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Gaddis Python 4e Chapter 02

Chapter 2 discusses the essential components of program design, including the program development cycle, input, processing, and output. It covers the use of variables, comments, and named constants, as well as methods for reading input from the keyboard and performing calculations. The chapter emphasizes the importance of clear design and the use of tools like pseudocode and flowcharts to aid in program development.

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0% found this document useful (0 votes)
11 views37 pages

Gaddis Python 4e Chapter 02

Chapter 2 discusses the essential components of program design, including the program development cycle, input, processing, and output. It covers the use of variables, comments, and named constants, as well as methods for reading input from the keyboard and performing calculations. The chapter emphasizes the importance of clear design and the use of tools like pseudocode and flowcharts to aid in program development.

Uploaded by

ahrarli
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
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CHAPTER 2

Input,
Processing
, and
Output

Copyright © 2018 Pearson Education,


Inc.
Topics
• Designing a Program
• Input, Processing, and Output
• Displaying Output with print Function
• Comments
• Variables
• Reading Input from the Keyboard
• Performing Calculations
• More About Data Output
• Named Constants

Copyright © 2018 Pearson Education,


Inc.
Designing a Program
• Programs must be designed before
they are written
• Program development cycle:
• Design the program
• Write the code
• Correct syntax errors
• Test the program
• Correct logic errors

Copyright © 2018 Pearson Education,


Inc.
Designing a Program (cont’d.)
• Design is the most important part of the
program development cycle
• Understand the task that the program is
to perform
• Work with customer to get a sense what the
program is supposed to do
• Ask questions about program details
• Create one or more software requirements

Copyright © 2018 Pearson Education,


Inc.
Designing a Program (cont’d.)
• Determine the steps that must be taken
to perform the task
• Break down required task into a series of
steps
• Create an algorithm, listing logical steps that
must be taken
• Algorithm: set of well-defined logical
steps that must be taken to perform a
task
Copyright © 2018 Pearson Education,
Inc.
Pseudocode
• Pseudocode: fake code
• Informal language that has no syntax rule
• Not meant to be compiled or executed
• Used to create model program
• No need to worry about syntax errors, can focus
on program’s design
• Can be translated directly into actual code in any
programming language

Copyright © 2018 Pearson Education,


Inc.
Flowcharts
• Flowchart: diagram that graphically
depicts the steps in a program
• Ovals are terminal symbols
• Parallelograms are input and output symbols
• Rectangles are processing symbols
• Symbols are connected by arrows that
represent the flow of the program

Copyright © 2018 Pearson Education,


Inc.
Copyright © 2018 Pearson Education,
Inc.
Input, Processing, and Output
• Typically, computer performs three-
step process
• Receive input
• Input: any data that the program receives while it is
running
• Perform some process on the input
• Example: mathematical calculation
• Produce output

Copyright © 2018 Pearson Education,


Inc.
Displaying Output with the
print Function
• Function: piece of prewritten code that
performs an operation
• print function: displays output on the
screen
• Argument: data given to a function
• Example: data that is printed to screen
• Statements in a program execute in the order
that they appear
• From top to bottom

Copyright © 2018 Pearson Education,


Inc.
Strings and String Literals
• String: sequence of characters that is used
as data
• String literal: string that appears in actual
code of a program
• Must be enclosed in single (') or double (") quote
marks
• String literal can be enclosed in triple quotes (''' or
""")
• Enclosed string can contain both single and double quotes
and can have multiple lines

Copyright © 2018 Pearson Education,


Inc.
Comments
• Comments: notes of explanation within
a program
• Ignored by Python interpreter
• Intended for a person reading the program’s code
• Begin with a # character
• End-line comment: appears at the end
of a line of code
• Typically explains the purpose of that line

Copyright © 2018 Pearson Education,


Inc.
Variables
• Variable: name that represents a value stored
in the computer memory
• Used to access and manipulate data stored in
memory
• A variable references the value it represents
• Assignment statement: used to create a
variable and make it reference data
• General format is variable = expression
• Example: age = 29
• Assignment operator: the equal sign (=)

Copyright © 2018 Pearson Education,


Inc.
Variables (cont’d.)
• In assignment statement, variable
receiving value must be on left side
• A variable can be passed as an
argument to a function
• Variable name should not be enclosed in
quote marks
• You can only use a variable if a value is
assigned to it

Copyright © 2018 Pearson Education,


Inc.
Variable Naming Rules
• Rules for naming variables in Python:
• Variable name cannot be a Python key word
• Variable name cannot contain spaces
• First character must be a letter or an underscore
• After first character may use letters, digits, or
underscores
• Variable names are case sensitive
• Variable name should reflect its use

Copyright © 2018 Pearson Education,


Inc.
Displaying Multiple Items with
the print Function
• Python allows one to display multiple
items with a single call to print
• Items are separated by commas when passed
as arguments
• Arguments displayed in the order they are
passed to the function
• Items are automatically separated by a space
when displayed on screen

Copyright © 2018 Pearson Education,


Inc.
Variable Reassignment
• Variables can reference different values while
program is running
• Garbage collection: removal of values that
are no longer referenced by variables
• Carried out by Python interpreter
• A variable can refer to item of any type
• Variable that has been assigned to one type can be
reassigned to another type

Copyright © 2018 Pearson Education,


Inc.
Numeric Data Types, Literals,
and the str Data Type
• Data types: categorize value in memory
• e.g., int for integer, float for real number, str used for
storing strings in memory
• Numeric literal: number written in a program
• No decimal point considered int, otherwise,
considered float
• Some operations behave differently
depending on data type

Copyright © 2018 Pearson Education,


Inc.
Reassigning a Variable to a
Different Type
• A variable in Python can refer to items of
any type

Copyright © 2018 Pearson Education,


Inc.
Reading Input from the
Keyboard
• Most programs need to read input from the
user
• Built-in input function reads input from
keyboard
• Returns the data as a string
• Format: variable = input(prompt)
• prompt is typically a string instructing user to enter a value
• Does not automatically display a space after the
prompt

Copyright © 2018 Pearson Education,


Inc.
Reading Numbers with the
input Function
• input function always returns a string
• Built-in functions convert between data types
• int(item) converts item to an int
• float(item) converts item to a float
• Nested function call: general format:
function1(function2(argument))
• value returned by function2 is passed to function1
• Type conversion only works if item is valid numeric
value, otherwise, throws exception

Copyright © 2018 Pearson Education,


Inc.
Performing Calculations
• Math expression: performs calculation and
gives a value
• Math operator: tool for performing calculation
• Operands: values surrounding operator
• Variables can be used as operands
• Resulting value typically assigned to variable
• Two types of division:
• / operator performs floating point division
• // operator performs integer division
• Positive results truncated, negative rounded away from zero

Copyright © 2018 Pearson Education,


Inc.
Operator Precedence and
Grouping with Parentheses
• Python operator precedence:
1. Operations enclosed in parentheses
• Forces operations to be performed before others
2. Exponentiation (**)
3. Multiplication (*), division (/ and //), and remainder
(%)
4. Addition (+) and subtraction (-)
• Higher precedence performed first
• Same precedence operators execute from left to right

Copyright © 2018 Pearson Education,


Inc.
The Exponent Operator and
the Remainder Operator
• Exponent operator (**): Raises a
number to a power
• x ** y = xy
• Remainder operator (%): Performs
division and returns the remainder
• a.k.a. modulus operator
• e.g., 4%2=0, 5%2=1
• Typically used to convert times and distances,
and to detect odd or even numbers
Copyright © 2018 Pearson Education,
Inc.
Converting Math Formulas to
Programming Statements
• Operator required for any mathematical
operation
• When converting mathematical
expression to programming statement:
• May need to add multiplication operators
• May need to insert parentheses

Copyright © 2018 Pearson Education,


Inc.
Mixed-Type Expressions and
Data Type Conversion
• Data type resulting from math operation
depends on data types of operands
• Two int values: result is an int
• Two float values: result is a float
• int and float: int temporarily converted to float,
result of the operation is a float
• Mixed-type expression
• Type conversion of float to int causes truncation
of fractional part

Copyright © 2018 Pearson Education,


Inc.
Breaking Long Statements
into Multiple Lines
• Long statements cannot be viewed on screen
without scrolling and cannot be printed
without cutting off
• Multiline continuation character (\): Allows
to break a statement into multiple lines

result = var1 * 2 + var2 * 3 + \


var3 * 4 + var4 * 5

Copyright © 2018 Pearson Education,


Inc.
Breaking Long Statements
into Multiple Lines
• Any part of a statement that is enclosed in
parentheses can be broken without the line
continuation character.

print("Monday's sales are", monday,


"and Tuesday's sales are", tuesday,
"and Wednesday's sales are", Wednesday)

total = (value1 + value2 +


value3 + value4 +
value5 + value6)

Copyright © 2018 Pearson Education,


Inc.
More About Data Output
• print function displays line of output
• Newline character at end of printed data
• Special argument end='delimiter' causes print
to place delimiter at end of data instead of newline
character
• print function uses space as item separator
• Special argument sep='delimiter' causes print
to use delimiter as item separator

Copyright © 2018 Pearson Education,


Inc.
More About Data Output
(cont’d.)
• Special characters appearing in string literal
• Preceded by backslash (\)
• Examples: newline (\n), horizontal tab (\t)
• Treated as commands embedded in string
• When + operator used on two strings in
performs string concatenation
• Useful for breaking up a long string literal

Copyright © 2018 Pearson Education,


Inc.
Formatting Numbers
• Can format display of numbers on screen
using built-in format function
• Two arguments:
• Numeric value to be formatted
• Format specifier
• Returns string containing formatted number
• Format specifier typically includes precision and data
type
• Can be used to indicate scientific notation, comma
separators, and the minimum field width used to display the
value

Copyright © 2018 Pearson Education,


Inc.
Formatting Numbers (cont’d.)
• The % symbol can be used in the format
string of format function to format number
as percentage
• To format an integer using format function:
• Use d as the type designator
• Do not specify precision
• Can still use format function to set field width or
comma separator

Copyright © 2018 Pearson Education,


Inc.
Magic Numbers
• A magic number is an unexplained numeric
value that appears in a program’s code.
Example:

amount = balance * 0.069

• What is the value 0.069? An interest rate? A


fee percentage? Only the person who wrote
the code knows for sure.

Copyright © 2018 Pearson Education,


Inc.
The Problem with Magic
Numbers
• It can be difficult to determine the purpose of the
number.

• If the magic number is used in multiple places in the


program, it can take a lot of effort to change the
number in each location, should the need arise.

• You take the risk of making a mistake each time you


type the magic number in the program’s code.
• For example, suppose you intend to type 0.069, but you
accidentally type .0069. This mistake will cause mathematical
errors that can be difficult to find.

Copyright © 2018 Pearson Education,


Inc.
Named Constants
• You should use named constants instead of magic numbers.
• A named constant is a name that represents a value that does
not change during the program's execution.
• Example:

INTEREST_RATE = 0.069

• This creates a named constant named INTEREST_RATE,


assigned the value 0.069. It can be used instead of the magic
number:

amount = balance * INTEREST_RATE

Copyright © 2018 Pearson Education,


Inc.
Advantages of Using Named
Constants
• Named constants make code self-explanatory (self-
documenting)
• Named constants make code easier to maintain
(change the value assigned to the constant, and the
new value takes effect everywhere the constant is
used)
• Named constants help prevent typographical errors
that are common when using magic numbers

Copyright © 2018 Pearson Education,


Inc.
Summary
• This chapter covered:
• The program development cycle, tools for program
design, and the design process
• Ways in which programs can receive input,
particularly from the keyboard
• Ways in which programs can present and format
output
• Use of comments in programs
• Uses of variables and named constants
• Tools for performing calculations in programs
• The turtle graphics system
Copyright © 2018 Pearson Education,
Inc.

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