Smooth particle hydrodynamics fluid simulator
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Updated
Mar 3, 2023 - Rust
Smooth particle hydrodynamics fluid simulator
An improved implementation of my CASA 2013 paper "Real‐time generation of smoothed‐particle hydrodynamics‐based special effects in character animation" (https://onlinelibrary.wiley.com/doi/abs/10.1002/cav.1545). Particle emissions from the surface of mesh. The emitters are approximatively uniformly distributed by taking the advantage of quad tes…
Implementations of different fluid dynamic solvers in C++
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