I want to make an animation by making a chain of bones with an orb sprite attached to it. The problem is that the image is an orb with lighting drawn from above, and I don't want it to rotate when moving the bones around (By using IK).
Is this possible?
For reference, there's this game called Gunstar Heroes with some enemies that are robots with arms made of orbs.
Hexioum
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A member registered Sep 15, 2023
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PixelOver community » Discussion · Created a new topic Preventing image rotation when sprite is attached to a bone