WCAG provides guidance for making interactive elements more accessible by specifying minimum size requirements. In this article, Eric Bailey discusses the nuances of interactive element sizes and clarifies what it looks like to provide accessible interactive experiences using WCAG-compliant target sizes.
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In this article, Eduard Kuric discusses mouse interaction data, what kind of magic can be done with it, and some of the hidden pitfalls to watch out for so you get a head start incorporating them in your solutions.
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Accessibility goes beyond making products user-friendly. It can significantly impact the quality of life for people with disabilities. Kate Kalcevich shares lessons she learned from assistive technology users — challenges and barriers they encounter on mobile devices.
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Five-second testing is a popular method of usability research used in the industry, yet in essence, its core belief boils down to virtually a superstition. Eduard Kuric looks under the hood at how first impressions are affected by various factors and how UX researchers and product owners can ensure that the user’s first steps can get off on the right foot.
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Inuit (short for “Interface Usability Instrument”) is a new questionnaire you can use to assess the usability of your user interface. It has been designed to be more diagnostic than existing usability instruments like, e.g., SUS and for use with machine learning, all the while asking fewer questions than other questionnaires. This article explores how and why Inuit has been developed and why we can be sure that it actually measures usability, and reliably so.
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With an estimated one in every eight individuals worldwide surpassing the age of 60, who are actively adopting online shopping, the need for user-friendly interfaces tailored to their needs becomes apparent. Explore the guidelines to help you design inclusive products for all, particularly for an older audience and your future self.
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While compliance with accessibility checklists is essential, it doesn’t necessarily mean a pleasant experience. That’s why live sessions can give you lots of priceless insights.
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Each time we build a field validation from scratch, accessibility doesn’t come out of the box. In this guide, Sandrina breaks down what we need to take into consideration, so that nobody gets stuck on an inaccessible invalid field.
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In this article, Thomas Bohm shares strategies and methods to tackle some common graphic communication problems and gives you insights into how to improve accessibility and usability and make your designs much better.
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There is no universal solution for making every kind of table responsive and usable on smaller screens, so we have to rely on various patterns, which Adrian explains in this two-part series.
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