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IEEE Computer Graphics and Applications, Volume 20
Volume 20, Number 1, January/February 2000
- Caleb Howard:
Finding the Secrets of (Artificial) Life. 4-5
- Ben Delaney:
This is NOT a Game: US Army, University of Southern California Ink Pact for Research Center. 6-9
- Lifeng Wang, Christine Wang, Alain Fournier:
Envisioning Yuan Ming Yuan (Garden of Perfect Brightness). 10-14
- James J. Thomas:
The Impact of Computer Graphics. 17 - James F. Blinn:
A Bright, Shiny Future. 18-19 - Theresa-Marie Rhyne:
Scientific Visualization in the Next Millennium. 20-21 - Jock D. Mackinlay:
Opportunities for Information Visualization. 22-23 - Parvati Dev:
Graphics and Imaging in Medicine. 24-25 - Patric D. Prince:
Computer Art in the New Millennium. 26-27 - Norman I. Badler:
Animation 2000++. 28-29 - Carl Rosendahl:
Future Directions of Graphics in Entertainment. 30-31 - John E. Warnock:
The Changing Landscape of Graphic Arts. 32-33 - David J. Kasik:
Viewing the Future of CAD. 34-35 - Erhard Berndt, José Carlos Teixeira:
Cultural Heritage in the Mature Era of Computer Graphics. 36-37 - Lawrence J. Rosenblum:
Virtual and Augmented Reality 2020. 38-39 - Ramesh C. Jain:
Real Reality. 40-41 - Mike Potel:
Applications 2000. 42-43 - Carl Machover:
The Business of Computer Graphics. 44-45 - Nick England:
Graphics Hardware. 46-47 - Andrew S. Glassner:
Manned Flight. 48-49 - Andries van Dam:
Beyond WIMP. 50-51 - Rosalind W. Picard:
Synthetic Emotion. 52-53 - Michael F. Cohen:
Imagination Amplification. 54-55 - Henry Sowizral:
Scene Graphs in the New Millennium. 56-57 - Maureen C. Stone:
The Graphic Web. 58-59 - Thomas A. DeFanti:
Better than Being There: Next Millennium Networks. 60-61 - José L. Encarnação:
Computer Graphics in Europe. 62-63 - Tosiyasu L. Kunii:
Discovering Cyberworlds. 64-65 - James D. Foley:
Getting There: The Ten Top Problems Left. 66-68
- James F. Blinn:
Correction from Last Issue. 69
- Andrew S. Glassner:
Celtic Knots, Part 3. 70-75
- Carl Machover:
Top 10 Hardware Porducts of 1999. 76 - John Dill:
Top 10 Software Product of 1999. 76-77
Volume 20, Number 2, March/April 2000
- Frank Dietrich:
3D Dreams-the Art of David Em. 4-5
- Jeffrey Abouaf:
Maya: "So Ya Wanna Be a Rock 'n Roll Star" Revisited. 7-11
- Pak Chung Wong, Harlan Foote, L. Ruby Leung, Dan Adams, James J. Thomas:
Data Signatures and Visualization of Scientific Data Sets. 12-15
- Carolina Cruz-Neira, Gary Lindahl:
A Voyage into Virtual Reality: Networking our VR Lab to Iowa Middle Schools and High Schools. 16-19
- James C. Rodger, Roger A. Browse:
Choosing Rendering Parameters for Effective Communication of 3D Shape. 20-28 - Rajeev Sharma, Michael Zeller, Vladimir Pavlovic, Thomas S. Huang, Zion Lo, Stephen M. Chu, Yunxin Zhao, James C. Phillips, Klaus Schulten:
Speech/Gesture Interface to a Visual-Computing Environment. 29-37 - Richard Schubert:
Using a Flatbed Scanner as a Stereoscopic Near-Field Camera. 38-45 - Serge L. Van Sint Jan, Gordon Clapworthy, Marcel Rooze:
Morphology-Based Data Elimination from Medical Image Data. 46-52 - Dror Aiger, Daniel Cohen-Or:
Mosaicing Ultrasonic Volumes for Visual Simulation. 53-61 - Takashi Kanai, Hiromasa Suzuki, Fumihiko Kimura:
Metamorphosis of Arbitrary Triangular Meshes. 62-75
- Ron Goldman:
The Ambient Spaces of Computer Graphics and Geometric Modeling. 76-84
- James F. Blinn:
How Many Different Rational Parametric Cubic Curves Are There? Part 3: The Catalog. 85-88
- Andrew S. Glassner:
The Digital Ceraunoscope: Synthetic Thunder and Lightning, Part 1. 89-93
Volume 20, Number 4, July/August 2000
- Jeffrey Abouaf:
Creating Illusory Realism through VFX. 4-5
- Jan Krikke:
Axonometry: A Matter of Perspective. 7-11
- Bernd Fröhlich, John Plate, Jürgen Wind, Gerold Wesche, Martin Göbel:
Cubic-Mouse-Based Interaction in Virtual Environments. 12-15
- Gitta Domik:
Do We Need Formal Education in Visualization?. 16-19
- Thomas A. Funkhouser, Kai Li:
Guest Editors' Introduction: Large-Format Displays. 20-21 - Mark Hereld, Ivan R. Judson, Rick L. Stevens:
Tutorial: Introduction to Building Projection-based Tiled Display Systems. 22-28 - Kai Li, Han Chen, Yuqun Chen, Douglas W. Clark, Perry R. Cook, Stefanos N. Damianakis, Georg Essl, Adam Finkelstein, Thomas A. Funkhouser, Timothy C. Housel, Allison W. Klein, Zhiyan Liu, Emil Praun, Rudrajit Samanta, Ben Shedd, Jaswinder Pal Singh, George Tzanetakis, Jiannan Zheng:
Building and Using A Scalable Display Wall System. 29-37 - Daniel Schikore, Richard A. Fischer, Randall Frank, Ross Gaunt, John Hobson, Brad Whitlock:
High-Resolution Multiprojector Display Walls. 38-44 - Jerrold A. Friesen, Thomas D. Tarman:
Remote High-Performance Visualization and Collaboration. 45-49 - Bin Wei, Cláudio T. Silva, Eleftherios Koutsofios, Shankar Krishnan, Stephen C. North:
Visualization Research with Large Displays. 50-54 - Elizabeth D. Mynatt, Takeo Igarashi, W. Keith Edwards, Anthony LaMarca:
Designing an Augmented Writing Surface. 55-61 - Greg Welch, Henry Fuchs, Ramesh Raskar, Herman Towles, Michael S. Brown:
Projected Imagery in Your "Office of the Future". 62-67 - William Buxton, George W. Fitzmaurice, Ravin Balakrishnan, Gordon Kurtenbach:
Large Displays in Automotive Design. 68-75 - Gary Bishop, Greg Welch:
Working in the Office of "Real Soon Now". 76-78
- Tsukasa Noma, Liwei Zhao, Norman I. Badler:
Design of a Virtual Human Presenter. 79-85 - James F. O'Brien, Victor B. Zordan, Jessica K. Hodgins:
Combining Active and Passive Simulations for Secondary Motion. 86-96
- James F. Blinn:
Optimizing C++ Vector Expressions. 97-103
- Andrew S. Glassner:
Hierarchical Textures. 104-109
Volume 20, Number 5, September/October 2000
- Stephen Figgins:
Renaissance Revisited. 4-5
- Mary Hanson:
Fingerprint-based Forensics Identify Argentina's Desaparecidos. 7-10
- Michael V. Capps, Don McGregor, Donald P. Brutzman, Michael Zyda:
NPSNET-V: A New Beginning for Dynamically Extensible Virtual Environments. 12-15
- Kwan-Liu Ma:
Visualizing Visualizations: User Interfaces for Managing and Exploring Scientific Visualization Data. 16-19
- William J. Schroeder, Lisa Sobierajski Avila, William Hoffman:
Visualizing with VTK: A Tutorial. 20-27
- David L. Kao, Kwan-Liu Ma:
Guest Editors' Introduction: The Life Cycle of a Visualization Case Study. 29-31 - Ronald T. Azuma, Howard Neely, Michael J. Daily, Ryan Geiss:
Visualization Tools for Free Flight Air-Traffic Management. 32-36 - Eliot Feibush, Nikhil Gagvani, Daniel Williams:
Visualization for Situational Awareness. 38-45 - Issei Fujishiro, Yuriko Takeshima, Taeko Azuma, Shigeo Takahashi:
Volume Data Mining Using 3D Field Topology Analysis. 46-51 - Suzana Djurcilov, Alex Pang:
Visualizing Sparse Gridded Data Sets. 52-57
- Shoji Tominaga, Norihiro Tanaka:
Estimating Reflection Parameters from a Single Color Image. 58-66 - Vincent Boyer, Jean-Jacques Bourdin:
Auto-Adaptive Step Straight-Line Algorithm. 67-69 - Les A. Piegl, Wayne Tiller:
Reducing Control Points in Surface Interpolation. 70-74
- Andrew S. Glassner:
Soap Bubbles: Part 1. 76-84
Volume 20, Number 6, November/December 2000
- Ben Delaney:
Painting With Light. 4-5
- Victoria Interrante:
Harnessing Natural Textures for Multivariate Visualization. 6-11
- Mary Hanson:
Beyond First Aid: Emergency Response Teams Turn to Graphics. 12-18
- L. Miguel Encarnação, Robert J. Barton III, Oliver Bimber, Dieter Schmalstieg:
Walk-up VR: Virtual Reality beyond Projection Screens. 19-23
- Steven Feiner, Daniel Thalmann:
Guest Editors' Introduction: Virtual Reality. 24-25 - Andries van Dam, Andrew S. Forsberg, David H. Laidlaw, Joseph J. LaViola Jr., Rosemary Michelle Simpson:
Immersive VR for Scientific Visualization: A Progress Report. 26-52 - Bastian Leibe, Thad Starner, William Ribarsky, Zachary Wartell, David M. Krum, Justin Weeks, Brad Singletary, Larry F. Hodges:
Toward Spontaneous Interaction with the Perceptive Workbench. 54-65 - Chris Faisstnauer, Dieter Schmalstieg, Werner Purgathofer:
Priority Scheduling for Networked Virtual Environments. 66-75
- Peter Stephenson, Bruce E. Litow:
Why Step When You Can Run? Iterative Line Digitization Algorithms Based On Hierarchies Of Runs. 76-84
- Marcus D. Waller, Jon P. Ewins, Martin White, Paul F. Lister:
Efficient Coverage Mask Generation for Antialiasing. 86-93
- James F. Blinn:
Polynomial Discriminants-Part 1: Matrix Magic. 94-98
- Andrew S. Glassner:
Soap Bubbles: Part 2. 99-109
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