Working on it! Hard to tell really since is not a solo project.
M0b1
Creator of
Recent community posts
I adore your feedback! It always gives me a lot to think.
Sayuri bug of not being stopped by Lucy is going to be patched in the next update, but I'm in a bit of a break so it may be a bit.
Adding feedback for Overstruffed and Sayuri clarifying that she will be healed are good ideas! Timers may be a bit hard to pull of but maybe as an additional widget in the card itself.
Noted the bug of not dragging her after transforming, probably the "draggable" property gets messed up, will fix it for next time!
Capacity version Charlotte it's kinda in the works. Glad you being enjoying the new cards!
Gianni and Queen get massive when level up, but it's true that at their cost the payoff should be great, Nexxi will 100% get an adjustment next patch.
Thanks for playing!
Love the way you phrased this! Things that are a bit off the board:
- Pred consuming other pred cards. It's a popular request, but can't do since some of the pred characters are pred only and would be very confusing.
- Abilities that would require additional UI or extra steps like targeting
Other than that I'm fairly open! Specially with more flavor-like abilities instead of point focused ones.
One thing coming into the game soonish is different locations, making it more "rogue-like" run and giving the player some new setting to play with.