I've done it. I've finally done it! I've FINALLY finished the base designs for the first of my 2 factions for this game. Honestly I had my doubts that I could pull it off, since I have next to no artistic skills, but lo and behold, the Artificial Angels are now well on their way to descending upon the battlefield. I still have to do the animations though, so they're not complete yet... But for now, here's a preview of the units and structures.
That takes some dedication! Animations are definitely the most time consuming parts of creating a CS army. A few pieces of advice: whenever possible, "animate" by selecting part of your unit and just dragging it around. For example, grab one of your hydra's heads halfway down the neck, move the selection a pixel to the left or right, and then make similar adjustments throughout the rest of the unit. This strategy is especially useful for making death animations since the unit is basically collapsing.
Looking forward to seeing things come together! Keep up the good work!