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My first thought here was “people scramble eggs in the microwave?”, but I Googled it and I see it’s a real thing, so thanks for teaching me something new :)

Honestly, I love the idea for this game - it’s a really interesting concept and should be a lot of fun to explore.

Gilbals had some great ideas here, and I’m going to offer my thoughts too.

Thinking in the framework of Roll Up!, I would picture something where players start with basic resources, and they have to come up with new inventions. They would need to use three stats to create things - maybe Strength, Wits and Finesse - and each type of item (maybe?) has a different difficulty level they need to roll against.

You can also have a table of complications - things like they lose access to some resources, their invention gets destroyed, something doesn’t work the way it should, or other things. Then those complications are introduced from time-to-time.

You could add a conflict layer to it, where players could try to steal from another player, and use the combat mechanics for rolls against each other.

That’s all vague ideas and they might not be what you’re thinking, or they might not work in practice, but I think it could be an interesting way to go with it.