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PixelOver
Art to Pixel Art · By
Deakcor
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Community
Devlog
PixelOver community
Discussion
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55
Topics
55 topics
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Topic
Last post
question
Is there and onion skining feature for the animation timeline?
Hi There, I was just wondering if there is an onion skining feature available for the animation timeline. I was using In...
started by
kodeakuma
20 days ago
2
replies
35
views
kodeakuma
9 days ago
question
"reopen" loop
Hi! I just downloaded the prerelease version for Mac. When I try to open the program I get a message saying that "pixelo...
started by
graemebishop
11 days ago
3
replies
41
views
Deakcor
10 days ago
question
Question regarding "Ability to save and load animation".
On the road map it states that the Ability to save and load animation. Is under dev. Does that mean we are not able to s...
started by
kodeakuma
20 days ago
1
reply
21
views
Deakcor
20 days ago
question
Bone Transformation Inheritance
Is there a way to turn off - or partially turn off - the bone transformation from a parent? For instance, when making a...
started by
tiopalada
77 days ago
2
replies
74
views
tiopalada
76 days ago
question
Importing .glb model with armature makes it invisible
Hey, recently ive been using Pixelover to render 3d objects as 2d sprites. now for the first time im facing an issue whe...
started by
Teacan
99 days ago
2
replies
69
views
Deakcor
98 days ago
question
No sortcut for frame navigation ?
Hi, I'm an animator and I just bought the program as it seems very promising but one thing bothers me : it seems like th...
started by
Calamarik
May 02, 2024
2
replies
74
views
Calamarik
May 02, 2024
question
Set Camera position?
Hi I am trying to export a scene out of blender that has an orthographic camera already setup. I'd like to import the ca...
started by
cheesesH
Apr 30, 2024
39
views
No replies yet
question
Weird afterimage stacking on the background
This eventally happening after some time on project. Any change of object's position or adding a new one create the afte...
started by
4mothapostle4
Apr 09, 2024
3
replies
108
views
4mothapostle4
Apr 09, 2024
question
Import animation to existing model
Hi all Is there a way to import animation from an fbx file and apply to a model that has already been imported? What I w...
started by
JasonWeise
Apr 06, 2024
2
replies
76
views
JasonWeise
Apr 07, 2024
question
Voxel Import Scale Question
Hey all, Wondering if anyone has figured out what the scale should be when importing voxel assets to keep 1:1 pixel-to-v...
started by
kagles
Feb 17, 2024
2
replies
112
views
kagles
Feb 19, 2024
question
Mass setting fps and mass adding animation keys
I have a 3d model with a lot of animations. How can I add a "default" key for a track to every animation? Here's why I n...
started by
hjk321
Jan 08, 2024
2
replies
101
views
hjk321
Jan 09, 2024
question
Help, why does this happends. Timeline Issue.
Hi, I need to know how to make this work. I want to make edits of the pokemon sprites animations and when I loaded (just...
started by
lilmooonie
Dec 06, 2023
1
reply
137
views
Deakcor
Dec 06, 2023
question
Unselectable objects.
Is there a way to lock certain timelines/objects to make them unselectable, it would be super helpful to be able to do.
started by
lilmooonie
Nov 26, 2023
2
replies
105
views
lilmooonie
Nov 29, 2023
question
System Requirements? + CPU overload on MacOS (Monteray 12.6)
Hi there, I HATE saying this, but I bought this software ages ago and despite all efforts, I can't get the application t...
started by
Nicole Ham
Nov 18, 2023
4
replies
154
views
Deakcor
Nov 23, 2023
question
non pixel art?
Hello, is it possible to animate non-pixel art in Pixel over? I have some handpainted pngs that I would like to animate.
started by
kescoe
Nov 13, 2023
2
replies
168
views
Deakcor
Nov 14, 2023
question
32 bit?
Is there a 32 bit version of PixelOver, if there is please give me the link.
started by
vony01023
Nov 06, 2023
1
reply
95
views
Deakcor
Nov 07, 2023
Preventing image rotation when sprite is attached to a bone
I want to make an animation by making a chain of bones with an orb sprite attached to it. The problem is that the image...
started by
Hexioum
Oct 18, 2023
1
reply
96
views
Deakcor
Oct 19, 2023
question
How to export SpriteSheet horizontally instead of vertically?
All in the post title, unless I'm overlooking something, I'm not sure how to export it so my frames of animation go from...
started by
adroberts91
Sep 15, 2023
2
replies
168
views
Deakcor
Oct 05, 2023
question
FBX Bone scaling
Ive imported an animated rig/model but the joint scaling doesnt seem to work in PixelOver. Has anybody else encountered...
started by
mathiastakacs
Sep 11, 2023
3
replies
141
views
Deakcor
Sep 11, 2023
question
Don't wrap rotations
You can't interpolate rotations correctly if it wraps it when it goes over 360 or under 0(or whatever vaules it wrapos a...
started by
VikingDan
Aug 12, 2023
2
replies
133
views
VikingDan
Aug 13, 2023