Just played my first game, questions below but I thought it was neat!
1. What happens if an enemy card gets to Zone 6 and needs to move? (Especially Astrolith)
2. Some enemy cards of the same name and stats had different rewards, was that intentional? I saw a fighter with two ammo symbols and another with three.
3. Can you clarify the Pre-turn 1 enemy Spawn? As written it seems like the first turn has nothing for the player to do, the game basically started on turn 2.
4. If a planet is destroyed do the unused enemy cards get added to the other columns? I played it as they just went away with the planet and this insentivized me to sacrifice one planet early to remove 1/3 of the enemy pool and letting me have more cards for the two other columns.
4. Is discarding mandatory at end of turn? I read it as Not Mandatory but the addition of "You may" would make that more clear.
5. If there's room in the tin having all cards be the larger size would be a nice visual.
6. Print and Play file had extra Zone cards, is there a need for a second set?