Link tags: solving

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Little Big Updates: dispatches from Quality Week

This is a wonderful piece of writing by Marcin, ostensibly about bug-fixing but really an almost existential examination of the nature of coding.

Bugs are, by definition, a look backward—at past behavior, at code that already exists, at the old work of engineers whom you’ve never met. It can feel more fun to write new code, chart new territories, add new functionality.

But the past can be fun, too. A good bug is a puzzle. A mystery. A whodunit. To solve a bug, sometimes you have to be a scientist: observe and measure, chart out the logic, follow the math. But then, two minutes later, you need to wear a hat of a very particular detective—take your flip notepad and interview different pieces of code to understand not what they claim they do, but what they actually do.

A Lifetime of Systems Thinking - The Systems Thinker

I don’t agree with all of the mythbusting in this litany of life lessons, but this one is spot on:

The best thing that can be done to a problem is to solve it. False. The best thing that can be done to a problem is to dissolve it, to redesign the entity that has it or its environment so as to eliminate the problem.

Remember that next time you’re tempted to solve a problem by throwing more code at it.

How I think about solving problems - Human Who Codes

  1. Is this really a problem?
  2. Does the problem need to be solved?
  3. Does the problem need to be solved now?
  4. Does the problem need to be solved by me?
  5. Is there a simpler problem I can solve instead?

The Elements of UI Engineering - Overreacted

These are good challenges to think about. Almost all of them are user-focused, and there’s a refreshing focus away from reaching for a library:

It’s tempting to read about these problems with a particular view library or a data fetching library in mind as a solution. But I encourage you to pretend that these libraries don’t exist, and read again from that perspective. How would you approach solving these issues?

Solving Life’s Problems with CSS | CSS-Tricks

It turns out that Diana Smith isn’t just a genius with CSS—she’s a fantastic writer too. This post is somehow heartfelt and lighthearted at the same time. It’s also very humorous, but beneath the humour there’s an excellent point here about the rule of least power …and doing things the long, hard, stupid way.

Because something about those limitations just calls to me. I know I’m not alone when I say that a rigid set of restrictions is the best catalyst for creativity. Total artistic freedom can be a paralyzing concept.

That can sometimes be the case with programming. If you have the most powerful programming languages in the world at your disposal, it starts to seem natural that you should then have no difficulty solving any programming problem. With all these amazing tools offering countless solutions to solve the same problem, it’s no wonder that we sometimes freeze up with information overload.

Swimming in Complexity – James Box at UX Brighton 2017 - YouTube

Boxman’s talk about complexity, reasoning, philosophy, and design is soooo good!

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Cleverest crows opt for two tools

Crows is smart. And yes, I am using the "Bookmark this..." link at the end of the article.