided on a side surface facing the punching member 210 of each surface of the doll stage 129 constituting a rectangular parallelepiped shape. The pressing portion 170 has an inclined surface 170a, and the inclined surface 170a is inclined so as to approach the bottom plate 111 of the main body 110 of the game board 100 as going forward from the rear surface of the figure table 129. The pressing portion 170 has a right triangular shape in a side view, and the inclined surface 170a corresponds to a hypotenuse facing the right angle.
< action of the striking mechanism >
Fig. 11 is a schematic view for explaining the operation of the punching mechanism, (a) is a schematic view of a point in time when the inclined surface of the pressing portion comes into contact with the abutting portion of the punching member, (b) is a schematic view of a point in time when the abutting portion of the punching member rises along the inclined surface of the pressing portion, and (c) is a schematic view of a point in time when the abutting portion of the punching member just passes over the inclined surface of the pressing portion.
As shown in fig. 11 (a), when the user advances the lever 220 along the groove 117 of the bottom plate 111 (forward on the opponent goal side), the abutment portion 215 of the striking member 210 contacts the inclined surface 170a of the pressing portion 170 of the lever 220 at a lower position. At this time, the protrusion 221, a part of which protrudes from the through hole 159, supports the ball 500 together with the bottom surface of the corner hole 157 in which the through hole 159 is formed.
When the user further advances the operation lever 220, as shown in fig. 11 (b), the striking member 210 rotates about the rotation shaft 213, and the abutment portion 215 of the striking member 210 abuts on the inclined surface 170a of the pressing portion 170 and is pushed upward. With this, the end 225 of the striking member 210 moves downward, and the elastic member 203 disposed between the end 225 and the bottom plate 111 is compressed. As the end 225 of the punching member 210 moves downward, a part of the protrusion 221 protruding from the through hole 159 descends below the bottom surface of the corner hole 157. At this time, the protrusion 221 is separated from the ball 500.
When the user further advances the lever 220 and moves the abutting portion 215 to go over the upper end of the inclined surface 170a, as shown in fig. 11 (c), the elastic member 203 is released from the compressed state, the punching member 210 rotates about the rotation shaft 213, and the end 225 connected to the elastic member 203 rises toward the through hole 159. With this rising of the end portion 225, the protrusion 221 of the end portion 225 is released from the compressed state of the elastic member 203, and protrudes strongly from the through hole 159. As a result, the ball 500 held by the bottom surface of the corner hole 157 is struck from the corner hole toward the front of the goal region 123 by the protruding portion 221.
When the user moves the lever 220 backward and brings the rear end surface 170b of the pressing portion 170 into contact with the abutment portion 215, the abutment portion 215 rotates in the direction in which the lever 220 moves backward (see R1 in fig. 10). Therefore, the user can pull the lever 220 back to the front without seizing the abutment 215. When the pressing portion 170 passes the position of the abutting portion 215, the abutting portion 215 returns to a posture in which the tip portion 215a faces the lever 220 side by a spring member (not shown).
According to the above configuration, the protrusion 221 can be raised by the elastic force of the elastic member 203 compressed in response to the movement of the lever 220 within the predetermined range (D1 in fig. 11 (a)). Thus, the ball 500 can be struck by the elastic force of the elastic member 203 regardless of the increase or decrease in the force of the user when the lever 220 is moved. Therefore, the user does not need to pay attention to the operation for hitting the ball 500, and the user can easily pay attention to the operation in accordance with the timing of hitting the ball 500. Further, since the elastic force of the elastic member 203 compressed with the movement of the predetermined range of the lever 220 becomes a constant force every time, the trajectory and speed of the ball 500 that is thrown into the air from the hole can be easily predicted, and the timing of moving the goal player doll 160 can be easily adjusted.
In this way, according to the above configuration, it is possible to provide a game board capable of reducing the difficulty in the operation of contacting the player character 160 with the ball 500 to be struck.
In addition, according to the above configuration, since the swingable punching member 210 and the lever 220 are arranged along the same direction, the movement range (predetermined range) for compressing the elastic member 203 is easily extended as compared with the case where the punching member 210 and the lever 220 are arranged to intersect each other. Accordingly, with the operation of moving the operation lever 220, the elastic member 203 can be gradually compressed with a relatively weak force, and the influence on the operation feeling of the user in the operation of compressing the elastic member 203 can be reduced.
Ball figure for barb
Fig. 12 (a) is a perspective view of a player figure, fig. 12 (b) is a side view of the player figure, and fig. 12 (c) is a rear view showing a part of the body of the player figure in a perspective state.
As shown in fig. 12 (a) to (c), the barbed player doll 300 has an appearance simulating a soccer player, and includes a player doll body 310 and a support member 320. The center of gravity of the player doll 300 is located below.
The player doll body 310 has: a head 311 including a face 311a, a body 313 having two arms formed thereon, a right leg 315, and a left leg 317. The body 313 has a circular through hole 319 that passes through the vicinity of the abdomen. The right leg portion 315 extends substantially vertically downward from the trunk portion 313, and has a right foot portion 316 at a lower end side thereof. Right leg 316 has magnet 601 (an example of a second magnet) inside. The left leg portion 317 extends obliquely downward forward from the trunk portion 313, and has a left leg portion 318 at a lower end side thereof.
Fig. 13 (a) is a side view of the support member of the player figure, and fig. 13 (b) is a top view of the support member of the player figure. Fig. 13 (c) is a perspective view of the main body of the support member of the player doll.
As shown in fig. 13 (a) to (c), the support member 320 of the player doll includes an inverted L-shaped main body 350, a rotation restricting portion 360, and an elastic member 370.
The main body portion 350 of the support member 320 has a first shaft portion 330 and a second shaft portion 340.
The first shaft portion 330 has: a rod-shaped shaft rod portion 331 extending in the lateral direction; a substantially flat cylindrical front end 332 formed at the front end of the shaft rod 331 and having a larger diameter than the shaft rod 331; a lateral columnar rear end 333 formed at the rear end of the shaft rod 331 and having a larger diameter than the shaft rod 331.
The rear end of the shaft rod 331 is connected to the center of the circular front surface 334 of the rear end 333. A step 335 is formed on the front surface 334 of the rear end 333. The front surface 334 of the rear end portion 333 is an inclined surface that gradually slopes rearward as it goes counterclockwise along the circumferential direction of the shaft rod portion 331 from the front end 335a toward the rear end 335b of the step portion 335, as viewed from the front (obliquely left front of fig. 13 (c)).
The second shaft portion 340 has a cylindrical base portion 341 and a column portion 342 having a T-shaped cross section. The upper end of the post 342 is connected to the side surface of the rear end 333. The lower end of the column portion 342 is connected to the upper end of the base portion 341. A recess (not shown) into which the standing pin 122 can be inserted is formed in the bottom surface of the base portion 341.
The rotation regulating portion 360 includes a cylindrical portion 361, a substantially flat rectangular parallelepiped engaging portion 362 connected to a front surface of the cylindrical portion 361, and a cylindrical rear end portion 363 connected to a rear surface of the cylindrical portion 361 and having a larger diameter than the cylindrical portion 361. The engagement portion 362 is fixed to the body portion 313 of the player doll body 310 (see fig. 12) and supports the player doll body 310.
The rear surface of the rear end 363 of the rotation restricting portion 360 is inclined so as to be capable of abutting against the front surface 334 of the rear end 333 of the main body portion 350, and a stepped portion 364 is formed.
The rotation restricting portion 360 has a circular through hole penetrating the centers of the cylindrical portion 361, the engaging portion 362, and the rear end portion 363. The rotation restricting portion 360 is attached to the shaft rod portion 331 of the first shaft portion 330 of the main body portion 350 via the through hole.
The elastic member 370 is attached to the shaft portion 331 of the first shaft portion 330 of the main body portion 350, and is disposed between the distal end portion 332 and the engagement portion 362. The front end of the elastic member 370 contacts the rear surface of the front end 332. The rear end of the elastic member 370 contacts the front surface of the engaging portion 362.
The rear surface of the rear end 363 of the rotation restricting portion 360 is pressed against the front surface 334 of the rear end 333 of the main body 350 by the elastic force of the elastic member 370. In this state, the rotation restricting portion 360 is rotatable in the first circumferential direction D2 together with the player doll body 310. In this state, the step 364 is in contact with the step 335, so that the rotation restricting portion 360 does not rotate in the direction opposite to the first circumferential direction D2. Therefore, the rotation restricting portion 360 restricts the rotation of the player doll body 310 from the state of fig. 12 and 13 in the direction opposite to D2.
Therefore, in this example, the player doll body 310 can be rotated longitudinally only in a direction in which the face 311a of the player doll body 310 is rotated from a horizontal direction to a direction toward above the court board 120.
As shown in fig. 13 (b), the support member 320 is seen from above, and the step 364 and the step 335 are in surface contact with each other at the central portion on the longitudinal axis.
Accordingly, when the player doll body 310 having the engagement portion 362 fixed to the body 313 starts to rotate in the longitudinal direction, the state in which the step portion 364 is in contact with the step portion 335 is released, but after the rotation in the longitudinal direction, the center of gravity of the player doll 300 is positioned downward due to the elastic force of the elastic member 370, and thus the player doll returns to the state in which the step portion 364 is in contact with the step portion 335.
< action of barb (over head)
Fig. 14 is a diagram illustrating a series of operations when a player figure is barbed, (a) is a schematic view showing a case where the player figure is advanced toward a goal of the opposite side, (b) is a schematic view showing a case where the player figure is rotated in the lateral direction and the back is directed toward the goal of the opposite side, and (c) is a schematic view showing a case where the player figure starts the barbed operation.
As shown in fig. 14 (a), the user advances the lever 130 provided with the figure mount 129 on which the barbed player figure 300 is mounted. Thus, the barbed player character 300 advances on the court board 120 with the front facing the goal member 400 of the opponent.
As shown in fig. 14 (b), when the user further advances the lever 130 to bring the player figure 300 closer to the magnet 600 disposed on the rear surface of the court board 120, the user rotates the grip hand 131 of the lever 130 about the axis. By this operation, the gear in the doll stage 129 rotates, and the standing pin 122 connected to the gear rotates. As the standing pin 122 rotates, the player doll 300 rotates laterally about the second shaft 340 including the base portion 341 to which the standing pin 122 is fixed. Thus, the player doll 300 is in a state of facing the back to the goal of the opponent. The right leg 315 of the player doll 300 is located on a line substantially parallel to the line along the through hole 104, including the point where the magnet 600 is disposed.
As shown in fig. 14 (c), when the user advances the lever 130 while keeping the back of the player figure 300 facing the goal of the opponent, the right foot 316 of the right leg 315 of the player figure 300 passes over the magnet 600 provided on the back of the court board 120. At this time, repulsive force is generated between the magnet 601 disposed inside the right leg 316 and the magnet 600 on the rear surface of the playing field plate 120. Accordingly, with the repulsive force and the force applied to the player character 300 by the user advancing the operation lever 130 toward the goal side of the opponent, the player character 300 starts to rotate longitudinally about the shaft bar portion 331 of the first shaft portion 330.
Then, after the rotation, the player doll 300 returns to the position shown in fig. 14 (b).
In addition, the longitudinal rotation of the player doll 300 is restricted by the rotation restricting portion 360. In addition, in a state where the player doll 300 is oriented toward the front surface as shown in fig. 14 (a), the right foot 316 of the right leg 315 of the player doll 300 does not pass over the magnet 600 provided on the rear surface of the court board 120. Also, the center of gravity of the player doll 300 is located below.
Thus, when the barb operation is not performed, the longitudinal rotation of the player doll 300 can be prevented.
According to the above-described structure, when the ball 500 is played in the air, the user can rotate the player character 300 in the longitudinal direction by moving the operation lever 130 to which the player character 300, which is intended to kick the ball by the barb, is attached. Thus, the user can attempt to barb the ball 500 in the air.
For example, as shown in fig. 15, the ball 500 supported by the corner hole 157 is struck by the striking mechanism 201 to the vicinity of the goal region 123. The user advances the lever 130 to advance the player doll 300 toward the ball 500 being played to the vicinity of the goal area. At this time, the ball 500 hit by the hit mechanism 201 is hit near the goal area 123 with a constant trajectory, and therefore the ball 500 is easily brought into contact with the left leg 318 of the player figure 300. Thus, barb shot is easily achieved.
In addition, according to the above-described configuration, when the ball 500 is played in the air by the play mechanism 201, the user rotates the lever 130 to which the player figure 300, which is intended to kick the ball by the barb, is attached, and moves the lever 130 forward in a state in which the back of the player figure 300 is directed to the goal of the opponent, whereby the player figure 300 can be rotated in the vertical direction.
In addition, according to the above-described configuration, when the ball 500 is hit by the foot from the front side by rotating the ball 300 in the lateral direction with respect to the ball 500 positioned in front of the ball 300, the ball 500 can be hit by the hit foot without rotating in the vertical rotation direction.
In addition, according to the above configuration, the user can smoothly start the action of the player doll 300 to kick the ball by the barb at the position where the magnet 600 is arranged, and the strategic performance and the preference coping ability of the game can be improved.
< goal parts >
Fig. 16 (a) is a front view of the goal assembly prior to installation of the back portion. Fig. 16 (b) is a front view of the goal member with the back portion mounted. As shown in fig. 16, goal component 400 has a goal post portion 410 and a goal net portion 420. The goal post portion 410 has a rod-shaped left post portion 411 extending vertically, a rod-shaped right post portion 412 extending vertically, and a rod-shaped goal post portion 413 extending in the lateral direction so as to connect the upper end portion of the left post portion and the upper end portion of the right post portion. Goal net 420 has left side 421, right side 422, upper 423 and back 424.
The left side surface 421 is formed in a vertically long rectangular shape and is provided on the rear surface of the left pillar 411. Left leg portions 430 are provided at the lower surface of the left side surface portion 421 at the front end and the rear end, respectively. The right side surface portion 422 is formed in a vertically long rectangular shape and is provided on the rear surface of the right pillar portion 412. A right leg portion 431 is provided at the lower surface of the right side surface portion 422 at the front end and the rear end, respectively.
The upper surface portion 423 is in a laterally long rectangular shape and extends from the rear surface of the goal shaft 413. The left end 432 of the upper surface 423 is connected to the upper end 433 of the left side surface 421. The right end 434 of the upper surface portion 423 is connected to the upper end 435 of the right side surface portion 422.
A left bearing portion 440 is formed at a rear corner portion formed by the left side surface portion 421 and the upper surface portion 423. A right bearing portion 441 is formed at a rear corner portion constituted by the right side surface portion 422 and the upper surface portion 423.
The back surface portion 424 has a laterally long rectangular shape and includes a rotation shaft portion 450. The rotation shaft portion 450 is rod-shaped and longer than the rear surface portion 424. The left end 451 of the rotation shaft 450 protrudes further to the left than the left short side of the back 424. The right end 452 of the rotation shaft 450 protrudes to the right side from the right short side of the back 424. The left end 451 is rotatably supported by the left bearing 440. The right end portion 452 is rotatably supported by the right bearing portion 441.
The left leg 430 and the right leg 431 are substantially rectangular parallelepiped. The left leg 430 and the right leg 431 are slightly smaller than the through-holes 124 formed at the four corners of the goal region 123, and can be fitted into the through-holes 124.
By fitting the leg portions into the through holes 124 of the goal region 123, a gap S1 (see fig. 2) exists between the rear surface of the back surface portion 424 and an inner wall surface portion facing the rear surface of the back surface portion 424, of the inner wall surface portions of the concave portion 118, in a state where the goal member 400 is provided.
< action of goal member >
Fig. 17 is a schematic view showing a situation when the ball 500 collides with the door net. As shown in fig. 17, when the shooting ball 500 is suddenly flown into the goal member 400 and collides with the front surface of the back surface portion 424, the back surface portion 424 can be rotated rearward about the rotation shaft portion 450.
Fig. 18 is a schematic view showing a case where the ball 500 located in the goal area 123 is taken out. As shown in fig. 18, when the user presses the rear surface of the rear surface portion 424 in the goal area direction by hand, the rear surface portion 424 rotates forward about the rotation shaft portion 450. In the case where the ball 500 is located in the goal area portion 123, the back surface portion 424 is in contact with the ball 500 located in the goal area portion 123, and the ball 500 is pushed out onto the course.
According to the above-described structure, when the ball 500 flies into the goal member 400 and the ball 500 collides with the front surface of the back surface portion 424 of the goal net portion 420, the back surface portion 424 can be rotated rearward of the goal member 400. By the turning operation of the back surface portion 424 rearward, the ball 500 that has collided with the front surface of the back surface portion 424 is less likely to bounce forward of the goal member 400, and is likely to be received inside the goal region 123 where the goal member 400 is provided.
Thus, according to the above configuration, a game board in which a ball is easily taken in can be provided.
In addition, according to the above configuration, the user can easily collect the ball 500 falling to the goal area 123 by the user's hand by rotating the back surface portion 424 forward.
In addition, according to the above-described structure, since the gap S1 for the rear face portion 424 to rotate rearward of the goal member 400 is secured, the ball 500 that collides with the front surface of the rear face portion 424 is less likely to bounce forward of the goal member 400, and is likely to be received inside the goal region 123 where the goal member 400 is provided.
According to the embodiments of the present invention described above, a game board according to the following aspect can be provided.
The game board according to claim 1 includes: a court board; a rod-shaped operation lever disposed below the court board; and a player character attached to the lever, disposed above the court board, and movable on the court board, wherein the player character is movable on the court board in response to axial movement of the lever, and the player character can be rotated longitudinally about a first shaft of the player character by moving the lever forward.
According to this structure, when the ball is driven into the air, the user can rotate the player figure longitudinally by moving forward the lever on which the player figure intended to barb the ball is mounted. Thus, a game board in which a user can try to kick a ball by a barb against the ball in the air can be provided.
In the game board according to claim 2, the player character is rotatable in a lateral direction about the second axis portion of the player character in response to the rotational operation of the operation lever, and the player character is rotatable in a lateral direction so that the back portion of the player character faces the goal of the opponent, and in a longitudinal direction about the first axis portion of the player character by moving the operation lever forward.
According to this structure, when the ball is driven into the air, the user can rotate the lever to which the player doll for the barb shooting is attached, bring the back of the player doll into a state of facing the goal of the opponent, and move the lever forward to rotate the player doll in the vertical direction.
In the game board according to claim 3, the player character can be rotated vertically only with the face of the player character rotated from the horizontal direction to the direction above the court board.
According to this configuration, when the ball is hit by the foot from the front side by rotating the ball in the lateral direction with respect to the ball positioned in front of the ball, the ball can be hit by the hit foot without rotating in the vertical rotation direction.
In the game board according to the 4 th aspect, a long through hole is provided in the play field plate, a first magnet is provided on the back surface of the play field plate on the side of the through hole, the player figure is attached to the operation lever via the through hole and is movable on the play field plate in accordance with the axial movement of the operation lever, a second magnet is provided on a first leg of the player figure, and when the operation lever is moved forward, the first magnet and the second magnet repel each other to start the player figure to rotate vertically when the second magnet passes over the first magnet.
According to this configuration, the player doll can smoothly start the operation of kicking the ball by the barb at the position where the first magnet is arranged, and the strategic performance and the ability to cope with the preference of the game can be improved.
The present invention is not limited to the above-described embodiments, and can be freely modified and improved as appropriate. In addition, the materials, shapes, sizes, numerical values, modes, numbers, arrangement positions, and the like of the respective constituent elements in the above-described embodiments are arbitrary as long as the present invention can be realized, and are not limited.
In the above embodiment, the game board simulating the soccer game is used, but may be a game board simulating another game such as hockey.
In the above-described embodiment, the figure simulating the three-dimensional shape of a soccer player is shown as the player figure 160, but may be a model simulating a cartoon character or an animal, or may be a planar shape.
In the above-described embodiment, the elongated groove portion 140 is exemplified as an example of the ball holding portion, but the present invention is not limited to this example. For example, the ball holding portion may have a structure in which short grooves are continuously distributed on the same axis, a structure in which circular recesses are distributed, or through holes.
In the above embodiment, the corner holes 157 are located at the corners of the playing field board 120, but are not limited to this example. Holes for ball striking mechanisms may also be provided at various locations on the playing surface 120.
In the above-described embodiment, the action of simulating the barbed shot is achieved by rotating the player doll 300 in the longitudinal direction by the repulsive force of the magnet 600 and the magnet 601, but is not limited to this example. For example, a small protrusion may be provided on the court board at a position that contacts right foot 316 of player figure 300. The user advances the player character 300 with the back of the player character 300 facing the goal of the opponent, and the player character 300 can be rotated longitudinally by bringing the right foot 316 of the player character 300 into contact with the projection.
In the above-described embodiment, the left end 451 and the right end 452 of the rotation shaft 450 are rotatably supported by the left bearing 440 and the right bearing 441, respectively, but the present invention is not limited to this example. For example, the rotation shaft portions may be provided on both side surfaces of the back surface portion of the goal net portion, and the back surface portion may be opened vertically by supporting the rotation shaft portions with bearing portions provided on both side surfaces of the goal net portion. A rotation shaft portion may be provided across the left bearing portion 440 and the right bearing portion 441, a bearing portion may be provided on the rear surface portion 424, and the bearing portion may be rotatably supported by the rotation shaft portion.
< modification of the punching mechanism >
Fig. 19 shows a modification of the punching mechanism, (a) is a front view of the punching mechanism according to the modification, and (b) is an enlarged view of the front view of the punching mechanism.
The striking mechanism 201A differs from the striking mechanism 201 in that it has a circular flat turntable 700; and a left end 704 of the lower end 703 of the striking member 210A is formed at a substantially right angle. The flat turntable 700 has a predetermined thickness, and the side surface of the flat turntable 700 is a continuous surface having a concave-convex shape. A cylindrical portion 702 is disposed in the center of the upper surface of the flat turntable 700. The upper surface of the cylindrical portion 702 is an inclined surface 705 inclined clockwise in an arc shape.
The left end 704 abuts against a part of the inclined surface 705. When the user rotates the flat turntable 700 counterclockwise (R2) in a plan view, the cylindrical portion 702 also rotates counterclockwise. With this, the height of the portion of the inclined surface 705 that contacts the left end 704 gradually increases. As the inclined surface 705 becomes higher, the position of the left end portion 704 moves upward. Accordingly, the portion of the punching member 210A located on the left side of the rotation shaft 213 is raised, whereas the portion of the punching member 210A located on the right side of the rotation shaft 213 (the protrusion 221) is lowered, and the height of the protrusion 221 protruding from the through hole 159 is reduced.
According to this configuration, the user can lower the height of the protruding portion 221 protruding from the through hole 159 while further compressing the standby posture of the elastic member 203 before the start of the operation of the punching mechanism 201A by, for example, lowering the portion of the punching member 210A located on the right side of the rotation shaft 213 by operating the flat turntable 700. In this way, the user can adjust the compression range of the elastic member 203 and the height of the protrusion 221 protruding from the through hole 159 before the start of the operation of the striking mechanism 201A, and can adjust the flying distance of the ball 500 realized by the striking mechanism 201A.
< modification of game disk >
Fig. 20 is a plan view of a game board 100A according to a modification. The game board 100A differs from the game board 100 in that two corner holes 157A, two punching mechanisms (not shown) disposed in the vicinity of the corner holes 157A and on the back surface of the playing field board 120, the first hole 190, the second hole 191, and the movable member 800 are provided instead of the magnet 600. In addition, the operation lever 220A is different from the game board 100 in that it is added. The player doll 300A according to the modification is different from the player doll 300 in that the right leg 316 does not have a magnet 601 inside thereof, and contact portions 301 are provided at both ends of the right leg 316 (see fig. 25). The contact portion 301 has a substantially rectangular parallelepiped shape. The length of the side in the front-rear direction of the abutting portion 301 is longer than the length of the side in the up-down direction of the abutting portion 301 and the length of the side in the left-right direction of the abutting portion 301.
Since the corner hole 157A has the same structure as the corner hole 157, the description thereof will be omitted. The corner holes 157A are disposed near the middle positions of the respective corners located on the right side when viewed from the respective users and the goal post sections 410 located on the right side when viewed from the respective users. Two corner holes 157A are arranged on a diagonal line. The distance d1 from the corner hole 157A to the center of the short side of the playing field plate 120 is shorter than the distance d2 from the corner hole 157 to the center of the short side of the playing field plate 120.
The levers 220A are each the leftmost levers when viewed from each user operating the levers 220.
Two first holes 190 are provided in the playing field 120. The first holes 190 are respectively arranged near the middle positions of the straight line L2 passing through the centers of the two long sides of the course board 120 and the short sides of the course board 120.
Second holes 191 are provided near the first holes 190 in the direction in which the goal member 400 adjacent to the first holes 190 is located.
Fig. 21 (a) to (c) are diagrams showing movable member 800 provided on game board 100A. As shown in fig. 21 (a) to (c), the movable member 800 includes a main body 801, a rod 802, a first shaft 803, and a second shaft 804. The body 801 is plate-shaped. The rear end of the main body 801 is semicircular. The front end of the body 801 is circular arc-shaped having a larger circle than the semicircle of the rear end of the body 801. The body portion 801 includes a protruding portion 810 and a non-protruding portion 811. The protruding portion 810 is a portion including a front upper portion of the main body portion 801. The protrusion 810 can protrude onto the playing field plate 120.
The rod-shaped portion 802 is substantially rectangular parallelepiped. The rod-shaped portion 802 is continuous with the body portion 801. The lower end of the rod-shaped portion 802 is arc-shaped.
The first shaft 803 extends from the left and right sides of the main body 801 in the left and right directions. The first shaft 803 is rod-shaped. A portion of the bottom surface of the first shaft portion 803, which does not face the bottom surface of the main body portion 801, is inclined.
The second shaft portion 804 extends from the right side surface of the rod portion 802 in the left-right direction. The second shaft portion 804 is rod-shaped. The length l2 of the second shaft portion 804 in the left-right direction is longer than the length l1 of the first shaft portion 803 in the left-right direction.
The game board 100A includes an elastic member 20. The elastic member 20 is a member formed by bending a metal wire. The elastic member 20 is, for example, a torsion spring. The elastic member 20 is wound around the first shaft 803 and the second shaft 804.
Fig. 22 (a) is a view showing the front surface of the court board 120 in the vicinity of the movable member 800. Fig. 22 (b) is a diagram showing the back side surface of the course plate 120 in the vicinity of the movable member 800. As shown in fig. 22 (b), a bearing portion 1201 and an elastic member support portion 1202 are provided on the back surface of the playing field board 120. In addition, two sets of two bearing portions 1201 and one elastic member supporting portion 1202 are provided on the back surface of the playing field plate 120. The bearing portions 1201 are disposed near the left and right sides of each first hole 190. The elastic member support 1202 is disposed in front of each first hole 190. The first shaft portions 803 of the movable member 800 are pivotally supported by the bearing portions 1201, respectively. As shown in fig. 22 (a), the protruding portion 810 of the movable member 800 is configured to be able to protrude from the first hole 190 in a state where the movable member 800 is mounted on the course board 120. A slight gap is secured between the protrusion 810 and the first hole 190 so that the protrusion 810 can protrude from the first hole 190.
As shown in fig. 22 (b), the elastic member 20 is supported by a first shaft 803, a second shaft 804, and an elastic member support 1202 extending from the right side surface of the main body 801 of the movable member 800. The tip of the elastic member 20 is held by the elastic member support 1202. The rear end of the elastic member 20 is held by the second shaft portion 804. The rod-shaped portion 802 of the movable member 800 is held by the elastic member 20. When a force is applied to the rod-shaped portion 802 in the forward direction, the rod-shaped portion 802 starts to rotate in the forward direction, and the elastic member 20 elastically deforms. On the other hand, when the forward force is not applied to the rod-shaped portion 802, the rearward force is applied to the rod-shaped portion 802 by the elastic force of the elastic member 20. At this time, the rod-shaped portion 802 rotates rearward around the first shaft portion 803. When a force directed forward is not applied to the bar-shaped portion 802, as shown in fig. 23 (a), the protruding portion 810 of the movable member 800 does not protrude upward from the plate surface of the court board 120. That is, the uppermost portion of the protruding portion 810 is located at approximately the same height as the plate surface of the court board 120. In this specification, the position of the movable member 800 at this time is defined as a first position. In normal times, the movable member 800 is held in the first position by the elastic member 20. On the other hand, when a force directed forward is applied to the rod-shaped portion 802 of the movable member 800, the rod-shaped portion 802 rotates forward about the first shaft portion 803. In this case, as shown in fig. 23 (b), the protruding portion 810 of the movable member 800 protrudes upward from the plate surface of the course plate 120. In this specification, the position of the movable member 800 at this time is defined as the second position.
Fig. 24 is a perspective view of the lever 130 with the player doll 300A mounted thereon. The doll stage 129A connected to the operation lever 130 is different from the doll stage 129 in that it includes the contact portion 30. As shown in fig. 24, the lever 130 includes a first gear 222. The doll stage 129A includes a second gear 40.
The contact portion 30 is a plate-like member. One end of the contact portion 30 is semicircular, and the other end of the contact portion 30 is circular arc-shaped having a circle larger than the semicircle of the one end of the contact portion 30 (see (a) to (b) of fig. 25). In the state shown in fig. 24, the contact portion 30 extends from the upper surface of the second gear 40 in a direction orthogonal to the axis of the operation lever 130. In the state shown in fig. 24, when the user moves the operation lever 130 forward, the contact portion 30 can come into contact with the rod-shaped portion 802 of the movable member 800.
The first gear 222 is provided at the front end of the rod-shaped portion 132 of the lever 130. The first gear 222 has a plurality of gear-shaped pleats 223.
A coupling hole 41 into which the standing pin 122 can be inserted is provided in the center portion of the second gear 40. The second gear 40 is coupled to the standing pin 122 via the coupling hole 41. The second gear 40 has a plurality of gear shaped pleats 42.
The pleats 223 of the first gear 222 mesh with the pleats 42 of the second gear 40. Therefore, when the user rotates the grip portion 131 (see fig. 20) of the lever 130 provided with the player doll 300A about the axis, the first gear 222 and the second gear 40 rotate. As a result, the standing pin 122 coupled to the second gear 40 rotates.
Fig. 25 (a) is a diagram showing the contact portion 30 of the doll mount 129A and the doll 300A when the doll 300A advances toward the goal. Fig. 25 (b) is a diagram showing the contact portion 30 between the player figure 300A and the figure mount 129A when the player figure 300A is facing away from the goal.
As shown in fig. 25 (a), when the player character 300A advances toward the opponent goal, the player character 300A faces in the direction in which the opponent goal is located. At this time, the contact portion 30 is positioned at a left position with respect to the operation lever 130 as viewed from a user who operates the operation lever 130.
Here, when the user rotates the grip hand 131 of the lever 130 provided with the player doll 300A about the axis, the player doll 300A faces the back toward the goal of the other person. As shown in fig. 25 (b), when the back of the player character 300A faces the opponent's goal, the player character 300A faces in the opposite direction to the opponent's goal. At this time, as the user rotates the grip portion 131 of the lever 130 about the axis, the contact portion 30 rotates about the vertical pin 122 in conjunction with the operation of the lever 130. Therefore, the contact portion 30 is located at a right position with respect to the operation lever 130 as viewed from a user who operates the operation lever 130.
Fig. 26 (a) to (c) are diagrams illustrating a series of operations when the player doll 300A is barbed. Fig. 26 (a) is a schematic diagram showing a situation in which the player doll 300A advances toward the goal of the other. Fig. 26 (b) is a schematic diagram showing a case where the player doll 300A is rotated in the lateral direction so that the back faces the goal of the other side. Fig. 26 (c) is a schematic diagram showing the situation after the player doll 300A starts the barb action.
As shown in fig. 26 (a), the user advances the operation lever 130 of the figure mount 129A provided with the barbed player figure 300A. Thus, the barbed player character 300A advances on the court board 120 with the front facing the goal member 400 of the opponent. In the state shown in fig. 26 (a), the contact portion 30 is not in contact with the rod-shaped portion 802 of the movable member 800. The uppermost portion of the protruding portion 810 of the movable member 800 is located at a position substantially at the same height as the plate surface of the court board 120.
As shown in fig. 26 (b), when the user further advances the lever 130 to bring the player figure 300A closer to the movable member 800, the user rotates the grip portion 131 of the lever 130 about the axis. By this operation, the first gear 222 rotates, and the second gear 40 engaged with the first gear 222 rotates. When the second gear 40 rotates, the standing pin 122 rotates. As the standing pin 122 rotates, the player character 300A rotates laterally about the second shaft 340 including the base portion 341 to which the standing pin 122 is fixed. Thus, the player doll 300A is in a state where the back faces the goal of the opponent. The right leg 315 of the player figure 300A is located on a line substantially parallel to the line along the through hole 104, including the portion where the movable member 800 is disposed. In the state shown in fig. 26 (b), the contact portion 30 comes into contact with the rod-shaped portion 802 of the movable member 800. At this time, a forward force is applied to the rod-shaped portion 802 of the movable member 800 via the contact portion 30. Since the first shaft portion 803 of the movable member 800 is axially supported by the bearing portion 1201, the movable member 800 starts rotating. As a result, the protruding portion 810 of the movable member 800 starts protruding onto the playing field plate 120. However, the abutting portion 301 provided at the right foot portion 316 of the right leg portion 315 of the player doll 300A is not in contact with the protruding portion 810.
As shown in fig. 26 (c), when the user moves the lever 130 forward while bringing the back of the player figure 300A toward the goal of the opponent, the bar-shaped portion 802 of the movable member 800 is pressed forward by the contact portion 30, and thus the movable member 800 is further rotated. As a result, the protruding portion 810 of the movable member 800 protrudes onto the court board 120. In addition, the abutment portion 301 provided at the right foot portion 316 of the right leg portion 315 of the player doll 300A is in contact with the protruding portion 810 of the movable member 800. As a result, the player character 300A moves forward and upward. Since the player character 300A is pivotally supported by the first shaft 330, when the user advances the operation lever 130 toward the goal side of the opponent, the player character 300A starts to rotate longitudinally about the shaft rod portion 331 of the first shaft 330. Then, after the rotation, the player doll 300 returns to the position shown in fig. 26 (b).
According to the above configuration, when the movable member 800 is located at the first position, the uppermost portion of the protruding portion 810 is located at substantially the same height as the plate surface of the court board 120. Accordingly, the ball 500 can be prevented from hitting the protrusion 810, and the ball 500 can be rolled in an unexpected direction of the user.
On the other hand, when the movable member 800 is in the second position, the protruding portion 810 protruding above the surface of the playing surface 120 contacts the player character 300A, and thus the player character 300A starts to rotate longitudinally, and the player character 300A performs a game simulating a barb kick.
Thus, the user can make the player doll 300A perform the action of simulating the barb to kick the ball without damaging the easy play.
In addition, according to the above-described structure, when the player character 300A is directed toward the direction in which the opponent goal is located, the movable member 800 is located at the first position. When the user rotates the grip hand 131 of the lever 130 about the axis, the player doll 300A is in a state where the back faces the goal of the opponent. Thereafter, when the user moves the operation lever 130 forward, the contact portion 30 contacts the movable member 800, and the movable member 800 moves from the first position to the second position. When the movable member 800 is in the second position, the protruding portion 810 protrudes above the plate surface of the court board 120, and thus the player character 300A starts to rotate longitudinally by bringing the player character 300A into contact with the protruding portion 810.
In this way, the user can smoothly perform a series of actions for causing the player figure 300A to perform the action of simulating the barbed kick by moving the operation lever 130 forward in accordance with the timing of the struck ball.
In addition, according to the above-described structure, when the player character 300A is directed toward the direction in which the opponent goal is located, the movable member 800 is located at the first position. In a state where the player doll 300A is oriented in the direction of the opponent goal, when the user moves the operation lever 130 forward, the contact portion 30 is not in contact with the movable member 800, and thus the player doll 300A is not in contact with the protruding portion 810.
In this way, when the user does not have the sense of making the player character 300A perform the action of simulating the barb kicking, the user can move the operation lever 130 forward in a state where the player character 300A is oriented in the direction in which the goal of the other side is located.
In addition, according to the above configuration, the right foot 316 of the player figure 300A is provided with the contact portion 301 that can contact the protruding portion 810. Therefore, the right foot 316 of the player figure 300A is easily abutted against the protruding portion 810, and the player figure 300A is easily rotated in the vertical direction.
In addition, according to the above configuration, the rotatable movable member 800 is biased by the elastic member 20 to be disposed at the first position. Accordingly, the protruding portion 810 can be suppressed from accidentally protruding onto the playing field plate 120.
In addition, according to the above configuration, the user can operate the lever 130 with the second hole 191 as a mark of the place where the barbed kicking operation is performed, in accordance with the timing of the struck ball 500.
According to the embodiments of the present invention as described above, a game board in the following manner can be provided.
The game board according to the first aspect includes: a court board; a rod-shaped operation lever disposed below the court board; a player figure mounted on the operation lever, disposed above the court board, and movable on the court board; and a movable member having a protruding portion that is movable between a first position where the protruding portion does not protrude above the surface of the course plate and a second position where the protruding portion protrudes above the surface of the course plate, the protruding portion coming into contact with the player figure when the movable member moves to the second position where the protruding portion protrudes above the surface of the course plate, thereby causing the player figure to start rotating longitudinally.
According to this structure, when the movable member is disposed at the first position, the protruding portion does not protrude from the plate surface of the court board. Therefore, the direction in which the ball rolls is not greatly changed by the protruding portion, and the ball is prevented from rolling in a direction other than the direction intended by the player, thereby impairing the ease of play of the game.
When the movable member is disposed at the second position, the protruding portion protruding above the surface of the court board contacts the player figure, and the player figure starts to rotate longitudinally, so that the player figure performs a game of playing a ball by simulating the barb.
In this way, according to the above configuration, it is possible to provide a game board that allows a player doll to perform a game of simulating a barb kick without impairing the ease of play.
In the game board according to the second aspect, the lever has a contact portion that can be brought into contact with the movable member, and the contact portion is brought into contact with the movable member as the lever moves forward in the axial direction of the lever, and the movable member moves from the first position to the second position.
According to this configuration, the player moves the lever forward, and the movable member moves from the first position to the second position, so that the protruding portion protrudes above the surface of the court board, and the player doll starts to rotate vertically.
In this way, according to the above configuration, the player can smoothly perform a series of movements for causing the player doll to perform the movements simulating the barbed kicking by moving the lever forward in accordance with the timing of the struck ball.
The game board according to the third aspect is provided with an abutment portion capable of abutting against the protruding portion on the foot portion of the player doll.
According to this configuration, the contact portion that can contact the protruding portion is provided at the foot portion of the player doll. Therefore, the foot portion and the protruding portion of the player doll are easily abutted, and the player doll is easily rotated in the vertical direction.
In the game board according to the fourth aspect, the movable member is rotatably supported by the lower surface of the playing field plate, and the movable member is biased by an elastic member provided in the game board so as to be disposed at the first position.
According to this configuration, the rotatable movable member is biased by the elastic member and disposed at the first position. Therefore, the projection can be suppressed from being accidentally projected onto the course board.
A game board according to a fifth aspect is the game board of the first aspect, wherein the first hole for projecting the projecting portion above the board surface of the game board, and a second hole different from the first hole are provided in the game board, and the second hole is provided in the vicinity of the first hole.
According to this configuration, the player can understand the second hole as a mark of the place where the barbed ball is played, and can operate the lever in accordance with the timing of the struck ball.
In the above embodiment, the example in which the user advances the lever 130 provided with the player figure 300A to cause the protrusion 810 of the movable member 800 to protrude onto the court board 120 has been described, but the present invention is not limited thereto. For example, game board 100A may include a movable mechanism for moving movable member 800 and an operation button for moving the movable mechanism. The operation buttons may be provided on the side surface of the main body 110 of the game board 100A, for example.
In the above-described embodiment, the example in which the abutment portions 301 are provided at both ends of the right foot portion 316 of the player doll 300A has been described, but the present invention is not limited to this example. The contact portion 301 may be provided only at one end of the right leg 316 of the player doll 300A.
Claims (8)
1. A game board comprising:
a court board;
a rod-shaped lever disposed below the court board;
a player character mounted to the lever and disposed above the playing surface and movable thereon; and
A movable member having a protruding portion and movable between a first position in which the protruding portion does not protrude upward from the surface of the court board and a second position in which the protruding portion protrudes above the surface of the court board,
the operating lever has a contact portion capable of contacting the movable member,
the movable member is located at the first position in a state of not contacting the contact portion, and moves from the first position to the second position when contacting the contact portion,
when the movable member moves to the second position so that the protruding portion protrudes above the surface of the playing field plate, the protruding portion comes into contact with the player character, and the player character starts to rotate longitudinally.
2. The game of claim 1 wherein,
the contact portion is in contact with the movable member to move the movable member from the first position to the second position as the operation lever moves forward in the axial direction of the operation lever.
3. The game disk of claim 1 or 2, wherein,
An abutting portion capable of abutting against the protruding portion is provided at a foot portion of the player doll.
4. The game disk of claim 1 or 2, wherein,
the movable member is rotatably pivotally supported on the lower surface of the playing field plate,
the movable member is biased by an elastic member provided in the game board so as to be disposed at the first position.
5. The game disk of claim 3, wherein,
the movable member is rotatably pivotally supported on the lower surface of the playing field plate,
the movable member is biased by an elastic member provided in the game board so as to be disposed at the first position.
6. The game disk of claim 1 or 2, wherein,
the court board is provided with: a first hole for projecting the projection above the face of the court board; and a second hole, different from the first hole, the second hole being provided in the vicinity of the first hole.
7. The game disk of claim 3, wherein,
the court board is provided with: a first hole for projecting the projection above the face of the court board; and a second hole, different from the first hole, the second hole being provided in the vicinity of the first hole.
8. The game disk of claim 4, wherein,
the court board is provided with: a first hole for projecting the projection above the face of the court board; and a second hole, different from the first hole, the second hole being provided in the vicinity of the first hole.
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
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JP2019040470A JP6751789B1 (en) | 2019-03-06 | 2019-03-06 | Game board |
JP2019-040470 | 2019-03-06 |
Publications (2)
Publication Number | Publication Date |
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CN111659101A CN111659101A (en) | 2020-09-15 |
CN111659101B true CN111659101B (en) | 2023-11-21 |
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Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
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CN202010151213.XA Active CN111659101B (en) | 2019-03-06 | 2020-03-06 | Game disc |
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JP (1) | JP6751789B1 (en) |
CN (1) | CN111659101B (en) |
Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPS5213940A (en) * | 1975-07-21 | 1977-02-02 | Cecchetti Claudio | Game board |
CN1359308A (en) * | 1999-07-06 | 2002-07-17 | 英特莱格公司 | A toy ball game with play mechanism |
CN204411679U (en) * | 2014-01-21 | 2015-06-24 | 永福有限公司 | Game table |
JP3209027U (en) * | 2016-12-07 | 2017-03-02 | 株式会社エポック社 | Game board |
JP6317023B1 (en) * | 2017-10-03 | 2018-04-25 | 株式会社エポック社 | Game board |
Family Cites Families (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US8322724B2 (en) * | 2009-08-10 | 2012-12-04 | Robert L. Miller, Jr. | Tabletop sporting game apparatus |
-
2019
- 2019-03-06 JP JP2019040470A patent/JP6751789B1/en active Active
-
2020
- 2020-03-06 CN CN202010151213.XA patent/CN111659101B/en active Active
Patent Citations (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPS5213940A (en) * | 1975-07-21 | 1977-02-02 | Cecchetti Claudio | Game board |
CN1359308A (en) * | 1999-07-06 | 2002-07-17 | 英特莱格公司 | A toy ball game with play mechanism |
CN204411679U (en) * | 2014-01-21 | 2015-06-24 | 永福有限公司 | Game table |
JP2015136427A (en) * | 2014-01-21 | 2015-07-30 | 株式会社エポック社 | game board |
JP3209027U (en) * | 2016-12-07 | 2017-03-02 | 株式会社エポック社 | Game board |
JP6317023B1 (en) * | 2017-10-03 | 2018-04-25 | 株式会社エポック社 | Game board |
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JP6751789B1 (en) | 2020-09-09 |
CN111659101A (en) | 2020-09-15 |
JP2020141854A (en) | 2020-09-10 |
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