Hi all
Is there a way to import animation from an fbx file and apply to a model that has already been imported?
What I want to do it import my skeletal mesh and shade it the way I want, then import some FBX files with just the bone animations I want.
When I import the animations now, they import just fine but I cannot find a way to apply them to the actual model, they seem to only be applicable to the single object (if that make sense).
What I am trying to achieve in steps:
1. Import my model with skeleton
2. Shade it as I want
3. Import animations (using exactly the same skeleton as the model) such as walk, idle, run etc...
4. Apply those animations to my model.
Hopefully I am just missing some specific step, hope someone can help :)