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CN102169282B - Multi-view desktop 3D display device - Google Patents

Multi-view desktop 3D display device Download PDF

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CN102169282B
CN102169282B CN201110097777.0A CN201110097777A CN102169282B CN 102169282 B CN102169282 B CN 102169282B CN 201110097777 A CN201110097777 A CN 201110097777A CN 102169282 B CN102169282 B CN 102169282B
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desktop
view
longitudinal
projector array
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CN102169282A (en
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李海峰
彭祎帆
刘旭
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Zhejiang University ZJU
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Abstract

The invention discloses a multi-view desktop type three-dimensional display device, comprising two projector arrays which are symmetrically distributed, two longitudinal diffusion screens and a desktop structure, wherein the first projector array is placed at one side of the first longitudinal diffusion screen; the second projector array is placed at one side of the second longitudinal diffusion screen; the desktop can be a square-hole-shaped desktop or middle-opened L-shaped desktop; the two longitudinal diffusion screens are embedded in the desktop structure to form a V shape, a right angle, a trapezoid or an arc; and the two projector arrays project images to the center of the desktop through the corresponding diffusion screens. The multi-view desktop type three-dimensional display device provided by the invention has the advantages that high image resolution and high view resolution can be generated and exquisite transverse-parallax three-dimensional images can be observed in large field ranges of two sides or one side of the desktop. Through the structure of embedding in the desktop, the suspension effect of the three-dimensional images can be realized. Relative to a single naked-eye stereoscopic display, the split joint of the three-dimensional images can be realized via the setting of multi-projection so that the space scale of the three-dimensional images is greatly increased.

Description

多视角桌面式三维显示装置Multi-view desktop 3D display device

技术领域 technical field

本发明涉及三维显示装置,尤其涉及一种多视角桌面式三维显示装置。 The invention relates to a three-dimensional display device, in particular to a multi-view desktop three-dimensional display device.

背景技术 Background technique

显示技术正朝着高清晰、三维全景显示的方向发展。三维显示区别于传统二维显示就是通过各种方法给观看者带来视觉上的深度感知,使其自然与不自然地获得画面中的第三维度信息。国内外众多三维显示技术一般可分为全息三维显示和非全息三维显示两种。全息三维显示因其是真三维的信息记录和显示而被誉为未来理想的三维显示方式,但在动态显示方面需要高分辨的空间光调制器以及超高速的数据处理系统,这两个因素极大地限制了这种技术的进步使其不能很好地进入实际应用,目前仅适用于静态图像的摄取和显示。因此非全息三维显示是目前的主流显示技术,而实现非全息三维显示技术一般又可分为体三维显示、集成成像三维显示、体视三维显示等。体三维显示和体视三维显示目前都已有较好的显示设备出现,然而基于这两种方法的显示装置大都依靠转动屏幕来满足全视角观看的需求,所以显示装置结构相对复杂造价也较高。传统的集成成像三维显示技术则在视角数目、图像串扰、显示区域深度和大小等方面存在很多需要解决的问题。  Display technology is developing towards high-definition, three-dimensional panoramic display. The difference between three-dimensional display and traditional two-dimensional display is to bring visual depth perception to the viewer through various methods, so that it can naturally and unnaturally obtain the third-dimensional information in the picture. Many 3D display technologies at home and abroad can generally be divided into two types: holographic 3D display and non-holographic 3D display. Holographic three-dimensional display is known as the ideal three-dimensional display method in the future because it is a true three-dimensional information recording and display, but it requires a high-resolution spatial light modulator and an ultra-high-speed data processing system in terms of dynamic display. The earth has limited the advancement of this technology so that it cannot be well applied to practical applications, and is currently only applicable to the capture and display of static images. Therefore, non-holographic 3D display is currently the mainstream display technology, and the technology to realize non-holographic 3D display can generally be divided into volumetric 3D display, integrated imaging 3D display, and stereoscopic 3D display. Both volumetric 3D display and stereoscopic 3D display have good display devices. However, most of the display devices based on these two methods rely on rotating screens to meet the needs of viewing from all angles, so the structure of the display device is relatively complicated and the cost is high. . The traditional integrated imaging 3D display technology has many problems to be solved in terms of the number of viewing angles, image crosstalk, depth and size of the display area, etc. the

目前已经开发出的裸眼三维显示装置大都仅仅具有一个方向的立体视角,在另一方向没有立体视角,因此缺乏具体的实际应用。并且单个裸眼立体显示器显示的图像分辨率低、视角少而不连续、纵深感不够等问题,更使其在军事模拟及沙盘推演领域的应用缺乏创新。本发明的主要目的在于构建一个显示桌面二侧分别可以看到三维图像各自侧面的三维显示装置,且满足多人多视角观看的诉求。其优点在于可以产生高图像分辨率、高视角分辨率,并且可以在桌面二侧都观看到具备细腻的横向视差的三维图像。细腻的视角间隔,会给观察者带来完全连续无跳变的三维感知,减少常规三维显示中视角不连续带来的疲惫感。嵌入桌面的结构可以实现三维图像的悬浮效果,满足多人同时、多视角、可触式观看的诉求。同时利用桌面两侧的相对投影实现三维图像的拼接,可增加三维图像的空间尺度。 Most naked-eye three-dimensional display devices that have been developed so far only have a stereoscopic viewing angle in one direction, and have no stereoscopic viewing angle in another direction, so they lack specific practical applications. Moreover, the image resolution displayed by a single naked-eye stereoscopic display is low, the viewing angle is small and discontinuous, and the sense of depth is not enough, which makes its application in the field of military simulation and sand table deduction lack of innovation. The main purpose of the present invention is to construct a three-dimensional display device that displays two sides of the desktop and can see the respective sides of the three-dimensional image, and satisfies the demands of multiple viewing angles by multiple people. The advantage is that it can produce high image resolution, high viewing angle resolution, and three-dimensional images with delicate lateral parallax can be viewed on both sides of the desktop. The delicate viewing angle interval will bring the observer a completely continuous and jump-free three-dimensional perception, reducing the fatigue caused by the discontinuous viewing angle in conventional three-dimensional display. The structure embedded in the desktop can realize the floating effect of the three-dimensional image, satisfying the appeal of multiple people watching at the same time, multiple angles, and touching. At the same time, the relative projection on both sides of the desktop is used to realize the splicing of three-dimensional images, which can increase the spatial scale of the three-dimensional images.

整合了传统三维显示技术的优势,创新的桌面式三维显示装置设计可以广泛应用于军事沙盘推演、医学模拟、对弈赛事、楼盘销售演示等领域。 Integrating the advantages of traditional 3D display technology, the innovative desktop 3D display device design can be widely used in military sand table deduction, medical simulation, game competitions, real estate sales demonstrations and other fields.

发明内容 Contents of the invention

本发明的目的是克服现有技术和显示装置的不足,提供一种多视角桌面式三维显示装置。 The object of the present invention is to overcome the deficiencies of the prior art and display devices, and provide a multi-view desktop three-dimensional display device.

多视角桌面式三维显示装置包括第一投影机阵列、第二投影机阵列、第一纵向散射屏、第二纵向散射屏、回字形桌面和凹槽,回字形桌面的开口下方设有第一纵向散射屏和第二纵向散射屏,第一纵向散射屏和第二纵向散射屏构成凹槽,所述凹槽的形状为V形、直角形、梯形或弧形,第一投影机阵列放置于第一纵向散射屏一侧并投影到第一纵向散射屏另一侧成像,第二投影机阵列放置于第二纵向散射屏一侧并投影到第二纵向散射屏另一侧成像。 The multi-view desktop three-dimensional display device includes a first projector array, a second projector array, a first longitudinal scattering screen, a second longitudinal scattering screen, a back-shaped desktop and a groove, and a first longitudinal The diffusing screen and the second longitudinal diffusing screen, the first longitudinal diffusing screen and the second longitudinal diffusing screen form a groove, the shape of the groove is V-shaped, right-angled, trapezoidal or arc-shaped, and the first projector array is placed on the second One side of a longitudinal scattering screen is projected onto the other side of the first longitudinal scattering screen for imaging, and the second projector array is placed on one side of the second longitudinal scattering screen and projected onto the other side of the second longitudinal scattering screen for imaging.

多视角桌面式三维显示装置包括第一投影机阵列、第二投影机阵列、第一纵向散射屏、第二纵向散射屏、中部开口L形桌面,中部开口L形桌面的中部开口下方和后方设有第一纵向散射屏和第二纵向散射屏,第一纵向散射屏和第二纵向散射屏构成直角形,第一投影机阵列放置于第一纵向散射屏下方并投影到第一纵向散射屏上方成像,第二投影机阵列放置于第二纵向散射屏后方并投影到第二纵向散射屏前方成像。 The multi-view desktop three-dimensional display device includes a first projector array, a second projector array, a first longitudinal scattering screen, a second longitudinal scattering screen, an L-shaped desktop with a central opening, and the lower and rear openings of the L-shaped desktop with a central opening. There are a first longitudinal diffusion screen and a second longitudinal diffusion screen, the first longitudinal diffusion screen and the second longitudinal diffusion screen form a right angle, the first projector array is placed under the first longitudinal diffusion screen and projected onto the first longitudinal diffusion screen For imaging, the second projector array is placed behind the second longitudinal scattering screen and projected to the front of the second longitudinal scattering screen for imaging.

所述的第一纵向散射屏和第二纵向散射屏是透射式柱面光栅或具有相同纵向散射特性的光学全息屏幕,透射式柱面光栅栅线方向和回字形桌面或中部开口L形桌面表面平行。所述的第一投影机阵列和第二投影机阵列是多个投影机组成的阵列,或由二维显示器和镜头阵列组成。所述的二维显示器是LCD、LCOS、PDP、LED、CRT、OLED或投影机。 The first longitudinal scattering screen and the second longitudinal scattering screen are transmissive cylindrical gratings or optical holographic screens with the same longitudinal scattering characteristics, the direction of the transmissive cylindrical grating grid lines and the back-shaped desktop or L-shaped desktop surface with an opening in the middle parallel. The first projector array and the second projector array are arrays composed of multiple projectors, or composed of two-dimensional displays and lens arrays. The two-dimensional display is LCD, LCOS, PDP, LED, CRT, OLED or projector.

本发明可产生高图像分辨率、高视角分辨率的三维图像,双投影机阵列提供了常规桌面显示应用所需的多视角观察范围,在每个方向的视角范围内又可以显示具有一系列连续视角的三维图像。细腻的视角间隔,会给观察者带来连续无跳变的三维感知,而多视角范围的观察区域以及可触式的桌面显示设计,则给三维显示在更广泛领域的应用提供了巨大前景。 The present invention can produce three-dimensional images with high image resolution and high viewing angle resolution. The dual-projector array provides the multi-viewing range required for conventional desktop display applications, and can display a series of continuous images within the viewing range of each direction. 3D image from perspective. The fine viewing angle interval will bring continuous and jump-free three-dimensional perception to the observer, while the multi-viewing area and touchable desktop display design provide great prospects for the application of three-dimensional display in a wider range of fields.

附图说明 Description of drawings

下面结合附图和实施例对本发明进一步说明。 The present invention will be further described below in conjunction with the accompanying drawings and embodiments.

图1(a)是多视角桌面式三维显示装置(回字形桌面形式)整体示意图; Figure 1(a) is an overall schematic diagram of a multi-view desktop three-dimensional display device (in the form of a back-shaped desktop);

图1(b)是多视角桌面式三维显示装置(L形桌面形式)整体示意图; Figure 1(b) is an overall schematic diagram of a multi-view desktop three-dimensional display device (L-shaped desktop form);

图2(a)是多视角桌面式三维显示装置成像原理纵向剖视图一; Fig. 2(a) is a longitudinal section view 1 of the imaging principle of the multi-view desktop three-dimensional display device;

图2(b)是多视角桌面式三维显示装置成像原理纵向剖视图二; Fig. 2(b) is a second longitudinal sectional view of the imaging principle of the multi-view desktop three-dimensional display device;

图3是多视角桌面式三维显示装置成像原理俯视图; Fig. 3 is a top view of the imaging principle of the multi-view desktop three-dimensional display device;

图4是二维显示器和投影镜头组成的阵列示意图; Fig. 4 is a schematic diagram of an array composed of a two-dimensional display and a projection lens;

图5(a)是凹槽状纵向散射屏结构示意图一; Fig. 5(a) is a schematic diagram of the structure of a groove-shaped longitudinal scattering screen;

图5(b)是凹槽状纵向散射屏结构示意图二; Figure 5(b) is a schematic diagram of the structure of the groove-shaped longitudinal scattering screen II;

图6是右侧视点观察凹槽结构中心的观察效果示意图。 Fig. 6 is a schematic diagram of the observation effect of the center of the groove structure observed from the right viewpoint.

图中,第一投影机阵列1、第二投影机阵列2、第一纵向散射屏3、第二纵向散射屏4、回字形桌面5、凹槽6、中部开口L形桌面7。 In the figure, a first projector array 1 , a second projector array 2 , a first longitudinal scattering screen 3 , a second longitudinal scattering screen 4 , a back-shaped desktop 5 , a groove 6 , and an L-shaped desktop 7 with an opening in the middle.

具体实施方式 Detailed ways

如图1(a)所示,多视角桌面式三维显示装置(回字形桌面形式)包括第一投影机阵列1、第二投影机阵列2、第一纵向散射屏3、第二纵向散射屏4、回字形桌面5和凹槽6,回字形桌面5的开口下方设有第一纵向散射屏3和第二纵向散射屏4,第一纵向散射屏3和第二纵向散射屏4构成凹槽6,所述凹槽6的形状为V形、直角形、梯形或弧形,第一投影机阵列1放置于第一纵向散射屏3一侧并投影到第一纵向散射屏3另一侧成像,第二投影机阵列2放置于第二纵向散射屏4一侧并投影到第二纵向散射屏4另一侧成像。 As shown in Figure 1(a), the multi-view desktop three-dimensional display device (in the form of a back-shaped desktop) includes a first projector array 1, a second projector array 2, a first longitudinal scattering screen 3, and a second longitudinal scattering screen 4 , a back-shaped desktop 5 and a groove 6, a first longitudinal scattering screen 3 and a second longitudinal scattering screen 4 are arranged below the opening of the back-shaped desktop 5, and the first longitudinal scattering screen 3 and the second longitudinal scattering screen 4 form a groove 6 , the shape of the groove 6 is V-shaped, right-angled, trapezoidal or arc-shaped, the first projector array 1 is placed on one side of the first longitudinal scattering screen 3 and projected onto the other side of the first longitudinal scattering screen 3 for imaging, The second projector array 2 is placed on one side of the second longitudinal scattering screen 4 and projects onto the other side of the second longitudinal scattering screen 4 to form an image.

如图1(b)所示,多视角桌面式三维显示装置(L形桌面形式)包括第一投影机阵列1、第二投影机阵列2、第一纵向散射屏3、第二纵向散射屏4、L形桌面7,L形桌面7中部开口下方和后方设有第一纵向散射屏3和第二纵向散射屏4,第一纵向散射屏3和第二纵向散射屏4构成直角形,第一投影机阵列1放置于第一纵向散射屏3下方并投影到第一纵向散射屏3上方成像,第二投影机阵列2放置于第二纵向散射屏4后方并投影到第二纵向散射屏4前方成像。 As shown in Figure 1(b), the multi-view desktop three-dimensional display device (L-shaped desktop form) includes a first projector array 1, a second projector array 2, a first longitudinal scattering screen 3, and a second longitudinal scattering screen 4 , L-shaped desktop 7, a first longitudinal scattering screen 3 and a second longitudinal scattering screen 4 are arranged below and behind the middle opening of the L-shaped desktop 7, the first longitudinal scattering screen 3 and the second longitudinal scattering screen 4 form a right angle, the first The projector array 1 is placed below the first longitudinal scattering screen 3 and projected onto the first longitudinal scattering screen 3 for imaging, and the second projector array 2 is placed behind the second longitudinal scattering screen 4 and projected to the front of the second longitudinal scattering screen 4 imaging.

所述的第一纵向散射屏3和第二纵向散射屏4是透射式柱面光栅或具有相同纵向散射特性的光学全息屏幕,透射式柱面光栅栅线方向和回字形桌面5或中部开口L形桌面7表面平行。所述的第一投影机阵列1、第二投影机阵列2是多个投影机组成的阵列,或由二维显示器和镜头阵列组成。 The first longitudinal scattering screen 3 and the second longitudinal scattering screen 4 are transmissive cylindrical gratings or optical holographic screens with the same longitudinal scattering characteristics, the direction of the transmissive cylindrical grating grid lines and the back-shaped desktop 5 or the middle opening L Shaped desktop 7 surfaces are parallel. The first projector array 1 and the second projector array 2 are arrays composed of multiple projectors, or composed of two-dimensional displays and lens arrays.

所述的二维显示器是LCD、LCOS、PDP、LED、CRT、OLED或投影机。 The two-dimensional display is LCD, LCOS, PDP, LED, CRT, OLED or projector.

结合附图说明本发明的工作过程如下: The working process of the present invention is described as follows in conjunction with accompanying drawings:

多视角桌面式三维显示装置结构形式可以是回字形桌面呈左右对称排布的投影形式,如图1(a)所示,也可以是中部开口L形桌面直角排布的投影形式,如图1(b)所示。图1(a)所示装置其观看范围为回字形桌面上方两侧视角,且两侧视点分别仅可以观看到该视角物体对应视图图像信息。图1(b)所示装置其观看范围为中部开口L形桌面前方和上方视角,即直角平分线两侧视角,且两侧视点分别仅可以观看到该视角物体对应视图图像信息。 The structural form of the multi-view desktop 3D display device can be a projection form in which the back-shaped desktop is symmetrically arranged on the left and right, as shown in Figure 1(a), or a projection form in which the L-shaped desktop with the middle opening is arranged at right angles, as shown in Figure 1 (b) shown. The viewing range of the device shown in Figure 1(a) is the viewing angle on both sides above the back-shaped desktop, and the viewing points on both sides can only watch the corresponding view image information of the objects in the viewing angle. The viewing range of the device shown in Figure 1(b) is the front and upper viewing angles of the L-shaped desktop with the middle opening, that is, the viewing angles on both sides of the right-angled bisector, and the viewing points on both sides can only watch the image information of the corresponding view of the object in the viewing angle.

以回字形桌面形式为例,如图2(a)所示,多视角桌面式三维显示装置包括嵌入回字形桌面5的两组投影机阵列、一组凹槽6,投影机阵列包括第一投影机阵列1、第二投影机阵列2,凹槽6包括呈凹槽状对称设置的第一纵向散射屏3、第二纵向散射屏4。由于机构的对称性,以单侧为例,依次设置投影机阵列1、纵向散射屏3,所述的投影机阵列中的每一个投影机的图像都是由三维物体不同视角图像的一竖条图像拼接而成,每一个投影系统各自将每一条竖条图像投影到纵向散射屏上,并且该竖条图像的投影光线方向和其所属视角方向相同。第一纵向散射屏3和第二纵向散射屏4使用的柱面光栅,其栅线方向应平行于回字形桌面5。位于第一投影机阵列1一侧的视点观察到的视图是由第二投影机阵列2贡献的,位于第二投影机阵列2一侧的视点观察到的视图是由第一投影机阵列1提供的,在两侧都只能观察带物体对应视角的视图,而无法观察到对面视角的视图。 Taking the back-shaped desktop form as an example, as shown in Figure 2(a), the multi-view desktop three-dimensional display device includes two sets of projector arrays embedded in the back-shaped desktop 5, a set of grooves 6, and the projector array includes a first projection The projector array 1 and the second projector array 2, the groove 6 includes a first longitudinal scattering screen 3 and a second longitudinal scattering screen 4 arranged symmetrically in a groove shape. Due to the symmetry of the mechanism, taking one side as an example, the projector array 1 and the longitudinal scattering screen 3 are arranged in sequence, and the image of each projector in the projector array is a vertical bar of images from different perspectives of the three-dimensional object. The images are spliced together, and each projection system projects each vertical image onto the longitudinal scattering screen, and the projected light direction of the vertical image is the same as the viewing angle direction to which it belongs. The cylindrical grating used by the first longitudinal scattering screen 3 and the second longitudinal scattering screen 4 should be parallel to the back-shaped desktop 5 in the direction of the grating lines. The view observed by the viewpoint located on the side of the first projector array 1 is contributed by the second projector array 2, and the view observed by the viewpoint located on the side of the second projector array 2 is provided by the first projector array 1 Yes, on both sides, only the view with the corresponding perspective of the object can be observed, but the view of the opposite perspective cannot be observed.

如图2(b)所示,第一投影机阵列1向第一纵向散射屏3上的同一位置投影图像,第二投影机阵列2向第二纵向散射屏4上的同一位置投影图像,二者投影图像成像后在凹槽6中心位置拼接重建光场。第一纵向散射屏3和第二纵向散射屏4纵向散射角度                                               应小于等于第一投影机阵列1和第二投影机阵列2的角度间隔

Figure DEST_PATH_IMAGE004
(当二者相等时,相当于桌面两侧视角在垂直桌面中心处无缝拼接),保证只在对侧视角获得合适的观看范围并且光线不会被回字形桌面5和凹槽6的边缘阻挡,在第二投影机阵列2一侧视角观看得到三维物体对应视角的信息由第一投影机阵列1投影的视图提供,在第一投影机阵列1一侧视角观看得到三维物体对应视角的信息由第二投影机阵列2投影的视图提供。 As shown in Figure 2 (b), the first projector array 1 projects images to the same position on the first longitudinal scattering screen 3, and the second projector array 2 projects images to the same position on the second longitudinal scattering screen 4, and the two After the projected image is imaged, the light field is spliced and reconstructed at the center of the groove 6 . Longitudinal scattering angles of the first longitudinal scattering screen 3 and the second longitudinal scattering screen 4 Should be less than or equal to the angular separation between the first projector array 1 and the second projector array 2
Figure DEST_PATH_IMAGE004
(When the two are equal, it means that the viewing angles on both sides of the desktop are seamlessly spliced at the center of the vertical desktop), ensuring that only the opposite viewing angle can obtain a suitable viewing range and that the light will not be blocked by the back-shaped desktop 5 and the edge of the groove 6 The information corresponding to the viewing angle of the three-dimensional object obtained by viewing the viewing angle on the side of the second projector array 2 is provided by the view projected by the first projector array 1, and the information corresponding to the viewing angle of the three-dimensional object obtained by viewing the viewing angle on the side of the first projector array 1 is provided by The view projected by the second projector array 2 is provided.

如图3所示,第一投影机阵列中1的投影机P1-Pn各自向纵向散射屏3投影,将在凹槽6中心成像并在右侧对应形成V1-Vn个视点。透过纵向散射屏3观看投影机阵列1,发现所有投影机出瞳都会在纵向上被散射开形成一竖条而在横向上的宽度保持不变,这样在右侧不同视点V1-Vn观察凹槽6视场中心就可以看到不同的视图,且任意一个视点观察到的完整视图都是由每台投影机各自投影的一竖条图像拼接而成,这样在不同视点就可以观察到由n个竖条图像块组成的三维物体对应视角的视图,各个视点的图像是连续变化的,从而实现在右侧获得横向视差的观看效果。第二投影机阵列2与第二纵向散射屏4的成像原理与此一致。 As shown in FIG. 3 , the projectors P1-Pn in the first projector array 1 each project toward the longitudinal scattering screen 3 , and will form an image in the center of the groove 6 and correspondingly form V1-Vn viewpoints on the right side. Looking at the projector array 1 through the longitudinal scattering screen 3, it is found that the exit pupils of all the projectors will be diffused in the vertical direction to form a vertical bar, and the width in the horizontal direction will remain unchanged, so that the concave hole can be observed from different viewpoints V1-Vn on the right. Different views can be seen in the center of the field of view of slot 6, and the complete view observed at any viewpoint is spliced by a vertical image projected by each projector, so that it can be observed at different viewpoints by n The view of a three-dimensional object composed of three vertical image blocks corresponding to the angle of view, and the images of each viewpoint change continuously, so as to achieve the viewing effect of lateral parallax on the right side. The imaging principles of the second projector array 2 and the second longitudinal scattering screen 4 are consistent with this.

所述的第一投影机阵列1和第二投影机阵列2分别是由多个投影机P1-Pn、Q1-Qn横向排列组成。若要提供更加细腻的视角间隔,投影机镜头可根据实际需求和尺寸在纵向上错位排列,保持相邻两台投影机的横向间距一定,且保持均向定向散射屏上同一位置投影。 The first projector array 1 and the second projector array 2 are respectively composed of a plurality of projectors P1-Pn, Q1-Qn arranged horizontally. To provide a more detailed viewing angle interval, the projector lenses can be arranged longitudinally in a misaligned manner according to actual needs and sizes, keeping the horizontal distance between two adjacent projectors constant, and maintaining uniform projection to the same position on the directional diffusion screen.

如图4所示,所述的投影机阵列也可以是由二维显示器和镜头阵列通过纵向上错位、横向等间隔排布组成。 As shown in FIG. 4 , the projector array may also be composed of a two-dimensional display and a lens array arranged at equal intervals vertically and horizontally.

如图5所示,所述的第一纵向散射屏3、第二纵向散射屏4均为在纵向具有一定散射角而横向无散射的透射式柱面光栅,保证了在凹槽6的左上方和右上方观察空间内观察者在纵向很宽的范围内均可以看到出射光线,获得三维感知。 As shown in Figure 5, the first longitudinal scattering screen 3 and the second longitudinal scattering screen 4 are both transmission-type cylindrical gratings with a certain scattering angle in the longitudinal direction and no scattering in the lateral direction, ensuring that the upper left of the groove 6 Observers in the viewing space and the upper right can see the outgoing light in a wide vertical range and obtain three-dimensional perception.

所述的凹槽6俯视图为矩形开口,凹槽状结构和倾斜参数设置应保证通过第一纵向散射屏3、第二纵向散射屏4的光线不会被凹槽6上边缘阻挡,能够互相在对应视点范围内成像。 The top view of the groove 6 is a rectangular opening. The groove-like structure and the setting of the tilt parameters should ensure that the light passing through the first longitudinal scattering screen 3 and the second longitudinal scattering screen 4 will not be blocked by the upper edge of the groove 6, and can be in mutual alignment. Imaging within the range of the corresponding viewpoint.

在任意一个视点观看凹槽6视场中心,看到的完整视图是由一系列竖条图像拼接起来的,每一竖条图像与相应一侧的投影机阵列中的投影机一一对应。投影机阵列1投影三维立体图的正面多视角图像,投影机阵列2投影三维立体图的背面多视角图像,各视角图像在视场中心实现拼接。假定于回字形桌面5右侧视场范围内观看凹槽6视场中心,任一视点看到视图的是由回字形桌面5左侧第一投影机阵列1中n台投影机投影而得的n个竖条图像拼接而成。如图6所示,一幅完整的视图中的S1~Sn分别对应于投影机P1~Pn。 Looking at the center of the field of view of the groove 6 at any point of view, the complete view is stitched together by a series of vertical images, and each vertical image corresponds to the projectors in the projector array on the corresponding side. The projector array 1 projects the front multi-view images of the three-dimensional stereogram, and the projector array 2 projects the rear multi-view images of the three-dimensional stereogram, and the images of various perspectives are spliced at the center of the field of view. Assuming that the center of the field of view of the groove 6 is viewed within the scope of the field of view on the right side of the back-shaped desktop 5, what is seen at any point of view is projected by n projectors in the first projector array 1 on the left side of the back-shaped desktop 5 It is formed by splicing n vertical bar images. As shown in FIG. 6, S1~Sn in a complete view correspond to projectors P1~Pn respectively.

Claims (3)

1. multi-view desktop type three-dimensional display device, it is characterized in that comprising the first projector array (1), the second projector array (2), first vertical diffuser screen (3), second vertical diffuser screen (4), the L shaped desktop of intermediate openings (7), the L shaped desktop of intermediate openings (7) intermediate openings below and rear are provided with first vertical diffuser screen (3) and second vertical diffuser screen (4), first vertical diffuser screen (3) and second vertical diffuser screen (4) form right angle shape, the first projector array (1) is positioned over first vertical diffuser screen (3) below and projects to the top imaging of first vertical diffuser screen (3), and the second projector array (2) is positioned over second vertical diffuser screen (4) rear and projects to second vertical diffuser screen (4) the place ahead imaging.
2. a kind of multi-view desktop type three-dimensional display device according to claim 1 is characterized in that described the first projector array (1) and the second projector array (2) are the arrays that a plurality of projectors form, or is comprised of two dimensional display and lens array.
3. a kind of multi-view desktop type three-dimensional display device according to claim 2 is characterized in that described two dimensional display is LCD, LCOS, PDP, LED, CRT, OLED or projector.
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