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(+1)

Yeah we are aware of that :/ we wanted to use Unity HDRP for the project (with ray tracing and all) but we badly optimised it. After the end of the jam we'll update all the project on URP (look the same) but it will give us a great boost in performances !

Any way to disable some of these features in the currentl version? Used nvidia control panel to reduce some stuff, but doesnt seem to have a major impact. Once indoor framerate drops down to 1 fps, which jumps to 3 fps every now and then.