Good call! Thanks for the feedback.
TerraVito
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This game feels very tranquil right out the gate. Although, as more mechanics came in and it become more challenging, I found it less relaxing. I think that it could make for a great zen mobile game if you strip it back to that tranquil place. And if nobody else has made this joke yet, I will. It's very... buggy?
Also just an FYI, your game doesn't run in the Itch app. You have to disable compression settings in the Web GL player project settings in Unity to fix this. Something to keep in mind for your next jam! :)
Here's mine: Rate Horse Course by TerraVito for Wowie Jam 4.0 - itch.io
I'll go try yours now. :)
Henlo fellow game jammers. Let's trade game rates!
Mine is called Horse Course: Rate Horse Course by TerraVito for Wowie Jam 4.0 - itch.io
Comment yours below and I'll give you a rate as well.! :D
I like the visual style, but gave up due to frustration pretty early on. Getting the AI where you need it to be and then landing the jump properly is difficult, and then getting sent back to the checkpoint to work your way back up was not a satisfying game loop for me. That being said, I did admire the art and sound, and the idea is fresh.
Here's mine! https://itch.io/jam/wowie-jam-4/rate/1663676
I'll go check out yours now.
I almost called my game Four Door Horse Force Course but thought that was too much so I settled on just Horse Course. https://itch.io/jam/wowie-jam-4/rate/1663676
So a horse walks into a bar and orders a stiff drink. The bartender goes, "why the long face?" The horse replies, "my wife left me," as he motions across the bar to another horse wearing a shirt that says "Looking For A Ride?"
I love the visuals in this. The use of lighting sets such a nice atmosphere and vibe. That being said, I wish that the field of view was larger so that I could see more of the play area and also take in more of the visuals.
The game is not intuitive. I think that some work could have been done to teach the player the main mechanic before you start. Also there is a very frenetic quality to the game with the driving bass and shaking camera. I think that is maybe what you were going for, but for my taste I would have dialed that down a bit. It can be a little off-putting,
Overall, it's a beautiful looking game with solid vibes. 5 stars from me on visuals. But I couldn't really sink into the mechanics, so I didn't play it very long at all.
Here's mine: https://itch.io/jam/wowie-jam-4/rate/1663676
Omw to check out yours now!
It is a very well-crafted game. You can tell how much attention you gave to the details of movement, UI, graphics, and sound. And they all came out wonderfully.
I do feel that the overall complexity was a bit off=putting. I think that the pacing of introducing commands could have flowed better. Also, it may have been more thematic if you had less control over the AI. That may have lent more toward feeling like a collaboration.
Overall great work!
This was neat. The old man and his robot pal is a very cute and unique take on the theme. I enjoyed the gameplay and how it varied with your upgrade selection. I thought that more could have been done to teach the player how to play early on as it took me a minute to get the hang of it. Also the difficulty curve was a little sharp. Great job!
Nice game. I gave it a review and a comment.
Here's mine! https://itch.io/jam/wowie-jam-4/rate/1663676