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Absolutely mind blowing how polished this is.

Genuinely one of the coolest things I have experienced so far and I say experienced because while the gameplay is super simple, how it is presented made it trippy, and at times rather cosmic horror-esque.

Eating objects felt really good and had lots of feedback, near as I can tell you set the detection for the objects behind the mouth and if so i think thats a great call because it keeps things feeling fair and allows the player to make quick corrections.

My only obvious feedback point is the arrow that the player uses to find targets. I think the arrow remains small the whole time and that makes it kinda hard to gauge the distance to the target. Perhaps in a post jam update you could make the arrow grow as the player gets closer to the target.

Fantastic work! I loved the ending.