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Ulrike Spierling
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Books and Theses
- 2012
- [b1]Ulrike Spierling:
'Implicit creation' : non-programmer conceptual models for authoring in interactive digital storytelling. University of Plymouth, UK, 2012
Journal Articles
- 2022
- [j8]Linda Rau, Jessica L. Bitter, Yu Liu, Ulrike Spierling, Ralf Dörner:
Supporting the creation of non-linear everyday AR experiences in exhibitions and museums: An authoring process based on self-contained building blocks. Frontiers Virtual Real. 3 (2022) - 2014
- [j7]Stefan Rank, Steve Hoffmann, Hans-Georg Struck, Ulrike Spierling, Simon Mayr, Paolo Petta:
Authoring vs. Configuring Affective Agents for Interactive Storytelling. Appl. Artif. Intell. 28(6): 629-645 (2014) - 2008
- [j6]Ralf Böse, Ulrike Spierling, Hans-Georg Struck:
Virtual Cultural Heritage - eine immersive, multimediale Anwendung am Beispiel des Klosters Georgenthal (Virtual Cultural Heritage - an Immersive Multimedia Application Showcase of the Monastery Georgenthal). i-com 7(2): 18-25 (2008) - [j5]Ulrike Spierling:
'Killer Phrases': Design Steps for a Game with Digital Role-Playing Agents. Trans. Edutainment 1: 150-161 (2008) - 2002
- [j4]Ulrike Spierling:
Digital storytelling. Comput. Graph. 26(1): 1-2 (2002) - [j3]Ulrike Spierling, Dieter Grasbon, Norbert Braun, Ido Iurgel:
Setting the scene: playing digital director in interactive storytelling and creation. Comput. Graph. 26(1): 31-44 (2002) - 2001
- [j2]Wolfgang Müller, Ulrike Spierling, Marc Alexa, Thomas Rieger:
Face-to-face with your assistant. Realization issues of animated user interface agents for home appliances. Comput. Graph. 25(4): 593-600 (2001) - [j1]Johanna Dechau, Matthias Finke, Norbert Gerfelder, Rüdiger Ide, Thomas Kirste, Ulrike Spierling:
The Telebuddy®: collective tele-presence and tele-conversation through physical avatars. Comput. Graph. 25(4): 601-608 (2001)
Conference and Workshop Papers
- 2024
- [c60]Ralf Dörner, Ulrike Spierling:
Einsatzmuster von Extended Realities (XR) in Museen. INFORMATIK 2024: 849-860 - [c59]Yu Liu, Ulrike Spierling:
Considerations for cross-device Augmented Reality interaction patterns in the field of cultural heritage mediation. INFORMATIK 2024: 871-882 - [c58]Ulrike Spierling, Madeleine Zimmer, Lorena Müller, Jessica L. Bitter, Rieke Deborah Koßmann:
Empathizing with failure: A prosocial serious game to experience the conditions for preventing intimate partner violence. GoodIT 2024: 266-274 - [c57]Yu Liu, Manuel Feller, Ulrike Spierling:
Playful Locative Interaction in Museums and Exhibitions with Immersive Augmented Reality. JCSG 2024: 247-262 - [c56]Jessica Laura Bitter, Ulrike Spierling:
Against Isolation in the Museum: Playful Co-presence with Immersive Augmented Reality. JCSG 2024: 281-297 - 2023
- [c55]Jessica L. Bitter, Ulrike Spierling:
Don't Miss the Fairytale Forest for the Trees: Integrating Location-Based Authoring in Interactive Story Development for Immersive Augmented Reality. HCI (47) 2023: 147-154 - [c54]Yu Liu, Jessica L. Bitter, Ulrike Spierling:
Evaluating Interaction Challenges of Head-Mounted Device-Based Augmented Reality Applications for First-Time Users at Museums and Exhibitions. HCI (25) 2023: 150-163 - [c53]Yu Liu, Yan Huang, Ulrike Spierling:
Newbie Guides for Omnidirectional Guidance in Head-Mounted-Device-Based Museum Applications. HCI (45) 2023: 478-485 - [c52]Jessica L. Bitter, Noura Kräuter, Ulrike Spierling:
As If They Were Here: The Impact of Volumetric Video on Presence in Immersive Augmented Reality Storytelling. ICIDS (1) 2023: 425-441 - [c51]Jessica L. Bitter, Galina Senk, Ulrike Spierling:
Effects of Volumetric Video Capture on Interactive Storytelling in Immersive Augmented Reality: A Short Film Experiment. ICVARS 2023: 45-51 - 2022
- [c50]Jessica L. Bitter, Ralf Dörner, Yu Liu, Linda Rau, Ulrike Spierling:
Follow the Blue Butterfly - An Immersive Augmented Reality Museum Guide. HCI (39) 2022: 171-178 - 2021
- [c49]Jessica L. Bitter, Ulrike Spierling:
Towards Mobile Holographic Storytelling at Historic Sites. DLI 2021: 119-128 - 2020
- [c48]Arlett Semm, Ulrike Spierling:
Ermittlung von Usability-Kriterien für Jugendliche mit kognitiven Beeinträchtigungen im Bereich E-Learning. DeLFI 2020: 181-186 - [c47]Linda Rau, Robin Horst, Yu Liu, Ralf Dörner, Ulrike Spierling:
A Tangible Object for General Purposes in Mobile Augmented Reality Applications. GI-Jahrestagung 2020: 947-954 - [c46]Yu Liu, Ulrike Spierling, Linda Rau, Ralf Dörner:
Handheld vs. Head-Mounted AR Interaction Patterns for Museums or Guided Tours. INTETAIN 2020: 229-242 - 2018
- [c45]Ralf Dörner, Ulrike Spierling:
Hochschullehre der Programmierung außerhalb eines Informatikstudiengangs: Herausforderungen und Perspektiven(Programming in Higher Education Beyond Computer Science: Challenges and Perspectives). DeLFI Workshops 2018 - [c44]Andrew S. Gordon, Ulrike Spierling:
Playing Story Creation Games with Logical Abduction. ICIDS 2018: 478-482 - [c43]Alex Mitchell, Ulrike Spierling, Charlie Hargood, David E. Millard:
Authoring for Interactive Storytelling - When, Why, and Do We Actually Need Authoring Tools? ICIDS 2018: 544-547 - 2017
- [c42]Peter Winzer, Ulrike Spierling, Erik Massarczyk, Kathrin Neurohr:
Learning by Imagining History: Staged Representations in Location-Based Augmented Reality. GALA 2017: 173-183 - [c41]Antonia Kampa, Ulrike Spierling:
Smart Authoring for Location-based Augmented Reality Storytelling Applications. GI-Jahrestagung 2017: 915-922 - [c40]Ulrike Spierling, Peter Winzer, Erik Massarczyk:
Experiencing the Presence of Historical Stories with Location-Based Augmented Reality. ICIDS 2017: 49-62 - [c39]Charlie Hargood, Alex Mitchell, David E. Millard, Ulrike Spierling:
Authoring for Interactive Storytelling Workshop. ICIDS 2017: 405-408 - [c38]Ulrike Spierling, Antonia Kampa:
An Extensible System and Its Design Constraints for Location-Based Serious Games with Augmented Reality. JCSG 2017: 60-72 - 2016
- [c37]Antonia Kampa, Katrin Stöbener, Ulrike Spierling:
User Interface Prototyping for Handheld Mobile Augmented Reality Applications. ICEC 2016: 229-234 - 2014
- [c36]Ulrike Spierling, Antonia Kampa:
Structuring Location-Aware Interactive Narratives for Mobile Augmented Reality. ICIDS 2014: 196-203 - [c35]Ralf Dörner, Ulrike Spierling:
Serious Games Development as a Vehicle for Teaching Entertainment Technology and Interdisciplinary Teamwork: Perspectives and Pitfalls. SeriousGames@MM 2014: 3-8 - [c34]Ulrike Spierling, Volker Coors:
SPIRIT - Entertaining Encounters with Ancient History. GCH (Short and Project Papers) 2014 - 2013
- [c33]Wolfgang Müller, Ulrike Spierling, Claudia Stockhausen:
Production and Delivery of Interactive Narratives Based on Video Snippets. ICIDS 2013: 71-82 - 2012
- [c32]Stefan Rank, Steve Hoffmann, Hans-Georg Struck, Ulrike Spierling, Paolo Petta:
Creativity in Configuring Affective Agents for Interactive Storytelling. ICCC 2012: 165-169 - 2011
- [c31]Ulrike Spierling:
Introducing interactive story creators to conversation modelling. Advances in Computer Entertainment Technology 2011: 38 - [c30]Florian Glock, Anne Junker, Marina Kraus, Christian Lehrian, Alexander Schäfer, Steve Hoffmann, Ulrike Spierling:
"Office Brawl": a conversational storytelling game and its creation process. Advances in Computer Entertainment Technology 2011: 88 - [c29]Kim Dung Dang, Steve Hoffmann, Ronan Champagnat, Ulrike Spierling:
How Authors Benefit from Linear Logic in the Authoring Process of Interactive Storyworlds. ICIDS 2011: 249-260 - 2010
- [c28]Ulrike Spierling, Steve Hoffmann:
Exploring Narrative Interpretation and Adaptation for Interactive Story Creation. ICIDS 2010: 50-61 - [c27]Ulrike Spierling, Nicolas Szilas, Steve Hoffmann, Urs Richle:
Workshop: Education in Interactive Digital Storytelling. ICIDS 2010: 289-290 - [c26]Ulrike Spierling, Nicolas Szilas, Steve Hoffmann, Urs Richle:
Tutorial: Introduction to Interactive Story Creation. ICIDS 2010: 299-300 - 2009
- [c25]Ulrike Spierling, Nicolas Szilas:
Authoring Issues beyond Tools. ICIDS 2009: 50-61 - [c24]Ulrike Spierling:
Conceiving Interactive Story Events. ICIDS 2009: 292-297 - [c23]Ulrike Spierling, Ido Iurgel, Urs Richle, Nicolas Szilas:
Workshop on Authoring Methods and Conception in Interactive Storytelling. ICIDS 2009: 356-357 - 2008
- [c22]Marc Cavazza, Stéphane Donikian, Marc Christie, Ulrike Spierling, Nicolas Szilas, Peter Vorderer, Tilo Hartmann, Christoph Klimmt, Elisabeth André, Ronan Champagnat, Paolo Petta, Patrick Olivier:
The IRIS Network of Excellence: Integrating Research in Interactive Storytelling. ICIDS 2008: 14-19 - [c21]Georg Struck, Ralf Böse, Ulrike Spierling:
Trying to Get Trapped in the Past - Exploring the Illusion of Presence in Virtual Drama. ICIDS 2008: 114-125 - [c20]Ulrike Spierling, Ido Iurgel:
Workshop and Panel: The Authoring Process in Interactive Storytelling. ICIDS 2008: 331 - 2007
- [c19]Ulrike Spierling:
Adding Aspects of "Implicit Creation" to the Authoring Process in Interactive Storytelling. International Conference on Virtual Storytelling 2007: 13-25 - 2006
- [c18]Cordula Boden, Jessika Fischer, Kathrin Herbig, Jana Liebe, Heidi Sinning, Ulrike Spierling:
Chatbots als Instrument der Planungskommunikation - Chancen, Anforderungen und Perspektiven. GI Jahrestagung (1) 2006: 433-442 - [c17]Ulrike Spierling, Sebastian A. Weiß, Wolfgang Müller:
Towards Accessible Authoring Tools for Interactive Storytelling. TIDSE 2006: 169-180 - [c16]Ulrike Spierling, Ido Iurgel:
Pre-conference Demo Workshop "Little Red Cap": The Authoring Process in Interactive Storytelling. TIDSE 2006: 193-194 - [c15]Cordula Boden, Jessika Fischer, Kathrin Herbig, Ulrike Spierling:
CitizenTalk: Application of Chatbot Infotainment to E-Democracy. TIDSE 2006: 370-381 - 2005
- [c14]Ulrike Spierling:
Interactive Digital Storytelling: Towards a Hybrid Conceptual Approach. DiGRA Conference 2005 - [c13]Ulrike Spierling:
Beyond virtual tutors: semi-autonomous characters as learning companions. SIGGRAPH Educators Program 2005: 5 - [c12]Sebastian A. Weiß, Wolfgang Müller, Ulrike Spierling, Florian Steimle:
Scenejo - An Interactive Storytelling Platform. International Conference on Virtual Storytelling 2005: 77-80 - [c11]Leonie Schäfer, Ulrike Spierling:
Virtuality Structure: Enabling Real Experiences Through Virtual Environments. VR 2005: 312 - 2004
- [c10]Ulrike Spierling:
Wissensvermittlung durch Interactive Storytelling. GI Jahrestagung (1) 2004: 196-197 - [c9]Ido Iurgel, Anja Hoffmann, Ulrike Spierling:
Wissensvermittlung durch interaktives Erzählen - die Plattform art-E-fact. MuC 2004: 147-156 - [c8]Ulrike Spierling:
Conceptual Models for Interactive Digital Storytelling in Knowledge Media Applications. TIDSE 2004: 171-176 - 2003
- [c7]Ulrike Spierling, Ido Iurgel:
"Just Talking about Art" - Creating Virtual Storytelling Experiences in Mixed Reality. International Conference on Virtual Storytelling 2003: 179-188 - 2001
- [c6]Ursula Kretschmer, Volker Coors, Ulrike Spierling, Dieter Grasbon, Kerstin Schneider, Isabel Rojas, Rainer Malaka:
Meeting the spirit of history. Virtual Reality, Archeology, and Cultural Heritage 2001: 141-152 - 2000
- [c5]Ulrike Spierling:
Conversational integration of multimedia and multimodal interaction. CHI Extended Abstracts 2000: 37-38 - [c4]Norbert Gerfelder, Ulrike Spierling, Wolfgang Müller:
Novel user interface technologies and conversational user interfaces for information appliances. CHI Extended Abstracts 2000: 41-42 - [c3]Wolfgang Müller, Ulrike Spierling, Marc Alexa, Ido Iurgel:
Design Issues for Conversational User Interfaces: Animating and Controlling 3D Faces. DEFORM/AVATARS 2000: 228-239 - 1999
- [c2]Norbert Braun, Manfred Gaida, Ulrike Spierling:
Holistic Approach for the Use of Multi Media and Multi Modality: Digital Storytelling. WebNet 1999: 1666 - 1997
- [c1]Ralf Dörner, Volker Luckas, Ulrike Spierling:
Ubiquitous animation: an element-based concept to make 3D animations commonplace. SIGGRAPH Visual Proceedings 1997: 210
Editorship
- 2008
- [e2]Ulrike Spierling, Nicolas Szilas:
Interactive Storytelling, First Joint International Conference on Interactive Digital Storytelling, ICIDS 2008, Erfurt, Germany, November 26-29, 2008, Proceedings. Lecture Notes in Computer Science 5334, Springer 2008, ISBN 978-3-540-89424-7 [contents] - 2004
- [e1]Stefan Göbel, Ulrike Spierling, Anja Hoffmann, Ido Iurgel, Oliver Schneider, Johanna Dechau, Axel Feix:
Technologies for Interactive Digital Storytelling and Entertainment, Second International Conference, TIDSE 2004, Darmstadt, Germany, June 24-26, 2004, Proceedings. Lecture Notes in Computer Science 3105, Springer 2004, ISBN 3-540-22283-9 [contents]
Coauthor Index
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last updated on 2024-11-11 21:27 CET by the dblp team
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