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There’s also an improvement for the inbetween frames that wasn’t released yet - it’s better in correctly calculating where the images should be placed when moving them. You can download the unreleased build here, if you’re interested.

Hey! Sorry for the late response, been busy.

So I am seeing it move on a simpler canvas/objects. But I notice it's not quite interpolating as I expected. Like, when I rotate a things, it can't correctly predict it. I'm assuming it's not supposed to handle more complex stuff?

Unfortunately yes, as it’s currently implemented, there’s no way to detect anything but the movement of the entire cel/image.