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Kite & Lightning
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- https://Ikrima.dev/
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🤸 anim
animation1 repository
🔶 archived
deprecated repos saved only for historical purposes11 repositories
⭐ core-libs
core, low-level libraries e.g. data structures, algorithms, memory management2 repositories
🔢 data-migration
cloud data migration/extraction/backup33 repositories
🏗️ devops
1 repository
🎮 gamedev
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🧊 gfx-dev
production-oriented graphics dev e.g. algorithms, libraries, apps, programming, etc9 repositories
🧙♂️ gfx-research
research-oriented graphics programming e.g. Siggraph papers, algorithms, libraries, apps, etc9 repositories
ℹ️ infosci-kb
knowledge bases, learning resources, study material21 repositories
🕵️♀️infosci-osint
18 repositories
🔬 infosci-pkm-tools
tools/resources oriented around process of knowledge management/research e.g. obsidian, reference managers, judyrecords, freelawproject recap archive, etc24 repositories
🔰 infosci-viz
data visualization3 repositories
⚙️ plt
programming languages theory knowledge base e.g. compilers, disassemblers, etc2 repositories
🕵️♂️ sw-analysis
apps for software-analysis, reverse-engineering, disassembler, instrumentation7 repositories
📊 sw-productivity
productivity oriented sw e.g. drawio, sublimetext, etc5 repositories
⚙️ sw-util
utility apps18 repositories
🌟 vfx-dcc
vfx techniques & tech art e.g. look dev, shaders, DCC tools. Ex: Houdini Game Development Toolset5 repositories
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Experimentation framework for probe-based lighting
A collection of HLSL functions one can include to use spherical harmonics in shaders. This repository can be simply be used as a submodule.
Repository for the domemaster stereo shader (all versions)
Machine Learning system and deformer for character deformations
An implementation of components of the IK Rig as described by Alexander Bereznyak
Codebase to accompany the book: A Hitchhiker’s Guide to Multiple Scattering