
Dennis Kappen
User Experience is the key attribute that sustains any product or service in the marketplace. Human Centered Design strategies are the essential foundations of successful product strategies. No product exists in the market because it is a mass of engineered plastic and bundled technology; but, because it sells a dream, a projected lifestyle or an unfulfilled desire that we crave for.
Specialties:
User experience design, user centered innovation, Product innovation, strategic product design and development, CAD design using Alias Studio Tools and Solidworks, Ergonomics and human factors design
Specialties:
User experience design, user centered innovation, Product innovation, strategic product design and development, CAD design using Alias Studio Tools and Solidworks, Ergonomics and human factors design
less
Related Authors
Galen Strawson
The University of Texas at Austin
Omri Gillath
University of Kansas
Beat Signer
Vrije Universiteit Brussel
Georg Theiner
Villanova University
Ahmar Mahboob
The University of Sydney
Benjamin Isakhan
Deakin University
Dr. Muhammad Rafiq
University of the Punjab
Mafalda Sampayo
ISCTE - University Institute of Lisbon (ISCTE-IUL)
Stefano Maffei
Politecnico di Milano
David Seamon
Kansas State University
InterestsView All (28)
Uploads
Papers by Dennis Kappen
Method: We integrate extant literature from psychology, human-computer interaction, and other fields to define gameful design, systems, and experiences. Most critically, we argue that gameful experience is the core focal construct of this theory and define it as an interactive state occurring when a person perceives non-trivial achievable goals created externally, is motivated to pursue them under an arbitrary set of behavioral rules, and evaluates that motivation as voluntary.
Results: We present six resulting propositions: (1) gameful systems lead to gameful experiences, (2) gameful systems impact psychological characteristics, (3) effective gameful design leads to gameful systems, (4) effective gameful systems lead to behavioral change, (5) appropriate behavioral change causes the distal outcomes gamification designers target, and (6) individual differences moderate the effectiveness of gameful systems.
Conclusion: Gameful experience theory provides researchers with a unified foundation to study gamification from any social scientific lens.
of contracting diseases or sustaining injuries. These choices include, but are not limited to, reducing stress, maintaining an active lifestyle to include regular fitness and physical activities, and adopting healthy eating behaviors by regulating both the quantity (portion size) and the quality of food consumed.
Method: We integrate extant literature from psychology, human-computer interaction, and other fields to define gameful design, systems, and experiences. Most critically, we argue that gameful experience is the core focal construct of this theory and define it as an interactive state occurring when a person perceives non-trivial achievable goals created externally, is motivated to pursue them under an arbitrary set of behavioral rules, and evaluates that motivation as voluntary.
Results: We present six resulting propositions: (1) gameful systems lead to gameful experiences, (2) gameful systems impact psychological characteristics, (3) effective gameful design leads to gameful systems, (4) effective gameful systems lead to behavioral change, (5) appropriate behavioral change causes the distal outcomes gamification designers target, and (6) individual differences moderate the effectiveness of gameful systems.
Conclusion: Gameful experience theory provides researchers with a unified foundation to study gamification from any social scientific lens.
of contracting diseases or sustaining injuries. These choices include, but are not limited to, reducing stress, maintaining an active lifestyle to include regular fitness and physical activities, and adopting healthy eating behaviors by regulating both the quantity (portion size) and the quality of food consumed.
Thesis can be downloaded from https://ir.library.dc-uoit.ca/xmlui/handle/10155/881