Thank you so much! I appreciate the feedback a lot. I agree with the overwhelmingness of how much is on the screen, that's the top thing I want to tune once I can edit the game again. My limits for spawning are way too high. Glad you enjoyed it and thanks again for the feedback!
Viewing post in Bubble Bouncer jam comments
Also just to address some things you were wondering:
Blue bubbles move at the "normal" speed, green bubbles are faster, yellow/brownish ones are slower.
The score is maxed out at +99, but bouncing on a x2 bubble will give you 198 points for that bounce only.
The hitbox is technically at the feet, which is why your head can go through stuff. I didn't want the player to bounce and instantly hit their head on a mine, though I'm unsure if using a feet hitbox was the best for this.
I have a new build that spawns in slower waves to keep things less chaotic, so I will update the game to that version once the voting period is over.
I couldn't find that game that was similar to mine that you mentioned, so you if happen to find it I would love to take a look! I'd love to see how it plays and what I can learn from it.
Again, thank you so much for playing and reviewing!
Thanks for the clarifications. As for the game I mentioned, it's here https://visgotti.itch.io/skeet-ninja from a previous ScoreSpace jam. The developer even added a link to a Twitch vod I did where I got the high score haha. I enjoyed your game a lot and am looking forward to trying the less chaotic version.